Patents Assigned to Konami Gaming Incorporated
  • Patent number: 10650638
    Abstract: When a predetermined condition is satisfied, the gaming machine 1 replaces some of the plurality of reels 61 displayed on the display unit 27 with a special reel 62 having a symbol arrangement different from the reels 61 from when the reels 61 start to spin to when the game result is formed.
    Type: Grant
    Filed: August 6, 2015
    Date of Patent: May 12, 2020
    Assignee: Konami Gaming, Incorporated
    Inventor: Daisuke Nakamura
  • Patent number: 10600280
    Abstract: A gaming system comprises a plurality of gaming machines operably interconnected. Each of the plurality of gaming machines is assigned a unique machine identification code. Each of the plurality of gaming machines includes a stage effect controller configured to perform a predetermined stage effect, a common timer for providing timing information related to the performance of the predetermined stage effect to each of the plurality of gaming machines, and a control unit operably coupled to the stage effect controller and being configured to perform the predetermined stage effect based on the timing information and the machine identification code.
    Type: Grant
    Filed: June 9, 2016
    Date of Patent: March 24, 2020
    Assignee: Konami Gaming, Incorporated
    Inventor: Takashi Akita
  • Patent number: 10210712
    Abstract: A gaming machine providing a player with a game includes: a display unit configured to display the game; and a controller configured to determine contents of the game to be displayed on the display unit. The controller executes a predetermined number of special games when a first condition is satisfied during execution of a normal game, and applies a special event when a second condition is satisfied during execution of the normal game or execution of the special games. The controller applies the special event at least once in the predetermined number of the special games regardless of the second condition.
    Type: Grant
    Filed: February 20, 2015
    Date of Patent: February 19, 2019
    Assignee: Konami Gaming, Incorporated
    Inventor: Daisuke Nakamura
  • Patent number: 10134243
    Abstract: A gaming machine providing a game that spins a plurality of reels with each reel including a plurality of symbols and thereafter stops the reels, determines a win based on arrangement of the symbols after stop, and provides an award in accordance with a win result. The gaming machine includes a display unit configured to display the game, and a controller configured to determine contents of the game to be displayed on the display unit. The controller determines application of a special event when a predetermined condition is satisfied, and determines a timing to apply the special event based on an award acquired by application of the special event.
    Type: Grant
    Filed: February 20, 2015
    Date of Patent: November 20, 2018
    Assignee: Konami Gaming, Incorporated
    Inventor: Daisuke Nakamura
  • Patent number: 9978204
    Abstract: A gaming machine includes a controller and a spinnable reel having a plurality of symbols. The controller determines a symbol to be displayed when the reel stops and determines a spinning manner of the reel displaying the symbol when stopped based on the symbol. The controller spins the reel in the determined spinning manner and stops the reel so that the determined symbol is displayed.
    Type: Grant
    Filed: September 12, 2014
    Date of Patent: May 22, 2018
    Assignee: KONAMI GAMING, INCORPORATED
    Inventor: Toshiaki Shimizu
  • Patent number: 9965923
    Abstract: A game machine displays a movie in which at least one object moves in a predetermined area. The game machine includes an attribute management data storage device that stores attribute management data for managing a plurality of types of attributes. And the game machine specifies at least one holes to be assigned with any one of attributes in the predetermined area, select an attribute to be assigned to the hole by lottery from attributes, assigns the attribute selected to the hole, and generates in a game, change corresponding to the attribute assigned to the hole when the object reaches the hole on the movie.
    Type: Grant
    Filed: August 30, 2012
    Date of Patent: May 8, 2018
    Assignee: KONAMI GAMING, INCORPORATED
    Inventors: Daisuke Nakamura, Kenji Nagata
  • Patent number: 9916727
    Abstract: A gaming machine, a method of controlling a gaming machine, and a computer-readable recording medium storing a program wherein a first game and a second game are related to each other are provided. In a gaming machine, a first area and a second area sharing virtual reel strips are displayed, only the first area is set as a determination area in a first game, and both the first area and the second area are set as determination areas in a second game. Therefore, the first game and the second game can be provided in a form such that they are related.
    Type: Grant
    Filed: September 4, 2014
    Date of Patent: March 13, 2018
    Assignee: KONAMI GAMING INCORPORATED
    Inventors: Daisuke Nakamura, Jason Gilmore
  • Patent number: 9324215
    Abstract: A game machine uses a lottery region having cell columns and symbol columns for providing a game opportunity, causes a special symbol column to appear in it, determines by lottery symbols of the special symbol column, causes the special symbol column containing the symbols obtained by a lottery result to appear and moves and stops the special symbol column so that the symbols of the special symbol column are arranged on the cells to be changed, and determines whether the symbols arranged in a cell group of a determination target form a prize winning pattern based on the symbols arranged by the special symbol column. Further, the game machine moves the special symbol column along each cell so that at least a direction crossing a movement direction of each symbol column is included as a movement direction of the special symbol column.
    Type: Grant
    Filed: December 4, 2013
    Date of Patent: April 26, 2016
    Assignee: KONAMI GAMING, INCORPORATED
    Inventor: Daisuke Nakamura
  • Patent number: 9216357
    Abstract: A game machine uses a center unit that utilizes a physical operation of a ball to select at least one pocket by a drawing, and includes: cameras that are placed to be able to take images of the pockets; a center monitor that can display a video picture taken by the camera; and, sensors that detects the pocket decided by the drawing. And, the game machine specifies a predetermined video picture range from the video picture taken by the cameras, based on a detection result of the sensors, so as to include the video picture of the selected pocket at a time when the selected pocket is selected, and, displays a predetermined video picture on the center monitor based on the video picture in the predetermined video picture range specified.
    Type: Grant
    Filed: February 8, 2012
    Date of Patent: December 22, 2015
    Assignee: KONAMI GAMING, INCORPORATED
    Inventors: Atsushi Inoue, Masato Okuaki, Tomoaki Hirai
  • Patent number: 9117333
    Abstract: A game machine uses a lottery region containing the cells, provides a game opportunity that changes symbols on the cells by causing the symbols of a symbol group to appear on the portion of the cells, determines by lottery, at least a portion of the symbols which should constitute the symbol group, causes at least the portion of the symbols constituting the symbol group to appear in the lottery region based on a lottery result so as to change at least the portion of the symbols arranged on the cells by moving the symbol group including the symbol determined by the lottery result on a movement path containing two directions and stopping the symbol group so that at least the portion of the symbols of the symbol group is arranged on the cells, and determines a prize winning based on the symbols arranged on the cells by the symbol group.
    Type: Grant
    Filed: November 27, 2012
    Date of Patent: August 25, 2015
    Assignee: KONAMI GAMING, INCORPORATED
    Inventor: Daisuke Nakamura
  • Publication number: 20150213671
    Abstract: A game machine includes a roulette game unit that selects at least one of pockets each of which is associated with a predetermined privilege by a lottery using motion of a ball, and uses a lottery result of the roulette game unit for provision of the predetermined privilege so that a predetermined privilege associated with a pocket selected by the roulette game unit is provided. And, the game machine stops the provision of the predetermined privilege using the lottery result of the roulette game unit when the roulette game unit satisfies a predetermined stop condition, selects at least one of ball images each of which is associated with the predetermined privilege by an electronic lottery using a video lottery screen, and provides a predetermined privilege associated with a ball image.
    Type: Application
    Filed: May 23, 2012
    Publication date: July 30, 2015
    Applicant: Konami Gaming, Incorporated
    Inventors: Masato Okuaki, Masao Mizoguchi, Tomoaki Hirai
  • Patent number: 9082266
    Abstract: A gaming machine has a symbol display region composed of cell columns, where cells are continuously disposed in each cell column. Symbols are displayed on each cell column in such a manner that one or more symbols correspond to one of the cells. The gaming machine comprises: a symbol movement control unit that makes each symbol column move along each cell column where a symbol is changed in turn according to an alignment order of the symbols, and makes each symbol column stop; a prize winning determination unit; and a dividend generation unit. The symbol movement control unit comprises: a symbol check unit that determines whether a symbol reaching a filtering position is a specific symbol; and a specific symbol control unit that generates a specific change different from a change to be generated according to the alignment order when the specific symbol reaches the filtering position.
    Type: Grant
    Filed: March 5, 2014
    Date of Patent: July 14, 2015
    Assignee: KONAMI GAMING, INCORPORATED
    Inventor: Daisuke Nakamura
  • Patent number: 8961293
    Abstract: To display a plurality of symbols in a plurality of display regions, upon starting a game, and in a case where trigger symbols are stop displayed in any of the plurality of display regions, to draw for specific display regions where trigger symbols are displayed, from a plurality of types of symbols so that the symbols are displayed having a predetermined relationship among the symbols in at least game units, and at the same time, to draw for general display regions that have symbols other than the trigger symbol displayed, from a plurality of types of symbols so that arbitrary symbols are independently displayed.
    Type: Grant
    Filed: May 9, 2013
    Date of Patent: February 24, 2015
    Assignee: Konami Gaming, Incorporated
    Inventor: Eiji Aida
  • Publication number: 20150005068
    Abstract: A game machine uses a center unit that utilizes a physical operation of a ball to select at least one pocket by a drawing, and includes: cameras that are placed to be able to take images of the pockets; a center monitor that can display a video picture taken by the camera; and, sensors that detects the pocket decided by the drawing. And, the game machine specifies a predetermined video picture range from the video picture taken by the cameras, based on a detection result of the sensors, so as to include the video picture of the selected pocket at a time when the selected pocket is selected, and, displays a predetermined video picture on the center monitor based on the video picture in the predetermined video picture range specified.
    Type: Application
    Filed: February 8, 2012
    Publication date: January 1, 2015
    Applicant: Konami Gaming, Incorporated
    Inventors: Atsushi Inoue, Masato Okuaki, Tomoaki Hirai
  • Publication number: 20140206427
    Abstract: A game machine displays a movie in which at least one object moves in a predetermined area. The game machine includes an attribute management data storage device that stores attribute management data for managing a plurality of types of attributes. And the game machine specifies at least one holes to be assigned with any one of attributes in the predetermined area, select an attribute to be assigned to the hole by lottery from attributes, assigns the attribute selected to the hole, and generates in a game, change corresponding to the attribute assigned to the hole when the object reaches the hole on the movie.
    Type: Application
    Filed: August 30, 2012
    Publication date: July 24, 2014
    Applicant: KONAMI GAMING, INCORPORATED
    Inventors: Daisuke Nakamura, Kenji Nagata
  • Publication number: 20140162755
    Abstract: A game machine uses a lottery region having cell columns and symbol columns for providing a game opportunity, causes a special symbol column to appear in it, determines by lottery symbols of the special symbol column, causes the special symbol column containing the symbols obtained by a lottery result to appear and moves and stops the special symbol column so that the symbols of the special symbol column are arranged on the cells to be changed, and determines whether the symbols arranged in a cell group of a determination target form a prize winning pattern based on the symbols arranged by the special symbol column. Further, the game machine moves the special symbol column along each cell so that at least a direction crossing a movement direction of each symbol column is included as a movement direction of the special symbol column.
    Type: Application
    Filed: December 4, 2013
    Publication date: June 12, 2014
    Applicant: Konami Gaming Incorporated
    Inventor: Daisuke Nakamura
  • Patent number: 8715059
    Abstract: A display unit displays symbols in a plurality of columns, and in particular arranges the symbols in the same order in two or more of the columns. A game controller unit determines an arrangement of symbols at random on a condition that symbols are arranged in the same order and at the same positions in the two or more columns. A display controller unit causes the display unit to spin the two or more columns of symbols from the same position in synchronization with each other, and stop the two or more columns at the same position to display the arrangement of symbols determined by the game controller unit.
    Type: Grant
    Filed: September 11, 2012
    Date of Patent: May 6, 2014
    Assignee: Konami Gaming Incorporated
    Inventor: Daisuke Nakamura
  • Patent number: 8708810
    Abstract: A gaming machine has a symbol display region composed of cell columns, where cells are continuously disposed in each cell column. Symbols are displayed on each cell column in such a manner that one or more symbols correspond to one of the cells. The gaming machine comprises: a symbol movement control unit that makes each symbol column move along each cell column where a symbol is changed in turn according to an alignment order of the symbols, and makes each symbol column stop; a prize winning determination unit; and a dividend generation unit. The symbol movement control unit comprises: a symbol check unit that determines whether a symbol reaching a filtering position is a specific symbol; and a specific symbol control unit that generates a specific change different from a change to be generated according to the alignment order when the specific symbol reaches the filtering position.
    Type: Grant
    Filed: February 28, 2011
    Date of Patent: April 29, 2014
    Assignee: Konami Gaming, Incorporated
    Inventor: Daisuke Nakamura
  • Patent number: 8628402
    Abstract: A game machine uses a lottery region having cell columns and symbol columns for providing a game opportunity, causes a special symbol column to appear in it, determines by lottery symbols of the special symbol column, causes the special symbol column containing the symbols obtained by a lottery result to appear and moves and stops the special symbol column so that the symbols of the special symbol column are arranged on the cells to be changed, and determines whether the symbols arranged in a cell group of a determination target form a prize winning pattern based on the symbols arranged by the special symbol column. Further, the game machine moves the special symbol column along each cell so that at least a direction crossing a movement direction of each symbol column is included as a movement direction of the special symbol column.
    Type: Grant
    Filed: November 27, 2012
    Date of Patent: January 14, 2014
    Assignee: Konami Gaming, Incorporated
    Inventor: Daisuke Nakamura
  • Patent number: 8574060
    Abstract: The present invention may be gaming machine, including a mechanical reel which is configured with a plurality of rotatable reels, each reel indicating indicia on a circumferential surface of the reel, a display which shows a part of the circumferential surface and a controller which stops two reels to indicate the same kinds of indicia with the same arrangement on the circumferential surface of each of the two reels shown on the display, the two reels being installed contrastively to a vertical axis dividing a plurality of the rotatable reels.
    Type: Grant
    Filed: November 13, 2008
    Date of Patent: November 5, 2013
    Assignee: Konami Gaming, Incorporated
    Inventors: Daisuke Nakamura, Arata Sugiyama, Scott Delekta