Patents Assigned to DeNA Co., Ltd.
  • Patent number: 10839584
    Abstract: A contest providing system 10 according to an embodiment of the present invention has a function of providing a user of a user terminal 30 with a contest for an avatar image, and managing the evaluation of avatar images in this contest. This system 10 accepts the evaluation of the registered avatar image, while providing an avatar stamp corresponding to the avatar image on the basis of at least this evaluation. Therefore, even after the end of the contest in which the evaluation of the avatar image is performed, the user can continue to enjoy using the corresponding avatar stamp provided on the basis of the evaluation.
    Type: Grant
    Filed: November 15, 2018
    Date of Patent: November 17, 2020
    Assignee: DeNA Co., Ltd.
    Inventors: Masatoshi Inagawa, Masayuki Nakano
  • Patent number: 10780351
    Abstract: An information processing device comprises a representation learning unit for learning characteristic vectors representing the various characteristics of objects, on the basis of a game log, which is game progress history related to an electronic game in which a plurality of objects are used and which comprises information about the game situation including information about objects that affect the game, information about objects used in said situation from among said objects, and information indicating the effect on the game arising from the use of said objects, wherein the characteristic vectors are found by performing learning using a combination of information about the effect on the game and information obtained by excluding the information about at least one of the objects from the information about the game situation.
    Type: Grant
    Filed: December 27, 2018
    Date of Patent: September 22, 2020
    Assignee: DeNA Co., Ltd.
    Inventors: Jun Okumura, Yu Kono, Ikki Tanaka
  • Patent number: 10717008
    Abstract: An example of an information processing system manages a character-associated parameter associated with each of a plurality of character objects, and a player-associated parameter associated with a player. Further, the information processing system stores an appearance condition associated with each of the plurality of character objects. The information processing system specifies at least one target character object among the plurality of character objects. When the player-associated parameter and the character-associated parameter associated with a target character object satisfy the appearance condition associated with the target character object, the information processing system permits the target character object to appear in a predetermined region in a virtual space.
    Type: Grant
    Filed: October 18, 2018
    Date of Patent: July 21, 2020
    Assignees: Nintendo Co., Ltd., DeNa Co., Ltd.
    Inventors: Kazuyoshi Sensui, Masahiro Nitta, Yasuharu Ohta, Mai Yamamoto, Junpei Horita, Ken Nakatani, Tatsuya Wakasa, Yurie Tokutake
  • Patent number: 10688397
    Abstract: A device includes: a memory storing a deck having multiple game content objects with levels of rarity; a lottery game processing module conducting a lottery drawing for selecting a particular game content object from game content objects of a rarity level or higher among all the game content objects contained in the deck in response to a lottery drawing operation by the player, and awards the game content object selected in this lottery drawing to the player; and an update processing module which, each time the lottery drawing is conducted, performs an update of the deck by deleting the game content object awarded to the player among the game content objects of at least the preset rarity level and game content objects not awarded to the player among the game content objects, excluding the highest-rarity game content objects from the game content objects of the preset rarity level or higher.
    Type: Grant
    Filed: March 5, 2018
    Date of Patent: June 23, 2020
    Assignee: DeNA Co., Ltd.
    Inventors: Ryota Sato, Atsushi Nishide
  • Patent number: 10668376
    Abstract: An operation detector has a common operation portion in which the operation content is shared for a certain length of time after the start of the operation, and detects the start of either a slide operation associated with a command to move a three-dimensional character operated by a player in a virtual space, or a flick operation associated with another command. After the start of the operation is detected, in the common operation period, a model processor moves the three-dimensional character in the virtual space. After this, if the operation detector has detected a slide operation, the model processor moves the three-dimensional character without interruption in the movement processing in the common operation period.
    Type: Grant
    Filed: June 7, 2018
    Date of Patent: June 2, 2020
    Assignee: DeNA Co., Ltd.
    Inventor: Yuichi Kanemori
  • Patent number: 10617960
    Abstract: A device and method include: determining the action content of each character engaged in battle by allowing the player to perform an operation whereby an arbitrary item not selected by the opponent is selected from a group of common items, and an operation whereby the selected item is associated with the player's battle character, while allowing the opponent to perform an operation, whereby an arbitrary item not selected by the player is selected from the group, and an operation whereby the selected item is associated with the opponent's battle character; determining the action order of the characters based on an action speed parameter configured for each respective character engaged in battle; and, upon selection of all the items from the group, causing each character engaged in battle to act based on the character action content corresponding to the respectively associated items in accordance with the determined action order.
    Type: Grant
    Filed: April 10, 2018
    Date of Patent: April 14, 2020
    Assignee: DeNA Co., Ltd.
    Inventors: Kimihiko Miyamae, Juhyun Kim, Jun Morita, Kiharu Shishikura, Toshihiko Sasaki
  • Patent number: 10575030
    Abstract: The video distribution system pertaining to an embodiment of the present invention comprises a video distribution server and a user terminal that is connected to said video distribution server via a network so as to allow communication. The video distribution server provides a video distribution service, with which video provided by a distribution user is distributed to viewing users, via the user terminal. The video distribution system is such that an object specified by a viewing user is placed on the video in response to the receipt of a request from the viewing user to place an image object, during the real-time distribution of video provided by the distribution user.
    Type: Grant
    Filed: June 22, 2017
    Date of Patent: February 25, 2020
    Assignee: DeNA Co., Ltd.
    Inventors: Junichi Akagawa, Hiroyuki Kawakami, Masami Ogawa, Marika Jufuku
  • Patent number: 10512840
    Abstract: A player terminal pertaining to an embodiment of the present invention functions as a device that provides a game to a player. Since the player terminal is configured to determine a player's operation input on the basis of the change in the size of a figure that is moved by the player in an image inputted via an in-camera, it is possible to determine the player's operation input on the basis of a player action in which the figure is moved farther away from or closer to the in-camera.
    Type: Grant
    Filed: October 2, 2018
    Date of Patent: December 24, 2019
    Assignee: DeNA Co., Ltd.
    Inventor: Hidehito Kojima
  • Patent number: 10507391
    Abstract: An example of an information processing system manages placement states of a plurality of objects in a virtual space, and manages a parameter that is changed in accordance with an instruction given by a player. The information processing system receives a change instruction to change the placement state of a selection object among the plurality of objects selected by the player. When the change instruction is given and under the condition that a parameter condition is satisfied, the parameter is changed. The information processing system executes a first change process for changing the placement state of at least one change target object in the virtual space in accordance with time, and a second change process for, when the change instruction is given and under the condition that a first parameter satisfies a first parameter condition, changing the placement state of the selection object in the virtual space.
    Type: Grant
    Filed: October 18, 2018
    Date of Patent: December 17, 2019
    Assignees: NINTENDO CO., LTD., DENA CO., LTD.
    Inventors: Kazuyoshi Sensui, Masahiro Nitta, Yasuharu Ohta, Mai Yamamoto, Junpei Horita, Ken Nakatani, Tatsuya Wakasa
  • Patent number: 10500491
    Abstract: A user terminal pertaining to an embodiment of the present invention functions as a device that provides a game to a player. This user terminal initiates an auto mode in which the game proceeds automatically in response to a first operation in which a specific state of operation by the player is maintained and ends this auto mode in response to a second operation in which the specific state of operation by the player is cancelled. As a result, the start and end of the auto mode are realized by simple, continuous operations, and operations related to automatic progress of the game are facilitated.
    Type: Grant
    Filed: July 28, 2017
    Date of Patent: December 10, 2019
    Assignee: DENA CO., LTD.
    Inventor: Makoto Yamaguchi
  • Patent number: 10469422
    Abstract: One object is to allow communication by sound/voice other than user speeches in voice chatting. A system according to an embodiment includes a plurality of terminal devices and a server communicatively connected to the terminal devices; and the system allows voice chat between users of the terminal devices. In the system, the terminal devices of the users who are members of a chat unit and participating in the chat unit perform the voice chat communication for implementing the voice chat in the chat unit. The terminal device of one user who is a member of the chat unit makes a play request for an audio file selected by the one user to the terminal device of another user who is a member of the chat unit based on an instruction from the one user, and the terminal device of the other user plays the audio file.
    Type: Grant
    Filed: May 27, 2015
    Date of Patent: November 5, 2019
    Assignee: DeNA Co., Ltd.
    Inventors: Masato Ushio, Teppei Fujisawa, Nobuhiro Takahashi
  • Patent number: 10421014
    Abstract: A storage module is provided for storing game information that is necessary for the progress of the game. A request to allow the game to proceed is acquired from each of a plurality of players, game information is changed according to these requests and stored in the storage module, log information indicating the relation between before and after the game information is changed is stored in the storage means, the log information is used to reproduce game information older than a first point in time until the game information at the first point in time, and the reproduced game information is used to reproduce the progress of the game and provide it to a player.
    Type: Grant
    Filed: September 14, 2016
    Date of Patent: September 24, 2019
    Assignee: DENA CO., LTD.
    Inventor: Kazuki Kuriyama
  • Patent number: 10419569
    Abstract: A web view processor performs processing by utilizing a web browser function, and a native view processor performs processing without utilizing a web browser function. A request for information is sent from the web view processor, via a proxy processor, to a server that is connected to an information communication network. Information is acquired at the proxy processor from the server in response to the request, the information is stored in a memory, the information is converted at the proxy processor into a format that can be processed by the native view processor, and the information whose format was converted is transmitted from the proxy processor to the native view processor.
    Type: Grant
    Filed: July 8, 2016
    Date of Patent: September 17, 2019
    Assignee: DENA CO., LTD.
    Inventor: Hironori Bono
  • Patent number: 10335678
    Abstract: A screen generation process is provided that generates a game screen having disposed thereon multiple selectable objects that a player is allowed to select; an acceptance process that accepts the selection operation input on said selectable objects when the pointing location initially arrives at the location of a selectable object disposed on the game screen while the movement of the pointing location on the game screen is maintained by the player's operations, and said acceptance process accepts the selection operation input in a sequential manner, starting with the selectable object at which the pointing location arrives the earliest; and a special effect generation process that generates special effects in the course of a game driven by the player's operations based on the moment when the pointing location initially arrives at the location of the selectable object, and/or the order of acceptance of the selection operation input on the selectable objects.
    Type: Grant
    Filed: September 23, 2015
    Date of Patent: July 2, 2019
    Assignee: DENA CO., LTD.
    Inventors: Kenichi Takahashi, Miyako Shoji, Shiina Suzuki
  • Patent number: 10242478
    Abstract: The avatar management system pertaining to an embodiment has a function of managing the avatars of each of a plurality of users, and provides the users with a service such as SNS using these avatars, via user terminals. This system is configured so that avatars are displayed in a display mode based on items that have been applied, but the display mode of the avatars changes according to the value of a specific parameter based on at least the actions of other users.
    Type: Grant
    Filed: February 5, 2018
    Date of Patent: March 26, 2019
    Assignee: DENA CO., LTD.
    Inventor: Kota Harada
  • Patent number: 10143923
    Abstract: An electronic game-providing device is provided that stores log information relating to electronic game play conducted by an invitor user in association with link information used to access said log information, in the form of a game play database; transmits invitation information containing the link information to an invitee user; and, upon receipt of a link information selection from the invitee user, refers to the game play database and transmits the log information associated with the selected link information.
    Type: Grant
    Filed: September 25, 2014
    Date of Patent: December 4, 2018
    Assignee: DENA CO., LTD.
    Inventors: Toshinori Suzuki, Makoto Yamaguchi, Masatoshi Inagawa, Yoshiro Kitazawa
  • Patent number: 10135564
    Abstract: The information processing system comprises a server that divides up information into processing units that will not cause syntax errors during processing at a client, packetizes such that each set of divided information is contained in a single packet, and transmits the packets thus generated to the client.
    Type: Grant
    Filed: January 17, 2017
    Date of Patent: November 20, 2018
    Assignee: DENA CO., LTD.
    Inventor: Hironori Bouno
  • Patent number: 9942393
    Abstract: A server according to one embodiment includes an information storage unit that store various types of information; a notification information transmission unit that transmits predetermined notification information to a terminal device of an invited user who is invited to a voice chat in response to receiving a voice chat initiation request from a terminal device of a requesting user; a state monitor unit that monitors whether the requesting user and the invited user are in an available state in which they are able to perform a voice chat; and a voice chat control unit that enables a voice chat communication between the terminal device of the requesting user and the terminal device of the invited user when the requesting user and the invited user are in the available state. The server serves as a voice chat management device that manages a voice chat between users who operate their terminal devices.
    Type: Grant
    Filed: May 27, 2015
    Date of Patent: April 10, 2018
    Assignee: DeNA Co., Ltd.
    Inventors: Masato Ushio, Teppei Fujisawa
  • Patent number: 9914058
    Abstract: If a carryover condition has been satisfied such that the attacks against an enemy character, which are carried out by the player character in a first battle scene against the enemy character that appears in said first battle scene, can be extended to other enemy characters, the carryover processing module sequentially executes a process that uses a first attack value generated as a result of the player character's attacks against the enemy character in the first battle scene to offset defeat parameter values required to defeat enemy characters configured in each of the enemy characters appearing in each battle scene provided subsequent to said first battle scene, skips the appearance of the enemy characters whose defeat parameter values have been reduced to zero and, additionally, causes the subsequently appearing enemy character to appear in a state in which the defeat parameter value of said enemy character has been offset.
    Type: Grant
    Filed: September 28, 2015
    Date of Patent: March 13, 2018
    Assignee: DeNA Co., Ltd.
    Inventors: Minehiro Nagata, Yoshiki Watabe
  • Patent number: 9901817
    Abstract: The game program pertaining to the present invention receives selection operation input from a player by having the player select one of a plurality of characters. Then, it is determined whether the received selection operation input is a first selection operation input or a second selection operation input, and if the first selection operation input has been received, the character selected by the player is configured as a selectable object and a first action is configured for the character that is a selectable object, and if the second selection operation input has been received, the character selected by the player is configured as a selectable object and a second action that is different from the first action is configured for the character that is a selectable object.
    Type: Grant
    Filed: October 15, 2014
    Date of Patent: February 27, 2018
    Assignee: DeNA Co., Ltd.
    Inventors: Kyohei Yamaguchi, Tatsuya Koyama