Abstract: An infant support includes a seat and an upright portion that extends from the seat. A tray has a first member, a second member, and a third member. The first member of the tray is configured to be removably coupled to the upright portion. Additionally, the second member of the tray is configured to be removably coupled between the first member and the third member.
Abstract: The present invention is directed to a display package for a toy product (e.g., a toy figure), the package facilitating demonstration of the toy's animated features, or provides animation features to a toy that otherwise would not otherwise not be animated. The display package of the present invention defines an enclosure that houses the toy. The display package includes a manually-manipulated animation mechanism that repositions the toy within the enclosure and/or moves a portion of the toy from a first display position to a second display position (and vice versa). For example, the display package may include a movable segment to which the toy is connected. An actuator drives the movable segment, which, in turn, generates motion in the toy (motion which simulates animation of the toy).
Abstract: A method of playing a game. A face of a die may be selected, and a marker may be moved to a position on a game board according to the face selected. A request for a player response may be selected from a set of text-based requests, and an interval associated with the player response may be timed.
Abstract: A rocker that may be used to entertain an infant. In one embodiment, the rocker includes a seat portion, an activity portion and a connector. The connector is coupled to the seat portion and to the activity portion. In one embodiment, the seat portion and the activity portion are configured to rock on a support surface. In one embodiment, the seat portion and the activity portion can be rocked side-to-side. The rocker includes an output generating system that can generate audible and/or visual outputs.
Type:
Grant
Filed:
October 15, 2002
Date of Patent:
February 5, 2008
Assignee:
Mattel, Inc.
Inventors:
Scott K. Basu, Christopher J. Hayes, Matthew C. Maxwell
Abstract: The present invention relates to a packaging concept includes a tubular wall member and end caps. The packaging is constructed from a sheet of flexible material wrapped into a continuous wall and fastened at the ends of the sheet material leaving open tube ends. The open ends of the tube are then closed by an end cap. The end caps are each formed from a continuous blank of sheet material. The blank includes at least three aligned cap layers. The first and second cap layers are adjacent to each other and connected by a tab connector. Each of the first and second cap layers also includes a plurality of bendable support tabs and each of the first and second cap layers includes a plurality of spaces between adjacent respective bendable support tabs. The first cap layer is folded relative to the second cap layer such that the support tabs of the first cap layer enter the spaces of the second cap layer and the support tabs of the second cap layer enter the spaces of the first cap layer.
Abstract: A toy vehicle collision set. The toy vehicle collision set includes a plurality of launchers that propel collision vehicles through the air. The launchers are aimed to propel the plurality of collision vehicles into a collision zone. The collision vehicles fired from the launchers can collide in the collision zone when fired from the launchers. The toy vehicle collision set further includes a track that directs a target vehicle along a path of travel. The path of travel includes an airborne segment in which the target vehicle jumps across the collision zone. Collision vehicles fired from the launchers can be used to knock the target vehicle off its path of travel.
Abstract: The present disclosure is directed to narrating games and methods of playing narrating games. In some embodiments, the game includes a plurality of playing cards and a plurality of game boards. In some embodiments, the method includes selecting a first playing piece; telling a first part of a story; selecting a second playing piece; telling a second part of the story; hiding at least one indicium of the first and second playing pieces; and recalling the at least one hidden indicium of at least one of the first and second playing pieces. In some embodiments, the method includes a first player selecting a first playing piece; the first playing telling a first part of a story; a second player selecting a second playing piece; the second player retelling the first part of the story; and the second player telling a second part of the story.
Abstract: This present invention relates generally to an infant seat and, in particular, to an infant seat that provides a stable, enhanced seating position for an infant and includes a sensory stimulus unit with a slide switch that, when actuated, effectuates a change in visual appearance of the stimulus unit and a corresponding change in the sensory output.
Abstract: Embodiments of toy dolls and doll stands are disclosed, in which a user input applied to the doll or stand may generate motion in the stand and/or doll to animate the doll and/or stand. In some embodiments, a users' input motion may be stored in a compression or expansion member, such as a spring, and gradually released to actuate motion of one or more parts of the stand and/or doll. In some embodiments, the dolls and stands can be separate or for use with each other, the same stand usable for multiple dolls. In some embodiments, the doll may be powered to move independent of the stand.
Type:
Grant
Filed:
December 20, 2004
Date of Patent:
January 15, 2008
Assignee:
Mattel, Inc.
Inventors:
Jon C. Marine, Mark S. Wittenberg, Debbie Glassberg
Abstract: An interactive electronic device (10, 100) is disclosed. The device (10, 100) has a sequence of language symbols (18) and control electronics (16) operatively coupled to a graphic user interface (14) and a language-symbol selector (20, 20?) having a sight (22, 22?). The sequence of language symbols (18) and the language-symbol selector (20, 20?) are movable in relation to one another such that each language symbols of the sequence is viewable in the sight (22, 22?). The control electronics (16) has an electronic memory (30) having stored therein a plurality of traceable templates (32) representing each language-symbol of the sequence (18). Selection of a language symbol when the language symbol is viewable in the sight (22, 22?) causes the graphic user interface (14) to produce the traceable template (32) corresponding to the language symbol and to produce a visible rendering (34) of a movement of an affector (36) as the affector (36) races the traceable template (32).
Abstract: In one embodiment, a race set is described. The race set may comprise a portable race management device, comprising: a detachable lane defining element configured to be actuated; a starting indicator; a finishing indicator; and circuitry configured to receive start and/or finish signals via actuation of the detachable lane defining element, control actuation of the starting indicator upon race starting, and control actuation of the finishing indicator upon race finishing. Various alternative embodiments and alternative example race sets are also included.
Type:
Application
Filed:
May 4, 2007
Publication date:
December 27, 2007
Applicant:
Mattel, Inc.
Inventors:
Glenn Yu, Steven Moran, James Mazzolini
Abstract: An interactive wrist cover for simulating riding a vehicle, such as a motorcycle, is provided. The interactive wrist cover includes various components that respond to realistic driving or riding motions of the user by generating appropriate outputs, such as increasing engine speed sound in response to wrist flexure to simulate throttle operation, even if no handlebar is present.
Type:
Application
Filed:
May 4, 2007
Publication date:
December 27, 2007
Applicant:
Mattel, Inc.
Inventors:
Glenn Yu, Steven Moran, Kenneth Heimann
Abstract: A track set is provided. The track say may include at least two selectively positionable track arms each with a toy vehicle launcher, each track arm further defining a vehicle pathway, where each track arm may be positioned in at least an extended play configuration and a folded storage configuration.
Abstract: An indexing stunt selector for a toy vehicle track set is provided. The indexing stunt selector may be disposed along a toy vehicle track and includes a first stunt element disposed in the vehicle pathway to cause a toy vehicle to perform a first stunt, where performance of a first stunt results in actuation of a first stunt trigger. The indexing stunt selector further includes a second stunt element adapted to be automatically disposed in the vehicle pathway following actuation of the first stunt trigger.
Abstract: The present disclosure is directed to a game in which players launch, shoot, or propel objects at a target, and more specifically, to a game in which players launch, shoot, or propel objects in an attempt to attach the objects to a target that may be in motion, or to dislodge objects that are hanging from the target.
Type:
Application
Filed:
June 5, 2007
Publication date:
December 13, 2007
Applicant:
Mattel, Inc.
Inventors:
Benjamin Blagg, Janice Ritter, Stephen Lau, Sammy Lam
Abstract: A game may include a game board having a player-piece pathway of connecting player-piece spaces, and a plurality of player pieces. In some examples, the game board may include a disruptor pathway extending through one or more player-piece spaces, and the game may further include a disrupter adapted to travel along the disruptor pathway.