Abstract: A parlor game utilizing a game board having a first set of playing sections disposed in a continuous path around the periphery thereof, and a second set of playing sections disposed within the area defined by the first set of sections. A movable game piece is provided for each participant and die are thrown to advance the game piece around the board. Title cards are provided, one associated with each playing section of the first set, and a number of title cards capable of purchase by individual participants being associated with some of the sections of the first set of sections. A participant traverses one of at least two alternate paths in the second set of playing sections which determines his eligibility for purchase of various of the title cards associated with sections in the first set of playing sections.
Abstract: A board game of skill which has an upper transparent stationary surface, a transparent first movable underlying member with a partial direction-movement pattern, a lower opaque second underlying movable member which has a complimentary partial direction-movement pattern in one of a number of varied positions. The uppermost stationary transparent surface is provided with peg holes for moving pegs or pieces along color coded allowed direction-movement patterns formed by the two movable underlying members. Selection of the underlying member position to determine the alignment of the partial direction-movement patterns and the number of movements allowed is determined from random selection dice mounted in a centrally supported revolvable dice box.
Abstract: A simulated basketball game played by two players comprises a playing board having two simulated half-courts, color coded and lettered offensive and defensive positions in each half-court, corresponding color coded and lettered game pieces and a simulated ball providing each player with both an offensive and a defensive team in each half-court and a corresponding color and letter coded system of dials providing play and score opportunities simulating offensive and defensive style of play and situations encountered in the game of basketball.
Abstract: A pursuit game apparatus which includes a board divided into two segments in visual isolation of each other, each segment having a plurality of electrical connectors thereon within a design pattern and a moveable probe, with both the design and connector location being identical in each segment. Each connector on one segment is electrically connected to a connector in the corresponding location on the other segment. An electrical power supply and an indicator connected in series with the probes produce a signal indicative of positioning of the two probes in identical complementary connectors in each segment. A die and instruction card means restrict the movement and location of each probe introducing a variation of the pure chance element in the position matching process.
Abstract: A three dimensional game is provided comprising upper and lower playing fields each divided into corresponding first and second playing areas. Each playing area is provided with the same number of game piece locations, and the upper and lower playing fields are oriented for the first and second playing areas on the upper field to respectively overlie the second and first playing areas on the lower field. Two sets of game pieces are provided each of a number corresponding to the number of game piece locations provided in the two playing areas of one of the playing fields. The game is played by initially placing all of the game pieces in the corresponding one of the two playing areas in the upper field, thus completely filling the corresponding playing area. The players then, in sequential turn, move their respective game pieces into the corresponding playing area of the lower playing field other than by direct movements thereinto from the corresponding upper playing area.
Abstract: A game apparatus for checkers and chess which is three dimensional to provide a simulated perspective of a combat zone by raising or lowering each successive row of squares, a uniform distance from front and back to the center of the apparatus.
Abstract: A game wherein each participant is supplied with simulated currency which the player uses to simulate the activities generally associated with the construction industry, such that the participants develop an understanding of the decision making and financial aspects of the construction industry. The game consists of a playing board having a peripheral area marked with spaces that constitute a plurality of individual playing courses, each course being representative of the various steps associated with a construction project, such as constructing a building. Each course is provided with a plurality of instructions which, by the throw of dice by the participant determines his profit and loss during each step of the course.
Abstract: A chance device for randomly selecting one of a plurality of radial directions on a game board. The device includes a housing defining an internal cavity and a plurality of light transmitting apertures defined generally around the periphery of the housing. An illuminator is rotatably mounted within the housing by an indexing mechanism causing the illuminator to stop adjacent one of the apertures. The chance device further includes a switch for alternately energizing the illuminating device at the termination of rotation to direct a flashing beam through the selected aperture. The game board includes a position for mounting the chance device and radial indicia extending away from the chance device in directions aligned with the apertures defined in the housing.
February 10, 1978
Date of Patent:
October 23, 1979
Marvin Glass & Associates
Wayne A. Kuna, Howard J. Morrison, Jeffrey D. Breslow
Abstract: A table game of football, which is played upon a game board, upon which there is imprinted different positions for football players, together with movements in a play, the game additionally including an instruction sheet, a score keeper, a plurality of playing pieces, and a deck of cards.
Abstract: A new type of Bingo game in which each player's card shows pictures of all kinds of sound producing devices or objects and which are covered by the player with a disc or chip in response to a sound played on a phonograph record, and which sound is characteristic of a particular item pictured on the card; the game including cards, discs, and phonograph records.
Abstract: This invention relates to a parlor game for simulating the sport of golf. The game includes an elongated handle for being grasped and swung by the player. A flexible line is frictionally coupled through an aperture in the handle for providing a centrifugal force indication representative of a forward distance as the player swings the handle. A direction indicator is provided for being struck by the handle, or the player's hands coupled thereto, during the swing for providing a direction indication. A game board is provided which represents a golf course including a tee-off point and a hole point. Markers are provided for representing the position of each player as the hole is played. A converter adapts the indication from the forward distance and the forward direction indicators to provide a distance vector for directing the movement of the markers generally according to the rules of the game of golf.
Abstract: A game involving the financial gains and losses associated with the operation of an electric utility plant. The game includes a playing board having three chance devices mounted thereon and having a plurality of playing sections marked off along its marginal portions and a special playing section marked off in a line across the board. The game also includes a plurality of Loss Report Cards, a plurality of Gain Report Cards, a plurality of Plant Down Report Cards, playing pieces and a Gain and Loss Score Card for each player with markers for scorekeeping purposes.
Abstract: An entertainment game device having a game board with a continuous path enclosing a central area within which is disposed a pyramidal random choice device for indicating individual player moves, the continuous path comprising a plurality of player position spaces, with a number of the spaces having indicia thereon relating to a coinage metal and having indicia inwardly adjacent thereto relating to a compass direction; a plurality of sets of owner temples, each of which sets is a distinct color; a plurality of temple color cards; a plurality of monetary reward indicators; a plurality of player objects; and a random choice device for determining individual player moves along the continuous path.
Abstract: A game apparatus based on a sea monster theme includes a rotatably mounted platform defining a plurality of positions for the placement of playing pieces by the players of the game. A retrieving mechanism is randomly actuated by rotation of the platform causing a movable element, simulating a sea monster, to retrieve one of the playing pieces from an indexed position on the rotatable platform. The movable element is pivotally mounted and biased for movement toward the playing piece upon release by a trip mechanism mounted below the platform. A governor regulates movement of the movable element and a biased catch mechanism on the end of the element grasps the playing pieces from the playing surface.
Abstract: An apparatus for aerating lawns or the like which features a novel construction wherein the tines include a rotating drilling action with a forward and downward motion to effectively aerate the turf as well as impart a forward walking type action to the apparatus as a whole. Further, the individual tines include a pressure limiting construction to prevent damage to the tines in addition to eliminating damage to sidewalks or other hard surfaces which may inadvertently be contacted during use.
Abstract: Game equipment is disclosed which includes a chance determining spinner, a plurality of playing pieces, and ramps having a plurality of steps with side-by-side pathways defined on the steps for movement of the playing pieces along the stepped pathways in accordance with the chance determining spinner and the rules of the game. The game equipment further preferably includes three decks of cards provided with indicia indicating background information, questions relating to the background information and detriments and benefits, which decks of cards are used with the chance determining spinner in order to control movement of the playing pieces.