Patents Examined by Aaron Capron
  • Patent number: 6726565
    Abstract: The present invention involves a gaming device with a bonus scheme which includes at least one input value; a plurality of selections and at least one modifier associated with a selection. The gaming device enables a player to apply input values to desired selections and depending upon which modifiers are associated with the selections, the player can gain a relatively high or low output value. This type of bonus scheme adds excitement to bonus rounds and increases player entertainment.
    Type: Grant
    Filed: September 21, 2001
    Date of Patent: April 27, 2004
    Assignee: IGT
    Inventor: Andrea C. Hughs-Baird
  • Patent number: 6726564
    Abstract: A methods of and apparatus for playing table card games are provided wherein with multi token maximum level betting and displayed rankings of winning hands return enhanced pay out. A pay table matrix listing has the enhanced payments for ranked hands. The method and apparatus uses and has token acceptors and sensors for each player. The sensors are coupled to a count and computer for registering any maximum level bet that receives enhanced return for predetermined winning card combinations. The apparatus and its method, thus allow each player the opportunity to bet multiple tokens before the cards are dealt and to win enhanced amounts of money should specific predetermined card combinations be obtained.
    Type: Grant
    Filed: May 3, 2001
    Date of Patent: April 27, 2004
    Assignee: Mikohn Gaming Corporation
    Inventors: Nicholas Kurt Hogan, Dennis A. Garcia
  • Patent number: 6716103
    Abstract: A pager cartridge for use with a game machine having a game program executing processing system including a microprocessor to execute a video game program and player controls operable by a player to generate video game control signals. The pager cartridge includes radio circuitry configured to receive messages containing video game program instructions transmitted via a paging a paging system and a connector that, in use, electrically connects the pager cartridge to the game machine.
    Type: Grant
    Filed: September 11, 2000
    Date of Patent: April 6, 2004
    Assignee: Nintendo Co., Ltd.
    Inventors: Charles P. Eck, Hiroshi Kamada, Claude Comair
  • Patent number: 6712692
    Abstract: Information is gathered about movements of a person, which could be an adult or child. This information is mapped to one or more game controller commands. The game controller commands are coupled to a videogame, and the videogame responds to the game controller commands as it would normally.
    Type: Grant
    Filed: January 3, 2002
    Date of Patent: March 30, 2004
    Assignee: International Business Machines Corporation
    Inventors: Sara H. Basson, Peter Gustav Fairweather, Alexander Faisman, Dimitri Kanevsky
  • Patent number: 6709351
    Abstract: A sports game system for using a ball such as baseball, soccer, cricket, tennis, etc., has two first and second separated area sensors for measuring speed and location of the ball hit or kicked by a player, monitor TVs for displaying at least speed and location of the ball, and a controller for controlling the area sensors and the multi-monitor TV, whereby the player can feel as if he were enjoying a real game.
    Type: Grant
    Filed: January 31, 2001
    Date of Patent: March 23, 2004
    Inventor: Takeshi Hori
  • Patent number: 6709336
    Abstract: A gaming device allows a user to scan bar codes and collect character data corresponding to characters and character item data corresponding to character items which affect attributes of the characters. The gaming device allows a user to cause simulated battles between characters. In some embodiments, the characters belong to one of a plurality of character groups which are at war with one another. In some embodiments, gaming devices may communicate with other gaming devices in order to engage in battles between characters corresponding to data stored on the respective gaming devices. In some embodiments, each character within a group has a different combination of attributes, which may include strength, magic and technology. In some embodiments, the same bar codes which include character data or character item data also correspond to commercial products unrelated to characters or character items.
    Type: Grant
    Filed: November 19, 2001
    Date of Patent: March 23, 2004
    Assignee: Radica China Ltd.
    Inventors: Mark David Siegel, Andrew John Riggs
  • Patent number: 6705943
    Abstract: In one of three table games and in one of two games played on a gaming machine, three card Stud Poker, five card Stud Poker and seven card Stud Poker are combined. In a second table game, five card Stud Poker and Seven Card Stud Poker are combined. In a third table game three card Stud Poker and seven card Stud Poker are combined. In a second game played on the gaming machine, five card Draw Poker and seven card Stud Poker are combined.
    Type: Grant
    Filed: July 30, 2001
    Date of Patent: March 16, 2004
    Inventor: Yehia Awada
  • Patent number: 6702292
    Abstract: A game ball system is presented including a ball, a means for position sensing for determining and producing information regarding the ball's position, an input device to receive user input, a processor connected with the means for position sensing and the input device to receive the information representing ball's position. The processor is also configured to receive the user input, and to process the information representing the ball's position and the user input according to a set of game rules to generate game output messages, which are outputted to the user via an output device in a user-understandable form. In operation, when a user tosses the ball upward, the processor receives a combination of user input and information about the ball's position, and processes them according to a set of game rules, providing feedback to the user regarding the game in the form of output messages from the output device.
    Type: Grant
    Filed: January 18, 2001
    Date of Patent: March 9, 2004
    Inventor: Gary S. Takowsky
  • Patent number: 6688981
    Abstract: A game system includes: a storage device for storing data of imaginary game field constituted by a plurality of areas to be displayed in scenes of game; and a control device for advancing the game according a predetermined program and reading out the data of the imaginary game field from the storage device to produce images to be displayed. The control device includes: a judgment table producing unit for judging whether or not a character located in an area is within a visual field of another character located in another area for all areas in the imaginary game field in which the character can be located, when the data of the imaginary game field is read out, and for producing judgment tables based on judgment results; and a unit for controlling action of the character located in the areas of the imaginary game field based on the judgment tables.
    Type: Grant
    Filed: April 26, 2001
    Date of Patent: February 10, 2004
    Assignee: Konami Computer Entertainment Japan, Inc.
    Inventor: Kenichirou Shigeno
  • Patent number: 6685565
    Abstract: A game device allows a game player to train a main character in a strategic manner, and receive a visual indication of evaluation levels indicative of relationships with other characters. Evaluation levels are set for the other characters with respect to a main character. Line width dimensions of respective lines corresponding to the set evaluation levels are then determined, and lines having the derived width dimensions between the main character and the other characters are displayed.
    Type: Grant
    Filed: April 17, 2001
    Date of Patent: February 3, 2004
    Assignee: KCEO Inc.
    Inventors: Hiroshi Tanibuchi, Akira Toyama, Toshimitsu Aoki
  • Patent number: 6685563
    Abstract: A method of operating a wagering game of chance, comprising the steps of providing a gaming device comprising a base gaming unit providing a base game and a bonus gaming unit providing a bonus game, providing a player with an opportunity to place a wager in order to play the base game, and providing the player with an opportunity to play the bonus game when the wagers placed by the player meet predetermined criteria.
    Type: Grant
    Filed: March 2, 2000
    Date of Patent: February 3, 2004
    Inventors: John P. Meekins, Troy DeFrees-Parrott
  • Patent number: 6676515
    Abstract: A gaming machine adapted to print validated tickets for a game player includes a microprocessor for controlling game operation (e.g., slot machine operation) and including a cashout signal input, a network interface coupled to the microprocessor for communicating with a central authority, and a memory in the network interface that stores a pre-loaded ticket validation number received from the central authority. In addition, a ticket printer is coupled to the microprocessor for printing a ticket that includes pending credit indicia and pre-loaded ticket validation indicia in response to a cashout signal on the cashout signal input. After the ticket is printed, the gaming machine obtains a new pre-loaded validation number in preparation for the next ticket printing event.
    Type: Grant
    Filed: October 19, 2000
    Date of Patent: January 13, 2004
    Assignee: Aristocrat Technologies, Inc.
    Inventors: F. Van Baltz, Stephanie Maddocks, Michael H. D'Amico, Alan G. Sheldon, Lori J. McDermeit, J. Christopher McNamee
  • Patent number: 6669563
    Abstract: In a handy signal generating device attachable to a game system and holdable in hand of a game player, an impact sensor 30 for generating a signal in response to a hitting motion made by the game player and an acceleration sensor 31 for generating a signal in response to a swinging motion made by the game player are built in a signal generating unit (first to fourth layer 20 to 23 and a cover 23). Accordingly, there can be provided a signal generating device which enables the game player to play a game while relatively freely moving his body.
    Type: Grant
    Filed: September 5, 2000
    Date of Patent: December 30, 2003
    Assignee: Konami Corporation
    Inventors: Yoshinobu Kitami, Tadashi Kadohori
  • Patent number: 6669562
    Abstract: A game device is provided for executing a game involving competition of typing skills wherein specified words that are required to be input are not fixed with respect to game characters, in other words, displayed enemies. The game device includes control means for executing a program; geometry calculating means for performing co-ordinate conversions for a plurality of polygons constituting enemy characters; and rendering processing means for generating display images by converting the three-dimensional co-ordinates generated by said geometry calculating means into two-dimensional co-ordinates. A characteristic feature is that, according to the program executed and controlled by said control means, a word box corresponding to an enemy character is generated and a specified word prompting a typing input by a player is displayed in said word box.
    Type: Grant
    Filed: June 25, 2001
    Date of Patent: December 30, 2003
    Assignee: Sega Corporation
    Inventor: Masamitsu Shiino
  • Patent number: 6656042
    Abstract: An Interactive Fantasy Lottery where lottery players are given game pieces describing discernable actors (people, animals or events) who will be participating in an upcoming event. The performance of the actor will determine the value of the player's game piece. Thus, the player has an incentive to observe the indicated event in order to determine its outcome as well as the value of his game piece. When the game piece is distributed over a computer network and displayed on a web page, the player will be motivated to visit the web page in order to obtain a game piece, and to monitor his performance in the lottery. In so doing, the player is increasing web traffic across the site which in turn increases the value of the advertising contained therein as well as making the web site more successful overall. In one embodiment, the content of the game is one or more sports figures. The lottery player interacts with the game piece to reveal the sports figure or figures.
    Type: Grant
    Filed: March 26, 2001
    Date of Patent: December 2, 2003
    Assignee: ESPN-Starwave Partners
    Inventors: Geoff Reiss, John Zehr
  • Patent number: 6656052
    Abstract: A method of increasing gaming activity and entertainment value of games with progressive jackpots including posting or publishing information items sufficient to determine a current expected progressive return of a progressive game, the information items being located on, or adjacent a location of, the game. The information items can include the current expected progressive return, or parameters such as the probability of hitting the progressive jackpot, the current amount of the progressive jackpot, the amount of the qualifying bet, and either the truncated return of the game, or the flat return of the game and the amount of the minimum reset value of the game. The method is suitable for progressive slot machines, Caribbean Stud poker, video poker and keno, and other games with progressive jackpots.
    Type: Grant
    Filed: December 7, 2000
    Date of Patent: December 2, 2003
    Inventors: Frank Abramopoulos, Jennifer Spano
  • Patent number: 6645078
    Abstract: A casino gambling unit may include a display unit capable of generating video images, a detection apparatus capable of detecting the presence of a person by detecting radiation from the person, and a controller operatively coupled to the display unit and the detection apparatus. The controller may comprise a processor and a memory and may be programmed to allow a person to make a wager, to cause a video image representing a video gambling game to be generated on the display unit, to determine an outcome of the video gambling game and a value payout associated with the outcome of the video gambling game, and to cause an attract sequence comprising a plurality of video images displayed on the display to be performed in response to detection of the presence of a person.
    Type: Grant
    Filed: February 16, 2001
    Date of Patent: November 11, 2003
    Assignee: International Game Technology
    Inventor: Harold Mattice
  • Patent number: 6641480
    Abstract: A hand-held input device provides a directional force feedback that acts on a housing of the device. The input device includes a threaded shaft that is rotatably driven by an electric motor. The motor causes a mass to move in response to a control signal received from a host computing device, such as personal computer that is executing a game or simulation. When the mass is rapidly accelerated or abruptly stopped in response to the control signal, the change in momentum of the mass imparts a directional reactive force to the housing, and an operator holding the housing feels the haptic force.
    Type: Grant
    Filed: January 29, 2001
    Date of Patent: November 4, 2003
    Assignee: Microsoft Corporation
    Inventors: Chris A. Murzanski, Kurt T. Nielsen, Gary L. Gordon
  • Patent number: 6638161
    Abstract: One or more actual hands of playing cards are verified against respective expected hands of playing cards, to determine whether the playing cards actually dealt correspond to the playing cards that should have been dealt based on a starting sequence of playing card values. The starting sequence of playing card values can be computationally pseudo-randomly generated, where playing cards will be ordered, for example by printing or sorting, according to the sequence for distribution to the player and/or dealer. The starting sequence of playing card values can be determined by reading identifiers from a number of playing cards prior to dealing.
    Type: Grant
    Filed: December 13, 2001
    Date of Patent: October 28, 2003
    Assignee: MindPlay LLC
    Inventors: Richard Soltys, Richard Huizinga
  • Patent number: 6634945
    Abstract: The present invention is directed to a gaming device having a plurality of reels each having a plurality of award symbols, a terminating condition, at least one award indicator and a processor connected to the reels. The processor activates the reels and randomly stops one of the reels. An award is provided to the player if an award symbol is indicated on the stopped reel. If a terminating condition occurs with respect to a reel, the reel is deactivated. If a terminating condition does not occur, the processor re-activates the reel. The gaming device continues to activate the reels until all of the reels are deactivated. The player then receives the total accumulated award for the bonus game.
    Type: Grant
    Filed: September 28, 2001
    Date of Patent: October 21, 2003
    Assignee: IGT
    Inventors: Paulina Glavich, Joseph E. Kaminkow, Anthony J. Baerlocher