Patents by Inventor Alexandre da Veiga

Alexandre da Veiga has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20200279386
    Abstract: In accordance with some embodiments, a technique that enables an electronic device with a camera to automatically gather and generate requisite data from the real-world environment to allow the electronic device to quickly and efficiently determine and provide accurate measurements of physical spaces and/or objects within the real-world environment is described.
    Type: Application
    Filed: February 26, 2020
    Publication date: September 3, 2020
    Inventor: Alexandre da VEIGA
  • Patent number: 10754496
    Abstract: Examples are disclosed herein that relate to receiving virtual reality input. An example provides a head-mounted display device comprising a sensor system, a display, a logic machine, and a storage machine holding instructions executable by the logic machine. The instructions are executable to execute a 3D virtual reality experience on the head-mounted display device, track, via the sensor system, a touch-sensitive input device, render, on the display, in a 3D location in the 3D virtual reality experience based on the tracking of the touch-sensitive input device, a user interface, receive, via a touch sensor of the touch-sensitive input device, a user input, and, in response to receiving the user input, control the 3D virtual reality experience to thereby vary visual content being rendered on the display.
    Type: Grant
    Filed: August 24, 2017
    Date of Patent: August 25, 2020
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Kenneth Liam Kiemele, Michael Robert Thomas, Alexandre Da Veiga, Christian Michael Sadak, Bryant Daniel Hawthorne, Aaron D. Krauss, Aaron Mackay Burns
  • Patent number: 10649212
    Abstract: An HMD device is configured to vertically adjust the ground plane of a rendered virtual reality environment that has varying elevations to match the flat real world floor so that the device user can move around to navigate and explore the environment and always be properly located on the virtual ground and not be above it or underneath it. Rather than continuously adjust the virtual reality ground plane, which can introduce cognitive dissonance discomfort to the user, when the user is not engaged in some form of locomotion (e.g., walking), the HMD device establishes a threshold radius around the user within which virtual ground plane adjustment is not performed. The user can make movements within the threshold radius without the HMD device shifting the virtual terrain. When the user moves past the threshold radius, the device will perform an adjustment as needed to match the ground plane of the virtual reality environment to the real world floor.
    Type: Grant
    Filed: August 17, 2017
    Date of Patent: May 12, 2020
    Assignee: Microsoft Technology Licensing LLC
    Inventors: Aaron Burns, Ben Sugden, Laura Massey, Alexandre Da Veiga, Tom Salter, Greg Alt
  • Patent number: 10612908
    Abstract: An electronic device displays a field of view of a camera with a view of a three-dimensional space and updates the field of view based on changes detected by the camera. While a measurement-point-creation indicator is over a determined anchor point in the field of view, the device changes a visual appearance of the indicator to indicate that a measurement point will be added at the anchor point if a touch input meets first criteria. In response to a touch input that meets the first criteria, a measurement point is added at the anchor point if the indicator is over the anchor point, and at a location away from the anchor point if not. In response to movement of the camera changing the field of view, if the field of view does not include a feature to which measurement points can be added, the measurement-point-creation indicator ceases to be displayed.
    Type: Grant
    Filed: September 21, 2018
    Date of Patent: April 7, 2020
    Assignee: APPLE INC.
    Inventors: Allison W. Dryer, Grant R. Paul, Jonathan R. Dascola, Lisa K. Forssell, Andrew H. Goulding, Stephen O. Lemay, Giancarlo Yerkes, Jeffrey S. Norris, Alexandre Da Veiga
  • Publication number: 20200097770
    Abstract: Systems and methods for localization for mobile devices are described. Some implementations may include accessing motion data captured using one or more motion sensors; determining, based on the motion data, a coarse localization, wherein the coarse localization includes a first estimate of position; obtaining one or more feature point maps, wherein the feature point maps are associated with a position of the coarse localization; accessing images captured using one or more image sensors; determining, based on the images, a fine localization pose by localizing into a feature point map of the one or more feature point maps, wherein the fine localization pose includes a second estimate of position and an estimate of orientation; generating, based on the fine localization pose, a virtual object image including a view of a virtual object; and displaying the virtual object image.
    Type: Application
    Filed: September 19, 2019
    Publication date: March 26, 2020
    Inventors: Bruno M. Sommer, Alexandre da Veiga
  • Patent number: 10591974
    Abstract: A mobile computing device is provided that includes a processor, an accelerometer, two or more display devices, and a housing including the processor, the accelerometer, and the two or more display devices, determine a current user focus indicating that a first display device of the pair of display devices is being viewed by the user, and that a second display device of the pair of display devices is not being viewed by the user, detect a signature gesture input based on accelerometer data received via the accelerometer detecting that the mobile computing device has been rotated more than a threshold degree, determine that the current user focus has changed from the first display device to the second display device based on at least detecting the signature gesture input, and perform a predetermined action based on the current user focus.
    Type: Grant
    Filed: June 6, 2019
    Date of Patent: March 17, 2020
    Assignee: MICROSOFT TECHNOLOGY LICENSING, LLC
    Inventors: Alexandre da Veiga, Roger Sebastian Sylvan, Jeffrey Sipko
  • Publication number: 20190370994
    Abstract: A method includes obtaining first pass-through image data characterized by a first pose. The method includes obtaining respective pixel characterization vectors for pixels in the first pass-through image data. The method includes identifying a feature of an object within the first pass-through image data in accordance with a determination that pixel characterization vectors for the feature satisfy a feature confidence threshold. The method includes displaying the first pass-through image data and an AR display marker that corresponds to the feature. The method includes obtaining second pass-through image data characterized by a second pose. The method includes transforming the AR display marker to a position associated with the second pose in order to track the feature. The method includes displaying the second pass-through image data and maintaining display of the AR display marker that corresponds to the feature of the object based on the transformation.
    Type: Application
    Filed: May 29, 2019
    Publication date: December 5, 2019
    Inventors: Jeffrey S. Norris, Alexandre Da Veiga, Bruno M. Sommer, Ye Cong, Tobias Eble, Moinul Khan, Nicolas Bonnier, Hao Pan
  • Publication number: 20190340799
    Abstract: An electronic device displays a field of view of a camera with a view of a three-dimensional space and updates the field of view based on changes detected by the camera. While a measurement-point-creation indicator is over a determined anchor point in the field of view, the device changes a visual appearance of the indicator to indicate that a measurement point will be added at the anchor point if a touch input meets first criteria. In response to a touch input that meets the first criteria, a measurement point is added at the anchor point if the indicator is over the anchor point, and at a location away from the anchor point if not. In response to movement of the camera changing the field of view, if the field of view does not include a feature to which measurement points can be added, the measurement-point-creation indicator ceases to be displayed.
    Type: Application
    Filed: September 21, 2018
    Publication date: November 7, 2019
    Inventors: Allison W. Dryer, Grant R. Paul, Jonathan R. Dascola, Lisa K. Forssell, Andrew H. Goulding, Stephen O. Lemay, Giancarlo Yerkes, Jeffrey S. Norris, Alexandre Da Veiga
  • Publication number: 20190286217
    Abstract: A mobile computing device is provided that includes a processor, an accelerometer, two or more display devices, and a housing including the processor, the accelerometer, and the two or more display devices, determine a current user focus indicating that a first display device of the pair of display devices is being viewed by the user, and that a second display device of the pair of display devices is not being viewed by the user, detect a signature gesture input based on accelerometer data received via the accelerometer detecting that the mobile computing device has been rotated more than a threshold degree, determine that the current user focus has changed from the first display device to the second display device based on at least detecting the signature gesture input, and perform a predetermined action based on the current user focus.
    Type: Application
    Filed: June 6, 2019
    Publication date: September 19, 2019
    Applicant: Microsoft Technology Licensing, LLC
    Inventors: Alexandre da Veiga, Roger Sebastian Sylvan, Jeffrey Sipko
  • Patent number: 10331190
    Abstract: A mobile computing device is provided that includes a processor, an accelerometer, two or more display devices, and a housing including the processor, the accelerometer, and the two or more display devices, determine a current user focus indicating that a first display device of the pair of display devices is being viewed by the user, and that a second display device of the pair of display devices is not being viewed by the user, detect a signature gesture input based on accelerometer data received via the accelerometer detecting that the mobile computing device has been rotated more than a threshold degree, determine that the current user focus has changed from the first display device to the second display device based on at least detecting the signature gesture input, and perform a predetermined action based on the current user focus.
    Type: Grant
    Filed: November 9, 2016
    Date of Patent: June 25, 2019
    Assignee: MICROSOFT TECHNOLOGY LICENSING, LLC
    Inventors: Alexandre da Veiga, Roger Sebastian Sylvan, Jeffrey Sipko
  • Patent number: 10311638
    Abstract: An HMD device with a see-through display and depth sensing capability is configured to selectively dim or fade out a display of a virtual reality environment to enable a user to see the real world without obstruction by the virtual world when a distance between the user and a real world object is determined to be less than a threshold distance. The current height of the user's head (i.e., the distance from head to ground) may be utilized when performing the dimming/fading so that different threshold distances can be used depending on whether the user is standing or seated.
    Type: Grant
    Filed: January 20, 2015
    Date of Patent: June 4, 2019
    Assignee: MICROSOFT TECHNOLOGY LICENSING, LLC
    Inventors: Alexandre Da Veiga, Ben Sugden, Laura Massey
  • Publication number: 20190065026
    Abstract: Examples are disclosed herein that relate to receiving virtual reality input. An example provides a head-mounted display device comprising a sensor system, a display, a logic machine, and a storage machine holding instructions executable by the logic machine. The instructions are executable to execute a 3D virtual reality experience on the head-mounted display device, track, via the sensor system, a touch-sensitive input device, render, on the display, in a 3D location in the 3D virtual reality experience based on the tracking of the touch-sensitive input device, a user interface, receive, via a touch sensor of the touch-sensitive input device, a user input, and, in response to receiving the user input, control the 3D virtual reality experience to thereby vary visual content being rendered on the display.
    Type: Application
    Filed: August 24, 2017
    Publication date: February 28, 2019
    Applicant: Microsoft Technology Licensing, LLC
    Inventors: Kenneth Liam KIEMELE, Michael Robert THOMAS, Alexandre DA VEIGA, Christian Michael SADAK, Bryant Daniel HAWTHORNE, Aaron D. KRAUSS, Aaron Mackay BURNS
  • Publication number: 20180348518
    Abstract: Tracking a user head position detects a change to a new head position and, in response, a remote camera is instructed to move to a next camera position. A camera image frame, having an indication of camera position, is received from the camera. Upon the camera position not aligning with the next camera position, an assembled image frame is formed, using image data from past views, and rendered to appear to the user as if the camera moved in 1:1 alignment with the user's head to the next camera position.
    Type: Application
    Filed: June 5, 2017
    Publication date: December 6, 2018
    Applicant: MICROSOFT TECHNOLOGY LICENSING, LLC
    Inventors: Alexandre DA VEIGA, Roger Sebastian Kevin SYLVAN, Kenneth Liam KIEMELE, Nikolai Michael FAALAND, Aaron Mackay BURNS
  • Patent number: 10139631
    Abstract: Tracking a user head position detects a change to a new head position and, in response, a remote camera is instructed to move to a next camera position. A camera image frame, having an indication of camera position, is received from the camera. Upon the camera position not aligning with the next camera position, an assembled image frame is formed, using image data from past views, and rendered to appear to the user as if the camera moved in 1:1 alignment with the user's head to the next camera position.
    Type: Grant
    Filed: June 5, 2017
    Date of Patent: November 27, 2018
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Alexandre Da Veiga, Roger Sebastian Kevin Sylvan, Kenneth Liam Kiemele, Nikolai Michael Faaland, Aaron Mackay Burns
  • Patent number: 10096168
    Abstract: An application running on a computing platform that employs three-dimensional (3D) modeling is extended using a virtual viewport into which 3D holograms are rendered by a mixed-reality head mounted display (HMD) device. The HMD device user can position the viewport to be rendered next to a real world 2D monitor and use it as a natural extension of the 3D modeling application. For example, the user can interact with modeled objects in mixed-reality and move objects between the monitor and the viewport. The 3D modeling application and HMD device are configured to exchange scene data for modeled objects (such as geometry, lighting, rotation, scale) and user interface parameters (such as mouse and keyboard inputs). The HMD device implements head tracking to determine where the user is looking so that user inputs are appropriately directed to the monitor or viewport.
    Type: Grant
    Filed: December 13, 2017
    Date of Patent: October 9, 2018
    Assignee: MICROSOFT TECHNOLOGY LICENSING, LLC
    Inventors: Alexandre Da Veiga, Ben Sugden, Jon Christen
  • Patent number: 9996953
    Abstract: Concepts and technologies are described herein for providing a three-dimensional (ā€œ3Dā€) annotation facing tool. In accordance with some concepts and technologies disclosed herein, the 3D annotation facing tool provides a way for a user to control the orientation of annotations associated with productivity data in a 3D environment. The 3D annotation facing tool can provide a user with the ability to lock the orientation of the annotation along one or more directional axes. The 3D annotation facing tool can also provide a user with the ability to maintain an orientation of the annotation in a camera facing view.
    Type: Grant
    Filed: February 13, 2013
    Date of Patent: June 12, 2018
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Eric W. Patterson, Alexandre da Veiga, Ian Patterson Wood
  • Publication number: 20180129262
    Abstract: A mobile computing device is provided that includes a processor, an accelerometer, two or more display devices, and a housing including the processor, the accelerometer, and the two or more display devices, determine a current user focus indicating that a first display device of the pair of display devices is being viewed by the user, and that a second display device of the pair of display devices is not being viewed by the user, detect a signature gesture input based on accelerometer data received via the accelerometer detecting that the mobile computing device has been rotated more than a threshold degree, determine that the current user focus has changed from the first display device to the second display device based on at least detecting the signature gesture input, and perform a predetermined action based on the current user focus.
    Type: Application
    Filed: November 9, 2016
    Publication date: May 10, 2018
    Applicant: Microsoft Technology Licensing, LLC
    Inventors: Alexandre da Veiga, Roger Sebastian Sylvan, Jeffrey Sipko
  • Publication number: 20180101994
    Abstract: An application running on a computing platform that employs three-dimensional (3D) modeling is extended using a virtual viewport into which 3D holograms are rendered by a mixed-reality head mounted display (HMD) device. The HMD device user can position the viewport to be rendered next to a real world 2D monitor and use it as a natural extension of the 3D modeling application. For example, the user can interact with modeled objects in mixed-reality and move objects between the monitor and the viewport. The 3D modeling application and HMD device are configured to exchange scene data for modeled objects (such as geometry, lighting, rotation, scale) and user interface parameters (such as mouse and keyboard inputs). The HMD device implements head tracking to determine where the user is looking so that user inputs are appropriately directed to the monitor or viewport.
    Type: Application
    Filed: December 13, 2017
    Publication date: April 12, 2018
    Inventors: Alexandre DA VEIGA, Ben SUGDEN, Jon CHRISTEN
  • Patent number: 9905043
    Abstract: Techniques to generate digital maps are described. A method may include receiving category information having multiple categories defined for a geographic area of a digital map, each of the multiple categories having one or more category values, scheduling tasks to generate an annotated digital map with one or more processor circuits, the annotated digital map to include a visual representation of the multiple categories and associated category values for the geographic area of the digital map, the visual representation having different visual portions each representing a category as defined by an associated category value that changes over time, the visual portions each comprising a set of data points, and generating, by circuitry, the annotated digital map with the visual representation in accordance with the scheduled tasks. Other embodiments are described and claimed.
    Type: Grant
    Filed: April 3, 2014
    Date of Patent: February 27, 2018
    Assignee: MICROSOFT TECHNOLOGY LICENSING, LLC
    Inventor: Alexandre Da Veiga
  • Publication number: 20180003982
    Abstract: An HMD device is configured to vertically adjust the ground plane of a rendered virtual reality environment that has varying elevations to match the flat real world floor so that the device user can move around to navigate and explore the environment and always be properly located on the virtual ground and not be above it or underneath it. Rather than continuously adjust the virtual reality ground plane, which can introduce cognitive dissonance discomfort to the user, when the user is not engaged in some form of locomotion (e.g., walking), the HMD device establishes a threshold radius around the user within which virtual ground plane adjustment is not performed. The user can make movements within the threshold radius without the HMD device shifting the virtual terrain. When the user moves past the threshold radius, the device will perform an adjustment as needed to match the ground plane of the virtual reality environment to the real world floor.
    Type: Application
    Filed: August 17, 2017
    Publication date: January 4, 2018
    Inventors: Aaron Burns, Ben Sugden, Laura Massey, Alexandre Da Veiga, Tom Salter, Greg Alt