Abstract: A method and structure for displaying a simulated 3D image which may be projected utilizing front projectors and two screens, where the front screen may be a rear-projecting screen with a linear polarization film attached and a background screen which may contain a further image which varies in a programmed manner in keeping with the actions being portrayed by images on the front screen.
Abstract: A method and structure for displaying a simulated 3D image which may be projected utilizing front projectors and two screens, where the front screen may be a rear-projecting screen with a linear polarization film attached and a background screen which may contain a further image which varies in a programmed manner in keeping with the actions being portrayed by images on the front screen.
Abstract: A three-dimensional image simulation device for managing a live event comprising an image capturing device for capturing live captured data corresponding to a presenter and generating, in real-time, hologram data based on the live captured data. An output interface for broadcasting the hologram data in real-time to at least one additional location containing an audience, wherein the hologram data is used to create a hologram of the presenter at the at least one additional location based on an apparent parallax effect in a simulated three-dimensional display device, the hologram creating a three-dimensional illusion for the audience regarding actual presence of the presenter at the at least one additional location. Furthermore, an input interface for receiving audience data from the at least one additional location regarding interaction between the hologram and the audience and a display device for displaying images based on audience data to the presenter.