Patents Examined by Matthew D. Hoel
  • Patent number: 11964211
    Abstract: Systems, methods, and other embodiments associated with output production are described. One example system comprises an analysis component configured to analyze a data set to produce an evaluation result. The system also comprises a production component configured to produce a rendered output based, at least in part, on the evaluation result, where the rendered output is stored in a computer-readable medium.
    Type: Grant
    Filed: January 10, 2021
    Date of Patent: April 23, 2024
    Inventors: Ronald Charles Krosky, Brendan Edward Clark
  • Patent number: 11935367
    Abstract: A multi-sport challenge system may include a multi-sport facility, a sport challenge menu including a plurality of selectable sport challenges, and a fee/prize subsystem. The multi-sport facility may include a plurality of sport grounds, wherein each of the sport grounds includes a full, partial, or simulated sport grounds. The sport challenge menu may include an entry fee and financial prize corresponding to each selectable sport challenge of the menu, wherein the entry fee is to be paid by a participant that selects the corresponding sport challenge for an opportunity to attempt the sport challenge. The financial prize may be awarded to the participant if the attempt successfully completes the sport challenge. The fee/prize subsystem may be configured to receive sport challenge selections made by participants and to collect the corresponding entry fees from the participants and output corresponding financial prizes upon successful completion of the selected sport challenges.
    Type: Grant
    Filed: July 26, 2023
    Date of Patent: March 19, 2024
    Assignee: West Flagler Associates, Ltd.
    Inventor: Scott Savin
  • Patent number: 11918913
    Abstract: Method and system for generating virtual encounters.
    Type: Grant
    Filed: November 8, 2022
    Date of Patent: March 5, 2024
    Assignee: BLUEOWL, LLC
    Inventors: Kenneth Jason Sanchez, Micah Wind Russo
  • Patent number: 11922780
    Abstract: Administrating a package of shuffled playing cards to prevent fraudulent card exchanges. The administrating system is configured to calculate places and a number of packages of shuffled playing cards at places of the backyard, the places of playing tables, places of carriers and the disposition place using information obtained by the loading step and unloading step and the administrating system calculates by every ID codes bases 1) places of packages registered by the registering step for registering to a data base of administrating system and a number of packages place by place from information obtained from the loading step and the unloading step. The administrating system is configured to recognize whether there is a lost package by comparing the information of all ID codes registered in registering steps with the ID codes at places of packages obtained at the calculating step from the loading step and the unloading step.
    Type: Grant
    Filed: July 18, 2022
    Date of Patent: March 5, 2024
    Assignee: ANGEL GROUP CO., LTD.
    Inventor: Yasushi Shigeta
  • Patent number: 11911660
    Abstract: Enables a fitting system for sporting equipment using an application that executes on a mobile phone for example to prompt and accept motion inputs from a given motion capture sensor to measure a user's size, range of motion, speed and then utilizes that same sensor to capture motion data from a piece of equipment, for example to further optimize the fit of, or suggest purchase of a particular piece of sporting equipment. Utilizes correlation or other data mining of motion data for size, range of motion, speed of other users to maximize the fit of a piece of equipment for the user based on other user's performance with particular equipment. For example, this enables a user of a similar size, range of motion and speed to data mine for the best performance equipment, e.g., longest drive, lowest putt scores, highest winning percentage, etc., associated with other users having similar characteristics.
    Type: Grant
    Filed: April 26, 2022
    Date of Patent: February 27, 2024
    Assignee: BLAST MOTION INC.
    Inventors: Michael Bentley, Bhaskar Bose, Ryan Kaps
  • Patent number: 11908277
    Abstract: A cashless mobile gaming system and method is described. A server includes a financial gaming passport module that operates an exchange that qualifies a financial transaction. A mobile application receives an exchange request input that is communicated to the financial gaming passport. Funding sources are then queried by the financial gaming passport to determine the available funds at each of the funding sources. A hold-fund request is generated by the funding source when the exchange request is approved by the funding source. The financial gaming passport associated with the server communicates that if a casino management system (CMS) issues a value to the mobile application disposed on the patron wireless device, then the financial gaming passport associated with the server certifies a casino reimbursement.
    Type: Grant
    Filed: August 8, 2022
    Date of Patent: February 20, 2024
    Assignee: Automated Cashless Systems, Inc.
    Inventors: Stephen L. Warner, Michael Sackrison, Shawn G. Quick
  • Patent number: 11904242
    Abstract: The present invention provides a pathfinding method, and the method includes: determining a starting point and a target point of a target object; determining a distance range between the starting point and the target point on a grid map; selecting a pathfinding strategy corresponding to the distance range according to the distance range, wherein different pathfinding strategies are adopted for different distance ranges. The present invention further relates to a pathfinding apparatus and device, and a recording medium.
    Type: Grant
    Filed: August 26, 2020
    Date of Patent: February 20, 2024
    Assignee: SHANGHAI LILITH TECHNOLOGY CORPORATION
    Inventors: Zhiyi Wen, Huan Jin
  • Patent number: 11883746
    Abstract: Methods, apparatus and systems are provided for training a first reinforcement-learning (RL) agent and a second RL agent coupled to a computer game environment using RL techniques. The first RL agent iteratively generates a sub-goal sequence in relation to an overall goal within the computer game environment, where the first RL agent generates a new sub-goal for the sub-goal sequence after a second RL agent, interacting with the computer game environment, successfully achieves a current sub-goal in the sub-goal sequence. The second RL agent iteratively interacts with the computer game environment to achieve the current sub-goal in which each iterative interaction includes an attempt by the second RL agent for interacting with the computer game environment to achieve the current sub-goal. The first RL agent is updated using a first reward issued when the second RL agent successfully achieves the current sub-goal.
    Type: Grant
    Filed: September 17, 2021
    Date of Patent: January 30, 2024
    Assignee: ELECTRONIC ARTS INC.
    Inventors: Linus Mathias Gisslén, Andrew John Eakins
  • Patent number: 11878247
    Abstract: In a virtual space of an own apparatus, the movement speed of a movement object is reduced on the basis of a reduction value according to a communication delay time with respect to an opponent apparatus. The reduction value is adjusted such that the movement speed of the movement object is reduced in accordance with the time having elapsed from start of movement of the movement object. The opponent character object is caused to perform an action on the movement object, on the basis of data received from the opponent apparatus.
    Type: Grant
    Filed: June 27, 2022
    Date of Patent: January 23, 2024
    Assignee: NINTENDO CO., LTD.
    Inventors: Hideyuki Tatsuta, Takafumi Masaoka, Kazuhiro Yoshikawa, Ryosuke Suzuki
  • Patent number: 11872488
    Abstract: Disclosed are a method and system for providing game using switching between a continuous and automatic battle and a manual battle. The method of providing game may include generating a continuous and automatic battle screen related to the progress of a continuous and automatic battle when a continuous and automatic battle function is activated, displaying the continuous and automatic battle screen, and changing the continuous and automatic battle screen into a manual battle screen in response to an input from a user, which is associated with the continuous and automatic battle screen.
    Type: Grant
    Filed: September 7, 2021
    Date of Patent: January 16, 2024
    Assignee: COM2US CORPORATION
    Inventor: Joohwan Lee
  • Patent number: 11857882
    Abstract: A method of distributing a plurality of prize pieces over a plurality of selectable objects in a computer game, comprising causing a client device to display on its screen a plurality of selectable objects of a computer game, each selectable object initially has a plurality of separable ends each marked with a respective pattern, causing the client device to display one or more prize patterns each associated with one or more prizes and indicative plurality of prize pieces, computing a distribution of the prize pieces over at least some of the selectable objects, altering the display of the at least some selectable objects by associating them with respective prize pieces according to the distribution, and altering the prize pattern(s), responsive to correct matches of separable end(s) of the associated selectable objects, by populating the respective prize piece in the prize pattern(s).
    Type: Grant
    Filed: June 22, 2023
    Date of Patent: January 2, 2024
    Assignee: Superplay Ltd
    Inventor: Gilad Almog
  • Patent number: 11845008
    Abstract: A method for building a gaming environment. The method includes accessing a base VR model of a real-world environment from a third party mapping data store, wherein the real-world environment includes a plurality of real-world objects. The method includes augmenting a first object in the base VR model that corresponds to a first real-world object in the real-world environment. The method includes stitching in the first object that is augmented into the base VR model to generate an augmented base VR model. The method includes storing the augmented base VR model to a library data store comprising a plurality of augmented base VR models for use as virtual environments of corresponding gaming applications storing the augmented base VR model to a library data store comprising a plurality of augmented base VR models. The method includes using one or more of the plurality of augmented base VR models to define a virtual environment of a gaming application.
    Type: Grant
    Filed: May 21, 2021
    Date of Patent: December 19, 2023
    Assignee: Sony Interactive Entertainment LLC
    Inventors: Miao Li, Shawn He
  • Patent number: 11842606
    Abstract: When an unfair gaming currency is delivered to a dealer from a player, the currency is detected as unfair. The inspection system for inspecting the gaming currency, in which an RF tag is built, comprises: a gaming currency tray for housing the gaming currencies of the dealer in a casino game; an RF reader for reading the RF tags of the plural gaming currencies housed in the gaming currency tray; plural photosensors for detecting at least the number of the plural gaming currencies housed in the gaming currency tray at a constant time interval or always in a method other than RFID; and an inspection/alarm part for generating alarms when the number of the gaming currencies whose RF tags are read by the RF reader is not equal to the number of the gaming currencies detected by the plural photosensors.
    Type: Grant
    Filed: January 6, 2021
    Date of Patent: December 12, 2023
    Assignee: ANGEL GROUP CO., LTD.
    Inventor: Yasushi Shigeta
  • Patent number: 11839819
    Abstract: A game control method realizes an electronic game that proceeds as a result of objects being arranged in a game field. The method comprises: arranging an object; determining whether or not a group of unit elements arranged adjacent to each other in the game field forms a predetermined shape; managing a region including the group of unit elements that forms the predetermined shape as an erasure-determined region; erasing, from the game field, the group of unit elements included in the erasure-determined region, of groups of unit elements arranged in the game field, if the erasure-determined region satisfies a predetermined condition, and leaving unit elements not included in the erasure-determined region; and performing control such that a new arrangement object can be arranged in squares from which the group of unit elements have been erased.
    Type: Grant
    Filed: July 20, 2022
    Date of Patent: December 12, 2023
    Assignee: AGNI-FLARE CO., LTD.
    Inventor: Takeshi Inaba
  • Patent number: 11839817
    Abstract: A gaming platform is provided in which players control player characters to interact with other player characters controlled by other users as well as with non-player characters (NPCs) controlled by NPC engines. Players are tasked to identify which of the other characters within the game are controlled by other players (i.e., controlled in real time by humans) and which of the characters are NPCs controlled by NPC engines. Interactions between the players and between the players and the NPCs may include verbal communications, typed communications, physical communications, other types of communications, and any combinations thereof. The gaming platform is able to receive non-standardized NPCs and NPC engines from third-party developers and subsequently standardize them for inclusion in the gaming platform.
    Type: Grant
    Filed: June 9, 2022
    Date of Patent: December 12, 2023
    Inventor: Hudson Ducard
  • Patent number: 11826649
    Abstract: An image rendering method includes acquiring a water wave map corresponding to a target water body region, and acquiring a normal map corresponding to the target water body region in a next image frame based on the water wave map corresponding to the target water body region in the current image frame. The method further includes rendering a water wave effect on the target water body region in the next image frame based on the normal map. The method further includes performing attenuation processing on the water wave map corresponding to the target water body region where the dynamic object is located in the current image frame based on a water wave diffusion attenuation matrix corresponding to the dynamic object to obtain an attenuated water wave map when the dynamic object moves in water.
    Type: Grant
    Filed: October 4, 2022
    Date of Patent: November 28, 2023
    Assignee: Tencent Technology (Shenzhen) Company Limited
    Inventor: Yang Qin
  • Patent number: 11816772
    Abstract: System and methods for using a deep learning framework to customize animation of an in-game character of a video game. The system can be preconfigured with animation rule sets corresponding to various animations. Each animation can be comprised of a series of distinct poses that collectively form the particular animation. The system can provide an animation-editing interface that enables a user of the video game to make modifications to at least one pose or frame of the animation. The system can realistically extrapolate these modifications across some or all portions of the animation. In addition or alternatively, the system can realistically extrapolate the modifications across other types of animations.
    Type: Grant
    Filed: December 13, 2021
    Date of Patent: November 14, 2023
    Assignee: ELECTRONIC ARTS INC.
    Inventors: Wolfram Sebastian Starke, Harold Henry Chaput
  • Patent number: 11810431
    Abstract: Administrating a package of shuffled playing cards to prevent fraudulent card exchanges. The administrating system is configured to calculate places and a number of packages of shuffled playing cards at places of the backyard, the places of playing tables, places of carriers and the disposition place using information obtained by the loading step and unloading step and the administrating system calculates by every ID codes bases 1) places of packages registered by the registering step for registering to a data base of administrating system and a number of packages place by place from information obtained from the loading step and the unloading step. The administrating system is configured to recognize whether there is a lost package by comparing the information of all ID codes registered in registering steps with the ID codes at places of packages obtained at the calculating step from the loading step and the unloading step.
    Type: Grant
    Filed: October 25, 2021
    Date of Patent: November 7, 2023
    Assignee: ANGEL GROUP CO., LTD.
    Inventor: Yasushi Shigeta
  • Patent number: 11794113
    Abstract: A system includes a server, which provides activities and possibly other services to a player through a gaming device. To verify that the gaming device is communicating with the server, information received from a verification device is stored. Thereafter, in response to a request from the gaming device, the stored information is determined and sent to the gaming device via the server.
    Type: Grant
    Filed: August 9, 2021
    Date of Patent: October 24, 2023
    Assignee: CFPH, LLC
    Inventor: Dean P. Alderucci
  • Patent number: 11798371
    Abstract: A gaming system includes at least one input device adapted to receive a physical item associated with a monetary value that establishes a credit balance, an input indicative of a wager drawn on the credit balance for a wagering game, and a cashout input that initiates a payout from the credit balance. In response to a wager input, a wagering game is initiated that includes the spinning and stopping of a set of bonus reels through a plurality of bonus spins populating a bonus array with bonus symbols. The bonus reels comprise a combination of symbols reducing display processing requirements and improve mapping random numbers to displayed symbols for display during bonus spins having reduced durations. When completed, an award is determined based according to values associated with less than all of the bonus symbols displayed in a bonus outcome array.
    Type: Grant
    Filed: April 26, 2023
    Date of Patent: October 24, 2023
    Assignee: LNW Gaming, Inc.
    Inventors: Jack Chesworth, George Napoleon Bouvier, Kimberly Cohn, Daniel P. Louie, Kenneth Shawn Soong