Abstract: A mobile device is used as an input/output device for a player tracking system for gaming machines, such as slot machines. Each gaming machine has a unique identifier and each player has a unique identifier that is associated with an account of the player. Player credentials are electronically communicated via the mobile device directly to the player tracking system, and each player credential is associated with a player's unique identifier that is maintained by the player tracking system. The mobile device is also used to electronically communicate directly to the player tracking system a gaming machine that the player wishes to play. Prior to initiation of game play on a gaming machine, the player tracking system associates the unique identifier of a player with the unique identifier of a gaming machine that the player wishes to play.
Abstract: A mobile device is used as an input/output device for a player tracking system for gaming machines, such as slot machines. Each gaming machine has a unique identifier and each player has a unique identifier that is associated with an account of the player. Player credentials are electronically communicated via the mobile device directly to the player tracking system, and each player credential is associated with a player's unique identifier that is maintained by the player tracking system. The mobile device is also used to electronically communicate directly to the player tracking system a gaming machine that the player wishes to play. Prior to initiation of game play on a gaming machine, the player tracking system associates the unique identifier of a player with the unique identifier of a gaming machine that the player wishes to play.
Abstract: An apparatus for use in a gaming machine has a controller and an AC power line modem. The controller and the AC power line modem send gaming machine data to a remote host polling computer via the AC power line in response to a polling request. A bank of gaming machines, each having a controller and an AC power line modem, may communicate with the host computer via the same AC power line. The gaming machine controller is adapted to communicate with a remote host computer via a plurality of different communication media, such as an AC power line, airwaves using radio frequency, and dedicated data lines. The gaming machine controller directly receives hard counts from pay-in devices of a gaming machine and transmits the hard counts to the remote polling computer. The gaming machine controller also uses a mask list to collect only the status codes, such as error codes, which the polling computer asks it to collect and transmit.