Patents Examined by Teresa Walberg
-
Patent number: 6716033Abstract: A system uses objects that can be combined to learn mathematical operations. Operand objects illustrate a numerical operand and an associated set of possible numerical solutions to operations performed on the operand number. Operator objects illustrate an operation symbol and a numerical operator. When an operator object and an operand object are combined, a mathematical operation consisting of the operand, the operation symbol and the operator is illustrated, and a solution to the operation is illustrated. The operand objects also include a non-numerical representation of the value of the operand, and the operator objects also include a non-numerical representation of the value of the operator. When combined, the representation of the value of the operator, and the representation of the value of the operand cooperate to represent the value of the solution to the mathematical operation.Type: GrantFiled: November 3, 2000Date of Patent: April 6, 2004Assignee: KidSpark, LLCInventor: Oksana Lassowsky
-
Patent number: 6712693Abstract: The present invention relates to a method and apparatus for providing the player of an electronically-controlled gaming device with greater control of selected parameters of the game. The value or frequency of occurrence of selected game elements or combinations of elements may be ranked or re-ranked from preset orders and/or values by a player of the gaming device to accommodate individual preferences as to winning elements or combinations of elements. The association and size of award payouts with certain elements or combinations may be varied. The microprocessor or other programmed controller for the gaming device automatically adjusts other parameters of the game in response to player input or adjustment of selected parameters to maintain a selected house advantage for the gaming device.Type: GrantFiled: August 28, 2000Date of Patent: March 30, 2004Assignee: IGTInventor: Mark Hettinger
-
Patent number: 6712703Abstract: A video game apparatus includes a CPU that detects a program control code included in a land object in the vicinity of a player object, and the CPU determines a kind of the land object. If the land object is “hole,” the CPU executes a “hole operation” subroutine. Similarly, if the land object is “wall,” “door” or “ladder,” the CPU performs “wall operation,” “door operation” or “ladder” subroutine, respectively.Type: GrantFiled: November 19, 1999Date of Patent: March 30, 2004Assignee: Nintendo Co., Ltd.Inventors: Shigeru Miyamoto, Yoshiaki Koizumi, Yoichi Yamada, Toshio Iwawaki
-
Patent number: 6712614Abstract: An electronic abacus calculator comprising an electronic abacus display screen in combination with a numeric display and an electronic keyboard calculator. The invention also comprises a personal abacus, which comprises a mechanical abacus or an electronic abacus calculator or both in a suitable carrying case, which is designed to open and make the abacus available for use in the case.Type: GrantFiled: February 7, 2001Date of Patent: March 30, 2004Inventor: Gerald J Henderson
-
Patent number: 6711378Abstract: The online education device comprises a schedule information database which stores standard schedule information on an education course. A schedule allotment control section receives at least a day when the participant desires to start the course and a period for which the participant desires to take the course from the participant. The schedule allotment control section then set the day when the participant desires to start the course as a day when the course starts, rearranges the standard schedule information to create schedule information corresponding to the period for which the participant desires to take the course.Type: GrantFiled: December 18, 2000Date of Patent: March 23, 2004Assignee: Fujitsu LimitedInventor: Kazuo Kashima
-
Patent number: 6710309Abstract: A means for determining the voltage of a power source is disclosed. A portion of the available power from the power source is applied to a heating element. By measuring a rate of change in the temperature of the heating element the input voltage can be determined.Type: GrantFiled: August 23, 1996Date of Patent: March 23, 2004Assignee: Hewlett-Packard Development Company, L.P.Inventor: B. Mark Hirst
-
Patent number: 6708402Abstract: In a component mounting device in which a component is picked up and mounted on a circuit board by a suction nozzle, an amount of displacement between a center position of the suction nozzle 11 and that of the picked-up component 12 is measured, and when it is larger than a preliminarily determined value, a warning is generated indicating that the parts cassette 3 from which the component 12 has been fed is in abnormal condition, as well as the mounting action of the component 12 is stopped.Type: GrantFiled: March 15, 2001Date of Patent: March 23, 2004Assignee: Matsushita Electric Industrial Co., Ltd.Inventors: Masato Hirano, Yoshinori Sakai, Tateo Nakashima
-
Patent number: 6705945Abstract: Providing game information via character in a game environment comprises monitoring a position of a character in the game environment, providing visual information to the user based on the position of the character in the game environment, the visual information being presented as a modification of the character, and providing audio information to the user based on the position of the character in the game environment, the audio information being presented as statements from another character. A visual information module visually provides game information to the user within the context of the game environment and an audio information module audibly provides game information to the user within the context of the game environment.Type: GrantFiled: October 9, 2002Date of Patent: March 16, 2004Assignee: Sony Computer Entertainment America Inc.Inventors: Andrew Scott Gavin, Evan Lindsay Wells
-
Patent number: 6702673Abstract: A method of enabling competitive wagering in a casino game provides a vehicle for a casino to offer payoff amounts for winning wagers in a casino game that are higher than conventional casino game payoff amounts while maintaining a satisfactory casino advantage. With this method, payoff amounts result in non-denominated fractional payouts, which can be processed according to a casino preference. In one embodiment, the non-denominated fractional payouts are accumulated during repeated game play and settled after game play is completed. Alternatively, rules can be established for rounding fractional amounts to a nearest denominated payout, converting the accumulated non-denominated fractional payouts into casino promotional awards, and the like. The methodology can be suited for any game format including casino table games, electronic games, internet casinos, etc.Type: GrantFiled: September 25, 2001Date of Patent: March 9, 2004Assignee: Prime Table Games LLCInventor: Derek J. Webb
-
Patent number: 6702674Abstract: A method of and a system (10) for providing a jackpot award for a plurality of gaming machines (40) are disclosed. The system (10) gaming machines (40) linked by at least one venue jackpot controller (300) to a central jackpot controller. The method includes increasing a jackpot value by an amount corresponding to a predetermined percentage; randomly determining whether to award the jackpot value; and randomly awarding the jackpot value to a selected gaming machine (40) associated with a selected venue jackpot controller (300) when jackpot award conditions are met.Type: GrantFiled: August 28, 2000Date of Patent: March 9, 2004Assignee: Golden Casket Lottery Corporation LimitedInventors: Andreas Cornelis De Bruin, Trevor Selwyn Jones, Robert John Algie, Michael James Wolter, Harald Dorfer, Danny Travis Williams, Christopher Stephen Daly
-
Patent number: 6702669Abstract: A game of chance is based on a keno-type game which uses one or more groups of number ranges, such as a HI group of number ranges, a LO group of number ranges and a HI/LO group of number ranges. A player makes a wager on one or more of the groups of number ranges. Each number range in a group has payout odds assigned thereto. After all wagers are made, a predetermined amount of numbers, say twenty, are randomly selected from the pool of numbers, say eighty. The numbers randomly selected are added up to determine a numerical total. The number range in which the numerical total falls is determined and the player is provided an award based on the payout odds for the number range within which the numerical total falls. The number range feature of the present invention may also be used in conjunction with a regular game of keno.Type: GrantFiled: June 11, 2002Date of Patent: March 9, 2004Inventor: Ernest W. Moody
-
Patent number: 6704541Abstract: A method and system for tracking the progress of one or more students in a distance learning environment. The system includes a school computer and one or more student computers. A course site, including course graphics representative of course activities and progress graphics representative of individual students' progress in performing the course activities, allows school officials and/or students to track and compare their progress to those of other students in the class.Type: GrantFiled: December 6, 2000Date of Patent: March 9, 2004Assignee: UNext.com, L.L.C.Inventors: Anna Maria Ciarallo, Matthew R. Christensen, Enio Ohmaye
-
Patent number: 6701610Abstract: A beam configured pick and place machine has nozzles of differing lengths for carrying large components simultaneously.Type: GrantFiled: July 28, 1998Date of Patent: March 9, 2004Assignee: Koninklijke Philips Electronics N.V.Inventors: Leopold B. A. Van De Vall, Rudolph A. J. Born, Anne Elizabeth Barschall
-
Patent number: 6702677Abstract: An entertainment system includes a sound presentation trial processing unit for displaying an object relatively moving on at least one track displayed on a display unit, allowing the user to try to acquire the object with a control input, and outputting a sound assigned to the track on which the object is relatively moving when the acquisition of the object with the control input is detected. The sound presentation trial processing unit includes a program activating unit for activating a control input processing unit to perform a processing depending on a control input from a manual controller, and an image sound output processing means for changing the image of the object when the acquisition of the object is detected and outputting a sound according to a predetermined control action.Type: GrantFiled: October 13, 2000Date of Patent: March 9, 2004Assignee: Sony Computer Entertainment Inc.Inventors: Takafumi Fujisawa, Jun Tsuda, Takeshi Shimizu
-
Patent number: 6699127Abstract: A system and method for enabling real-time replay for videogames, wherein the player can selectively rewind the videogame to previously played points in the game in order to replay portions of the game during real-time. Inline keyframes are periodically recorded, together with the controller information, so that upon selecting the replay option, the game can be rewound to the nearest keyframe. Once rewound, the game is restored based on the keyframe and is then played back from the keyframe using the stored controller information. At any point during playback, the player can take-over the action and use the actual game controller to begin actual play of the game from that point in the playback sequence. The player can also change cameras and speed for the playback in real-time at any time during the playback.Type: GrantFiled: September 27, 2000Date of Patent: March 2, 2004Assignee: Nintendo of America Inc.Inventors: Kenneth Lobb, Paul Mithra, Mike Berro
-
Patent number: 6695311Abstract: A game including game pieces and rules for playing a game for a plurality of players, the goal of which is to score the most points by correctly guessing the location of hidden items. The invention provides multiple coverable items, multiple sets of markers, and multiple shells. Multiple coverable items may be hidden under multiple shells in a manner such that multiple sets of markers may be used to guess the location of the corresponding coverable items by stacking a marker onto the corresponding shell.Type: GrantFiled: October 31, 2002Date of Patent: February 24, 2004Assignee: Mattel, Inc.Inventors: Brian Yu, Jonathan Bedford
-
Patent number: 6695699Abstract: A gaming apparatus may comprise a cabinet having a front face with a gaming display positioned adjacent the cabinet front face so that the gaming display is viewable, the gaming display being operable to generate images. A controller is operatively coupled to the gaming display. The controller may have a processor and a memory, and may be programmed to allow a person to make a wager. The controller may further be programmed to cause an image associated with a game to be generated on the gaming display, to determine an outcome of the game represented by the image and to determine a value payout associated with the outcome of the game. The controller may be programmed to roll-up the value payout earned by the player in a roll-up time period without regard to the number of credits won.Type: GrantFiled: September 28, 2001Date of Patent: February 24, 2004Assignee: IGTInventor: Nicole Beaulieu
-
Patent number: 6695700Abstract: In accordance with the present invention, a gaming device such as a slot machine calculates a speed of game play, and in turn determines a pay schedule based on the speed of game play. The pay schedule for higher speeds of game play typically provides a higher payout percentage, which attracts players and provides an incentive to play faster and for longer periods of time. The greater speed of play and time period of playing may actually increase revenues derived from the gaming device, even though the payout percentage is higher. Speed of game play may be calculated by measuring the number of games played in a predetermined time period, or the time elapsed between games. The gaming device may select a payout table from a plurality of payout tables based on this speed. Alternatively, the gaming device may determine a multiplier based on the speed of game play, and adjust a base payout table in accordance with the multiplier.Type: GrantFiled: February 14, 2001Date of Patent: February 24, 2004Assignee: Walker Digital, LLCInventors: Jay S. Walker, James A. Jorasch, Thomas M. Sparico
-
Patent number: 6695695Abstract: A video implemented casino card game deals multiple hands. In a preferred embodiment the game includes a means for simulating a plurality of players on a game display. Each simulated player is dealt a hand of cards pursuant to a predetermined card game selected by a game player. Subsequent to the initial deal, the game player selects which hand to play. Once the hand has been selected, each hand is fully played. Only the game player's hand is fully revealed during play. Based on the game player's final cards, the player is paid according to a pay table. Thereafter, all hands are revealed and the game player is paid a bonus amount if the player's selected hand is the highest hand of the dealt hands. In a card game requiring a draw, or decision, unselected card hands are played according to a preprogrammed methodology within a gaming machine's internal microprocessor.Type: GrantFiled: January 4, 2002Date of Patent: February 24, 2004Assignee: Gaming Concepts and Design, LLCInventor: Mark Angel
-
Patent number: 6694123Abstract: A talking book and a method of authoring a talking book is presented where the talking book includes a synthesizer, an audio system, a memory, a display, and switches for selecting pages and/or chapters of the talking book. The talking book is authored by a script that lists speech files, the sampling rate, and the chapter and page boundaries. Configuration tables and segment tables are generated from the script and these tables are assembled with a playback program to combined binary data stored in the talking book.Type: GrantFiled: December 7, 2000Date of Patent: February 17, 2004Assignee: Texas Instruments IncorporatedInventors: Geoffrey Martindale, Suman Narayan