Patents by Inventor Daniel J. Gazdic

Daniel J. Gazdic has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10186111
    Abstract: Wagering game systems, methods and associated operations are described herein. The operations can include presenting one or more browsers on display device. A browser area can be presented in at least a portion of at least one browser. An ownership of the browser area can be determined. The browser area can be customized in accordance with the ownership of the browser area.
    Type: Grant
    Filed: June 5, 2017
    Date of Patent: January 22, 2019
    Assignee: Bally Gaming, Inc.
    Inventors: Ryan D. Antkowiak, Jesse L. Garvey, Daniel J. Gazdic, Damon E. Gura, Budyanto Himawan, Audrey F. Y. Ho, Robertus A. I. Kloes, Jeffrey M. Leverenz
  • Publication number: 20170270748
    Abstract: Wagering game systems, methods and associated operations are described herein. The operations can include presenting one or more browsers on display device. A browser area can be presented in at least a portion of at least one browser. An ownership of the browser area can be determined. The browser area can be customized in accordance with the ownership of the browser area.
    Type: Application
    Filed: June 5, 2017
    Publication date: September 21, 2017
    Inventors: Ryan D. Antkowiak, Jesse L. Garvey, Daniel J. Gazdic, Damon E. Gura, Budyanto Himawan, Audrey F. Y. Ho, Robertus A. I. Kloes, Jeffrey M. Leverenz
  • Patent number: 9672691
    Abstract: A wagering game system and its operations are described herein. In embodiments, the operations can those for moving an object across a plurality of browsers on a display device of a wagering game machine. The method can include presenting a first browser area and a second browser area on the display device, and presenting the object in the first browser area, wherein the object is owned by a first player account. The method can include detecting, by the wagering game machine, player input directing movement of the object toward the second browser, and moving the object from the first browser area to the second browser on the display device, in response to the player input. The method can also include transferring ownership of the object from the first player account to a second player account, in response to moving the object to the second browser.
    Type: Grant
    Filed: April 19, 2016
    Date of Patent: June 6, 2017
    Assignee: BALLY GAMING, INC.
    Inventors: Ryan D. Antkowiak, Jesse L. Garvey, Daniel J. Gazdic, Damon E. Gura, Budyanto Himawan, Audrey F. Y. Ho, Robertus A. I. Kloes, Jeffrey M. Leverenz
  • Patent number: 9619959
    Abstract: Wagering game systems can leverage web browsers to present wagering game content with a variety of technologies. For instance, an electronic wagering game table can present diverse wagering game content (e.g., multiple wagering games, portal games, social networking applets, hospitality menus, etc.) with a variety of technologies that interface with a web browser. Also, a single wagering game can be constructed from multiple technologies. A wagering game system can implement a framework that dynamically builds up a web page to use multiple technologies for presenting content with a web browser on a wagering game system. The framework can dynamically construct the web page, which can involve modifying objects, embedding objects, removing objects, and replacing objects that correspond to different technologies.
    Type: Grant
    Filed: December 13, 2013
    Date of Patent: April 11, 2017
    Assignee: BALLY GAMING, INC.
    Inventors: Ryan D. Antkowiak, Daniel J. Gazdic, Damon E. Gura, Budyanto Himawan, Audrey F. Y. Ho, Jeffrey M. Leverenz
  • Publication number: 20160232745
    Abstract: A wagering game system and its operations are described herein. In embodiments, the operations can those for moving an object across a plurality of browsers on a display device of a wagering game machine. The method can include presenting a first browser area and a second browser area on the display device, and presenting the object in the first browser area, wherein the object is owned by a first player account. The method can include detecting, by the wagering game machine, player input directing movement of the object toward the second browser, and moving the object from the first browser area to the second browser on the display device, in response to the player input. The method can also include transferring ownership of the object from the first player account to a second player account, in response to moving the object to the second browser.
    Type: Application
    Filed: April 19, 2016
    Publication date: August 11, 2016
    Inventors: Ryan D. Antkowiak, Jesse L. Garvey, Daniel J. Gazdic, Damon E. Gura, Budyanto Himawan, Audrey F. Y. Ho, Robertus A. I. Kloes, Jeffrey M. Leverenz
  • Patent number: 9345973
    Abstract: A wagering game system and its operations are described herein. In embodiments, the operations can include presenting one or more browsers on a shared wagering game display and presenting a graphical image of an object on the shared display in a first area of the one or more browsers. The first area of the one or more browsers is assigned to a wagering game system user account. The operations can further include detecting a player input that initiates a movement of the graphical image of the object along a trajectory toward a second area of the one or more browsers on the shared display. The operations can also include causing the graphical image of the object to move along the trajectory across the shared display from the first area to the second area.
    Type: Grant
    Filed: August 5, 2011
    Date of Patent: May 24, 2016
    Assignee: BALLY GAMING, INC.
    Inventors: Ryan D. Antkowiak, Jesse L. Garvey, Daniel J. Gazdic, Damon E. Gura, Budyanto Himawan, Audrey F. Y. Ho, Robertus A. I. Kloes, Jeffrey M. Leverenz
  • Patent number: 9269220
    Abstract: Wagering game systems can leverage web browsers to present wagering game content with a variety of technologies. For instance, an electronic wagering game table can present diverse wagering game content (e.g., multiple wagering games, portal games, social networking applets, hospitality menus, etc.) with a variety of technologies that interface with a web browser. Also, a single wagering game can be constructed from multiple technologies. A wagering game system can implement a framework that dynamically builds up a web page to use multiple technologies for presenting content with a web browser on a wagering game system. The framework can dynamically construct the web page, which can involve modifying objects, embedding objects, removing objects, and replacing objects that correspond to different technologies.
    Type: Grant
    Filed: December 13, 2013
    Date of Patent: February 23, 2016
    Assignee: Bally Gaming, Inc.
    Inventors: Ryan D. Antkowiak, Daniel J. Gazdic, Damon E. Gura, Budyanto Himawan, Audrey F. Y. Ho, Jeffrey M. Leverenz
  • Patent number: 8911294
    Abstract: Wagering game systems can leverage web browsers to present wagering game content with a variety of technologies. For instance, an electronic wagering game table can present diverse wagering game content (e.g., multiple wagering games, portal games, social networking applets, hospitality menus, etc.) with a variety of technologies that interface with a we browser. Also, a single wagering game can be constructed from multiple technologies. A wagering game system can implement a framework that dynamically builds up a web page to use multiple technologies for presenting content with a web browser on a wagering game system. The framework can dynamically construct the web page, which can involve modifying objects, embedding objects, removing objects, and replacing objects that correspond to different technologies.
    Type: Grant
    Filed: August 5, 2011
    Date of Patent: December 16, 2014
    Assignee: WMS Gaming, Inc.
    Inventors: Ryan D. Antkowiak, Daniel J. Gazdic, Damon E. Gura, Budyanto Himawan, Audrey F. Y. Ho, Jeffrey M. Leverenz
  • Publication number: 20140106881
    Abstract: Wagering game systems can leverage web browsers to present wagering game content with a variety of technologies. For instance, an electronic wagering game table can present diverse wagering game content (e.g., multiple wagering games, portal games, social networking applets, hospitality menus, etc.) with a variety of technologies that interface with a web browser. Also, a single wagering game can be constructed from multiple technologies. A wagering game system can implement a framework that dynamically builds up a web page to use multiple technologies for presenting content with a web browser on a wagering game system. The framework can dynamically construct the web page, which can involve modifying objects, embedding objects, removing objects, and replacing objects that correspond to different technologies.
    Type: Application
    Filed: December 13, 2013
    Publication date: April 17, 2014
    Inventors: Ryan D. Antkowiak, Daniel J. Gazdic, Damon E. Gura, Budyanto Himawan, Audrey F. Y. Ho, Jeffrey M. Leverenz
  • Publication number: 20140101537
    Abstract: Wagering game systems can leverage web browsers to present wagering game content with a variety of technologies. For instance, an electronic wagering game table can present diverse wagering game content (e.g., multiple wagering games, portal games, social networking applets, hospitality menus, etc.) with a variety of technologies that interface with a web browser. Also, a single wagering game can be constructed from multiple technologies. A wagering game system can implement a framework that dynamically builds up a web page to use multiple technologies for presenting content with a web browser on a wagering game system. The framework can dynamically construct the web page, which can involve modifying objects, embedding objects, removing objects, and replacing objects that correspond to different technologies.
    Type: Application
    Filed: December 13, 2013
    Publication date: April 10, 2014
    Applicant: WMS Gaming, Inc.
    Inventors: Ryan D. Antkowiak, Daniel J. Gazdic, Damon E. Gura, Budyanto Himawan, Audrey F. Y. Ho, Jeffrey M. Leverenz
  • Patent number: 8419533
    Abstract: A method of preparing memory contents of a gaming machine for subsequent authentication and a method of authenticating the prepared memory contents are disclosed. A first memory stores a game data set and a first authentication code generated from the game data set. The game data set includes game data files and second authentication codes generated from the respective data files. A second memory stores an authentication program for authenticating the first memory's contents, as well as a third authentication code generated from the second memory's contents. To authenticate the memory contents, the second memory's contents are first authenticated and, if deemed authentic, the game data set as a whole and each data file in the first memory are authenticated. The authentication process involves generating fresh authentication codes using the authentication program and comparing the fresh codes with appropriate ones of the stored authentication codes.
    Type: Grant
    Filed: April 5, 2012
    Date of Patent: April 16, 2013
    Assignee: WMS Gaming Inc.
    Inventors: Daniel J. Gazdic, Craig J. Sylla, Chad A. Ryan
  • Publication number: 20120322550
    Abstract: Wagering game systems can leverage web browsers to present wagering game content with a variety of technologies. For instance, an electronic wagering game table can present diverse wagering game content (e.g., multiple wagering games, portal games, social net-working applets, hospitality menus, etc.) with a variety of technologies that interface with a we browser. Also, a single wagering game can be constructed from multiple technologies. A wagering game system can implement a framework that dynamically builds up a web page to use multiple technologies for presenting content with a web browser on a wagering game system. The framework can dynamically construct the web page, which can involve modifying objects, embedding objects, removing objects, and replacing objects that correspond to different technologies.
    Type: Application
    Filed: August 5, 2011
    Publication date: December 20, 2012
    Applicant: WMS Gaming, Inc.
    Inventors: Ryan D. Antkowiak, Daniel J. Gazdic, Damon E. Gura, Budyanto Himawan, Audrey F. Y. Ho, Jeffrey M. Leverenz
  • Publication number: 20120196674
    Abstract: A method of preparing memory contents of a gaming machine for subsequent authentication and a method of authenticating the prepared memory contents are disclosed. A first memory stores a game data set and a first authentication code generated from the game data set. The game data set includes game data files and second authentication codes generated from the respective data files. A second memory stores an authentication program for authenticating the first memory's contents, as well as a third authentication code generated from the second memory's contents. To authenticate the memory contents, the second memory's contents are first authenticated and, if deemed authentic, the game data set as a whole and each data file in the first memory are authenticated. The authentication process involves generating fresh authentication codes using the authentication program and comparing the fresh codes with appropriate ones of the stored authentication codes.
    Type: Application
    Filed: April 5, 2012
    Publication date: August 2, 2012
    Applicant: WMS Gaming Inc.
    Inventors: Daniel J. Gazdic, Chad A. Ryan, Craig J. Sylla
  • Patent number: 8226473
    Abstract: A method of preparing memory contents of a gaming machine for subsequent authentication and a method of authenticating the prepared memory contents are disclosed. A first memory stores a game data set and a first authentication code generated from the game data set. The game data set includes game data files and second authentication codes generated from the respective data files. A second memory stores an authentication program for authenticating the first memory's contents, as well as a third authentication code generated from the second memory's contents. To authenticate the memory contents, the second memory's contents are first authenticated and, if deemed authentic, the game data set as a whole and each data file in the first memory are authenticated. The authentication process involves generating fresh authentication codes using the authentication program and comparing the fresh codes with appropriate ones of the stored authentication codes.
    Type: Grant
    Filed: April 10, 2002
    Date of Patent: July 24, 2012
    Assignee: WMS Gaming Inc.
    Inventors: Daniel J. Gazdic, Chad A. Ryan, Craig J. Sylla
  • Patent number: 7828653
    Abstract: A method of preparing memory contents of a gaming machine for subsequent authentication and a method of authenticating the prepared memory contents are disclosed. A first memory stores a game data set and a first authentication code generated from the game data set. The game data set includes game data files and second authentication codes generated from the respective data files. A second memory stores an authentication program for authenticating the first memory's contents, as well as a third authentication code generated from the second memory's contents. To authenticate the memory contents, the second memory's contents are first authenticated and, if deemed authentic, the game data set as a whole and each data file in the first memory are authenticated. The authentication process involves generating fresh authentication codes using the authentication program and comparing the fresh codes with appropriate ones of the stored authentication codes.
    Type: Grant
    Filed: May 24, 2007
    Date of Patent: November 9, 2010
    Assignee: WMS Gaming Inc.
    Inventors: Daniel J. Gazdic, Chad A. Ryan, Craig J. Sylla
  • Patent number: 7361086
    Abstract: A method and apparatus for conducting a wagering game are disclosed. A value input device receives a wager from a player to play the wagering game. A processor is operative to define a plurality of possible destinations; define a plurality of possible different movement patterns for moving the objects to the destinations; and for a given one of the objects, assign probabilities to the respective possible movement patterns and select one of the possible movement patterns based on the assigned probabilities. A display depicts the object going to a selected one of the destinations in accordance with the assigned movement pattern. The assigned probabilities for the given object may, for example, depend upon the destination that is selected.
    Type: Grant
    Filed: August 27, 2003
    Date of Patent: April 22, 2008
    Assignee: WMS Gaming, Inc.
    Inventors: Daniel J. Gazdic, Jeremy M. Hornik, Michael W. Mastropietro
  • Publication number: 20030195033
    Abstract: A method of preparing memory contents of a gaming machine for subsequent authentication and a method of authenticating the prepared memory contents are disclosed. A first memory stores a game data set and a first authentication code generated from the game data set. The game data set includes game data files and second authentication codes generated from the respective data files. A second memory stores an authentication program for authenticating the first memory's contents, as well as a third authentication code generated from the second memory's contents. To authenticate the memory contents, the second memory's contents are first authenticated and, if deemed authentic, the game data set as a whole and each data file in the first memory are authenticated. The authentication process involves generating fresh authentication codes using the authentication program and comparing the fresh codes with appropriate ones of the stored authentication codes.
    Type: Application
    Filed: April 10, 2002
    Publication date: October 16, 2003
    Inventors: Daniel J. Gazdic, Chad A. Ryan, Craig J. Sylla