Card- Or Tile-type (e.g., Bridge, Dominoes, Etc.) Patents (Class 463/11)
  • Patent number: 11883749
    Abstract: Systems and methods for maintaining contests including non-fungible tokens (NFTs), determining that an outcome of a contest indicates a tie, and establishing a placeholder are disclosed. The NFTs can be associated with attributes and may be stored on a blockchain. The system can receive a request and selections of NFTs for entering a contest. Each NFT can be associated with a player profile and satisfy a selection rule. The system can generate a fantasy sports lineup including NFTs and modify a restriction condition for each NFT. The system can determine that an outcome of a contest indicates a tie and calculate edition number totals to determine a winner of the tie. The system can determine that an NFT has been transferred to a player profile. The system can modify a lineup to include a placeholder in lieu of the NFT.
    Type: Grant
    Filed: December 29, 2022
    Date of Patent: January 30, 2024
    Assignee: DK Crown Holdings Inc.
    Inventors: Peter Arthur Leondires, Andrew John Botelho, Kenneth Scott Bacon, Corey Batt
  • Patent number: 11847889
    Abstract: In accordance with some embodiments, a physical game element such as a wagering chip or a playing card may be utilized to implement a promotion scheme on an electronic card table (e.g., using RFID or optical imaging technology). During a game it may be determined whether the element is associated with special functionality (e.g., entitles the player to a payout multiplier, special payout table, bonus prize or other benefit). The special functionality may have been previously associated with the element or associated with the element during the game (e.g., dynamically and/or randomly). In accordance with some embodiments a player is not able to readily discern the special functionality by a physical inspection of the physical game element and is only notified of the special functionality once the physical game element is used in a qualifying action (e.g., during a wager at an electronic card table).
    Type: Grant
    Filed: April 25, 2022
    Date of Patent: December 19, 2023
    Assignee: Walker Digital Table Systems, LLC
    Inventors: Stephen Moore, Michael Russell, Mark Hettinger
  • Patent number: 11812082
    Abstract: Introduced here are systems to manage and discover a processing offloader. A first multimedia device may identify a processing offloader in a networked environment. A first multimedia device may determine that a bandwidth of a second multimedia device in the networked environment falls below a threshold bandwidth, indicating that the second multimedia device may process instructions and render multimedia information with increased latency or delay. Based on this determination, the first multimedia device may forward instructions from the second multimedia device to the processing offloader for the processing offloader to process and render multimedia information on behalf of the second multimedia device based on the received instructions. The first multimedia device may forward rendered multimedia information from the processing offloader to the second multimedia device, and the second multimedia device may output the rendered multimedia information to an output device.
    Type: Grant
    Filed: May 3, 2022
    Date of Patent: November 7, 2023
    Assignee: DISH Network L.L.C.
    Inventors: Manuel Novoa, III, Kan Man Wong, Vishal Neeralike, Shiqiang Chu, Aram Semerjyan, Anthony Bond, Michael Song, Anthony Kallas, Derick Wong
  • Patent number: 11786805
    Abstract: A method and apparatus for playing a word game with two players, wherein a programmed processor allows: a. a first player to select a secret word of a predetermined length by choosing a word from among the words in a predetermined dictionary, the secret word to be guessed by the second player within a predetermined number of guesses; b. the second player to make a guess of the secret word; c. the first player to indicate to the second player the letters in the guessed word that are in the secret word; d. to repeat steps b. and c. until the secret word is guessed or the predetermined number of guesses have been made; and e. wherein the first player is a human, and the second player is a computer.
    Type: Grant
    Filed: April 19, 2023
    Date of Patent: October 17, 2023
    Assignee: Symbolics Inc.
    Inventor: Andrew Egendorf
  • Patent number: 11759706
    Abstract: Provided are a server, a method of controlling a server, and a program that can increase the variations on methods for acquiring an item or the like and enhance interest in a game. Included are receiving, from a user, an item change request for changing first item data; displaying, to the user, a selection screen to display a plurality of options after receiving the item change request; and providing the user with second item data when a selected option on the selection screen is a correct answer.
    Type: Grant
    Filed: December 29, 2021
    Date of Patent: September 19, 2023
    Assignee: GREE, Inc.
    Inventor: Takaya Matsui
  • Patent number: 11628364
    Abstract: A system, a machine-readable storage medium storing instructions, and a computer-implemented method are described herein for a System Tuner for customizing a player's experience. The System Tuner creates an optimal game model based on game-related data of a plurality of players. The optimal game model corresponds to a player segment in the plurality of players. The System Tuner generates one or more rules for building a game variant based on the optimal game model. The System Tuner detects a first player accessing the game. The System Tuner determines a particular player segment to which the player belongs. The System Tuner generates a game variant based on an optimal game model for the particular player segment and sends the game variant to a client device.
    Type: Grant
    Filed: February 12, 2021
    Date of Patent: April 18, 2023
    Assignee: Zynga Inc.
    Inventors: Anshul Dhawan, Michael Gauthier, Oliver Attila Tabay, Jeffrey Zakrzewski
  • Patent number: 11596856
    Abstract: A system includes a card shoe that includes a housing for housing cards and an opening through which the housed cards can be drawn. The system includes a computer to detect whether there is any of the following predefined arrangements: (1) for each of a predefined number of consecutively drawn cards, the respective rank of the respective card is larger or smaller by one than an immediately preceding one of the cards drawn from the card housing; (2) a respective rank of each of a predefined number of consecutively drawn cards is the same; (3) a respective suit of each of a predefined number of consecutively drawn cards is the same; or (4) a same sequence in which a predefined number of the cards are consecutively drawn is repeated.
    Type: Grant
    Filed: April 14, 2021
    Date of Patent: March 7, 2023
    Assignee: ANGEL GROUP CO., LTD.
    Inventor: Yasushi Shigeta
  • Patent number: 11521467
    Abstract: A method of playing a remote playing card game that includes a specialized physical game table communicatively coupled to a plurality of electronic communication devices remotely displaced from the game table and dealing physical playing cards on the physical game table, wherein a camera on the physical game table is operably configured to communicate the suit and rank of the dealt playing cards, the physical shuffling of the cards, and the game layout on the game table, to the electronic communication devices for the remote users for game play.
    Type: Grant
    Filed: December 7, 2021
    Date of Patent: December 6, 2022
    Inventor: Fabian Piorno
  • Patent number: 11495094
    Abstract: An entertainment system is provided. The system provides a unique display and input/output system, and structure. The entertainment system provides optional and unique features including card-based game play. The entertainment system may include networked embodiments to allow for multi-player engagement. Further, computerized players may be programmed to mimic real players thereby allowing for multi-player engagement in offline or solo situations.
    Type: Grant
    Filed: May 18, 2021
    Date of Patent: November 8, 2022
    Inventors: Ivaylo Nankov, Ivet Nankova
  • Patent number: 11439892
    Abstract: A game progress information generation system for a game, in which players compete against each other while respectively arranging physical game media in a field, configured to generate progress information for specifying progress status of the game, and comprising: a medium information acquiring device acquiring medium information required for identification of the arranged game medium; a medium identification device identifying the arranged game medium based on the acquired medium information; an action information acquiring device acquiring action information required for identification of action of the player; an action identification device identifying the action of the player based on the acquired action information; and a progress information generation device repeatedly determining the progress status of the game while referring to an identification result of each of the medium identification device and the action identification device, and generating the progress information based on a determination
    Type: Grant
    Filed: August 21, 2020
    Date of Patent: September 13, 2022
    Assignee: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventor: Takahiro Yoshida
  • Patent number: 11393281
    Abstract: An excellent gaming table layout includes a bet area for a player, a bet area for a banker, a bet area for a tie, a bet area for a player pair, and a bet area for a banker pair which are arranged in a plurality of rows for each player position in a gaming table layout, and a system is capable of evaluating whether or not a gaming table layout is excellent by photographing a game token with a camera device or the like, recognizing a type of the game token and the number of game tokens, and further calculating a ratio of an amount of money bet on a side bet is provided.
    Type: Grant
    Filed: January 16, 2019
    Date of Patent: July 19, 2022
    Assignee: ANGEL GROUP CO., LTD.
    Inventor: Yasushi Shigeta
  • Patent number: 11380162
    Abstract: Gaming systems and methods that enable multiple players to share credit meters on electronic gaming machines.
    Type: Grant
    Filed: October 30, 2019
    Date of Patent: July 5, 2022
    Assignee: IGT
    Inventors: Patrick Danielson, Dwayne Nelson, Vincent Lai
  • Patent number: 11302144
    Abstract: The present disclosure provides gaming systems having one or more processors coupled to memory. The gaming system can receive an indication of a wager on a play of a game. The gaming system can decrease a credit balance based on the wager. The gaming system can determine a first number as a target value and a second number as a modifier. The gaming system can determine an initial award amount based on the wager and a result of the play independent of the first number. The gaming system can determine that a game event of the play satisfies a bonus award condition based on the first number. The gaming system can compute a bonus award based on the second number and the initial award amount. The gaming system can cause the credit balance to increase based on the computed bonus award and the initial award amount.
    Type: Grant
    Filed: March 18, 2021
    Date of Patent: April 12, 2022
    Assignee: DraftKings, Inc.
    Inventors: Kyle Morris, Jason March
  • Patent number: 11247128
    Abstract: The present invention relates to a method for adjusting the strength of turn-based game automatically. The method provides a search algorithm for inquiry and giving decision results. The decision results can be used for filtering and giving filtered results. Then a probability distribution result can be provided to control the virtual node inside the computer host. Furthermore, the game result can be used for adjusting the performance of the virtual node in the game. Thereby, the client node can evaluate its performance in the game conveniently.
    Type: Grant
    Filed: May 8, 2020
    Date of Patent: February 15, 2022
    Assignee: National Yang Ming Chiao Tung University
    Inventors: I-Chen Wu, Ti-Rong Wu, An-Jen Liu, Hung Guei, Ting-Han Wei
  • Patent number: 11132874
    Abstract: Some embodiments may relate to a game in which a house takes a rake as a fee for playing a game. A game may include a multiplayer baccarat game that may add a skill element. For example, a baccarat game may add the ability for player's to bluff, choose whether to request cards, raise, fold, and so on. Other example methods and apparatus are described. Some embodiments may include a rake version of Chinese poker. Some embodiments include an open face version of a card game. Some embodiments include a card game with a virtual player position that allows users to play in the virtual player position.
    Type: Grant
    Filed: January 14, 2020
    Date of Patent: September 28, 2021
    Assignee: CFPH, LLC
    Inventor: Phillip Flaherty
  • Patent number: 11120668
    Abstract: A digital system for managing and tracking knockout poker or progressive knock poker tournament in a live gaming setting. Each tournament entrant has a player device at the table seat. The dealer manages table activity, including bounty and bank roll activity, through a dealer device. A tournament director uses a director device to manage the dealer devices and the player devices. The director devices and dealer devices have higher levels of administrative access as compared to the player devices. The player devices are designed to be visible by all players seated at the gaming table so that each player can be appraised of every other player's current bounty and bank roll status. The dealer can use the dealer device to manage and track the knockout and other aspects of the game by inputting and modifying bounty, bankroll, and other information in response to events occurring the real-time poker game.
    Type: Grant
    Filed: March 13, 2020
    Date of Patent: September 14, 2021
    Assignee: Punt Gaming, LLC
    Inventors: James Eric Hicks, Anthony Barbera, Noel Briggs
  • Patent number: 11037411
    Abstract: A game, configured for execution in a regulated gaming machine, may require skillful actions by a player to achieve an objective of the game. The game may be further configured such that outcomes are partially determined by randomness and partially determined by inputs to the regulated gaming machine from the player. A computer-implemented method may comprise, iteratively, during game play of the game: receiving inputs from the player via a player interface; generating a skillful action within the game based upon the received player inputs, and generating an outcome of the skillful action that is partially determined by randomness and partially determined by the generated skillful action based upon the player inputs. A reward may be selectively provided to the player according to the generated outcome and according to a predetermined target Return to Player (RTP) percentage for the game.
    Type: Grant
    Filed: January 16, 2020
    Date of Patent: June 15, 2021
    Assignee: SYNERGY BLUE LLC
    Inventors: Michael Oberberger, Nolan K Bushnell
  • Patent number: 11007422
    Abstract: A system includes a card shoe that includes a housing for housing cards and an opening through which the housed cards can be drawn. The system includes a computer to detect whether there is any of one or more of the following predefined arrangements: (1) for each of a predefined number of consecutively drawn cards, the respective rank of the respective card is larger or smaller by one than an immediately preceding one of the cards drawn from the card housing; (2) a respective rank of each of a predefined number of consecutively drawn cards is the same; (3) a respective suit of each of a predefined number of consecutively drawn cards is the same; and (4) a same sequence in which a predefined number of the cards are consecutively drawn is repeated.
    Type: Grant
    Filed: May 10, 2019
    Date of Patent: May 18, 2021
    Assignee: ANGEL PLAYING CARDS CO., LTD.
    Inventor: Yasushi Shigeta
  • Patent number: 10991201
    Abstract: The present invention provides an integrity monitoring method and/or system for collecting and monitoring wagering information on at least one selected event, e.g., the actual stakes, odds and potential payouts, and accordingly determine the probability of suspicious betting behavior. The integrity monitoring method and/or system collects wagering information via a communication link from bookmaker operators. The collected wagering information is normalized and converted to a standardized format and subsequently is aggregated and stored in a centralized database, where it is subjected to statistical analysis to determine suspicious betting behavior.
    Type: Grant
    Filed: July 1, 2019
    Date of Patent: April 27, 2021
    Assignee: FSB TECHNOLOGY (UK) LTD.
    Inventors: David Michael McDowell, Samuel Brighton Lawrence
  • Patent number: 10984631
    Abstract: An apparatus for implementing a game having a deterministic component and a non-deterministic component wherein a player uses the game through at least one player interface unit. Each player interface unit generates a player record indicating player-initiated events. A random number generator provides a series of pseudo-random numbers and a rules library stores indexed rules for one or more games. An interface registry stores mapping records where the mapping records are used to associate the player-initiated events to pre-selected rules in the rules library. A control means is coupled to the player interface to receive the output of the player interface unit, coupled to the interface registry, the rules library, and the random number generator.
    Type: Grant
    Filed: April 17, 2019
    Date of Patent: April 20, 2021
    Assignee: CFPH, LLC
    Inventor: Geoffrey M. Gelman
  • Patent number: 10970973
    Abstract: In one implementation, an electronic five-card draw poker gaming system using common physical cards includes a plurality of physical playing cards; a scanner that is configured to identify each of the plurality of physical playing cards as they are dealt; a plurality of player computing equipment with graphical displays that are programmed to provide individualized gaming interfaces for a plurality of players; and a gaming computing system that is communicably connected to the scanner and the plurality of player computing equipment to determine five-card draw poker gaming outcomes for each of the plurality of players based on commonly dealt cards and player actions.
    Type: Grant
    Filed: February 4, 2019
    Date of Patent: April 6, 2021
    Assignee: Generation Z, LLC
    Inventors: Stephen Deckoff, Tom W. Bowling, Jr.
  • Patent number: 10843083
    Abstract: An item can be provided to a user by a lottery and the item odds can be changed in accordance with a prescribed condition. A control method, performed by a server device connected via a communication line to a terminal device operated by a user, can be initiated by selecting a lottery mode from among a plurality of lottery modes. Following the selection of the lottery mode, the system may hold a drawing from among a plurality of types of items on the basis of the selected lottery mode, and, following the holding of the drawing, may ensure that the won item is provided to the user via the terminal device.
    Type: Grant
    Filed: April 18, 2019
    Date of Patent: November 24, 2020
    Assignee: GREE, Inc.
    Inventor: Takayuki Sano
  • Patent number: 10810842
    Abstract: An electronic gaming machine, a system, and a method provide a wagering game to a player. Four community cards are dealt to a community area of a table. The player enters a wager associated with an expected characteristic of a fifth community card to be dealt during the game. The fifth community card is dealt and a determination is made whether the player wins the wager based on the actual characteristic of the fifth community card matching the expected characteristic associated with the player's wager. An award to be received by the player is determined based on the player winning the wager.
    Type: Grant
    Filed: November 1, 2017
    Date of Patent: October 20, 2020
    Assignee: FLIP-IT THE HOLDING COMPANY, LLC
    Inventor: Tamra A. Thompson
  • Patent number: 10776763
    Abstract: Aspects of the present disclosure involve systems, methods, devices, and the like for processing a transaction. In one embodiment, a system is introduced that enables a communication between applications. The communication occurs through the use of one or more gestures that enable the request for information, funds, items for purchase and the like. In another embodiment, a system if introduced that enables a unified multi-marketplace communication. The communication includes the use of gestures for the transfer of information, funds, items for purchase, discounts, etc., using a unifying entity. The unifying entity can be a financial institution, payment provider, or the like that may be used to carry a transaction between applications allowing for a single checkout.
    Type: Grant
    Filed: September 12, 2017
    Date of Patent: September 15, 2020
    Assignee: PAYPAL, INC.
    Inventor: Rahul Nair
  • Patent number: 10726669
    Abstract: A gaming table apparatus has a gaming table with a gaming table support surface. At least two token sensors are provided, which are electrically connected in series to a token sensor controller. The at least two token sensor units are physically restrained by the table support surface. The game controller is in communication with the token sensor controller, wherein the game controller is configured to associate player position data with transmitted wager data received from the token sensor controller.
    Type: Grant
    Filed: March 31, 2017
    Date of Patent: July 28, 2020
    Assignee: SG Gaming, Inc.
    Inventors: James V. Kelly, Troy D. Nelson, Vladislav Zvercov, Attila Grauzer
  • Patent number: 10726660
    Abstract: Gaming machine button decks are connected with a button deck filler for connecting between two adjacent gaming machines to provide continuity between button decks and to provide lighting effects between the gaming machines. Light sources may be controlled by a multimedia server operating to control various presentation interfaces for a group of adjacent gaming machines.
    Type: Grant
    Filed: October 1, 2018
    Date of Patent: July 28, 2020
    Assignee: Everi Games, Inc.
    Inventors: Travis B. Bussey, Daniel C. Gibson, Craig Steven Gallagher, Peter A. Phillips, Jr.
  • Patent number: 10532271
    Abstract: The present invention relates to a data processing method for a reactive augmented reality card game and a reactive augmented reality card game play device and, more particularly, to a data processing method for a reactive augmented reality card game and a reactive augmented reality card game play device, by checking collision between virtual objects, in which preconfigured animation data is processed and reproduced by checking collision between virtual objects.
    Type: Grant
    Filed: August 29, 2016
    Date of Patent: January 14, 2020
    Inventor: Chol Whan Oh
  • Patent number: 10476881
    Abstract: A method for providing a locked electronic item includes receiving a selection of an electronic lock and the electronic item from a first computing device associated with a sender. The electronic lock includes a lock clue and a lock solution. The method includes determining an answer input field configuration that includes a number of input boxes and spaces that may be arranged to correspond to the lock solution. The method includes transmitting the lock clue and the input field configuration to a second computing device associated with a recipient for display by the second computing device and receiving an attempted lock solution from the second computing device. The method further includes transmitting the electronic item to the second computing device for display or use by the second computing device in response to determining that the attempted lock solution matches the lock solution.
    Type: Grant
    Filed: January 16, 2019
    Date of Patent: November 12, 2019
    Assignee: CAPITAL ONE SERVICES, LLC
    Inventors: Taurean Butler, Christine Berglund, Adam Vukich, Jessica Greenberg, Colin Hart, Mykhaylo Bulgakov, Jason Ji, Kaylyn Gibilterra
  • Patent number: 10476880
    Abstract: A method for providing a locked electronic item includes receiving a selection of an electronic lock and the electronic item from a first computing device associated with a sender. The electronic lock includes a lock clue and a lock solution. The method includes determining an answer input field configuration that includes a number of input boxes and spaces that may be arranged to correspond to the lock solution. The method includes transmitting the lock clue and the input field configuration to a second computing device associated with a recipient for display by the second computing device and receiving an attempted lock solution from the second computing device. The method further includes transmitting the electronic item to the second computing device for display or use by the second computing device in response to determining that the attempted lock solution matches the lock solution.
    Type: Grant
    Filed: January 16, 2019
    Date of Patent: November 12, 2019
    Assignee: CAPITAL ONE SERVICES, LLC
    Inventors: Taurean Butler, Christine Berglund, Adam Vukich, Jessica Greenberg, Colin Hart, Mykhaylo Bulgakov, Jason Ji, Kaylyn Gibilterra
  • Patent number: 10460554
    Abstract: A gaming table having multiple player input positions on a playing surface of the gaming table can be constructed in a manner that provides individual player sensitive touchscreen areas and both simplifies the methods of construction use and repair of the table, but also reduces its initial cost significantly. The table may, for example, have: a continuous, flat, transparent gaming table surface layer; multiple, independent touchscreen plates under the transparent gaming table surface layer; each of the multiple, independent touchscreen plates having a communication link to a game server; and at least some or all of the multiple, independent touchscreen plates being physically separated from other independent plates.
    Type: Grant
    Filed: September 16, 2014
    Date of Patent: October 29, 2019
    Assignee: Jackpot Digital Inc.
    Inventors: Michael Stanford, Kendal Boyd Ferner
  • Patent number: 10424169
    Abstract: A hotel themed interleaved wagering system is disclosed. The system includes an interactive controller operatively connected to an application controller and configured to: communicate a card request; receive a card based on the card request; communicate a card selection from one or more received cards; and receive a wager outcome based on the card selection. The system also includes a wager controller operatively connected to the application controller, the wager controller constructed to: receive a wager request; determine a wager outcome based on the received wager request; and communicate the wager outcome.
    Type: Grant
    Filed: March 22, 2018
    Date of Patent: September 24, 2019
    Assignee: Gamblit Gaming, LLC
    Inventors: Miles Arnone, Frank Cire, Clifford Kaylin, Eric Meyerhofer, Caitlyn Ross
  • Patent number: 10335670
    Abstract: A table game system for detecting special arrangements of shuffled playing cards having: a shuffle card set made up of a predetermined number of decks; a computer; and a card shoe apparatus, which is communicably connected to the computer, for storing the shuffled playing cards and manually dealing the cards housed in the card shoe apparatus one by one onto a game table, the card shoe apparatus that stores rules of a card game, the card shoe apparatus having: a card housing unit for housing the shuffled playing cards; an opening for drawing out the cards from the card housing unit one by one; a card reading unit that reads information from the card being drawn from the card housing unit; a restriction unit for preventing any cards from moving in a slot; and a motion sensor for detecting movement of any cards travelling through the slot.
    Type: Grant
    Filed: March 10, 2017
    Date of Patent: July 2, 2019
    Assignee: ANGEL PLAYING CARDS CO., LTD
    Inventor: Yasushi Shigeta
  • Patent number: 10307681
    Abstract: An item can be provided to a user by a lottery and the item odds can be changed in accordance with a prescribed condition. A control method, performed by a server device connected via a communication line to a terminal device operated by a user, comprises the step of selecting a lottery mode from among a plurality of lottery modes, the step of following the selection of the lottery mode, holding a drawing from among a plurality of types of items on the basis of the selected lottery mode, and the step of following the holding of the drawing, providing the won item to the terminal device.
    Type: Grant
    Filed: March 27, 2014
    Date of Patent: June 4, 2019
    Assignee: GREE, INC.
    Inventor: Takayuki Sano
  • Patent number: 10311673
    Abstract: A gaming table apparatus has a gaming table with a gaming table support surface. A token sensor assembly includes a container having a height and side walls that define an inside and outside perimeter of the container, and a top surface and bottom surface, a translucent cover disposed on the top surface of the side walls, a circuit board secured to the inside perimeter of the container, a plurality of lights disposed on a top side of the circuit board, and a passive ambient light sensor disposed on the top side of the circuit board. The passive ambient light sensor and the translucent cover may operate within predetermined wavelength ranges for receiving and passing light, respectively. A condition of the passive ambient light sensor may not be polled if the plurality of lights is emitting light.
    Type: Grant
    Filed: December 16, 2016
    Date of Patent: June 4, 2019
    Assignee: Bally Gaming, Inc.
    Inventors: James P. Helgesen, Troy D. Nelson, Vladislav Zvercov
  • Patent number: 10297166
    Abstract: The disclosed embodiments provide a system that improves learner engagement in online discussions. During operation, the system selects an experience level for use in moderating answers to a question submitted to an online forum. Next, the system matches the experience level to a first subset of users in a set of potential respondents to the question. The system then improves an engagement of the first subset of users with the online forum by generating output that targets the first subset of users with the question, prior to displaying the question to a first remainder of the potential respondents that does not include the first subset of users.
    Type: Grant
    Filed: January 27, 2017
    Date of Patent: May 21, 2019
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Dhananjay R. Ragade, Nishit Tewari
  • Patent number: 10198913
    Abstract: In one implementation, an electronic five-card draw poker gaming system using common physical cards includes a plurality of physical playing cards; a scanner that is configured to identify each of the plurality of physical playing cards as they are dealt; a plurality of player computing equipment with graphical displays that are programmed to provide individualized gaming interfaces for a plurality of players; and a gaming computing system that is communicably connected to the scanner and the plurality of player computing equipment to determine five-card draw poker gaming outcomes for each of the plurality of players based on commonly dealt cards and player actions.
    Type: Grant
    Filed: August 25, 2017
    Date of Patent: February 5, 2019
    Assignee: Generation Z, LLC
    Inventors: Stephen Deckoff, Thomas W. Bowling, Jr.
  • Patent number: 10118090
    Abstract: An apparatus for electronically enhanced reimagining of the game of dominoes that moves faster than the traditional form and only requires two players instead of the requisite four. Design intent is to provide a more exciting form of a classic game for the 21st century.
    Type: Grant
    Filed: July 27, 2015
    Date of Patent: November 6, 2018
    Inventor: Richard Gonzalez
  • Patent number: 10115261
    Abstract: A computer-implemented method for enhancing game components in a gaming system using various three-dimensional enhancements. The three-dimensional enhancements may involve stacks of gaming components to provide and integrate additional symbols, multi-faceted gaming components, multi-faceted gaming surfaces running multiple games in parallel, items animating to simulate real-world physics, merging components, shapes to push up or down gaming components to create stacks, and so on. Further example three-dimensional enhancements are described.
    Type: Grant
    Filed: July 9, 2014
    Date of Patent: October 30, 2018
    Assignee: IGT CANADA SOLUTIONS ULC
    Inventor: Khaled Adams
  • Patent number: 10099147
    Abstract: A method for interfacing with a video game is provided, including: rendering display data on a main display, the display data defining a scene rendered by the video game, the display data being configured to include a visual cue; capturing the display data by an image capture device incorporated into a portable device; analyzing the captured display data to identify the visual cue; in response to identification of the visual cue, determining additional information that is in addition to the scene of the video game that is displayed on the main display, the additional information defining graphics or text to be added to the scene of the video game; presenting the additional information on a personal display incorporated into the portable device, the presentation of the additional information being synchronized to the rendering of the display data on the main display.
    Type: Grant
    Filed: September 30, 2013
    Date of Patent: October 16, 2018
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Dominic S. Mallinson, Richard L. Marks
  • Patent number: 10102712
    Abstract: A system and method for controlling a player's rate of play is provided. In an embodiment, a rate of play is defined that influences when a player is transferred to a new hand, such as upon folding or when play in a current hand is completed. Rate of play may be expressed, for example, as a percentage of hands to transfer upon which the player is to be moved upon folding. In another embodiment, a player may select, for example, a “Fold and Transfer” option or a “Fold and Observe” option, thereby allowing the player to better control the rate of play. In yet another embodiment, a player may designate a rate of play and be presented with a “Fold and Transfer” option and/or a “Fold and Observe” option, wherein the “Fold and Transfer” option and/or the “Fold and Observe” option may override the designated rate of play.
    Type: Grant
    Filed: February 1, 2018
    Date of Patent: October 16, 2018
    Assignee: Jack Ten Suited
    Inventor: Robert Burnside
  • Patent number: 10013848
    Abstract: Systems and methods for conducting multiple remote wagering games in a live table game system or similar system wherein the gaming symbols which are randomly generated as a result of a live table game are used to resolve the live table game and simulate play and resolve wagering outcomes of one or more remote wagering games which differ from the live table game.
    Type: Grant
    Filed: May 2, 2017
    Date of Patent: July 3, 2018
    Assignee: IGT
    Inventor: Jay Chun
  • Patent number: 9928680
    Abstract: Various embodiments include determining a value of a statistic describing cards that have been dealt from a deck, and modifying the rules of a game based on the statistic.
    Type: Grant
    Filed: July 8, 2008
    Date of Patent: March 27, 2018
    Assignee: CFPH, LLC
    Inventors: Howard W. Lutnick, Lee Amaitis, Stephen M. Merkel, Kevin Burman, Manu Gambhir
  • Patent number: 9886815
    Abstract: A computer-implemented method for enhancing game components in a gaming system using various three-dimensional enhancements. The three-dimensional enhancements may involve stacks of gaming components to provide and integrate additional symbols, multi-faceted gaming components, multi-faceted gaming surfaces running multiple games in parallel, items animating to simulate real-world physics, merging components, shapes to push up or down gaming components to create stacks, and so on. Further example three-dimensional enhancements are described.
    Type: Grant
    Filed: July 9, 2014
    Date of Patent: February 6, 2018
    Assignee: IGT CANADA SOLUTIONS ULC
    Inventors: Khaled Adams, Bethany Trainor, Francois Leger, William George Amos
  • Patent number: 9868050
    Abstract: A duplicate playing card output and recycling device is provided for an electronic game system to print, output, and recycle playing cards. The device is connected to the game system to print a duplicate playing card having the same suit and numeral as that dealt by the electronic game system. The device includes a printing device and a recycling device. The printing device is able to print the duplicate playing card to the player. The recycling device is able to recycle the duplicate playing card. The device enhances the fun and excitement of the game, and the duplicate playing card won't be arbitrarily disposed.
    Type: Grant
    Filed: January 24, 2017
    Date of Patent: January 16, 2018
    Assignee: Bingotimes Digital Technology Co., Ltd.
    Inventor: Chih-Tsung Lo
  • Patent number: 9842470
    Abstract: A method of gaming in a gaming system comprising; generating a game outcome by spinning a plurality of reels to respective stop positions at which a plurality of symbols of each reel are displayed at respective ones of a plurality of symbol display positions; controlling spinning of the reels prior to the reels reaching their respective stop positions to include a first mode in which all of the reels spin independently of each other, and a second mode in which at least two adjacent reels are synchronized to spin together; evaluating the game outcome to determine whether to make an award in respect of the game outcome; and making any determined award.
    Type: Grant
    Filed: August 10, 2015
    Date of Patent: December 12, 2017
    Assignee: ARISTOCRAT TECHNOLOGIES AUSTRALIA PTY LIMITED
    Inventor: Daniel Marks
  • Patent number: 9824525
    Abstract: An electronic gaming machine, a system and a method for providing game components with 3D enhancement are disclosed. The machine includes one processor, one persistent data store, one receiver to receive game data, and a display device configured with a user interface to display: a portion of the game data as at least one of a row and a column of game components along a plane in accordance with a set of game rules for a given game; and at least one of the game components as a multi-faceted game component, wherein the multi-faceted game components are displayed in a 3D configuration in relation to the plane of the display device, wherein the at least one processor is configured to associate at least one additional symbol with at least one facet of the multi-faceted game component; and integrate the at least one additional symbol into the given game.
    Type: Grant
    Filed: July 25, 2014
    Date of Patent: November 21, 2017
    Assignee: IGT CANADA SOLUTIONS ULC
    Inventor: Bethany Trainor
  • Patent number: 9805540
    Abstract: An electronic gaming machine, a system and a method for providing game components with 3D enhancement are disclosed. The machine includes at least one processor, one persistent data store, one receiver to receive game data, and a display device configured with a user interface to display a portion of the game data as at least one of a row and a column of game components along a plane in accordance with a set of game rules for a given game, each one of the game components having an original symbol associated thereto, and at least two additional game components to provide a 3D enhancement in relation to the plane of the display device, wherein the at least one processor is configured to merge the at least two additional game components to provide at least one additional symbol, and integrate the at least one additional symbol into the given game.
    Type: Grant
    Filed: July 28, 2014
    Date of Patent: October 31, 2017
    Assignee: IGT CANADA SOLUTIONS ULC
    Inventors: Francois Romeo Leger, Bethany Trainor
  • Patent number: 9779578
    Abstract: An electronic gaming machine, system and method for providing game components with 3D enhancement are provided. The machine includes: one persistent data store; one receiver to receive game data for storage in the persistent data store; at least one processor configured to, using a portion of the game data, generate a multi-faceted gaming surface having a plurality of facet gaming surfaces, wherein each facet gaming surface comprises at least one of a row and a column of game components along a plane in accordance with a set of game rules for a given game; and a display device configured with a user interface to display the multi-faceted gaming surface in three-dimensions in relation to the plane of the display device; wherein the at least one processor is configured to run multiple instances of the given game in parallel on different facet gaming surfaces of the multi-faceted gaming surface.
    Type: Grant
    Filed: July 25, 2014
    Date of Patent: October 3, 2017
    Assignee: IGT CANADA SOLUTIONS ULC
    Inventors: Vicky Leblanc, Bethany Trainor
  • Patent number: 9741206
    Abstract: A gaming apparatus which, for each of a plurality of plays of a primary game: randomly generates one of a plurality of different primary game outcomes, displays the generated primary game outcome, and displays any award associated with the displayed primary game outcome. If a bonus triggering event occurs, the gaming apparatus: determines a first part of a constant value, causes the determined first part of the constant value to be provided to a first player, determines a second part of the constant value, wherein the determined first part of the constant value and the determined second part of the constant value form the constant value, and causes the determined second part of the constant value to fund a designated award.
    Type: Grant
    Filed: November 9, 2015
    Date of Patent: August 22, 2017
    Assignee: IGT
    Inventors: Olaf Vancura, Terrance William Oliver
  • Patent number: 9724602
    Abstract: A method, implemented as computer code being executed by one or more processors, in which a computing device displays computer game graphics showing a gameboard with multiple game elements that are removed when matched or switched, such as in a match-3, clicker or switcher game; and in which the processor draws the elements as irregularly arranged columns of colored blocks; and the processor draws small animals are placed on or amongst the blocks; and the processor is programmed such that the object of the game is to enable a target number of the animals to descend to the ground and be rescued, by the player removing blocks from the gameboard.
    Type: Grant
    Filed: September 17, 2013
    Date of Patent: August 8, 2017
    Assignee: KING.COM LTD.
    Inventor: Sebastian Knutsson