Abstract: Provided are contamination detection simulation systems and methods comprising a control unit that generates a first signal comprising data corresponding to a simulated source of contamination; a simulated detector that receives the signal from the control unit, the simulated detector positioned at a distance from a surface; a proximity detector that determines the distance between the simulated detector and the surface and outputs a distance result; and a processing unit that generates a second signal in response to the first signal and the distance result.
Type:
Grant
Filed:
April 17, 2009
Date of Patent:
August 5, 2014
Assignee:
Radiation Safety and Control Services, Inc.
Inventors:
Eric L. Darois, Frederick P. Straccia, James P. Tarzia
Abstract: A system and method for computerized competition useful for rewarding a player. The system and method may be utilized in arcade games, personal computer games, dedicated video games, networked games, and simulators. The method may include selecting a target reward level or threshold such as by selecting a score from a list of past scores, and dynamically adjusting the reward level according to the ability of the players of the system. The method may further include adjusting the playback of a previous competition sequence according to the adjusted reward level. In one embodiment, a previous vehicle race sequence is stored and played back as a ghost or phantom vehicle simultaneously with a present vehicle of a player.
Abstract: A system for medical training includes an anatomical simulator modeled after at least a portion of a body, the simulator including at least one external surface, and at least one cavity in fluidic communication with the external surface via a cavity. The system further includes at least one internal sensor positioned at an internal location of the anatomical simulator, the internal sensor positioned to receive an internal input based on forces applied from within the cavity, at least one external sensor positioned at an external location of the anatomical simulator and to receive an external input based on forces applied to the external surface, and a feedback display system in communication with the sensors to simultaneously record external sensor readings from the at least one external sensor and internal sensor readings from the at least one internal sensor and at least one time measurement device.
Abstract: EEG-based acceleration of second language learning is accomplished by measuring via single-trial EEG a learner's cognitive response to the presentation (visual or auditory) of language learning materials and updating a user model of latent traits related to language-learning skills in accordance with the cognitive response. The user model is suitably updated with each trial, each trial being triggered by learner fixation on a portion of visual materials and/or a next phoneme in auditory materials. Additional discrimination may be achieved through the use of saccades or fixation duration features.
Type:
Grant
Filed:
December 31, 2009
Date of Patent:
June 24, 2014
Assignee:
Teledyne Scientific & Imaging, LLC
Inventors:
Mark Peot, Mario Aguilar, Aaron T. Hawkins
Abstract: A method and apparatus for a data object previewer is described. In an embodiment, the invention is a method. The method includes detecting a change in a structure. The method also includes processing the structure into a preview. The method further includes presenting the preview. In another embodiment, the invention is a system. The system includes a processor, a bus coupled to the processor, and a memory coupled to the bus. The processor is to detect a change in a structure, process the structure into a preview, and present the preview.
Abstract: A real-time virtual reality welding system including a programmable processor-based subsystem, a spatial tracker operatively connected to the programmable processor-based subsystem, at least one mock welding tool capable of being spatially tracked by the spatial tracker, and at least one display device operatively connected to the programmable processor-based subsystem. The system is capable of simulating, in virtual reality space, a weld puddle having real-time molten metal fluidity and heat dissipation characteristics. The system is further capable of displaying the simulated weld puddle on the display device in real-time.
Type:
Grant
Filed:
July 10, 2009
Date of Patent:
June 10, 2014
Assignee:
Lincoln Global, Inc.
Inventors:
David Anthony Zboray, Matthew Alan Bennett, Matthew Wayne Wallace, Jeremiah Hennessey, Yvette Christine Dudac, Zachary Steven Lenker, Andrew Paul Lundell, Paul Dana, Eric A. Preisz
Abstract: The present invention is directed to methods and devices for teaching the proper configuration of the oral articulators, particularly the tongue, corresponding to particular speech sounds by providing intraoral tactile feedback. Intraoral tactile feedback is achieved by placing nodes in the oral cavity of the patient in locations corresponding to the proper lingual position required to produce a target sound. These nodes facilitate identification of the appropriate lingual position corresponding to a target speech sound by providing tactile differentiation when the target sound is properly produced.
Type:
Grant
Filed:
January 21, 2009
Date of Patent:
June 3, 2014
Assignee:
Articulate Technologies, Inc.
Inventors:
David A. Penake, Alexey Salamini, Gordy Rogers, Joe Watson
Abstract: A refreshable tactile reader apparatus for Braille text and graphics, utilizing a plurality of compressible tactile pins that can absorb strong downward forces. Such strong forces transmitted through tactile pins can damage pin actuation mechanisms. The physical enclosure of the reader provides open channels that allow the apparatus to be more easily cleaned than prior art enablements.
Abstract: A method for learning a foreign language using a learning aid is provided. The learning aid includes a reading manual having a plurality of pages organized into a number of sections which are read in an orderly fashion in order to facilitate incremental advancement and masterfulness concerning the learning of a target language. The method involves building an active foreign language alphabet and language as it is done naturally in user's native language. The learning aid further includes an interactive-based, task-oriented system integrated into software for upload onto a computer.
Abstract: A medical training and simulation system includes a plurality of inanimate objects, each being associated with an identification tag which stores an identification code which uniquely identifies an associated object. A database stores information of the objects. A reader reads a respective identification code of a selected object. An information retrieving processor retrieves the stored information which corresponds to the read identification code of the selected object. A device reproduces at least a portion of the retrieved information of the selected object.
Type:
Grant
Filed:
July 20, 2006
Date of Patent:
May 13, 2014
Assignee:
Koninklijke Philips N.V.
Inventors:
George Marmaropoulos, Giang T. Vu, Laszlo Herczegh, John Jansen, Lekshmy Parameswaran
Abstract: Interactive electronic training systems and methods are described herein. Certain embodiments provide preprogrammed video, audio, and/or textual presentations of training materials which provide information related to skills/information to be trained. A scenario including real or animated actors is presented, simulating an interaction. The training system presents related queries for the trainee who audibly responds. The training system stores a score based in part on a comparison of the trainee's response with an answer stored in training system memory. Optionally, the scores are substantially immediately presented by the system to the trainee.
Abstract: A system and method is disclosed for providing differentiated content to a user comprising determining a skill level of the user, obtaining unmodified content, aligning the unmodified content to a set of content standards, modifying the aligned content in accordance with the user's skill level, providing the modified aligned content to the user, re-assessing the user's skill level based on a response from the user to the modified aligned content, and modifying new aligned content in accordance with the re-assessed user's skill level.
Type:
Grant
Filed:
August 31, 2006
Date of Patent:
May 6, 2014
Assignee:
Achieve3000, Inc.
Inventors:
Saki Dodelson, Susan Gertler, Rivki Locker
Abstract: A taxidermic method for game-head mounting. A retainer is provided for keeping an ear supported by an ear liner properly posed on a mannikin while the game-head is drying. The retainer has an upwardly extending substantially straight stem portion having an upper end portion downwardly bent into a substantially straight right angle arm. The arm has a lower end portion bent upwardly into a U-shaped hook portion for holding a rim of the ear supported by the ear liner during drying of a cape on the mannikin.
Abstract: A method and apparatus for simulating a missile. A simulation program for a weapon using a processor unit is executed in a simulation unit. A number of input signals is received from a control station in a vehicle through an interface system connected to a weapons interface on the vehicle. The interface system is in communications with the processor unit. The control station is capable of operating the weapon connected to the weapons interface. A number of output signals is generated using a simulation of the weapon. The number of output signals is sent through the weapons interface to the control station.
Type:
Grant
Filed:
February 19, 2009
Date of Patent:
May 6, 2014
Assignee:
The Boeing Company
Inventors:
James Victor Leonard, Robert Kastner Menzel, Richard E. Meyer, Aaron L. Eggemeyer, Joshua Ryan Pollema, William J. Ebert, III
Abstract: An improved method of teaching mathematics which enables students to take an active and enjoyable role in their own learning via an interactive puzzle is disclosed. In the preferred embodiment, each of the ten digits, zero through nine, is “hidden” within one of ten value positions (52). Students must deduce the value of each position by forming sums, differences, products, and/or quotients of the positions. Freedom of selection of positions and operations provides for individualized approaches to puzzle solutions, and the interplay of values and operations promotes number sense. Mathematical reasoning is intrinsic to the puzzle. Programmable settings (72) allow the teacher to modify the puzzle, including substituting more challenging values in place of the digits (98), supplying more complex functions (106) in place of the four elementary arithmetic operations, and adjusting the format of the answers.
Abstract: Interactive electronic training systems and methods are described herein. Certain embodiments provide preprogrammed video, audio, and/or textual presentations of training materials which provide information related to skills/information to be trained. A scenario including real or animated actors is presented, simulating an interaction. The training system presents related queries for the trainee who audibly responds. The training system stores a score based in part on a comparison of the trainee's response with an answer stored in training system memory. Optionally, the scores are substantially immediately presented by the system to the trainee.
Abstract: Interactive electronic training systems and methods are described herein. Certain embodiments provide preprogrammed video, audio, and/or textual presentations of training materials which provide information related to skills/information to be trained. A scenario including real or animated actors is presented, simulating an interaction. The training system presents related queries for the trainee who audibly responds. The training system stores a score based in part on a comparison of the trainee's response with an answer stored in training system memory. Optionally, the scores are substantially immediately presented by the system to the trainee.
Abstract: Interactive electronic training systems and methods are described herein. Certain embodiments provide preprogrammed video, audio, and/or textual presentations of training materials which provide information related to skills/information to be trained. A scenario including real or animated actors is presented, simulating an interaction. The example training system presents related queries for the trainee who audibly responds. The training system stores a score based in part on a comparison of the trainee's response with an answer stored in training system memory. Optionally, the scores are substantially immediately presented by the system to the trainee.
Abstract: An apparatus for simulation of an endoscopy operation. A dummy endoscope (1) is inserted into a unit (2) which monitors the position of the dummy instrument and provides force feedback to the instrument in accordance with a stored software model. A virtual image simulating the view from the endoscope is displayed. Additional simulation is provided of an external condition to the patient body, for example patient orientation (8), external pressure applied to the body (9), (10) and trans-illumination (11).