Nim Type (i.e., Game Of Take Away) Patents (Class 273/266)
  • Patent number: 11167190
    Abstract: Representative embodiments of the present technology may include a ball bat with a handle, a barrel attached to or continuous with the handle along a longitudinal axis of the bat, and a reduced-durability region positioned in the barrel. The reduced-durability region may include two adjacent stacks of composite laminate plies, wherein the stacks are spaced apart from each other along the longitudinal axis to form a first gap therebetween. A separation ply may be positioned in the first gap between the stacks. The separation ply may include a non-woven mat material. At least one cap ply element may be positioned around an end of one of the stacks. In some embodiments, an axis of the first gap is oriented at an oblique angle relative to the longitudinal axis of the bat.
    Type: Grant
    Filed: July 19, 2017
    Date of Patent: November 9, 2021
    Assignee: EASTON DIAMOND SPORTS, LLC
    Inventors: Dewey Chauvin, Ian Montgomery, Frederic St-Laurent
  • Patent number: 10420497
    Abstract: This disclosure relates to a device to mechanically and electrically connect with a touch screen computing device, such as a tablet computer. The device can include a platform that can be moved into and out of physical contact with a surface of a touch screen. During engagement with the surface, the moveable platform electrically interacts with the touch screen (e.g., via capacitive coupling) to enable detection by the touch screen of contact members (e.g., pegs) even in the absence of user contact with the pegs.
    Type: Grant
    Filed: April 18, 2016
    Date of Patent: September 24, 2019
    Assignees: THE CLEVELAND CLINIC FOUNDATION, BIOGEN MA, INC.
    Inventors: Jay L. Alberts, David D. Schindler, Jane Rhodes, Wendy Gabel, Jim Best
  • Publication number: 20150076767
    Abstract: My child educational board game, “Word Battle Simplified”, embodies a configuration requiring players to approach the fundamentals of literacy and numeracy by calling out spaces in a competition of take away so that, once all prepositioned and hidden game elements on opponents' targeted regions are found, the last player with symbol marked blocks in his or her playing field wins.
    Type: Application
    Filed: September 16, 2013
    Publication date: March 19, 2015
    Inventor: Milner Benedict, III
  • Patent number: 8186680
    Abstract: A strategy dice game that incorporates a game platform that includes four color-coded pegs inserted into holes formed on the platform with an equal same number of twenty matching color discs placed thereon. The game also includes at least one numbered die and three colored die. Each numbered die includes twelve sides with two sides assigned to dots one thru four. Each colored disc also includes twelve sides. The first colored die has six faces with one dot that matches the color of one stack of disc and six faces with one dot that matches the color of another stack of discs. A second colored die has twelve faces divided so that four faces have three different colored dots. The third colored die has twelve faces divided so that three faces have four different colored dots. During play, each player takes turns simultaneously tossing the numbered die and one colored die. The player having the option of removing discs for from their assigned stack of discs or blocking other players from removing discs.
    Type: Grant
    Filed: January 3, 2011
    Date of Patent: May 29, 2012
    Inventor: Donald Henry Pullman
  • Publication number: 20120007311
    Abstract: A strategy dice game that incorporates a game platform that includes four color-coded pegs inserted into holes formed on the platform with an equal same number of twenty matching color discs placed thereon. The game also includes at least one numbered die and three colored die. Each numbered die includes twelve sides with two sides assigned to dots one thru four. Each colored disc also includes twelve sides. The first colored die has six faces with one dot that matches the color of one stack of disc and six faces with one dot that matches the color of another stack of discs. A second colored die has twelve faces divided so that four faces have three different colored dots. The third colored die has twelve faces divided so that three faces have four different colored dots. During play, each player takes turns simultaneously tossing the numbered die and one colored die. The player having the option of removing discs for from their assigned stack of discs or blocking other players from removing discs.
    Type: Application
    Filed: January 3, 2011
    Publication date: January 12, 2012
    Inventor: Donald Henry Pullman
  • Patent number: 6511067
    Abstract: A row-forming marble board game for entertainment and for being the first player to line up one's marbles in a particular row. The row-forming marble board game includes a board member having a top side and a grid being disposed upon the top side and dividing the top side into a plurality of distinct marble placement sections with each of the marble placement sections being uniquely numbered; and also includes sets of marbles for placement upon the marble placement sections; and further includes a deck of playing cards with each playing card having a number corresponding to a particular marble placement section being displayed upon a side thereof.
    Type: Grant
    Filed: May 4, 2001
    Date of Patent: January 28, 2003
    Inventors: Robert W. Butler, Lisa G. Butler
  • Patent number: 6155566
    Abstract: A board game for two players, including the apparatus and method of play, is described. The playing board is comprised of two substantially identical playing areas. Play comprises picking up playing pieces from one playing area and distributing them onto the other playing area, according to the rules of the game. The two players play in turn. The winner of the game is the player who forces the other player to move the last playing piece from one playing area to the other. The game is simple to learn, quick to play, and yet challenging for players of superior intelligence.
    Type: Grant
    Filed: December 17, 1997
    Date of Patent: December 5, 2000
    Inventor: Victor Martin Benatti
  • Patent number: 5816573
    Abstract: A new Give and Take Card Game for offering an entertaining and exciting game wherein players attempt to accumulate a winning number of tokens. The inventive device includes a plurality of playing pieces, a plurality of tokens, and a plurality of playing cards each having a game instruction printed on a reverse side thereof, wherein the game instruction instructs a player to give a quantity of the plurality of playing pieces, to take a quantity of at least one of the plurality of playing pieces and the plurality of tokens, or to give a quantity of the plurality of playing pieces and to take a quantity of the plurality of tokens. Players select playing cards, and give and take playing pieces and tokens until a player accumulates a specified quantity of tokens.
    Type: Grant
    Filed: February 28, 1997
    Date of Patent: October 6, 1998
    Inventor: Harold Lloyd Bolling, Sr.
  • Patent number: 5490669
    Abstract: A laminated ball bat is provided having a handle end and a barrel end. The laminated ball bat includes first and second laminae cut from an elongate wood block. The elongate wood block has first and second spaced ends with the ends spaced lengthwise of the elongate wood block and has grain running lengthwise between the first and second ends. The first and second laminae each have first and second ends corresponding to the first and second ends of the elongate wood block and have at least one curved growth ring portion opening in a direction transverse to a line extending between the first and second ends of each of the first and second laminae.
    Type: Grant
    Filed: October 20, 1994
    Date of Patent: February 13, 1996
    Inventor: Merlin L. Smart
  • Patent number: 5088733
    Abstract: A baseball bat is provided with an oval handle to better fit the players grip and reduce breakage. Orientation of the grain relative to the major dimension of the oval permits compensation for rollover and rollunder swings.
    Type: Grant
    Filed: April 1, 1988
    Date of Patent: February 18, 1992
    Inventors: Jeffrey M. Barnea, Joseph A. Barnea, deceased, by Catherine C. Barnea, administrator
  • Patent number: 4640513
    Abstract: A super memory educational game of skill and chance is provided and consists of a board game for ages eight years old thru adult ages and is played in seven basic ways. Players take turns trying to spell, pronounce and define words correctly, remember number sequences, answer question cards, play game chips on the square board and play the bonus chance game. All seven functions are played simultaneously as the game progresses. Various methods of game rules are included in which a method can be elected by the players. Participant activities are timed according to a preselected time length using a timing device. The play money is used to reward or penalize players for incorrect moves. The first player to reach the winner's circle by completing movement around the board and fulfilling the required activities is the winner. The pot of money accrued during the game is then awarded to the winner. The game can be geared toward different age levels and educational backgrounds from elementary to college.
    Type: Grant
    Filed: May 10, 1985
    Date of Patent: February 3, 1987
    Inventor: Robert Montijo
  • Patent number: 4200298
    Abstract: A game board comprises a plurality of adjacent irregularly shaped playing areas, each area having sides in common with at least three other areas. Each of two players, in alternate turns, places chips into areas which are unoccupied and which do not have a common side with an area which is already occupied by a chip belonging to the player then placing a new chip. When it is no longer possible for a player to place a chip according to the above rules, that player places his chip into an area which does have at least one side in common with an area which also contains his chip. After so placing a chip, the player removes his chips from all those areas which have a side in common with that area into which his chip has just been placed. The first player to have only one chip left on the board wins the game.
    Type: Grant
    Filed: June 21, 1978
    Date of Patent: April 29, 1980
    Inventor: Stewart Lamlee