With Communication Link (e.g., Television Broadcast, Etc.) Patents (Class 463/40)
  • Patent number: 11602670
    Abstract: During a first time period and for a first user, a second user is automatically selected based on competitive data of the first user and competitive data of the second user, and a workout selection is sent to cause a video of a workout to be displayed during a second time period on a smart mirror of the first user and a smart mirror of the second user. During the second time period, a live stream of the first user exercising is displayed at the smart mirror of the second user, and a live stream of the second user exercising is received and displayed at the smart mirror of the first user. During the second time period, a performance score of the first user and a performance score of the second user is displayed at the smart mirrors of the first user and the second user.
    Type: Grant
    Filed: June 4, 2021
    Date of Patent: March 14, 2023
    Assignee: Curiouser Products Inc.
    Inventors: Brynn Putnam, Kristie D'Ambrosio-Correll
  • Patent number: 11604569
    Abstract: Systems and methods for generating a personalized lobby interface based on contest attributes and user attributes for one or more users of a contest management system. The contest management system can generate, execute and maintain a plurality of contests, such as but not limited to, fantasy sports contests. Further, the contest management system can maintain a plurality of user profiles with each of the user profiles associated with at least one user. To provide content and/or recommendations to one or user profiles, the contest management system can create one or more personalized lobbies for each of the user profiles. The personalized lobbies can display one or more contests selected by the contest management system that a user associated with the respective user profile may be interested in based in part on their respective profile attributes and/or contest history.
    Type: Grant
    Filed: August 23, 2021
    Date of Patent: March 14, 2023
    Assignee: DraftKings, Inc.
    Inventors: Frank Lo, Brandon Joseph Ward, Brendan Thompson Grove, Jordan Mendell, Travis Dunn
  • Patent number: 11600140
    Abstract: Systems and methods that verify an identity of a user in association with a transfer of an amount of funds from a gaming establishment account associated with the user to a gaming table component associated with a gaming establishment gaming table.
    Type: Grant
    Filed: April 1, 2021
    Date of Patent: March 7, 2023
    Assignee: IGT
    Inventors: Jeffery Shepherd, Kevin Higgins
  • Patent number: 11601714
    Abstract: Methods, apparatus, and machine-readable storage media to monitor media presentations are disclosed. A disclosed example apparatus includes a locator to compare a location of a mobile device with a set of reference locations at which audio monitoring is to be performed. The disclosed example apparatus further includes an audio receiver to enable a microphone of the mobile device to collect audio for media monitoring when (1) the location of the mobile device corresponds to a first one of the reference locations and (2) a media presentation monitor at the first one of the reference locations indicates a likelihood of media being presented at the first location satisfies a threshold. In some disclosed examples, the audio receiver of the example apparatus is to disable the microphone from collecting audio for media monitoring when the location of the mobile device does not correspond to any of the reference locations.
    Type: Grant
    Filed: June 10, 2021
    Date of Patent: March 7, 2023
    Assignee: The Nielsen Company (US), LLC
    Inventor: Jan Besehanic
  • Patent number: 11599582
    Abstract: The disclosed method may include (i) aggregating, within a group network application, program user accounts registered to perform a respective task defined in a database of the group network application with resource user accounts registered as sources to provide resources for performance of the respective task, (ii) provisioning an interface that enables a program user account to select a structure for a metadata publication from a set of predefined structures, (iii) fulfilling at least part of the metadata publication based on an instruction from the program user account, and (iv) publishing the metadata publication over a wide area network in accordance with the instruction from the program user account.
    Type: Grant
    Filed: July 29, 2022
    Date of Patent: March 7, 2023
    Assignee: EXEMPT ME NOW, INC.
    Inventors: Sevetri Wilson, Blue Thomas, Brett Grau, Dinesh Nadar
  • Patent number: 11600263
    Abstract: This disclosure describes a tabletop game assistant system configured to ingest and guide tangible games (such as board games, card games, etc.) using natural language interaction and image capture/visual display components. The system can include features enabling a game developer to “teach” the system the rules of a game using natural language, such as written instructions, to reduce or eliminate the need for writing dedicated code. The system may process images of a game board and/or tokens such as game pieces and/or cards to further generate game data in the form of a logical game model. The system can use the game data to guide human players of the game and, in some cases, participate as a player itself. The system may further be configured to observe a game and detect invalid actions, answer questions regarding the rules, and suggest moves. The system may provide additional utilities such as generating a random output (e.g., rolling virtual dice) and learning to recognize new game pieces.
    Type: Grant
    Filed: June 29, 2020
    Date of Patent: March 7, 2023
    Assignee: Amazon Technologies, Inc.
    Inventors: James Robert Blair, Mark Chien, Farah Lynn Houston, Steven T Rabuchin
  • Patent number: 11596862
    Abstract: A system and method configured to enhance gameplay between users in an online game and to provide enhanced interest in virtual goods associated with collections of virtual goods through the ability to rotate drop rates associated with these virtual goods from time to time. The system and method includes the provision of functionality which allows providers of online games to periodically rotate drop rates associated with mystery boxes in order to maintain and/or generate additional interest in specific mystery boxes. As a result, it is possible for game operators to enhance revenue opportunities associated with these boxes even in the case where such boxes have been available for a relatively lengthy period of time and/or where players would have otherwise lost interest in specific boxes.
    Type: Grant
    Filed: April 26, 2021
    Date of Patent: March 7, 2023
    Assignee: Kabam, Inc.
    Inventors: Luc Pieron, Thomas Baxter, Henry Rull
  • Patent number: 11589112
    Abstract: Systems and methods are provided herein for determining reduction of interest in a content series and to increasing the interest upon such determination. This may be accomplished by a device monitoring consumption of a content series to determine a pattern of consumption. The device may identify a change in the pattern of consumption indicative of a reduction of interest and determine a reason for the reduction in interest. Based on the reason for the reduction of interest, the device may provide an operation, such as a spoiler, to increase interest in the content series.
    Type: Grant
    Filed: April 26, 2022
    Date of Patent: February 21, 2023
    Assignee: Rovi Guides, Inc.
    Inventors: Vikram Makam Gupta, Vishwas Sharadanagar Panchaksharaiah
  • Patent number: 11588903
    Abstract: User switching for multi-user devices is provided. Each of multiple users of the multi-user device can have multiple external accounts that are each associated with one or more applications installed at the device. The user switching is provided such that each application installed at the device can be operated using user-specific data for the correct account of the correct user. The user switching is provided such that an app developer of an application for the multi-user device does not have to manage multiple data stores for multiple users.
    Type: Grant
    Filed: November 2, 2020
    Date of Patent: February 21, 2023
    Assignee: Apple Inc.
    Inventors: Vijay Sundaram, Caleb M. Davenport, Patrick L. Coffman
  • Patent number: 11580815
    Abstract: Methods and systems are provided to display a real world event on a client device with avatars. Appropriate parameters for the real world event are provided and participants in the real world event are associated to avatars. As the real world event begins, a server is configured to provide information on the real world event to the client device, and the client device displays a representation of a virtual event using the avatars and the information received from the server.
    Type: Grant
    Filed: March 13, 2020
    Date of Patent: February 14, 2023
    Assignee: Nant Holdings IP, LLC
    Inventor: Patrick Soon-Shiong
  • Patent number: 11559746
    Abstract: Systems and methods are described herein for monitoring a gameplay session for violations of a policy and creating a remediation gameplay session through which remediation can be provided to players or player accounts that violate gameplay policies. The systems and methods can create a remediation gameplay session based in part on the game state data of the gameplay session during which the violation occurs.
    Type: Grant
    Filed: August 13, 2021
    Date of Patent: January 24, 2023
    Assignee: ELECTRONIC ARTS INC.
    Inventors: Oswaldo Caballero, Paul Main, Samuel Lam, Santiago Velez
  • Patent number: 11558444
    Abstract: Embodiments are directed to computer systems and methods that stream selected media content to a client device. Selection of particular content to stream to a device of a given user is performed based on parameters specified in advance by the given user. Selection is made from received content that is parsed, indexed, and stored in real-time in such a way as to allow for real-time monitoring and searching of the content according to the user-specified parameters. The user is alerted as to the discovery of the selected content and enabled to connect to a stream presenting the selected content. The selected content is presented within the stream beginning from a playback time corresponding to a moment that triggered the discovery of the selected content, even if the moment has passed, thus providing the user with a comprehensive presentation of the selected content.
    Type: Grant
    Filed: October 28, 2021
    Date of Patent: January 17, 2023
    Assignee: OpenExchange, Inc.
    Inventors: Michael E. Kolowich, Alexander J. Kieft
  • Patent number: 11550528
    Abstract: An electronic device such as an accessory-mountable robot is provided. The electronic device changes functional properties thereof in accordance with a mounted accessory. In an embodiment, the electronic device detects mounting of at least one accessory and identifies accessory characteristics associated with the at least one accessory. Then, the electronic device determines properties of the electronic device associated with the at least one accessory, based on the accessory characteristics, and changes the properties of the electronic device, based on the determined properties. Also, the electronic device outputs at least one of a visual element, an auditory element, or a tactile element associated with the at least one accessory, based on the changed properties.
    Type: Grant
    Filed: December 19, 2019
    Date of Patent: January 10, 2023
    Assignee: Samsung Electronics Co., Ltd.
    Inventors: Kawon Cheon, Hyunjoo Kang, Yeojun Yoon, Jaeyeon Rho, Raekyoung Lee
  • Patent number: 11541309
    Abstract: Many times, users play games to certain places in the game and decide to save the game and resume it later. When users resume the game, they have to wait for it to load, wade through menus to select the saved game, and wait again for the game to resume. The introduced technique directly suspends and resume games that are rendered on a cloud server based on user initiated suspend and resume control commands. As the games are directly suspended and resumed, the users can skip past menu and screen loading. The introduced technique can track game information of multiples users in cloud tokens, and can move these cloud tokens from one memory location to another based on the user initiated suspend and resume control commands.
    Type: Grant
    Filed: August 2, 2019
    Date of Patent: January 3, 2023
    Assignee: NVIDIA Corporation
    Inventor: Andrew Fear
  • Patent number: 11527128
    Abstract: In various embodiments a single reel on a gaming device contains multiple symbols.
    Type: Grant
    Filed: August 28, 2020
    Date of Patent: December 13, 2022
    Assignee: CFPH, LLC
    Inventors: Gregory P. Manning, Geoffrey M. Gelman, Mark A. Miller
  • Patent number: 11517824
    Abstract: Systems and methods for dynamic events-based ranking servers including a processor. The server also includes a memory communicatively coupled to the processor. The memory includes at least event data, player skill data, and game logic, which is configured to be processed by the processor in order to execute a game with a plurality of players until a game conclusion is reached. The memory further includes event capture logic that is configured to be processed by the processor to identify a plurality of events within the executed game. The events to be captured are done so prior to the game conclusion. Also, the captured event data can relate to the plurality of events. Finally, the memory includes an event update logic, which is configured to be processed by the processor to update player skill data scores in response to the event data captured during the game.
    Type: Grant
    Filed: April 6, 2021
    Date of Patent: December 6, 2022
    Assignee: Riot Games, Inc.
    Inventors: Yilin He, Sean Szopinski
  • Patent number: 11491401
    Abstract: Methods and systems for hosting a virtual environment in which geographic coordinates of the user in real world using data provided by a positioning system may be determined. The real world geographic coordinates of the user may be mapped to virtualized coordinates of an avatar in the virtual environment. The user's real world geographic coordinates may be compared to real world geographic coordinates of one or more entities having a presence in the virtual environment. The user may be presented with options for accepting or activating a first reward from the list of rewards. Responsive to the user selecting the first reward, the first reward may be activated for a first time period in association with one or more goods or services offered by the first entity. The user is rewarded in response to verifying the user has purchased the offered goods or services during the first time period.
    Type: Grant
    Filed: September 17, 2020
    Date of Patent: November 8, 2022
    Assignee: CERBERUS INTERACTIVE, INC.
    Inventors: Tawsif Khan, Beau Button, Timothy Mahler
  • Patent number: 11483216
    Abstract: The disclosed method may include (i) aggregating, within a group network application, program user accounts registered to perform a respective task defined in a database of the group network application with resource user accounts registered as sources to provide resources for performance of the respective task, (ii) provisioning a program application subcomponent within the group network application that enables a specific program user account to complete a program data structure that defines the respective task, (iii) provisioning a metadata application subcomponent within the group network application that enables the specific program user account to enter rich network data that describes the respective task defined in the database, and (iv) linking, within the database of the group network application, and in response to user instruction, the program data structure completed through the program application subcomponent with the rich network data entered through the metadata application subcomponent.
    Type: Grant
    Filed: March 17, 2022
    Date of Patent: October 25, 2022
    Assignee: Exempt Me Now, Inc.
    Inventors: Sevetri Wilson, Blue Thomas, Brett Grau, Dinesh Nadar
  • Patent number: 11468738
    Abstract: A system and method for playing an online game. The system includes player devices associated with the online game and a server arrangement communicably coupled with the player devices. The server arrangement is configured to receive a request from a player device to initiate the online game; determine at least one passive player device based on predefined condition; transmit an authorization request to the at least one passive player device to play the online game as virtual player; receive an authorization response from the at least one passive player device; create at least one virtual player for the at least one passive player device, based upon the received authorization response, and initiate the online game among the at least one virtual player and the at least one player device, wherein the at least one passive player device is different from the at least one player device.
    Type: Grant
    Filed: November 2, 2020
    Date of Patent: October 11, 2022
    Assignee: Huuuge Global Ltd.
    Inventors: Anton Gauffin, Wojciech Wronowski
  • Patent number: 11467666
    Abstract: Aspects of the present disclosure provide techniques, including devices and system implementing the techniques, to provide feedback to a user of an event when the user is wearing a wearable device. For example, the wearable device may provide high quality noise canceling audio playback to the user, lowering the user's situation awareness. The techniques include measuring ambient sound using two or more microphones on the wearable device. The event is determined based on the measured ambient sound. A location attribute of the event is determined. A deep learning algorithm may be used to identify the nature and/or classification of the event and rule out events that the user prefers to ignore. Upon determining the event that merits the user's attention, the user is provided feedback of the determined event and the location attribute, the feedback indicating the nature and location of the event.
    Type: Grant
    Filed: September 22, 2020
    Date of Patent: October 11, 2022
    Assignee: BOSE CORPORATION
    Inventors: Jeremy Kemmerer, Elio Dante Querze, III, Shuo Zhang, Christopher Alexis Kotelly, Junyan Jiang, Chuan-Che Huang, Lauren Westendorf, Todd Reily, Trevor Caldwell, Yang Liu
  • Patent number: 11468728
    Abstract: System and method for online/remote/spaced control of at least one machine. The method includes providing a video/image of the machine, which is to be remotely controlled by a user, displaying the video at a client station of the user, receiving from the client station input data including data indicative of the user's interaction with controls of the machine which appearing in the video, and activating the machine based on the input data.
    Type: Grant
    Filed: March 4, 2021
    Date of Patent: October 11, 2022
    Assignee: SOFTWEAVE LTD.
    Inventors: Roy Greenbaum, Doron Midrashi
  • Patent number: 11465617
    Abstract: A computer, including a processor and a memory, the memory including instructions to be executed by the processor to determine optimal vehicle actions based on a modified version of a Nash equilibrium solution to a multiple agent game, wherein the Nash equilibrium solution is modified by performing an adaptive grid search optimization technique based on calculating rewards and penalties for the agents to determine optimal vehicle actions, wherein the agents include one or more of autonomous vehicles, non-autonomous vehicles, stationary objects, and non-stationary objects including pedestrians and wherein the rewards and the penalties for the agents are determined by simulating behavior of the agents to determine possible future states for the agents to determine the optimal vehicle actions. The instructions can include further instructions to determine a vehicle path based on the optimal vehicle actions and download the vehicle path to the vehicle.
    Type: Grant
    Filed: November 19, 2019
    Date of Patent: October 11, 2022
    Assignee: FORD GLOBAL TECHNOLOGIES, LLC
    Inventors: Xunnong Xu, Wen Guo, Qi Dai, Suzhou Huang, Dimitar Petrov Filev
  • Patent number: 11455868
    Abstract: A computer implemented game involving analytics and real time data analysis. The game can allow players to predict and wager on the types of plays that have yet to occur, for example, in a football game. The game may utilize an algorithm that compares situational data in a game to stored data regarding similar situations in past games. The game can then provide a likelihood that a certain type of play can be performed, which may be interpreted as odds of a certain type of play. Users can then utilize this information to predict and wager on the upcoming play. Depending on the results of the play, users may win or lose their wager.
    Type: Grant
    Filed: October 21, 2020
    Date of Patent: September 27, 2022
    Assignee: AdrenalineIP
    Inventor: Casey Alexander Huke
  • Patent number: 11431497
    Abstract: A first one or more messages is received, the one or more messages including a request for a storage expansion device for an extension of a provider network, an identifier of the extension of the provider network, and a set of one or more identifiers associated with objects to load to the storage expansion device. For each identifier in the set, an object associated with the identifier is copied from an object store of the provider network to the storage expansion device. A shipment of the storage expansion device to a specified location is initiated. The extension of the provider network is caused to launch an instance to communicate with the storage expansion device upon connection of the storage expansion device to the extension of the provider network.
    Type: Grant
    Filed: June 28, 2019
    Date of Patent: August 30, 2022
    Assignee: Amazon Technologies, Inc.
    Inventors: Anthony Nicholas Liguori, Danny Wei, Marc Stephen Olson
  • Patent number: 11430293
    Abstract: The present application provides methods and corresponding systems for accessing services on a gaming device which, in certain embodiments, include the step or steps of obtaining at least one item of identity verification data from a user of a gaming device; encrypting the at least one item of identity verification data; comparing the at least one item of encrypted identity verification data received and at least one item of encrypted identity verification data obtained and stored previously on an authentication device; enabling at least one service on the gaming device based on a match between the encrypted identity verification data, the at least one service comprising a wager-type game; and displaying an interface screen comprising graphic objects associated with the wager-type game and at least one selectable element for the user to submit a gaming command and a wagering command during game play.
    Type: Grant
    Filed: July 6, 2020
    Date of Patent: August 30, 2022
    Assignee: CFPH, LLC
    Inventors: Dean P. Alderucci, Joseph M. Asher, Antonio Papageorgiou
  • Patent number: 11420123
    Abstract: A method is provided, for enabling a spectator of a video game to provide assistance to a player, including: streaming, over a network to a spectator client device operated by a spectator, gameplay video generated from a session of a video game driven by interactive gameplay of a player via a player client device, the gameplay video being rendered by the spectator client device through a spectator interface for viewing by the spectator; during the streaming of the gameplay video, receiving a request from the player client device; responsive to the request, surfacing a notification through the spectator interface, the notification indicating a request for assistance; receiving via the spectator interface, a response to the notification indicating acceptance of the request; responsive to receiving the response, initiating a private communication channel between the spectator client device and the player client device to enable communication between the spectator and the player.
    Type: Grant
    Filed: April 6, 2021
    Date of Patent: August 23, 2022
    Assignee: Sony Interactive Entertainment Inc.
    Inventor: Elke Wiggeshoff
  • Patent number: 11413524
    Abstract: One aspect of the disclosure relates to dynamically altering an in-game experience based on a user's connection to the online game. The online game may monitor connection strength of a device of the user to a network via which the user may access the online game. The online game may dynamically alter the user's experience based on the connection strength of the device. The online game may make available or remove the availability of one or more modes of game play to the user based on the connection strength of the user's device.
    Type: Grant
    Filed: July 3, 2020
    Date of Patent: August 16, 2022
    Assignee: Kabam, Inc.
    Inventor: Michael C. DeLaet
  • Patent number: 11413544
    Abstract: A server device and the like that can make a whole game and SNS more active by promoting the movement of players between groups to enhance the mobility of game participants. A server device comprises: a controller configured to enable a first player belonging to a first group to transfer to a second group based on an operation by a second player belonging to the second group, wherein the controller is configured to associate compensation for the transfer with the transfer of the first player. The controller is configured to perform payment and receipt of compensation for the transfer between at least two out of the first player, the first group, and the second group when the first player transfers from the first group to the second group.
    Type: Grant
    Filed: September 14, 2020
    Date of Patent: August 16, 2022
    Assignee: GREE, Inc.
    Inventors: Koichi Suzuki, Eigo Isomura
  • Patent number: 11386745
    Abstract: A system includes a plurality of stationary gaming tables positioned at a plurality of respective locations, a moveable table game device, one or more processors, and a server. Each gaming table includes a table transceiver. The table game device includes a device transceiver that receives data signals including identification data from the table transceivers via a first communication network. The processors determine an identity of the gaming tables based on the identification data, calculate a relative distance between the table game device and each gaming table based on at least one characteristic of a respective data signal, and generate location data indicating a relative location of the gaming device as a function of the calculated relative distances. The server collects the location data via a second communication network and stores the location data for analysis and location tracking.
    Type: Grant
    Filed: December 11, 2020
    Date of Patent: July 12, 2022
    Assignee: SG Gaming, Inc.
    Inventors: James Helgesen, Christine Bordeaux, Brent Larson, Jonathan More
  • Patent number: 11367025
    Abstract: An analysis method includes: executing first accumulation processing for accumulating analysis reports including an analysis item regarding an analysis target and analysis results with respect to the analysis item; executing first extraction processing for extracting the analysis item and texts representing the analysis results from each of the analysis reports accumulated; executing first identification processing for identifying analysis techniques corresponding to the texts extracted; executing generation processing for generating analysis patterns; executing second identification processing for identifying first analysis patterns; executing third identification processing for identifying other analysis patterns; executing second accumulation processing for accumulating pattern information; executing second extraction processing for extracting the analysis item and the texts from a new analysis report; and executing output processing for identifying an analysis technique.
    Type: Grant
    Filed: April 5, 2019
    Date of Patent: June 21, 2022
    Assignee: FUJITSU LIMITED
    Inventors: Tetsuya Uchiumi, Yuji Saito, Masahiro Asaoka, Reiko Kondo, Yukihiro Watanabe
  • Patent number: 11364437
    Abstract: A system and method for establishing and managing multiuser sessions is provided. A plurality of interactive content titles and at least one activity template associated with each of the interactive content titles are stored in memory. A processor executes instructions stored in memory, wherein execution of the instructions by the processor receives input regarding a selected activity associated with one of the interactive content titles stored in memory, retrieves an activity template associated with the selected activity from memory, establishes a session based at least on the activity properties, assigns a user as a leader of the established session, adds each of a plurality of peers to an available participant slot in accordance with leader input, and automatically initiates the selected activity within the established session.
    Type: Grant
    Filed: June 30, 2020
    Date of Patent: June 21, 2022
    Assignees: SONY INTERACTIVE ENTERTAINMENT LLC, SONY INTERACTIVE ENTERTAINMENT INC.
    Inventors: Steven Trombetta, Shogo Suzuki, Masanao Nishikido, Benedikt Neuenfeldt
  • Patent number: 11361617
    Abstract: A system includes providing a plurality of promotional games of chance, a randomization device configured to randomly select a result for the promotional game of chance, and a computing device programmed to determine the winning prize based on the results of the promotional game of chance. The promotional game of chance being played by the selected player on a player tablet via a game interface and viewable on a plurality of displays throughout the casino. The promotional game of chance operable for promotional games of chance, providing awards for casino games, and providing primary or secondary awards for casino side bets.
    Type: Grant
    Filed: August 30, 2019
    Date of Patent: June 14, 2022
    Inventors: David Colvin, Eric D. Colvin, Moises Navarrete
  • Patent number: 11344795
    Abstract: A system having a radio-frequency-identification (RFID) tag reader and a camera to map playing cards to RFID tag values. Each card is inserted into a sleeve that has an RFID tag. During or after insertion of a card into a sleeve, the camera captures an image of the card and the RFID reader captures an RFID tag value for the sleeve. The identity of the card is then determined from the captured image and mapped to the RFID tag value. This mapping information is generated for each card-sleeve pair in a card deck and utilized to track the movement of the cards during game play. The RFID tag value of each card-sleeve pair in the card deck is captured before and after a player draws a card from the deck. The missing RFID tag values are compared to the mapping information to identify which cards where drawn by the player.
    Type: Grant
    Filed: April 3, 2020
    Date of Patent: May 31, 2022
    Assignee: The Pokémon Company International, Inc.
    Inventor: Paul Earl Grimes
  • Patent number: 11335169
    Abstract: A secure and authentic online player and live dealer video streamed virtual poker system and process is disclosed. The virtual poker platform is implemented as a software-based system with a cloud-based software application service and website that constructs a virtual platform that links professional poker dealers with real players to increase accessibility and to promote unmatched integrity within the online poker community. This allows players the best live feel while being able to play poker remotely and provides all users peace of mind of knowing that their cards are authentic and randomized. Furthermore, the virtual poker platform has a game flow that is a very similar representation to live poker, which provides a similar user experience to real life play, while ensuring that players are playing against other real people and eliminating concerns about programmed computer players and superusers.
    Type: Grant
    Filed: December 28, 2021
    Date of Patent: May 17, 2022
    Inventors: Dustin Lee Meadows, Richard Dane Coates
  • Patent number: 11335160
    Abstract: Apparatus and methods related to multi-player casino games are described. An electronic gaming device is provided that allows a live player to compete against a virtual player in a multi-player wager-based game using playing cards derived from the insertion of a physical denomination of currency. The electronic gaming device can be configured to simulate the decision making of a virtual player and associated behaviors of the virtual player during game play. In some instances, the simulated behaviors of the virtual player output at the electronic gaming device can be learned by a live player so that the live player can make better or more advantageous game play decisions. The simulated behaviors of the virtual player can be conveyed to the live player via visual images, such as simulated facial expressions of the virtual player.
    Type: Grant
    Filed: October 12, 2020
    Date of Patent: May 17, 2022
    Inventor: Richard Rowe
  • Patent number: 11318389
    Abstract: An apparatus and method for creating and/or editing a game adapted to comprise at least a front engine and a back engine, the front engine comprising a user interface having a dashboard for providing information about the operation status of the data processing unit and menu options for accessing one or more layers in dependence on a user authentication status, the back engine comprising a user interface comprising menu options for accessing one or more layers in dependence on a user authentication status.
    Type: Grant
    Filed: April 13, 2019
    Date of Patent: May 3, 2022
    Inventor: Vigen Badalyan
  • Patent number: 11288921
    Abstract: In a fraud-prevention system used with gaming machines, fraud is detected using information as to amounts of value added to a gaming machine and the amount of time between adding the value and cashing out. Sequential instances of adding large amounts of value followed quickly by cashing out may be used to trigger a fraud alert, particularly where such behavior is repeated at multiple different machines in sequential order within a predetermined period of time.
    Type: Grant
    Filed: October 8, 2019
    Date of Patent: March 29, 2022
    Assignee: UNIVERSAL ENTERTAINMENT CORPORATION
    Inventor: Jun Haishima
  • Patent number: 11270553
    Abstract: A system to provide the user of an in play wagering system in which all of the user's wallet information is handled by a third party bank network keeping user account information private from the wagering system while providing the wagering system with verification of the user's ability to cover the wager as well ensure the wager is below user specific risk limitations.
    Type: Grant
    Filed: October 15, 2020
    Date of Patent: March 8, 2022
    Assignee: AdrenalineIP
    Inventors: Casey Alexander Huke, Joseph W. Beyers, Michael D'Andrea
  • Patent number: 11241627
    Abstract: A method for managing a game session of a multiplayer game is provided. A request to start a game session of the multiplayer game is received from a first party. The first party is associated with a first category of players of the multiplayer game, and the number of players within the first category is determined. If the number of players within the first category is below a threshold number, an invite is sent to at least a second party associated with the first category. Upon receiving a request to join a game session of the multiplayer game from the at least a second party, a game session of the multiplayer game is started by accepting the request from the first party, and the at least a second party is added to the game session of the multiplayer game.
    Type: Grant
    Filed: July 8, 2019
    Date of Patent: February 8, 2022
    Assignee: Supercell Oy
    Inventors: Lassi Leppinen, Tommi Hakala
  • Patent number: 11244539
    Abstract: A game may be played in accordance with a variety of different strategies. For example, a game may have an aggressive strategy, a passive strategy, an optimal strategy, and so on. In some embodiments, a player may delegate one or more gaming decisions to an automated process that makes decisions according to one or more gaming strategies.
    Type: Grant
    Filed: January 16, 2014
    Date of Patent: February 8, 2022
    Assignee: CFPH, LLC
    Inventors: Howard W. Lutnick, Dean P. Alderucci, Geoffrey M. Gelman
  • Patent number: 11241623
    Abstract: A method for communication. The method including displaying game play of a first user playing a gaming application on a display. The method including broadcasting an SSID from a first device over a wireless local area network. The method including pairing the first device and a second device associated with a second user over the wireless local area network. The method including streaming a user interface including information related to the first game play from the first device to the second device. The user interface is streamed concurrent with the game play of the first user, and is configured to complement game play of the first user.
    Type: Grant
    Filed: May 5, 2017
    Date of Patent: February 8, 2022
    Assignee: Sony Interactive Entertainment LLC
    Inventor: Warren Benedetto
  • Patent number: 11239899
    Abstract: A playset comprises a near field communication extending system. The near field communication extending comprises a main antenna and a plurality of extending antennas. The main antenna is positioned at a first location of the playset and configured to wirelessly communicate to a near field communication device of a mobile device. The plurality of extending antennas is positioned at a plurality of different locations in an interior of the playset. Each of the plurality of extending antennas is connectable to the main antenna via a plurality of connection elements. The playset further comprises an antenna switching mechanism coupled to the plurality of extending antennas via a plurality of connection elements. The antenna switching mechanism is configured to switchably couple the main antenna with each of the plurality of extending antennas.
    Type: Grant
    Filed: December 13, 2019
    Date of Patent: February 1, 2022
    Assignee: Disney Enterprises, Inc.
    Inventors: Nathan D. Nocon, Janice K. Rosenthal, Elliott H. Baumbach, Michael P. Goslin, Hunter J. Gibson, Jason A. Yeung
  • Patent number: 11238479
    Abstract: A digital promotion processing system may include mobile wireless communications devices, each associated with a respective user and a digital promotion server. The digital promotion server may be configured to operate a messenger bot to prompt each of the users to answer a trivia question from the respective mobile wireless communications device and operate the messenger bot to obtain answers to the trivia question from the mobile wireless communications devices. The digital promotion server may be configured to determine a first respective user to answer the trivia question correctly based upon the obtained answers, and generate a digital promotion for a given product and communicate the digital promotion to the mobile wireless communications device associated with the first user to answer the trivia question correctly.
    Type: Grant
    Filed: October 19, 2018
    Date of Patent: February 1, 2022
    Assignee: INMAR CLEARING, INC.
    Inventor: Nathanael Georgeson
  • Patent number: 11227467
    Abstract: [Problem] The object of the present invention is to provide an information processing apparatus that enables a user to reliably perform bet-related processes such as betting. [Solution] The information processing apparatus implements: a process of displaying specified currency information corresponding to a bet by an input device to a display device when paper stock read by a reading device has specified currency information, a process of converting the specified currency information corresponding to the bet by the input device to other currency information when the paper stock read by the reading device has other currency information, and a process of displaying the converted other currency information on the display device.
    Type: Grant
    Filed: November 9, 2018
    Date of Patent: January 18, 2022
    Assignee: Universal Entertainment Corporation
    Inventor: Kazuki Emori
  • Patent number: 11224806
    Abstract: A method for identifying game events includes providing a spectator channel for a video game, detecting a tag selection in the game while it is being played, and identifying a screen location associated with the tag selection. The method includes examining the screen location to identify game action occurring proximate to the tag selection, and accessing a recording of the game including the game action. The recording includes a plurality of frames associated with state data and metadata, and the method includes examining this data to quantify the recording. The examining assigns a significance value using the state data and metadata. A video clip from the recording associated with the tag selection is stored when the significance value exceeds a predefined threshold. The video clip is viewable (watch mode) and playable (play mode), which uses state data to execute a portion of the game that relates to the clip.
    Type: Grant
    Filed: June 19, 2020
    Date of Patent: January 18, 2022
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Nirmal Rajkumar, Jeff Stafford, Justice Adams
  • Patent number: 11223860
    Abstract: Methods and apparatus for optimizing the distribution and delivery of multimedia or other content within a content-based network. In one embodiment, the network comprises a broadcast switched cable television network, which utilizes a Network optimization controller (NOC) that processes subscriber program viewing requests to identify options available to fulfill the request (including, e.g., the creation of one or more “microcasts” specifically targeting one or more users), and evaluate these options to determine one that optimizes network operation. The NOC performs these decisions by considering various parameters including network resource availability, type of CPE, subscriber's targeted advertisement profile, and business rules programmed by operator of the network.
    Type: Grant
    Filed: February 27, 2017
    Date of Patent: January 11, 2022
    Assignee: Time Warner Cable Enterprises LLC
    Inventors: Steven Riedl, Bryan Santangelo, Gabe Zimbelman
  • Patent number: 11213746
    Abstract: This document relates to techniques for addressing disruptions that prevent applications from receiving user input, prevent users from providing input to an application, and/or prevents or impacts users from receiving application output. One example method involves detecting a disruption to an interactive application during interaction by a user with the interactive application, generating automated user inputs, and providing the automated user inputs to the interactive application during the disruption to the interactive application.
    Type: Grant
    Filed: October 22, 2019
    Date of Patent: January 4, 2022
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Mohamed Musbah, Matthew Mitchell Dixon, Geoffrey Jacoby Gordon, Mahmoud Adada, Soroush Mehri, Andrew James McNamara, Jonathan David Morrison
  • Patent number: 11206660
    Abstract: The present disclosure discloses a method for transmitting information, a terminal and a network device. The method includes: obtaining anchor transmission bandwidth information configured by a network device for a terminal, where a transmission bandwidth corresponding to the anchor transmission bandwidth information is at least one of transmission bandwidths supported by the terminal; and transmitting information via transmission resources corresponding to the anchor transmission bandwidth information.
    Type: Grant
    Filed: April 18, 2018
    Date of Patent: December 21, 2021
    Assignee: VIVO MOBILE COMMUNICATION CO., LTD.
    Inventor: Lei Jiang
  • Patent number: 11190548
    Abstract: The present disclosure sets up the foundation of consistency for cloud authorization. Consistency is formalized as univalence and a scheme of inductive types, and consistency pushouts and pullbacks are derived for cloud authorization. Induction schemas are developed for services, repositories and messages. The consistency is characterized as relative consistency, paraconsistency, and three levels of inconsistency. Due to duality of consistency, consistency recovery is constructed with a semantic model and synthetic retry message type families.
    Type: Grant
    Filed: November 18, 2019
    Date of Patent: November 30, 2021
    Assignee: Google LLC
    Inventor: Lei Liu
  • Patent number: 11179632
    Abstract: A method of and system for handling latency issues encountered in producing real-time entertainment such as games of skill synchronized with live or taped televised events is described herein. There are multiple situations that are dealt with regarding latencies in receiving a television signal with respect to real-time entertainment based on the unfolding games played along with the telecasts. Systemic delays, arbitrarily imposed delays of a broadcast signal and variances in the precise broadcast times of taped television programs have to be equalized so as to provide fair entertainment.
    Type: Grant
    Filed: January 22, 2020
    Date of Patent: November 23, 2021
    Assignee: Winview, Inc.
    Inventors: David B. Lockton, Mark K. Berner, Mark J. Micheli, David Lowe