Disney Patent Applications

Patents granted to Disney by the U.S. Patent and Trademark Office (USPTO).

  • Publication number: 20180300958
    Abstract: Systems and methods are provided for a workflow framework that scriptwriters can utilize when developing (live-action/animation/cinematic) virtual reality (VR) experiences or content. A script can be parsed to identify one or more elements in a script, and a VR representation of the one or more elements can be automatically generated. A user may develop or edit the script which can be presented in a visual and temporal manner along with the VR representation. The user may edit the VR representation, and the visual and temporal presentation of the script can be commensurately represented. The script may be analyzed for consistency and/or cohesiveness in the context of the VR representation or experience. A preview of the VR experience or content can be generated from the script and/or the VR representation.
    Type: Application
    Filed: June 19, 2017
    Publication date: October 18, 2018
    Applicant: Disney Enterprises, Inc.
    Inventors: SASHA ANNA SCHRIBER, ISA SIMO, MERADA RICHTER, MUBBASIR KAPADIA, MARKUS GROSS
  • Publication number: 20180293711
    Abstract: Supervised machine learning using convolutional neural network (CNN) is applied to denoising images rendered by MC path tracing. The input image data may include pixel color and its variance, as well as a set of auxiliary buffers that encode scene information (e.g., surface normal, albedo, depth, and their corresponding variances). In some embodiments, a CNN directly predicts the final denoised pixel value as a highly non-linear combination of the input features. In some other embodiments, a kernel-prediction neural network uses a CNN to estimate the local weighting kernels, which are used to compute each denoised pixel from its neighbors. In some embodiments, the input image can be decomposed into diffuse and specular components. The diffuse and specular components are then independently preprocessed, filtered, and postprocessed, before recombining them to obtain a final denoised image.
    Type: Application
    Filed: November 15, 2017
    Publication date: October 11, 2018
    Applicants: Disney Enterprises, Inc., ETH Zürich (Eidgenössische Technische Hochschule Zürich)
    Inventors: Thijs Vogels, Jan Novák, Fabrice Rousselle, Brian McWilliams
  • Publication number: 20180285478
    Abstract: Systems and methods for using graph databases to make digital content recommendations are described. A graph database may be associated with tagged digital content. The graph database may include a node for each content tag and edges identifying a relationship between nodes. When a user accesses or searches a digital content item, the graph database may be traversed to identify and present related content recommendations to the user based on the traversed nodes. Node graph traversal may initiate from a root node associated with a tag of content item being presented to a user. Nodes may be searched based on their proximity to the root node as determined by edge connections of the graph. Initially searched nodes may include nodes in the graph database directly connected by edges to the root node. Subsequently searched nodes may include nodes one edge connected removed from the root node, and so forth.
    Type: Application
    Filed: April 3, 2017
    Publication date: October 4, 2018
    Applicant: Disney Enterprises, Inc.
    Inventors: ANDREW J. WRIGHT, BENJAMIN F. HAVEY
  • Publication number: 20180225827
    Abstract: Embodiments can provide a strategy for controlling information flow both from known opacity regions to unknown regions, as well as within the unknown region itself. This strategy is formulated through the use and refinement of various affinity definitions. As a result of this strategy, a final linear system can be obtained, which can be solved in closed form. One embodiment pertains to identifying opacity information flows. The opacity information flow may include one or more of flows from pixels in the image that have similar colors to a target pixel, flows from pixels in the foreground and background to the target pixel, flows from pixels in the unknown opacity region in the image to the target pixel, flows from pixels immediately surrounding the target pixels in the image to the target pixel, and any other flow.
    Type: Application
    Filed: February 2, 2018
    Publication date: August 9, 2018
    Applicants: Disney Enterprises, Inc., ETH Zürich (Eidgenössische Technische Hochschule Zürich)
    Inventors: Yagiz Aksoy, Tunc Ozan Aydin
  • Publication number: 20180218709
    Abstract: One or more levels of maladaptation are calculated relative to frames of media content having abrupt jumps from periods of low illumination to bright illumination when visual acuity may be lost and/or discomfort may be experienced. These levels of maladaptation may be correlated with subjectively determined levels of perceived luminance discomfort. Based upon the levels of perceived luminance discomfort that can be derived from the levels of maladaptation, the media content may be adjusted.
    Type: Application
    Filed: February 1, 2017
    Publication date: August 2, 2018
    Applicant: Disney Enterprises, Inc.
    Inventors: TUNC OZAN AYDIN, SAMIR MAHMALAT
  • Publication number: 20180196523
    Abstract: A simulation adapter can be attached to a real-world physical object and adapted to communicate one or more characteristics and/or simulation events associated with the real-world physical object to a simulation device. The simulation device is adapted to generate a simulation experience based upon the one or more characteristics of the real-world physical object and/or the simulation events associated with the real-world physical object.
    Type: Application
    Filed: January 10, 2017
    Publication date: July 12, 2018
    Applicant: Disney Enterprises, Inc.
    Inventors: MARK ARANA, BENJAMIN F. HAVEY, EDWARD DRAKE, ALEXANDER C. CHEN
  • Publication number: 20180199081
    Abstract: Systems for electronic media distribution includes a differential versioning server configured to receive a first media file including a first set of data with a first set of attributes and a second media file including a second set of data with a second set of attributes, generate a first differential data file as a function of differences between the first media file and the second media file, and generate a first differential metadata file including an encoding data set configured to enable a media decoder to regenerate the second media file by applying the first differential data file to the first media file. Systems for electronic media distribution may also include a receiver communicatively coupled to a differential versioning decoder configured to receive the first media file and the first differential data file and generate the second media file by applying the first differential data file to the first media file.
    Type: Application
    Filed: April 4, 2017
    Publication date: July 12, 2018
    Applicant: Disney Enterprises, Inc.
    Inventors: Leon Silverman, Anne Chang, Kari Grubin, Jeffrey Miller, Christopher Witham
  • Publication number: 20180158184
    Abstract: Systems and methods are disclosed for weighting the image quality prediction of any visual-attention-agnostic quality metric with a saliency map. By accounting for the salient regions of an image or video frame, the disclosed systems and methods may dramatically improve the precision of the visual-attention-agnostic quality metric during image or video quality assessment. In one implementation, a method of saliency-weighted video quality assessment includes: determining a per-pixel image quality vector of an encoded video frame; determining per-pixel saliency values of the encoded video frame or a reference video frame corresponding to the encoded video frame; and computing a saliency-weighted image quality metric of the encoded video frame by weighting the per-pixel image quality vector using the per-pixel saliency values.
    Type: Application
    Filed: February 1, 2018
    Publication date: June 7, 2018
    Applicant: Disney Enterprises, Inc.
    Inventors: Tunc Ozan Aydin, Nikolce Stefanoski, Aljoscha Smolic, Mark Arana
  • Publication number: 20180157047
    Abstract: An apparatus such as a head-mounted display (HMD) may have a camera for capturing a visual scene for presentation via the HMD. A user of the apparatus may be operating a second, physical camera for capturing video or still images within the visual scene. The HMD may generate an augmented reality (AR) experience by presenting an AR view frustum representative of the actual view frustum of the physical camera. The field of view of the user viewing the captured visual scene via the AR experience is generally larger that the AR view frustum, allowing the user to avoid unnatural tracking movements and/or hunting for subjects.
    Type: Application
    Filed: December 2, 2016
    Publication date: June 7, 2018
    Applicant: Disney Enterprises, Inc.
    Inventors: Steven M. CHAPMAN, Joseph POPP
  • Publication number: 20180139436
    Abstract: The present disclosure relates to techniques for reconstructing an object in three dimensions that is captured in a set of two-dimensional images. The object is reconstructed in three dimensions by computing depth values for edges of the object in the set of two-dimensional images. The set of two-dimensional images may be samples of a light field surrounding the object. The depth values may be computed by exploiting local gradient information in the set of two-dimensional images. After computing the depth values for the edges, depth values between the edges may be determined by identifying types of the edges (e.g., a texture edge, a silhouette edge, or other type of edge). Then, the depth values from the set of two-dimensional images may be aggregated in a three-dimensional space using a voting scheme, allowing the reconstruction of the object in three dimensions.
    Type: Application
    Filed: October 31, 2017
    Publication date: May 17, 2018
    Applicants: Disney Enterprises, Inc., ETH Zürich (Eidgenössische Technische Hochschule Zürich)
    Inventors: Kaan Yücer, Changil Kim, Alexander Sorkine-Hornung, Olga Sorkine-Hornung
  • Publication number: 20180137674
    Abstract: The present disclosure relates to techniques for reconstructing an object in three dimensions that is captured in a set of two-dimensional images. The object is reconstructed in three dimensions by computing depth values for edges of the object in the set of two-dimensional images. The set of two-dimensional images may be samples of a light field surrounding the object. The depth values may be computed by exploiting local gradient information in the set of two-dimensional images. After computing the depth values for the edges, depth values between the edges may be determined by identifying types of the edges (e.g., a texture edge, a silhouette edge, or other type of edge). Then, the depth values from the set of two-dimensional images may be aggregated in a three-dimensional space using a voting scheme, allowing the reconstruction of the object in three dimensions.
    Type: Application
    Filed: October 31, 2017
    Publication date: May 17, 2018
    Applicants: Disney Enterprises, Inc., ETH Zürich (Eidgenössische Technische Hochschule Zürich)
    Inventors: Kaan Yücer, Changil Kim, Alexander Sorkine-Hornung, Olga Sorkine-Hornung
  • Publication number: 20180130245
    Abstract: Methods, systems, and computer-readable memory are provided for determining time-varying anatomical and physiological tissue characteristics of an animation rig. For example, shape and material properties are defined for a plurality of sample configurations of the animation rig. The shape and material properties are associated with the plurality of sample configurations. An animation of the animation rig is obtained, and one or more configurations of the animation rig are determined for one or more frames of the animation. The determined one or more configurations include shape and material properties, and are determined using one or more sample configurations of the animation rig. A simulation of the animation rig is performed using the determined one or more configurations. Performing the simulation includes computing physical effects for addition to the animation of the animation rig.
    Type: Application
    Filed: November 9, 2016
    Publication date: May 10, 2018
    Applicants: Disney Enterprises, Inc., ETH Zürich (Eidgenössische Technische Hochschule Zürich)
    Inventors: Yeara Kozlov, Bernhard Thomaszewski, Thabo Beeler, Derek Bradley, Moritz Bächer, Markus Gross
  • Publication number: 20180131841
    Abstract: The disclosure describes a high dynamic range video coding pipeline that may reduce color artifacts and improve compression efficiency. The disclosed pipeline separates the luminance component from the chrominance components of an input signal (e.g., an RGB source video) and applies a scaling of the chrominance components before encoding, thereby reducing perceivable color artifacts while maintaining luminance quality.
    Type: Application
    Filed: March 14, 2017
    Publication date: May 10, 2018
    Applicant: Disney Enterprises, Inc.
    Inventors: SAMIR MAHMALAT, TUNC OZAN AYDIN, ALJOSA SMOLIC
  • Publication number: 20180130248
    Abstract: Techniques for selectively removing Monte Carlo (MC) noise from a geometric buffer (G-buffer). Embodiments identify the G-buffer for rendering an image of a three-dimensional scene from a viewpoint. Embodiments determine, for each of a plurality of pixels in the image being rendered, respective world position information based on the three-dimensional scene and a position and orientation of the viewpoint. A pre-filtering operation is then performed to selectively remove the MC noise from the G-buffer, based on the determined world position information for the plurality of pixels.
    Type: Application
    Filed: June 13, 2017
    Publication date: May 10, 2018
    Applicant: Disney Enterprises, Inc.
    Inventors: Kenneth MITCHELL, Jose A. IGLESIAS-GUITIAN, Bochang MOON, Steven G. MCDONAGH
  • Publication number: 20180124370
    Abstract: Systems and methods are described for recording high fidelity augmented reality or virtual reality experiences through off-device computation. In one implementation, an augmented reality system renders an augmented reality object overlaid over a real-world environment; captures video and audio data of the real-world environment during rendering of the augmented reality object; and stores augmented reality object data associated with the rendered augmented reality object. The augmented reality system transmits the augmented reality object data to a server that rerenders the augmented reality object based on the transmitted augmented reality object data to create rerendered augmented reality object data. The augmented reality system receives the rerendered augmented reality object data or a video of the rerendered augmented reality object data composited with the captured video and audio data.
    Type: Application
    Filed: October 31, 2016
    Publication date: May 3, 2018
    Applicant: Disney Enterprises, Inc.
    Inventor: JASON BEJOT
  • Publication number: 20180104597
    Abstract: One particular implementation of the present invention may take the form of a method and apparatus for providing various movements as input to a video game. The method and apparatus may detect the body movements of a video game player and interpret those movements as inputs to the video game. The video game may then compare the movements of the user to expected movements to determine if the correct movement was performed by the user. The video game may also display a video game environment that instructs and interacts with the user to perform several movements of the video game. In this manner, the method and apparatus may provide a move realistic and dynamic video game experience than previous video games that only allowed the player to press buttons as inputs to the game.
    Type: Application
    Filed: December 18, 2017
    Publication date: April 19, 2018
    Applicant: DISNEY ENTERPRISES, INC.
    Inventors: C. Matthew Dawson, Emily Tyndall, Kristin Mae Yee, David Neil Christenson, Edward Gilmore Martin, James Patrick Rowe, Casey Shane Nelson, Jamison R. Titera, Paul Mombourquette, Rich Reagan
  • Publication number: 20180101987
    Abstract: A method of augmenting a target object with projected light is disclosed. The method includes determining a blend of component attributes to define visual characteristics of the target object, modifying an input image based, at least in part, on an image of the target object, wherein the modified input image defines an augmented visual characteristic of the target object, determining a present location of one or more landmarks on the target object based, at least in part, on the image of the target object, predicting a future location of the one or more landmarks, deforming a model of the target object based on the future location of the one or more landmarks, generating an augmentation image based on the deformed model and the modified input image, and transmitting for projection the augmentation image.
    Type: Application
    Filed: October 11, 2016
    Publication date: April 12, 2018
    Applicant: Disney Enterprises, Inc.
    Inventors: Anselm Grundhöfer, Amit Bermano
  • Publication number: 20180101896
    Abstract: Systems and methods are provided for providing a platform to provide virtual storefronts to consumers. Environmental elements are associated with specific consumer services on computer server. A user in the environment takes audio or visual recordings of an environmental element and uploads the recordings to the server. The server determines the appropriate consumer service associated with the recorded environmental element and provides the user with a reference to the service. Accordingly, any space, such as a bus stop, subway or train terminal, movie theater, or airport, may be turned into a virtual store.
    Type: Application
    Filed: December 6, 2017
    Publication date: April 12, 2018
    Applicant: Disney Enterprises, Inc.
    Inventors: JESSICA GRAHAM, TUOMO KORPINEN
  • Publication number: 20180096509
    Abstract: Systems and methods are described for leveraging distributed computation systems to split animation application processing of node graphs into two components: 1) a low complexity, primary node graph, that is evaluated by the application of the local device; and 2) one or more, higher complexity, companion node graphs that connect to the primary node graph, and are evaluated by a distributed computation system. As the local device evaluates the original, low complexity node graph, an artist is provided with fast, direct manipulation of an animated object. At the same time, the distributed computation system evaluates the higher complexity, companion node graphs, thereby providing a user of the local application with higher fidelity versions of the primary node graph as they are computed.
    Type: Application
    Filed: September 30, 2016
    Publication date: April 5, 2018
    Applicant: Disney Enterprises, Inc.
    Inventors: EVAN GOLDBERG, GENE LEE, CHRISTIAN EISENACHER, CHUNG-AN LIN, GREGORY SMITH
  • Publication number: 20180096511
    Abstract: A method of transferring a facial expression from a subject to a computer-generated character and a system and non-transitory computer-readable medium for the same. The method can include receiving an input image depicting a face of a subject; matching a first facial model to the input image; generating a displacement map representing of finer-scale details not present in the first facial model using a regression function that estimates the shape of the finer-scale details. The displacement map can be combined with the first facial model to create a second facial model that includes the finer-scale details, and the second facial model can be rendered, if desired, to create a computer-generated image of the face of the subject that includes the finer-scale details.
    Type: Application
    Filed: December 6, 2017
    Publication date: April 5, 2018
    Applicant: Disney Enterprises, Inc.
    Inventors: Thabo Beeler, Derek Bradley, Chen Cao
  • Publication number: 20180096463
    Abstract: Enhanced removing of noise and outliers from one or more point sets generated by image-based 3D reconstruction techniques is provided. In accordance with the disclosure, input images and corresponding depth maps can be used to remove pixels that are geometrically and/or photometrically inconsistent with the colored surface implied by the input images. This allows standard surface reconstruction methods (such as Poisson surface reconstruction) to perform less smoothing and thus achieve higher quality surfaces with more features. In some implementations, the enhanced point-cloud noise removal in accordance with the disclosure can include computing per-view depth maps, and detecting and removing noisy points and outliers from each per-view point cloud by checking if points are consistent with the surface implied by the other input views.
    Type: Application
    Filed: September 30, 2016
    Publication date: April 5, 2018
    Applicants: Disney Enterprises, Inc., ETH Zürich (Eidgenössische Technische Hochschule Zürich)
    Inventors: Changil Kim, Olga Sorkine-Hornung, Christopher Schroers, Henning Zimmer, Katja Wolff, Mario Botsch, Alexander Sorkine-Hornung
  • Publication number: 20180096259
    Abstract: Training data from multiple types of sensors and captured in previous capture sessions can be fused within a physics-based tracking framework to train motion priors using different deep learning techniques, such as convolutional neural networks (CNN) and Recurrent Temporal Restricted Boltzmann Machines (RTRBMs). In embodiments employing one or more CNNs, two streams of filters can be used. In those embodiments, one stream of the filters can be used to learn the temporal information and the other stream of the filters can be used to learn spatial information. In embodiments employing one or more RTRBMs, all visible nodes of the RTRBMs can be clamped with values obtained from the training data or data synthesized from the training data. In cases where sensor data is unavailable, the input nodes may be unclamped and the one or more RTRBMs can generate the missing sensor data.
    Type: Application
    Filed: September 30, 2016
    Publication date: April 5, 2018
    Applicant: Disney Enterprises, Inc.
    Inventors: Sheldon Andrews, Ivan Huerta Casado, Kenneth J. Mitchell, Leonid Sigal
  • Publication number: 20180089905
    Abstract: A method of rendering content items on a display via an electronic device involves mapping linked content items to a three-dimensional object defined by layout data. The layout data is then transmitted to an electronic device for display.
    Type: Application
    Filed: September 26, 2016
    Publication date: March 29, 2018
    Applicants: Disney Enterprises, Inc., ETH Zürich (Eidgenössische Technische Hochschule Zürich)
    Inventors: Barbara Solenthaler, Sohyeon Jeong, Max Grosse, Sasha Schriber, David Sinclair, Maria Cabral, Markus Gross, Kenneth J. Mitchell
  • Publication number: 20180089573
    Abstract: A recommender engine is configured to access memory and surface transmedia content items; and/or linked transmedia content subsets; and/or one or more identifications of identified users; and/or content items of the plurality of transmedia content items associated with at least one identified user. The surfaced items are presented for selection by the given user via the transmedia content linking engine as one or more user-selected transmedia content items.
    Type: Application
    Filed: September 26, 2016
    Publication date: March 29, 2018
    Applicant: DISNEY ENTERPRISES, INC.
    Inventors: Barbara Solenthaler, Tanja Kaeser, Severin Klingler, Adriano Galati, Markus Gross
  • Publication number: 20180089330
    Abstract: There is provided a system for linking transmedia content subsets. A memory stores a plurality of transmedia content data items and associated linking data which define time-ordered content links between the plurality of transmedia content data items. The plurality of transmedia content data items are arranged into linked transmedia content subsets comprising different groups of the transmedia content data items and different content links therebetween; a transmedia content model that represents the transmedia content data items as nodes and the content links between the transmedia content data items as edges in one or more time-varying graphs. A processor is configured to associate the transmedia content data items with the time-ordered content links and store the linking data in the memory. It assigns the transmedia content data items to nodes of a graph structure, assign the time-ordered content links to edges of the graph structure and store them in the transmedia content model.
    Type: Application
    Filed: September 26, 2016
    Publication date: March 29, 2018
    Applicants: DISNEY ENTERPRISES, INC., ETH Zürich (Eidgenössische Technische Hochschule Zürich)
    Inventors: Aljosa Smolic, Miquel Angel Farre Guiu, Nikolce Stefanoski, Markus Gross, Adriano Galati
  • Publication number: 20180091573
    Abstract: A system for managing non-linear transmedia content data is provided. Memory stores a plurality of transmedia content data items and associated linking data which define time-ordered content links between the plurality of transmedia content data items. The plurality of transmedia content data items are arranged into linked transmedia content subsets comprising different groups of the transmedia content data items and different content links therebetween. A control engine receives one or more instructions to create a new time-ordered content link between at least two of the plurality of transmedia content data items. The control engine modifies the linking data stored in the memory to include the new time-ordered content link.
    Type: Application
    Filed: September 26, 2016
    Publication date: March 29, 2018
    Applicants: DISNEY ENTERPRISES, INC., ETH Zurich (Eidgenossiche Technisch Hochschule Zurich)
    Inventors: Max Grosse, Barbara Solenthaler, Peter Kaufmann, Markus Gross, Sasha Schriber
  • Publication number: 20180089201
    Abstract: A method is provided for rendering a representation of and interacting with transmedia content on an electronic device. Transmedia content data is received at the electronic device. The transmedia content data comprises: a plurality of transmedia content data items; linking data which define time-ordered content links between the plurality of transmedia content data items, whereby the plurality of transmedia content data items are arranged into linked transmedia content subsets comprising different groups of the transmedia content data items and different content links therebetween; a visualisation model of the transmedia content data; and a hierarchical structure of the linked transmedia content subsets and clusters of linked transmedia content subsets.
    Type: Application
    Filed: September 26, 2016
    Publication date: March 29, 2018
    Applicants: DISNEY ENTERPRISES, INC., ETH Zürich (Eidgenössische Technische Hochschule Zürich)
    Inventors: Rebekkah Laeuchli, Max Grosse, Maria Cabral, Markus Gross, Sasha Schriber, Isa Simo
  • Publication number: 20180085201
    Abstract: A system and method for non-invasive reconstruction of an entire object-specific or person-specific teeth row from just a set of photographs of the mouth region of an object (e.g., an animal) or a person (e.g., an actor or a patient) are provided. A teeth statistic model defining individual teeth in a teeth row can be developed. The teeth statistical model can jointly describe shape and pose variations per tooth, and as well as placement of the individual teeth in the teeth row. In some embodiments, the teeth statistic model can be trained using teeth information from 3D scan data of different sample subjects. The 3D scan data can be used to establish a database of teeth of various shapes and poses. Geometry information regarding the individual teeth can be extracted from the 3D scan data. The teeth statistic model can be trained using the geometry information regarding the individual teeth.
    Type: Application
    Filed: September 29, 2016
    Publication date: March 29, 2018
    Applicants: Disney Enterprises, Inc., ETH Zürich (Eidgenössische Technische Hochschule Zürich)
    Inventors: Chenglei Wu, Derek Bradley, Thabo Beeler, Markus Gross
  • Publication number: 20180075639
    Abstract: A distributed computation system is leveraged to evaluate many possible results of a rig near the current pose to obtain predicted poses. A user locally runs an animation application instance to manipulate an animated object including a rig and shape. Depending on a user's selection or modification of a rig control of the rig, changes to the rig control are predicted. Based on the predicted changes to the rig control, the distributed computation system evaluates the rig to obtain different predicted poses. The predicted poses are made available to an interpolator that blends the results to obtain an interpolated shape. In implementations, the distributed computation system may be used to evaluate predicted poses for animation ghosting.
    Type: Application
    Filed: September 12, 2016
    Publication date: March 15, 2018
    Applicant: Disney Enterprises, Inc.
    Inventors: CHUNG-AN LIN, GENE LEE, CHRISTIAN EISENACHER
  • Publication number: 20180067331
    Abstract: One embodiment of the present disclosure may take the form of a projection module for projecting onto a projection surface. The projection module includes a light source emitting a beam of light, a diffractive optical element in optical communication with the light source, the diffractive optical element acts to split the beam of light into a plurality of diffracted light beams, a lens assembly in optical communication with the diffractive optical element and configured to converge the diffracted light beams onto the projection surface, and a motion assembly connected to at least one of the light source or the lens assembly. The motion assembly changes an orientation of the diffractive light beams relative to the lens assembly.
    Type: Application
    Filed: September 8, 2016
    Publication date: March 8, 2018
    Applicant: Disney Enterprises, Inc.
    Inventor: Steven T. Kosakura
  • Publication number: 20180046861
    Abstract: Systems and methods are described for placing large objects and objects separated by large distances in an AR environment. An AR headset system may place and generate digital objects using relative geographical coordinates (e.g., latitude, longitude, and altitude) between the user's current position and the object being placed. In one implementation, a digital object's geographical coordinates may be calculated by determining a user's geographical coordinates, using a distance determination device to measure a distance to a boundary in the user's real-world environment within an AR headset's field of view, and calculating an orientation of the AR headset relative to the user's position.
    Type: Application
    Filed: August 10, 2016
    Publication date: February 15, 2018
    Applicant: Disney Enterprises, Inc.
    Inventors: Mehul PATEL, James VORIS
  • Publication number: 20180047066
    Abstract: Techniques are described for retrieving advertisements for insertion into a document. Embodiments receive a document comprising a request to retrieve a plurality of advertisement creatives. In response to transmitting the request specified within the received document to the advertisement management system, a single software object defining all of the plurality of advertisement creatives is received. Embodiments insert each of the plurality of advertisement creatives into the document, prior to rendering the document, and then render the document together with the advertisement creatives.
    Type: Application
    Filed: November 26, 2013
    Publication date: February 15, 2018
    Applicant: Disney Enterprises, Inc.
    Inventor: Jarrod David Whelan
  • Publication number: 20180041559
    Abstract: The present disclosure provides systems and methods for a mobile device to select content, such as user profiles, contact information, images, and/or videos, to automatically stream to available displays when the mobile device moves within a certain range of the displays. In one embodiment, a method at a mobile device comprises receiving a user input to select a media content asset; detecting a display within a proximity of the mobile device; and sending the selected media content asset to the display without requiring additional user input.
    Type: Application
    Filed: October 13, 2017
    Publication date: February 8, 2018
    Applicant: Disney Enterprises, Inc.
    Inventor: ALEXANDER C. CHEN
  • Publication number: 20180040160
    Abstract: Embodiments can provide adaptive image filtering. Under this approach, image quality can be enhanced by adjusting an approximation function to better adapt image signals in different parts of an image. Certain parts of the image may be enhanced using a certain approximation function while some other parts of the image may be enhanced using a different approximation function. In certain embodiments, the approximation function selected for a part of the image can be a polynomial function having a specific order. The specific polynomial order can be applied directly to obtain an estimated image value of the part of the image. In certain embodiments, the estimation of the reconstruction error can include iteratively estimating a bias term of the reconstruction error and a variance term of the reconstruction error.
    Type: Application
    Filed: August 5, 2016
    Publication date: February 8, 2018
    Applicant: Disney Enterprises, Inc.
    Inventors: Bochang Moon, Markus Gross, Steven McDonagh, Kenneth J. Mitchell
  • Publication number: 20180031952
    Abstract: An embodiment provides a motorized monopole for a camera, including: a hand-held monopole; a first motor positioned at an end of the hand-held monopole; a first connecting element attached to the first motor; a second motor positioned at an end of the first connecting element; a second connecting element attached to the second motor; a third motor positioned at an end of the second connecting element; and a camera mounting plate attached to the second connecting element by the third motor, where components of the multi-axis gimbal are positioned such that a camera viewing axis, a horizontal image axis, and a vertical image axis of a camera mounted on the camera mounting plate need not be aligned with any of a rotational axis of the first motor, a rotational axis of the second motor, or a rotational axis of the third motor. Other aspects are described and claimed.
    Type: Application
    Filed: October 11, 2017
    Publication date: February 1, 2018
    Applicant: Disney Enterprises, Inc.
    Inventors: Gunter Niemeyer, Miquel Angel Farre Guiu, Vince Roberts, Anthony Accardo, Michael Holton
  • Publication number: 20180033199
    Abstract: Systems and methods for synchronizing movement, such as the movement of a vehicle with an augmented reality (AR) or virtual reality (VR) story-telling or narrative experience is provided. For example, the AR or VR experience can be adapted to justify the movement of the vehicle based on trip criterion, such as a navigational path upon which the vehicle has embarked. Alternatively, trip criterion, such as the navigational path upon which the vehicle will embark, can be adapted to comport with one or more events of the AR or VR experience.
    Type: Application
    Filed: February 12, 2016
    Publication date: February 1, 2018
    Applicant: Disney Enterprises, Inc.
    Inventors: JOSIAH EATEDALI, JAMES P. MADDEN, MARK ARANA
  • Publication number: 20180024800
    Abstract: Systems and methods are provided that allow a display device array to be used to present content to one or more users. In particular, a user associated with a first user device, may opt to present content on a plurality of other devices. The plurality of other devices may be arranged in any desired configuration, and the first user device can capture the arrangement. Upon capturing the arrangement, content, under the control of the first user device, may be presented on the plurality of other devices in accordance with the arrangement.
    Type: Application
    Filed: July 21, 2016
    Publication date: January 25, 2018
    Applicant: Disney Enterprises, Inc.
    Inventor: ANDRANIK AGHABABYAN
  • Publication number: 20180012401
    Abstract: Systems and techniques for generating a parametric eye model of one or more eyes are provided. The systems and techniques may include obtaining eye data from an eye model database. The eye data includes eyeball data and iris data corresponding to a plurality of eyes. The systems and techniques may further include generating an eyeball model using the eyeball data. Generating the eyeball model includes establishing correspondences among the plurality of eyes. The systems and techniques may further include generating an iris model using the iris data. Generating the iris model includes sampling one or more patches of one or more of the plurality of eyes using an iris control map and merging the one or more patches into a synthesized texture. The systems and techniques may further include generating the parametric eye model that includes the eyeball model and the iris model.
    Type: Application
    Filed: July 7, 2016
    Publication date: January 11, 2018
    Applicants: Disney Enterprises, Inc., ETH Zürich (Eidgenössische Technische Hochschule Zürich)
    Inventors: Pascal Bérard, Thabo Beeler, Derek Bradley, Markus Gross
  • Publication number: 20180012418
    Abstract: Systems and techniques for reconstructing one or more eyes using a parametric eye model are provided. The systems and techniques may include obtaining one or more input images that include at least one eye. The systems and techniques may further include obtaining a parametric eye model including an eyeball model and an iris model. The systems and techniques may further include determining parameters of the parametric eye model from the one or more input images. The parameters can be determined to fit the parametric eye model to the at least one eye in the one or more input images. The parameters include a control map used by the iris model to synthesize an iris of the at least one eye. The systems and techniques may further include reconstructing the at least one eye using the parametric eye model with the determined parameters.
    Type: Application
    Filed: July 7, 2016
    Publication date: January 11, 2018
    Applicants: Disney Enterprises, Inc., ETH Zürich (Eidgenössische Technische Hochschule Zürich)
    Inventors: Pascal Bêrard, Thabo Beeler, Derek Bradley, Markus Gross
  • Publication number: 20170374316
    Abstract: Systems, devices, and methods are disclosed for providing co-deliver of primary and secondary content, including, video and video chat content. A first electronic device includes a transceiver that receives the secondary content from a second electronic device. The first electronic device also includes components capable of outputting aspects of the primary and secondary content in a synchronized fashion. Further, the first electronic device includes circuitry coupled to the transceiver and components, and the circuitry executes instructions in order to perform functions. One such function is to synchronize local primary content to be output by the components, with delivered primary content to be provided by the second electronic device. Another such function is to signal the components to output aspects of the local primary or the secondary content.
    Type: Application
    Filed: September 11, 2017
    Publication date: December 28, 2017
    Applicant: Disney Enterprises, Inc.
    Inventors: Mehul PATEL, Christopher S. TAYLOR
  • Publication number: 20170351793
    Abstract: A method and system for simulation of deformation of a thin-shelled member are disclosed herein. The method includes: receiving at one or more computer systems, information identifying a computer-generated object. The computer-generated object can be a thin-shelled member. The method includes: receiving information identifying a discretization of the computer-generated object, which discretization can be a plurality of nodes; receiving information identifying a set of material properties for the computer-generated object; pre-filtering nodes from the discretization based on predicted collisions; generating a preconditioner via a preconditioning algorithm; and iteratively solving for nodes at a plurality of time points via a conjugate gradient method.
    Type: Application
    Filed: June 1, 2016
    Publication date: December 7, 2017
    Applicant: Disney Enterprises, Inc.
    Inventors: Rasmus Tamstorf, Tobias Jones, Stephen McCormick
  • Publication number: 20170345195
    Abstract: Systems and methods for presenting augmented reality (AR) or virtual reality (VR) representations of digital content entitlements owned by a user are provided. An AR or VR environment is generated in which the AR or VR representations are presented to simulate a physical collection of media. The user is allowed to interact with the AR or VR representations, thereby triggering one or more actions, such as presentation of the corresponding digital content, presentation of additional, related content, presentation of an option to engage in a purchase transaction for related content or products, etc.
    Type: Application
    Filed: November 18, 2016
    Publication date: November 30, 2017
    Applicant: Disney Enterprises, Inc.
    Inventors: JOSIAH EATEDALI, BENJAMIN F. HAVEY
  • Publication number: 20170316001
    Abstract: Systems and methods for generating and outputting personalized content recommendations are provided. When it is determined that two or more users are in close proximity to each other, the two or more users' respective media content libraries may be compared. Commonalities or related aspects of the two or more users' respective media content libraries can be determined and leveraged to generated personalized content recommendations.
    Type: Application
    Filed: July 19, 2017
    Publication date: November 2, 2017
    Applicant: Disney Enterprises, Inc.
    Inventors: MEHUL PATEL, MARK ARANA, TONY R. SMITH, ALEXANDER C. CHEN
  • Publication number: 20170316553
    Abstract: Systems and methods are provided for generating high dynamic range (HDR) content using existing standard dynamic range (SDR) content. HDR content is generated by restoring lost detail in the SDR content using source content from which the SDR content was derived. The HDR content generated from the SDR content also preserves any color characteristics, such as color grading, of the SDR content in conjunction with the restoration of lost detail.
    Type: Application
    Filed: March 16, 2017
    Publication date: November 2, 2017
    Applicant: Disney Enterprises, Inc.
    Inventor: Stefan LUKA
  • Publication number: 20170310995
    Abstract: One particular implementation of the present invention may take the form of a method and system for encoding decoding 3-D multimedia content. In one example, visual content having a plurality of source frames may be processed to create a plurality of first and second type frames from each of the plurality of source frames. The plurality of first and second type frames may be arranged to create modified content, and generating a distinguishing signal for the visual content, which may distinguish the first type frame from the second type frame. In another examples, the present invention may take the form of a method decoding 3-D multimedia content encoded with at least content frames and null frames. The method may operate to receive the 3-D multimedia content, extract at least one content frame, at least one null frame, and display information.
    Type: Application
    Filed: July 10, 2017
    Publication date: October 26, 2017
    Applicant: DISNEY ENTERPRISES, INC.
    Inventor: Scott F. Watson
  • Publication number: 20170310926
    Abstract: Systems, devices, and methods are disclosed for providing co-deliver of primary and secondary content, including, video and video chat content. A first electronic device includes a transceiver that receives the secondary content from a second electronic device. The first electronic device also includes components capable of outputting aspects of the primary and secondary content in a synchronized fashion. Further, the first electronic device includes circuitry coupled to the transceiver and components, and the circuitry executes instructions in order to perform functions. One such function is to synchronize local primary content to be output by the components, with delivered primary content to be provided by the second electronic device. Another such function is to signal the components to output aspects of the local primary or the secondary content.
    Type: Application
    Filed: April 20, 2016
    Publication date: October 26, 2017
    Applicant: Disney Enterprises, Inc.
    Inventors: Mehul PATEL, Christopher S. TAYLOR
  • Publication number: 20170301140
    Abstract: Systems and methods are described for linking and interacting between augmented reality (AR) and virtual reality (VR) environments. An AR host system may capture or retrieve data associated with an AR view of a first user's real-world environment. The data may include an audio-visual stream of the real-world view, digital object data associated with digital objects overlaid on the real-world view, and other data. The AR host system transmits the data to a VR system. The VR system may place a second user into a VR environment that is a representation of the AR view. The VR system may also generate additional digital object data associated with the AR view and transmit the generated digital object data to the AR host system. The AR host system receives the digital object data and modifies the AR view presented to the first user.
    Type: Application
    Filed: November 17, 2016
    Publication date: October 19, 2017
    Applicant: Disney Enterprises, Inc.
    Inventors: TONY R. SMITH, MARK ARANA, EDWARD DRAKE, ALEXANDER C. CHEN
  • Publication number: 20170295227
    Abstract: Systems and methods are provided for proximity-based sorting. Information may be transmitted to user devices from beacons or similar transmitter-type devices. Based on this information, the user devices may be categorized or sorted based upon which beacons the user devices are proximate to, pass, or from which beacon the information is received. Subsequent activities and/or operations may then leverage this categorization or sorting of users.
    Type: Application
    Filed: April 12, 2016
    Publication date: October 12, 2017
    Applicant: Disney Enterprises, Inc.
    Inventor: MARK ARANA
  • Publication number: 20170287456
    Abstract: Systems and methods for re-arranging a musical composition using augmented reality are disclosed. A user can be provided with one or more physical image markers representative of at least one of a musical entity and a musical style in which a musical track has been pre-recorded. Upon capturing a visual scene in which one or more of these physical image markers are included, an augmented reality version of the visual scene is displayed along with audio corresponding to the musical style(s) and/or entities represented by the one or more physical image markers.
    Type: Application
    Filed: May 9, 2017
    Publication date: October 5, 2017
    Applicants: DISNEY ENTERPRISES, INC., EIDGENOESSISCHE TECHNISCHE HOCHSCHULE ZURICH
    Inventors: FABIO ZUND, ALESSIA MARRA, MAURIZIO NITTI, MATTIA RYFFEL, ROBERT SUMNER
  • Publication number: 20170272505
    Abstract: Systems and methods are described for leveraging machine learning to deliver time-sensitive media content offers to a consumer over an optimal device and channel. In an implementation, a server system transmits media content offers over an optimal device and channel to a user. The server system captures metadata of at least one of: the user's use of multiple devices, the user's media content preferences, the user's preferred transmission channels for receiving media content offers over the multiple devices, and the user's preferred times for receiving media content offers. The server system prepares a media content offer for transmission to the user. Based on the captured metadata, the server system selects a user device of the multiple user devices and a transmission channel of multiple transmission channels to transmit the media content offer; and transmits the media content offer to the selected user device over the selected transmission channel.
    Type: Application
    Filed: March 17, 2016
    Publication date: September 21, 2017
    Applicant: Disney Enterprises, Inc.
    Inventor: TONY R. SMITH