Patents by Inventor Brent David Strong

Brent David Strong has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20230025448
    Abstract: A gameplay system for providing interactivity based on a piece of merchandise or another object held or worn by a player. The system includes an object identification assembly, which may be a modified computer vision system, that operates to sense, for a gameplay participant, the presence and identity of a particular augmenting object such as themed merchandise worn or held by a rider of a theme park ride. The sensing may be performed by detecting an on-and-off pattern of light emitted from the object. In response, the gameplay system selects or modifies the interactive features of gameplay associated with the participant based on the identified augmenting object. For example, the interactive features are selected from memory by the gameplay system controller to match a character associated with the augmenting object during any interactive gameplay. This allows the gameplay participant to choose their abilities or powers for gameplay.
    Type: Application
    Filed: September 30, 2022
    Publication date: January 26, 2023
    Inventors: Jeffrey Elbert, Bob Hickman, Brent David Strong
  • Patent number: 11524239
    Abstract: A gameplay system for providing interactivity based on a piece of merchandise or other object held or worn by a player. The system includes an object identification assembly, which may be a modified computer vision system, that operates to sense, for a gameplay participant, the presence and identity of a particular augmenting object such as themed merchandise worn or held by a rider of a theme park ride. The sensing may be performed by detecting an on-and-off pattern of light emitted from the object. In response, the gameplay system selects or modifies the interactive features of gameplay associated with the participant based on the identified augmenting object. For example, the interactive features are selected from memory by the gameplay system controller to match a character associated with the augmenting object during any interactive gameplay. This allows the gameplay participant to choose their abilities or powers for gameplay.
    Type: Grant
    Filed: November 22, 2021
    Date of Patent: December 13, 2022
    Assignee: Disney Enterprises, Inc.
    Inventors: Jeffrey Elbert, Przemyslaw Iwanowski, Brent David Strong, Matthew S. Daly, Sarit Ghildayal, Bob Hickman, John Cody Hampton, Alex Christopher Wilde, Amanda Marie Leahy
  • Patent number: 11474602
    Abstract: A gameplay system for providing interactivity based on a piece of merchandise or another object held or worn by a player. The system includes an object identification assembly, which may be a modified computer vision system, that operates to sense, for a gameplay participant, the presence and identity of a particular augmenting object such as themed merchandise worn or held by a rider of a theme park ride. The sensing may be performed by detecting an on-and-off pattern of light emitted from the object. In response, the gameplay system selects or modifies the interactive features of gameplay associated with the participant based on the identified augmenting object. For example, the interactive features are selected from memory by the gameplay system controller to match a character associated with the augmenting object during any interactive gameplay. This allows the gameplay participant to choose their abilities or powers for gameplay.
    Type: Grant
    Filed: December 18, 2020
    Date of Patent: October 18, 2022
    Assignee: Disney Enterprises, Inc.
    Inventors: Jeffrey Elbert, Bob Hickman, Brent David Strong
  • Publication number: 20220080321
    Abstract: A gameplay system for providing interactivity based on a piece of merchandise or other object held or worn by a player. The system includes an object identification assembly, which may be a modified computer vision system, that operates to sense, for a gameplay participant, the presence and identity of a particular augmenting object such as themed merchandise worn or held by a rider of a theme park ride. The sensing may be performed by detecting an on-and-off pattern of light emitted from the object. In response, the gameplay system selects or modifies the interactive features of gameplay associated with the participant based on the identified augmenting object. For example, the interactive features are selected from memory by the gameplay system controller to match a character associated with the augmenting object during any interactive gameplay. This allows the gameplay participant to choose their abilities or powers for gameplay.
    Type: Application
    Filed: November 22, 2021
    Publication date: March 17, 2022
    Inventors: Jeffrey Elbert, Przemyslaw Iwanowski, Brent David Strong, Matthew S. Daly, Sarit Ghildayal, Bob Hickman, John Cody Hampton, Alex Christopher Wilde, Amanda Marie Leahy
  • Patent number: 11207599
    Abstract: A gameplay system for providing interactivity based on a piece of merchandise or other object held or worn by a player. Th system includes an object identification assembly, which may be a modified computer vision system, that operates to sense, for a gameplay participant, the presence and identity of a particular augmenting object such as themed merchandise worn or held by a rider of a theme park ride. The sensing may be performed by detecting an on-and-off pattern of light emitted from the object. In response, the gameplay system selects or modifies the interactive features of gameplay associated with the participant based on the identified augmenting object. For example, the interactive features are selected from memory by the gameplay system controller to match a character associated with the augmenting object during any interactive gameplay. This allows the gameplay participant to choose their abilities or powers for gameplay.
    Type: Grant
    Filed: February 26, 2020
    Date of Patent: December 28, 2021
    Assignee: Disney Enterprises, Inc.
    Inventors: Jeffrey Elbert, Przemyslaw Iwanowski, Brent David Strong, Matthew S. Daly, Sarit Ghildayal, Bob Hickman, John Cody Hampton, Alex Christopher Wilde, Amanda Marie Leahy
  • Publication number: 20210260485
    Abstract: A gameplay system for providing interactivity based on a piece of merchandise or other object held or worn by a player. Th system includes an object identification assembly, which may be a modified computer vision system, that operates to sense, for a gameplay participant, the presence and identity of a particular augmenting object such as themed merchandise worn or held by a rider of a theme park ride. The sensing may be performed by detecting an on-and-off pattern of light emitted from the object. In response, the gameplay system selects or modifies the interactive features of gameplay associated with the participant based on the identified augmenting object. For example, the interactive features are selected from memory by the gameplay system controller to match a character associated with the augmenting object during any interactive gameplay. This allows the gameplay participant to choose their abilities or powers for gameplay.
    Type: Application
    Filed: February 26, 2020
    Publication date: August 26, 2021
    Inventors: Jeffrey Elbert, Przemyslaw Iwanowski, Brent David Strong, Matthew S. Daly, Sarit Ghildayal, Bob Hickman, John Cody Hampton, Alex Christopher Wilde, Amanda Marie Leahy
  • Publication number: 20210263588
    Abstract: A gameplay system for providing interactivity based on a piece of merchandise or another object held or worn by a player. The system includes an object identification assembly, which may be a modified computer vision system, that operates to sense, for a gameplay participant, the presence and identity of a particular augmenting object such as themed merchandise worn or held by a rider of a theme park ride. The sensing may be performed by detecting an on-and-off pattern of light emitted from the object. In response, the gameplay system selects or modifies the interactive features of gameplay associated with the participant based on the identified augmenting object. For example, the interactive features are selected from memory by the gameplay system controller to match a character associated with the augmenting object during any interactive gameplay. This allows the gameplay participant to choose their abilities or powers for gameplay.
    Type: Application
    Filed: December 18, 2020
    Publication date: August 26, 2021
    Inventors: Jeffrey Elbert, Bob Hickman, Brent David Strong
  • Patent number: 9483115
    Abstract: A control system for selectively operating a sound system provided in a walk-around character costume. e.g., to play audio files in an order defined by a dialog tree that can be navigated by a performer wearing the costume. The control system includes a trigger mechanism provided in the costume operable by a performer wearing the costume to generate and transmit at least one trigger signal to navigate through a dialog tree. A controller receives the trigger signal and transmits a control signal causing the sound system to playback pre-recorded dialog. The system includes a trigger processing module run by the controller for processing the trigger signal and, in response to such processing, for navigating pre-recorded audio for a show to select the set of pre-recorded dialog. The trigger mechanism includes a first and a second pressure sensor in a thumb and index finger of a glove of the costume.
    Type: Grant
    Filed: May 31, 2013
    Date of Patent: November 1, 2016
    Assignee: Disney Enterprises, Inc.
    Inventors: Holger Irmler, Brent David Strong, Asa K. Kalama, Raymond J. Scanlon, Cory Joseph Rouse, Renee M. Johnson, Tina Y. Shioji, Abigail F. Tamayo, David Frederick Beaudry
  • Patent number: 9405175
    Abstract: A display system that includes a projector light bulb. The system includes a light fixture with a conventional light bulb socket. A projector light bulb is provided with a socket adapter for mating electrically with the light bulb socket. A projector such as a pico projector is fit into the socket adapter or to mate with this adapter to be powered by the light bulb socket via the adapter. In lamp-type implementations, the projector is used to project onto a lamp shade-shaped rear projection screen or through a translucent shade and also upon surfaces of the ceiling or objects above the projector light bulb. A light conditioning or directing assembly may be provided that directs a portion of the projected light onto the projection screen (or shade) and another portion up onto the ceiling so as to concurrently focus on two or more surfaces at two or more focal distances.
    Type: Grant
    Filed: October 2, 2014
    Date of Patent: August 2, 2016
    Assignee: Disney Enterprises, Inc.
    Inventors: Joseph O'Brien Garlington, Brent David Strong
  • Publication number: 20150015797
    Abstract: A display system that includes a projector light bulb. The system includes a light fixture with a conventional light bulb socket. A projector light bulb is provided with a socket adapter for mating electrically with the light bulb socket. A projector such as a pico projector is fit into the socket adapter or to mate with this adapter to be powered by the light bulb socket via the adapter. In lamp-type implementations, the projector is used to project onto a lamp shade-shaped rear projection screen or through a translucent shade and also upon surfaces of the ceiling or objects above the projector light bulb. A light conditioning or directing assembly may be provided that directs a portion of the projected light onto the projection screen (or shade) and another portion up onto the ceiling so as to concurrently focus on two or more surfaces at two or more focal distances.
    Type: Application
    Filed: October 2, 2014
    Publication date: January 15, 2015
    Applicant: DISNEY ENTERPRISES, INC.
    Inventors: Joseph O'Brien Garlington, Brent David Strong
  • Publication number: 20140358263
    Abstract: A control system for selectively operating a sound system provided in a walk-around character costume. e.g., to play audio files in an order defined by a dialog tree that can be navigated by a performer wearing the costume. The control system includes a trigger mechanism provided in the costume operable by a performer wearing the costume to generate and transmit at least one trigger signal to navigate through a dialog tree. A controller receives the trigger signal and transmits a control signal causing the sound system to playback pre-recorded dialog. The system includes a trigger processing module run by the controller for processing the trigger signal and, in response to such processing, for navigating pre-recorded audio for a show to select the set of pre-recorded dialog. The trigger mechanism includes a first and a second pressure sensor in a thumb and index finger of a glove of the costume.
    Type: Application
    Filed: May 31, 2013
    Publication date: December 4, 2014
    Inventors: Holger Irmler, Brent David Strong, Asa K. Kalama, Raymond J. Scanlon, Cory Joseph Rouse, Renee M. Johnson, Tina Y. Shioji, Abigail F. Tamayo, David Frederick Beaudry
  • Patent number: 8879782
    Abstract: A display system that includes a projector light bulb. The system includes a light fixture with a conventional light bulb socket. A projector light bulb is provided with a socket adapter for mating electrically with the light bulb socket. A projector such as a pico projector is fit into the socket adapter or to mate with this adapter to be powered by the light bulb socket via the adapter. In lamp-type implementations, the projector is used to project onto a lamp shade-shaped rear projection screen or through a translucent shade and also upon surfaces of the ceiling or objects above the projector light bulb. A light conditioning or directing assembly may be provided that directs a portion of the projected light onto the projection screen (or shade) and another portion up onto the ceiling so as to concurrently focus on two or more surfaces at two or more focal distances.
    Type: Grant
    Filed: January 17, 2013
    Date of Patent: November 4, 2014
    Assignee: Disney Enterprises, Inc.
    Inventors: Joseph O'Brien Garlington, Brent David Strong
  • Publication number: 20140198949
    Abstract: A display system that includes a projector light bulb. The system includes a light fixture with a conventional light bulb socket. A projector light bulb is provided with a socket adapter for mating electrically with the light bulb socket. A projector such as a pico projector is fit into the socket adapter or to mate with this adapter to be powered by the light bulb socket via the adapter. In lamp-type implementations, the projector is used to project onto a lamp shade-shaped rear projection screen or through a translucent shade and also upon surfaces of the ceiling or objects above the projector light bulb. A light conditioning or directing assembly may be provided that directs a portion of the projected light onto the projection screen (or shade) and another portion up onto the ceiling so as to concurrently focus on two or more surfaces at two or more focal distances.
    Type: Application
    Filed: January 17, 2013
    Publication date: July 17, 2014
    Applicants: DISNEY ENTERPRISES, INC., DISNEY ENTERPRISES, LLC
    Inventors: Joseph O'Brien Garlington, Brent David Strong