Three-dimensional Characterization Patents (Class 463/32)
  • Patent number: 11930352
    Abstract: A method and corresponding device for processing virtual-reality environment data, wherein at least one part of the body of a user of the virtual-reality environment is detected. The part of the body of the user is capable of interacting with at least one object of the virtual-reality environment. At least one sound signal is generated according to the detection of the at least one part of the body of the user of the virtual-reality environment.
    Type: Grant
    Filed: March 5, 2020
    Date of Patent: March 12, 2024
    Assignee: ORANGE
    Inventor: Guillaume Bataille
  • Patent number: 11914847
    Abstract: A computer-implemented method for operating a computer game involving moving a plurality of objects. A game screen on which a plurality of objects are displayed may be displayed on a touchscreen. If a swipe operation is detected, a plurality of the objects may be moved. If a swipe operation is detected while a touch operation that specifies any of the plurality objects is also being detected, the plurality of objects excluding the object specified with the touch operation are collectively moved in a direction indicated by the swipe operation.
    Type: Grant
    Filed: July 14, 2021
    Date of Patent: February 27, 2024
    Assignee: GREE, Inc.
    Inventor: Ryosuke Nishida
  • Patent number: 11910173
    Abstract: An audio system including a wearable audio device having a sensor to determine a first motion of the first wearable device from a first orientation to a second orientation, a first peripheral device, a first input arranged on, in, or in communication with the wearable audio device or the first peripheral device, and circuitry connected to the wearable audio device or the first peripheral device. The circuitry is arranged to: receive the first input while the first wearable audio device is in the first orientation; receive the first input while the first wearable audio device is moved via the first motion to the second orientation; determine that the first input has been released during or after the first motion; and, adjust a setting of the wearable audio device or the first peripheral device based at least in part on the first motion from the first orientation to the second orientation.
    Type: Grant
    Filed: August 9, 2022
    Date of Patent: February 20, 2024
    Assignee: Bose Corporation
    Inventors: Todd Richard Reily, Daniel Winchell Tellier, Daniel Buckley
  • Patent number: 11865449
    Abstract: Provided are a virtual object control method, apparatus, device, and computer-readable storage medium, belonging to the field of computer technologies. The method includes controlling a first virtual object to cast a first skill in response to a first operation on a first skill control, wherein the first virtual object moves from a first position to a second position when casting the first skill; obtaining a second operation on a second skill control during casting of the first skill by the first virtual object; displaying a skill casting indicator of a second skill based on the second position for the second operation, the skill casting indicator indicating an influence range of the second skill; and controlling the first virtual object to cast the second skill at the second position according to the influence range after the first virtual object completes casting of the first skill.
    Type: Grant
    Filed: May 17, 2022
    Date of Patent: January 9, 2024
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    Inventors: Jiacheng Wei, Shandong Su, Kang Zhang, Xun Hu, Yulin Wan
  • Patent number: 11857871
    Abstract: A social game and the like that can increase the fun and amusement of a team battle and enhance players' motivation to participate in or continue a game by suppressing an occurrence of any non-participation team not participating in the battle are provided. A guild status determination unit determines, for each guild, whether the guild is in an inactive state or an active state, based on a result of detecting a login state of each player. A guild integrated control unit forcibly disbands a guild (i.e. an inactive guild) determined to be in the inactive state, based on guild activity information notified from the status determination unit. A disbandment notification unit notifies each player belonging to the inactive guild, of the disbandment of the guild.
    Type: Grant
    Filed: September 15, 2022
    Date of Patent: January 2, 2024
    Assignee: GREE, Inc.
    Inventor: Koichi Suzuki
  • Patent number: 11861788
    Abstract: One or more computing devices implement a mesh analysis for evaluating meshes to be rendered when rendering immersive content. The mesh analysis identifies objects in a three-dimensional scene and determines geometrical complexity values for the objects. Objects with similar geometrical complexities are grouped into areas and a mesh vertices budget is determined for the respective areas. Metadata indicating the area definitions and corresponding mesh vertices budgets are generated. The metadata may be uploaded to a server to simplify meshes in the scene prior to streaming to a client, or the metadata may be provided to a client for use in simplifying the meshes as part of rendering the scene.
    Type: Grant
    Filed: June 14, 2021
    Date of Patent: January 2, 2024
    Assignee: Apple Inc.
    Inventors: Afshin Taghavi Nasrabadi, Maneli Noorkami
  • Patent number: 11847714
    Abstract: An information processing device for drawing an object arranged in a three-dimensional virtual space, in an expression viewed from a virtual camera, the object including a field object associated with a two-dimensional plane defined by a first axis and a second axis, and a specific object arranged on the field object, the device including: a change processing unit changing a region of the field object falling within a viewing angle of the virtual camera; and a deformation processing unit deforming the field object, in which in a case where the region is changed by the change processing unit, the deformation processing unit makes a deformation mode of the field object different when it is determined that the specific object is positioned in the region after being changed and when it is determined that the specific object is not positioned in the region after being changed.
    Type: Grant
    Filed: March 30, 2023
    Date of Patent: December 19, 2023
    Assignee: GREE, Inc.
    Inventor: Ryosuke Nishida
  • Patent number: 11845007
    Abstract: This application discloses a perspective rotation method performed by a terminal in a virtual environment associated with an application. The method includes: displaying a first perspective picture of the application in the virtual environment; receiving a perspective rotation operation triggered on a perspective rotation control by a user of the terminal; displaying a second perspective picture corresponding to a second observation direction in response to that the perspective rotation operation does not meet a perspective rotation accelerating condition; and displaying a third perspective picture corresponding to a third observation direction in response to that the perspective rotation operation meets the perspective rotation accelerating condition.
    Type: Grant
    Filed: April 9, 2021
    Date of Patent: December 19, 2023
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    Inventor: Jin Yang
  • Patent number: 11835726
    Abstract: An image display method applied to AR glasses is disclosed. An inner frame of the AR glasses is provided with a first camera, and an outer frame of the AR glasses is provided with a second camera. The image display method comprises: detecting eye rotation information of a glasses wearer by using the first camera (S101); adjusting a shooting angle of the second camera according to the eye rotation information, and acquiring a target image collected by the second camera after adjusting the shooting angle (S102); judging whether there is a target object in the target image (S103); and if yes, displaying an image including position information of the target object via a lens of the AR glasses (S104). The object recognition accuracy of the AR glasses is improved.
    Type: Grant
    Filed: November 7, 2020
    Date of Patent: December 5, 2023
    Assignee: GOERTEK, INC.
    Inventors: Wanwan Ma, Bin Jiang, Xiaoyu Chi
  • Patent number: 11816772
    Abstract: System and methods for using a deep learning framework to customize animation of an in-game character of a video game. The system can be preconfigured with animation rule sets corresponding to various animations. Each animation can be comprised of a series of distinct poses that collectively form the particular animation. The system can provide an animation-editing interface that enables a user of the video game to make modifications to at least one pose or frame of the animation. The system can realistically extrapolate these modifications across some or all portions of the animation. In addition or alternatively, the system can realistically extrapolate the modifications across other types of animations.
    Type: Grant
    Filed: December 13, 2021
    Date of Patent: November 14, 2023
    Assignee: ELECTRONIC ARTS INC.
    Inventors: Wolfram Sebastian Starke, Harold Henry Chaput
  • Patent number: 11809784
    Abstract: The present disclosure generally relates techniques for audio-assisted enrollment of biometric features. In some embodiments, methods and devices for assisting users with enrollment of biometric features, using spatial audio cues, are described.
    Type: Grant
    Filed: August 23, 2021
    Date of Patent: November 7, 2023
    Assignee: Apple Inc.
    Inventors: Sawyer I. Cohen, Justin D. Crosby, Ruchir M. Dave, Martin E. Johnson, Benjamin J. Pope, Darius A. Satongar
  • Patent number: 11783662
    Abstract: Gaming machine button decks are connected with a button deck filler for connecting between two adjacent gaming machines to provide continuity between button decks. Light sources may be controlled by a multimedia server operating to control various presentation interfaces for a group of adjacent gaming machines.
    Type: Grant
    Filed: February 13, 2023
    Date of Patent: October 10, 2023
    Assignee: Everi Games, Inc.
    Inventors: Travis B. Bussey, Daniel C. Gibson, Craig Steven Gallagher, Peter A. Phillips, Jr.
  • Patent number: 11778339
    Abstract: The present disclosure generally relates to user interfaces for altering visual media. In some embodiments, user interfaces capturing visual media (e.g., via a synthetic depth-of-field effect), playing back visual media (e.g., via a synthetic depth-of-field effect), editing visual media (e.g., that has a synthetic depth-of-field effect applied), and/or managing media capture.
    Type: Grant
    Filed: September 14, 2022
    Date of Patent: October 3, 2023
    Assignee: Apple Inc.
    Inventors: Johnnie B. Manzari, Walker J. Eagleston
  • Patent number: 11765331
    Abstract: An immersive display and a method of operating the immersive display to provide information relating to an object. The method includes receiving information from an input device of the immersive display or coupled to the immersive display, detecting an object based on the information received from the input device, and displaying a representation of the object on images displayed on a display of the immersive display such that attributes of the representation distinguish the representation from the images displayed on the display, wherein the representation is displayed at a location on the display that corresponds with a location of the object.
    Type: Grant
    Filed: July 13, 2022
    Date of Patent: September 19, 2023
    Inventors: Brian Shuster, Gregory A. Piccionelli, Gary Stephen Shuster
  • Patent number: 11752436
    Abstract: Embodiments of the systems and methods disclosed herein provide a game that includes at least two users that each have a preconfigured set of playable virtual entities. The users draw playable virtual entities from each of their respective sets of playable virtual entities, and can play the playable virtual entities in one or more battles to facilitate moving a virtual positional marker towards a goal or shooting a goal, wherein the battle procedures are based on a turn priority. Certain attributes are associated with the playable virtual entities so that playable virtual entity effects, OVR values, and salary values can affect which playable virtual entities are in a deck and how the playable virtual entities are affected by the location of the virtual positional marker and/or other playable virtual entities.
    Type: Grant
    Filed: September 24, 2021
    Date of Patent: September 12, 2023
    Assignee: Electronic Arts Inc.
    Inventor: YoungSeok Yoo
  • Patent number: 11710549
    Abstract: Example embodiments relate to a system, method, apparatus, and computer readable media configured to generate a multiple renditions of a user interface that is updated based upon athletic movements of two or more users remotely located from each other. The UI may be configured to simultaneously display energy expenditure values in real-time. In further embodiments, a joint energy expenditure values determined from multiple remote users may be simultaneously displayed.
    Type: Grant
    Filed: September 24, 2020
    Date of Patent: July 25, 2023
    Assignee: NIKE, Inc.
    Inventors: Teresa Aragones, John M. Gordon, Adriana Guerrero, Christina S. Self, Paul T. Winsper, Kristopher L. Homsi
  • Patent number: 11694658
    Abstract: In an exemplary process, a virtual object is displayed in an enhanced reality setting. A request to transfer the virtual object is received, wherein a determination is made whether a set of one or more virtual object transfer criteria is satisfied. Movement of the virtual object away from an avatar is displayed in accordance with a determination that the set of one or more virtual object transfer criteria is satisfied. Displaying movement includes determining whether a size of the virtual object satisfies a set of one or more size criteria. In accordance with a determination that the size of the virtual object satisfies the set of one or more size criteria, a reduction in the size of the virtual object is displayed. In accordance with a determination that the size of the virtual object does not satisfy the set of one or more size criteria, displaying of a reduction in the size of the virtual object is foregone.
    Type: Grant
    Filed: March 3, 2021
    Date of Patent: July 4, 2023
    Assignee: Apple Inc.
    Inventor: Luis R. Deliz Centeno
  • Patent number: 11673051
    Abstract: Techniques for improving a graphical user interface are described. In an example, a computer system receives event data from a plurality of user devices. Each event data includes an identifier of an activity in a video game, completion data indicating completion of the activity, and location data indicating where the activity was completed in the video game. The identifier can be predefined in program code of the video game. The event data can be received based on an execution of the program code. The event data is processed to determine where the likely location for completing the activity in the video game. This likely location is shown as a graphical user interface element in a map.
    Type: Grant
    Filed: August 26, 2021
    Date of Patent: June 13, 2023
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Adil Ahmed Sherwani, Mischa G. Stephens, Karthik Anandh Govindaraj, Nitin Y. Mohan, Oscar Michael Sanchez, Derek Andrew Parker
  • Patent number: 11660544
    Abstract: The subject disclosure relates to systems and methods for ranking video game players based on performance statistics recorded during game-play. In some aspects, a process of the subject technology can include operations for receiving a first set of game-play attributes including two or more game-play statistics for measuring a first player's performance relative to a first game and a second game, receiving a second set of game-play attributes including two or more game-play statistics for measuring a second player's performance relative to the first game and the second game, and automatically ranking the first player and the second player based on the first set of game-play attributes and the second set of game-play attributes. Systems and computer-readable media are also provided.
    Type: Grant
    Filed: July 20, 2021
    Date of Patent: May 30, 2023
    Assignee: SONY INTERACTIVE ENTERTAINMENT LLC
    Inventors: Steven Trombetta, Christopher Thielbar
  • Patent number: 11656677
    Abstract: A waveguide apparatus includes a planar waveguide and at least one optical diffraction element (DOE) that provides a plurality of optical paths between an exterior and interior of the planar waveguide. A phase profile of the DOE may combine a linear diffraction grating with a circular lens, to shape a wave front and produce beams with desired focus. Waveguide apparati may be assembled to create multiple focal planes. The DOE may have a low diffraction efficiency, and planar waveguides may be transparent when viewed normally, allowing passage of light from an ambient environment (e.g., real world) useful in AR systems. Light may be returned for temporally sequentially passes through the planar waveguide. The DOE(s) may be fixed or may have dynamically adjustable characteristics. An optical coupler system may couple images to the waveguide apparatus from a projector, for instance a biaxially scanning cantilevered optical fiber tip.
    Type: Grant
    Filed: September 27, 2021
    Date of Patent: May 23, 2023
    Assignee: Magic Leap, Inc.
    Inventors: Rony Abovitz, Brian T. Schowengerdt, Mathew D. Watson
  • Patent number: 11654356
    Abstract: Methods, computer-readable media, and computing devices are described herein for restoring gameplay by replaying past inputs. During gameplay, capture logic captures participant inputs that were received to change states of game objects. The capture logic stores the captured information in an electronic record of period(s) of the gameplay. After the period(s) of gameplay, replay logic receives a request to initiate subsequent gameplay beginning from a point in time from a period of past gameplay. The replay logic causes the subsequent gameplay to begin from the point at least in part by loading saved state information and replaying the captured participant inputs.
    Type: Grant
    Filed: March 23, 2021
    Date of Patent: May 23, 2023
    Assignee: Blizzard Entertainment, Inc.
    Inventors: Carl Chimes, Dave Lawrence, Alan Dabiri, James Anhalt, Eric Sutton
  • Patent number: 11654331
    Abstract: A motion sensing data collecting system including: a plurality of user terminal ends each having a wearable sensing device for sensing a set of motion data of a motion combination; and a central control platform communicating with the user terminal ends via an internet to enable the user terminal ends to upload plural sets of motion data of the motion combinations, where the plural sets of motion data are stored in a memory unit, and one set of motion data corresponding to an aforementioned motion combination required by a user terminal end will be selected from the plural sets of motion data and sent to the user terminal end.
    Type: Grant
    Filed: December 16, 2020
    Date of Patent: May 23, 2023
    Inventor: Chia-Chieh Hung
  • Patent number: 11648481
    Abstract: Automated detection of events in content can be performed using regions of information associated with various user interface or display elements. Certain elements can be indicative of a type of event, and regions associated with these elements can be analyzed on a per-frame basis. If one of these primary regions shows a state or transition that is indicative of one of these events, one or more secondary regions can be analyzed as well to attempt to verify whether that event occurred, as well as whether that event qualifies for selection for additional use. Selected events can be used for purposes such as to generate highlight montages, training videos, or user profiles. These events may be positioned at different layers of an event hierarchy, where child regions are only analyzed for frames where a parent region is indicative of a type of event.
    Type: Grant
    Filed: October 20, 2020
    Date of Patent: May 16, 2023
    Assignee: Nvidia Corporation
    Inventors: Suresh Yerva, Stephen Holmes
  • Patent number: 11642962
    Abstract: A center information display system includes a center information display; a capturing device configured to obtain information on an occupant inside a vehicle; a rotating structure configured to adjust a view angle of the center information display; and a control device in communication with the capturing device, being configured to determine whether there is an occupant in a driver seat or a passenger seat, and control the rotating structure to rotate the center information display to a predetermined view angle.
    Type: Grant
    Filed: June 29, 2020
    Date of Patent: May 9, 2023
    Assignees: FUDING PRECISION COMPONENTS (SHENZHEN) CO., LTD., FOXCONN INTERCONNECT TECHNOLOGY LIMITED
    Inventor: Chia-Yen Lee
  • Patent number: 11623145
    Abstract: Various aspects of the subject technology relate to systems, methods, and machine-readable media for preventing rendering of a character in a video game. The method includes receiving an action regarding a first character rendered in a first-person point of view (POV), the action causing the POV of the first character to change from the first-person POV to a third-person POV. The method includes detecting the POV of the first character is to be changed. The method includes determining characters are outside of a field of view (FOV) of the first character in the first-person POV and would be within the FOV of the first character in the third-person POV. The method includes changing the POV of the first character from the first-person POV to a third person POV. The method includes causing rendering of the video game in a third-person POV of the first character, the rendering preventing rendering of other characters.
    Type: Grant
    Filed: December 13, 2021
    Date of Patent: April 11, 2023
    Assignee: Electronic Arts Inc.
    Inventor: Carlos Emmanuel Reyes Pineda
  • Patent number: 11602690
    Abstract: A method and apparatus for controlling a virtual camera in a game are disclosed. In the present disclosure, it is detected whether a movement of a virtual character toward a first direction satisfies a preset condition, when the preset condition is satisfied, a shifting direction of the virtual camera is determined, and the virtual camera is controlled to shift toward the shifting direction while moving according to a change of position of the virtual character, thereby a game scene image captured by the shifted virtual camera is displayed on a Graphical User Interface (GUI).
    Type: Grant
    Filed: May 15, 2019
    Date of Patent: March 14, 2023
    Assignee: NETEASE (HANGZHOU) NETWORK CO., LTD.
    Inventors: Wenchao Zhou, Kun Shao
  • Patent number: 11583767
    Abstract: Methods and apparatus are disclosed for video transmission. According to one example, computer-readable storage media storing computer-readable instructions, which when executed by a computer having at least one processor, cause the computer to: change, during or after execution of a computer-implemented game, at least one current parameter of an avatar of a first distributor on the basis of second data or display in a second video, during or after execution of the computer-implemented game, an avatar of the first distributor and an avatar of at least any user of one or more users on the basis of the second data, wherein first data is data regarding at least any of the following: one or more users who jointly distributed a computer-implemented game with the first distributor, and one or more users who jointly distributed with the first distributor using an avatar of the first distributor and his/her own avatar.
    Type: Grant
    Filed: June 18, 2021
    Date of Patent: February 21, 2023
    Assignee: GREE, Inc.
    Inventor: Yosuke Kanaya
  • Patent number: 11562548
    Abstract: Methods and systems are disclosed for performing operations comprising: receiving an image that includes a depiction of a face of a user; generating a plurality of landmarks of the face based on the received image; removing a set of interfering landmarks from the plurality of landmarks resulting in a remaining set of landmarks of the plurality of landmarks; obtaining a depth map for the face of the user; and computing a real-world scale of the face of the user based on the depth map and the remaining set of landmarks.
    Type: Grant
    Filed: March 22, 2021
    Date of Patent: January 24, 2023
    Assignee: Snap Inc.
    Inventors: Avihay Assouline, Itamar Berger, Jean Luo, Matan Zohar
  • Patent number: 11559743
    Abstract: A method for connecting game plays between different players playing a video game. The method includes determining that a first character has accomplished a mission within a region of a virtual environment of the video game, wherein the first character is controlled by a first player playing the video game in a first game play. The method includes opening access by the first character to a regional inter-game communication medium in response to accomplishing the task. The method includes generating first data in the first game play. The method includes cross-pollinating the first data using the regional inter-game communication medium across a plurality of virtual environments of a plurality of asynchronous game plays of a plurality of players.
    Type: Grant
    Filed: July 31, 2019
    Date of Patent: January 24, 2023
    Assignee: Sony Interactive Entertainment LLC
    Inventor: Hideo Kojima
  • Patent number: 11562717
    Abstract: An image processing apparatus is described comprising a first acquisition unit configured to acquire image data from an image capturing apparatus and a second acquisition unit configured to acquire display installation information indicating a configuration of one or more display screens in a display installation to be simulated. A generation unit is provided to generate, based on the display installation information and the acquired image data, a simulation image that simulates display of the image on the display installation. A display control unit is provided to display the simulation image on a display device.
    Type: Grant
    Filed: April 30, 2021
    Date of Patent: January 24, 2023
    Assignee: Canon Kabushiki Kaisha
    Inventor: Masatoshi Ishii
  • Patent number: 11562598
    Abstract: Examples are disclosed that relate to representing recorded hand motion. One example provides a computing device comprising a logic subsystem and a storage subsystem comprising instructions executable by the logic subsystem to receive a recorded representation of hand motion determined relative to a virtual model aligned to a first instance of an object, receive image data corresponding to an environment, and recognize a second instance of the object in the environment. The instructions are further executable to align the virtual model to the second instance of the object, and output a parametric representation of hand motion for display relative to the virtual model as aligned to the second instance of the object, such that the parametric representation is spatially consistent with the recorded representation of hand motion relative to the virtual model as aligned to the first instance of the object.
    Type: Grant
    Filed: August 1, 2019
    Date of Patent: January 24, 2023
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Harpreet Singh Sawhney, Ning Xu
  • Patent number: 11543891
    Abstract: Gesture input with multiple displays, views, and physics is described. In one example, a method includes generating a three dimensional space having a plurality of objects in different positions relative to a user and a virtual object to be manipulated by the user, presenting, on a display, a displayed area having at least a portion of the plurality of different objects, detecting an air gesture of the user against the virtual object, the virtual object being outside the displayed area, generating a trajectory of the virtual object in the three-dimensional space based on the air gesture, the trajectory including interactions with objects of the plurality of objects in the three-dimensional space, and presenting a portion of the generated trajectory on the displayed area.
    Type: Grant
    Filed: March 29, 2021
    Date of Patent: January 3, 2023
    Assignee: Intel Corporation
    Inventor: Glen J. Anderson
  • Patent number: 11544989
    Abstract: A gaming system is provided that includes a gaming device which has at least one input device to receive an input from a player and at least one display device to relay gaming information to the player. The gaming system further includes a holographic image system configured to project a holographic image into a space outside of the gaming device. The holographic image system may be associated with a single gaming device, or which a plurality of gaming devices, such as a bank of gaming machines.
    Type: Grant
    Filed: June 2, 2020
    Date of Patent: January 3, 2023
    Inventors: Jerald Seelig, Tara Townsend
  • Patent number: 11538282
    Abstract: Examples are disclosed that relate to representing recorded hand motion. One example provides a computing device comprising a logic subsystem and a storage subsystem comprising instructions executable by the logic subsystem to receive a recorded representation of hand motion determined relative to a virtual model aligned to a first instance of an object, receive image data corresponding to an environment, and recognize a second instance of the object in the environment. The instructions are further executable to align the virtual model to the second instance of the object, and output a parametric representation of hand motion for display relative to the virtual model as aligned to the second instance of the object, such that the parametric representation is spatially consistent with the recorded representation of hand motion relative to the virtual model as aligned to the first instance of the object.
    Type: Grant
    Filed: August 1, 2019
    Date of Patent: December 27, 2022
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Harpreet Singh Sawhney, Ning Xu
  • Patent number: 11539876
    Abstract: The present disclosure generally relates to user interfaces for altering visual media. In some embodiments, user interfaces capturing visual media (e.g., via a synthetic depth-of-field effect), playing back visual media (e.g., via a synthetic depth-of-field effect), editing visual media (e.g., that has a synthetic depth-of-field effect applied), and/or managing media capture.
    Type: Grant
    Filed: September 23, 2021
    Date of Patent: December 27, 2022
    Assignee: Apple Inc.
    Inventors: Behkish J. Manzari, Graham R. Clarke, Toke Jansen, Joseph A. Malia, Andre Souza Dos Santos, William A. Sorrentino, III, Jeffrey A. Brasket, Wayne Loofbourrow, Seyyedhossein Mousavi, Jens Jacob Pallisgaard, Paul Thomas Schneider, Joshua Blake Shagam, Piotr J. Stanczyk
  • Patent number: 11521326
    Abstract: The present disclosure relates to systems and methods for analyzing and evaluating movement of a subjects and providing feedback. In some embodiments, a method comprises receiving one or more images of a body of the subject captured during performance of a physical movement by the subject; computing a model descriptive of positions and orientations of body parts of the subject based on the one or more images; generating a comparison of the positions and orientations to target positions and target orientations, respectively, for the physical movement; and generating a recommendation based on the comparison.
    Type: Grant
    Filed: May 23, 2019
    Date of Patent: December 6, 2022
    Assignee: Prove Labs, Inc.
    Inventors: Jérémie Leroyer, Cyril Porteret
  • Patent number: 11511184
    Abstract: An in-game display control method and apparatus, a storage medium, a processor, and a terminal are provided. The method includes: a first touch operation acting on a preset area of a graphical user interface is detected; a scene display area is updated according to the first touch operation; and when a preset specific event is detected to exist a preset area of a game scene position corresponding to a touch point of the first touch operation, an update mode of the scene display area is adjusted according to the specific event. The present disclosure solves a technical problem that an adjustment mode of an in-game virtual lens provided in the related art has a single operation mode, lacks favorable adaptability and scalability, and cannot meet the game experience requirements of game players at different levels.
    Type: Grant
    Filed: May 10, 2019
    Date of Patent: November 29, 2022
    Assignee: NETEASE (HANGZHOU) NETWORK CO., LTD.
    Inventors: Kun Shao, Zheng Jin
  • Patent number: 11501299
    Abstract: The embodiments of the present disclosure provide a method for selling a commodity, a vending machine and a storage medium. The method includes: acquiring an image of eyes of a user, determining based on the image of eyes a gaze point of the user within a commodity displaying plane matching a vending machine; determining, based on position coordinates of at least two commodities in the commodity displaying plane and the gaze point, an expected commodity corresponding to the user; providing commodity indication information of the expected commodity to the user; and in response to detecting purchase confirmation information fed back by the user for the commodity indication information, guiding the user to use at least one biological characteristic to finish payment for the expected commodity.
    Type: Grant
    Filed: October 25, 2019
    Date of Patent: November 15, 2022
    Inventor: Lei Cui
  • Patent number: 11488348
    Abstract: Methods and systems are presented for generating a virtual scene rendering usable in a captured scene based on a camera position of a camera in a stage environment, a mapping of a plurality of subregions of a virtual scene display in the stage environment to corresponding positions in the stage environment, and details of a virtual scene element. The details might include a subregion of the plurality of subregions for the virtual scene element where on the virtual scene display the given virtual scene element would, at least in part, appear, and stage subregion depth values. A blur factor for a corresponding subregion might be determined based at least in part on the stage subregion depth value and the virtual subregion depth value. Rendering the virtual scene might take into account the blur factor for the given virtual scene element.
    Type: Grant
    Filed: December 9, 2021
    Date of Patent: November 1, 2022
    Assignee: Unity Technologies SF
    Inventors: Kimball D. Thurston, III, Joseph W. Marks, Luca Fascione, Millicent Maier, Kenneth Gimpelson, Dejan Momcilovic, Keith F. Miller, Peter M. Hillman
  • Patent number: 11471761
    Abstract: A social game and the like that can increase the fun and amusement of a team battle and enhance players' motivation to participate in or continue a game by suppressing an occurrence of any non-participation team not participating in the battle are provided. A guild status determination unit determines, for each guild, whether the guild is in an inactive state or an active state, based on a result of detecting a login state of each player. A guild integrated control unit forcibly disbands a guild (i.e. an inactive guild) determined to be in the inactive state, based on guild activity information notified from the status determination unit. A disbandment notification unit notifies each player belonging to the inactive guild, of the disbandment of the guild.
    Type: Grant
    Filed: February 19, 2021
    Date of Patent: October 18, 2022
    Assignee: GREE, Inc.
    Inventor: Koichi Suzuki
  • Patent number: 11468612
    Abstract: Embodiments of the present disclosure disclose an image processing method and apparatus, an image device, and a storage medium. The image processing method includes: obtaining an image; obtaining first rotation information of each of multiple nodes of a target; determining second rotation information of each child node with respect to a parent node in the multiple nodes of the target according to a hierarchical relationship among the nodes and multiple pieces of the first rotation information; and controlling movements of nodes in a controlled model corresponding to the multiple nodes based on multiple pieces of the second rotation information.
    Type: Grant
    Filed: November 23, 2020
    Date of Patent: October 11, 2022
    Assignee: Beijing Sensetime Technology Development Co., Ltd.
    Inventors: Min Wang, Wentao Liu, Chen Qian, Lizhuang Ma
  • Patent number: 11442610
    Abstract: Embodiments of this application disclose a virtual item adjustment method performed at a computing device having a touchscreen. The method including: displaying a virtual object presenting interface on the touchscreen, the virtual object presenting interface comprising a first virtual object and a second virtual object, the first virtual object and the second virtual object being two virtual objects respectively controlled by two different user accounts; receiving a slide operation signal on the touchscreen, the slide operation signal having a start position on the second virtual object and an end position on the first virtual object; and adjusting a virtual item of the first virtual object according to a virtual item of the second virtual object. The embodiments of this application implement the function of adjusting a virtual item of a virtual object only through a slide operation. Therefore, the operation simpler and more efficient.
    Type: Grant
    Filed: August 28, 2020
    Date of Patent: September 13, 2022
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    Inventors: Meng Qiu, Ya Zhang, Jiaqi Pan, Junming Wang, Shuting Zhang, Qinghua Xiao
  • Patent number: 11433308
    Abstract: The present disclosure relates to an apparatus and method for improving the processing speed of a game implementing multithreaded, characterized to include a moving object trajectory generator that generates a moving trajectory of a moving object in a reference terrain coordinates system that is based on a space that the game provides, when the moving object moves in the space that the game provides according to a game player's manipulation; an aircraft involvement recognizer that recognizes involvement of an aircraft in the space that the game provides; an aircraft area setter that sets an aircraft area where the aircraft is involved in the space that the game provides, when the involvement of the aircraft is recognized in the space that the game provides; a moving object entry determiner that determines whether the moving object entered into the aircraft area in the space that the game provides; a terrain data manager that provides aircraft terrain data that is based on the aircraft, when it is determined t
    Type: Grant
    Filed: March 13, 2019
    Date of Patent: September 6, 2022
    Assignee: KRAFTON, Inc.
    Inventor: Seung-Hwan Han
  • Patent number: 11430190
    Abstract: A virtual and real image fusion method is disclosed. The method comprises the following operations: obtaining a picture of a three dimensional space by a first camera, in which the picture comprises a screen picture and a tag picture of an entity tag and the screen picture is projected on the entity tag; obtaining a corresponding point data of the entity tag on the screen picture according to the picture by a processor; obtaining a spatial correction parameter according to the corresponding point data by the processor; and displaying an image on the screen picture according to the spatial correction parameter by the processor.
    Type: Grant
    Filed: January 13, 2021
    Date of Patent: August 30, 2022
    Assignee: INSTITUTE FOR INFORMATION INDUSTRY
    Inventors: Li-Ting Chen, Ming-Fang Weng
  • Patent number: 11412327
    Abstract: An audio system including a wearable audio device having a sensor to determine a first motion of the first wearable device from a first orientation to a second orientation, a first peripheral device, a first input arranged on, in, or in communication with the wearable audio device or the first peripheral device, and circuitry connected to the wearable audio device or the first peripheral device. The circuitry is arranged to: receive the first input while the first wearable audio device is in the first orientation; receive the first input while the first wearable audio device is moved via the first motion to the second orientation; determine that the first input has been released during or after the first motion; and, adjust a setting of the wearable audio device or the first peripheral device based at least in part on the first motion from the first orientation to the second orientation.
    Type: Grant
    Filed: October 27, 2020
    Date of Patent: August 9, 2022
    Assignee: Bose Corporation
    Inventors: Todd Richard Reily, Daniel Winchell Tellier, Daniel Buckley
  • Patent number: 11403768
    Abstract: A method for motion prediction is provided. The method includes: capturing, by a single camera, a plurality of cameras or 3D software, images of an object at multiple angles to generate multi-view images of the object; synthesizing motion capture (MoCap) data according to the multi-view images; projecting a masking object onto the object to generate multi-view training images, wherein the multi-view training images are images in which parts of limbs of the object are unoccluded and other parts of the limbs of the object are occluded; and using the motion capture data and the multi-view training images to train a predictive model.
    Type: Grant
    Filed: June 19, 2020
    Date of Patent: August 2, 2022
    Assignee: INDUSTRIAL TECHNOLOGY RESEARCH INSTITUTE
    Inventor: Fu-Song Hsu
  • Patent number: 11395969
    Abstract: A processing apparatus includes: an input interface configured to receive from a user an input for controlling a movement route of a virtual object arranged in a virtual game space; a memory configured to store arrangement information in the virtual game space and computer readable instructions, the arrangement information being associated with the virtual object; a display configured to display predetermined information; and a processor configured to arrange the virtual object at a predetermined position in the virtual game space based on the arrangement information stored in the memory, calculate a predicted route, along which the virtual object will move from the predetermined position, based on the input via the input interface, and output the predicted route to the display.
    Type: Grant
    Filed: July 21, 2020
    Date of Patent: July 26, 2022
    Inventors: Mie Terada, Kento Takeda, Atsushi Kaneko, Tadahiro Shiraishi, Masahito Hatakeyama
  • Patent number: 11363319
    Abstract: Systems and methods enable sporting event spectators to do more than just observe an online or live contest with the spectators' engagement being limited to group messaging with other spectators (and possibly also the game stars/participants) during an event. The present invention provides a new level of participation for spectators. Spectators can play the game alongside their favorite athlete/star and a computer system evaluates how the participants perform compared to the athlete. The system can monitor several participants and rank their performance against performance of actual athletes to determine which participants made similar moves, took similar actions, or took action that may be deemed superior to action taken by actual athletes. From the collected data top performers can be acknowledge/awarded. The data can also be useful to identify rising stars from the pool of participants, and new athletes worthy of participants in future competitions cane identified.
    Type: Grant
    Filed: January 18, 2020
    Date of Patent: June 14, 2022
    Assignee: eSports Immersion LLC
    Inventors: Luis Melisendro Ortiz, Kermit Dean Lopez
  • Patent number: 11351462
    Abstract: An example of an information processing system displays on a display device two or more selection candidates each corresponding to a game character in a draw mode. In the draw mode, a game character corresponding to a selected selection candidate is granted to the user in exchange for decreasing a predetermined parameter. When a cumulative grant count becomes equal to or greater than a reference count, the information processing system permits execution of a designated mode. In the designated mode, a game character designated by the user is granted to the user. In the draw mode, the information processing system accepts a selection instruction until an end process is performed even after the cumulative grant count becomes equal to or greater than the reference count.
    Type: Grant
    Filed: March 24, 2021
    Date of Patent: June 7, 2022
    Assignee: Nintendo Co., Ltd.
    Inventor: Shingo Matsushita
  • Patent number: 11351452
    Abstract: Provided is a method for controlling shooting of a virtual object, including: obtaining a locking area of a first virtual object in a virtual scene; based on determining that an aiming point of a second virtual object being within the locking area for a target duration, displaying locking complete information at a position of the aiming point in the locking area, the locking complete information indicating that locking of the first virtual object is completed; and controlling automatic shooting of the second virtual object on the first virtual object, of which locking is completed, based on the aiming point being located in an under-attack area of the first virtual object, a size of the under-attack area being less than a size of the locking area.
    Type: Grant
    Filed: May 25, 2021
    Date of Patent: June 7, 2022
    Assignee: TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED
    Inventors: Shuo Huan Wu, Zhi Hong Liu