Patents by Inventor Genyo Takeda
Genyo Takeda has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
-
Patent number: 8313379Abstract: A home entertainment system for video games and other applications includes a main unit and handheld controllers. The handheld controllers illumination emitted by emitters positioned at either side of a display, and information derived from the sensed illumination is used to calculate the orientation of the controllers. The controllers can be plugged into expansion units that customize the overall control interface for particular applications including but not limited to legacy video games. Further, the controllers can be used in one-handed or two-handed modes of operation.Type: GrantFiled: September 24, 2010Date of Patent: November 20, 2012Assignee: Nintendo Co., Ltd.Inventors: Akio Ikeda, Kuniaki Ito, Ryoji Kuroda, Genyo Takeda, Masahiro Urata
-
Publication number: 20120270651Abstract: An example game system includes a home-console type game device, a controller device, and a portable display device. The portable display device includes an infrared emitter capable of emitting infrared light. The controller device wirelessly transmits to the game device operation image data from an image-capturing section, inertia sensor data, and operation button data. The game device receives the operation data from the controller device, and performs game processes based on the operation data. Moreover, the game device compresses first game images, which are generated based on the game processes, to generate compressed image data. The compressed image data is wirelessly transmitted to the portable display device. The portable display device receives the compressed image data from the game device, expands the compressed image data to obtain the game images, and displays the game images.Type: ApplicationFiled: July 3, 2012Publication date: October 25, 2012Applicant: Nintendo Co. Ltd.Inventors: Genyo TAKEDA, Eizi KAWAI
-
Patent number: 8277327Abstract: An inflatable air cushion or other type seat a person can sit on is instrumented with electronic input devices that can sense motion of the cushion and/or motion of the person's body. Such input devices provide inputs to a computer graphics system that dynamically generates a responsive scene on a real time display. The sensed motion can be used to generate a graphics simulation of horseback riding.Type: GrantFiled: January 15, 2009Date of Patent: October 2, 2012Assignee: Nintendo Co., Ltd.Inventors: Genyo Takeda, Junji Takamoto, Howard Cheng, Noboru Wakitani
-
Publication number: 20120209563Abstract: An example of a configuration of an information processing system of the exemplary embodiment includes a first input device on which at least a portion of a user's body is allowed to be put and an information processing apparatus for processing data obtained from the first input device. The first input device includes a first platform on which at least a portion of a user's body is put; and a distance data output unit. The distance data output unit outputs distance data determined in accordance with a distance to an object positioned in a direction away from a platform surface of the first platform. The information processing apparatus includes a data acquisition unit and a processing unit. The data acquisition unit acquires the distance data outputted by the distance data output unit. The processing unit performs a predetermined process, based on the distance data acquired by the data acquisition unit.Type: ApplicationFiled: January 25, 2012Publication date: August 16, 2012Applicant: NINTENDO CO., LTD.Inventors: Genyo TAKEDA, Noboru Wakitani
-
Publication number: 20120088580Abstract: A game system includes a home-console type game device, a controller device, and a portable display device. The portable display device includes an infrared light-emitting portion capable of emitting infrared light. The controller device wirelessly transmits to the game device operation data including data representing a detection result by an image-capturing section, data representing a detection result by an inertia sensor, and data representing an operation performed on an operation button. The game device receives the operation data from the controller device, and performs a game process based on the operation data. Moreover, the game device successively compresses a first game image, which is successively generated based on the game process, to generate compressed image data. The compressed image data is successively wirelessly transmitted to the portable display device.Type: ApplicationFiled: February 2, 2011Publication date: April 12, 2012Applicant: NINTENDO CO., LTD.Inventors: Genyo Takeda, Eizi Kawai
-
Publication number: 20120026166Abstract: A human-machine interface involves plural spatially-coherent visual presentation surfaces at least some of which are movable by a person. Plural windows or portholes into a virtual space, at least some of which are handheld and movable, are provided by using handheld and other display devices. Aspects of multi-dimensional spatiality of the moveable window (e.g., relative to another window) are determined and used to generate images. As one example, the moveable window can present a first person perspective “porthole” view into the virtual space, this porthole view changing based on aspects of the moveable window's spatiality in multi-dimensional space relative to a stationary window. A display can present an image of a virtual space, and an additional, moveable display can present an additional image of the same virtual space.Type: ApplicationFiled: September 26, 2011Publication date: February 2, 2012Inventors: Genyo TAKEDA, Howard CHENG
-
Publication number: 20120015732Abstract: An example game system includes a home-console type game device and a terminal device. The terminal device includes a touch panel and an inertia sensor, and wirelessly transmits to the game device operation data including touch panel data and inertia sensor data. The game device receives the operation data from the terminal device, and performs game processes based on the operation data. Moreover, the game device generates first game images and second game images based on the game processes. The first game images are compressed, and the compressed image data is wirelessly transmitted to the terminal device. The second game image is output to, and displayed on, an external display device which is separate from the terminal device. The terminal device receives the compressed image data from the game device, expands the received compressed image data, and displays the first game images on a display section.Type: ApplicationFiled: September 26, 2011Publication date: January 19, 2012Inventors: Genyo Takeda, Eizi Kawai
-
Publication number: 20110285704Abstract: A human-machine interface involves plural spatially-coherent visual presentation surfaces at least some of which are movable by a person. Plural windows or portholes into a virtual space, at least some of which are handheld and movable, are provided by using handheld and other display devices. Aspects of multi-dimensional spatiality of the moveable window (e.g., relative to another window) are determined and used to generate images. As one example, the moveable window can present a first person perspective “porthole” view into the virtual space, this porthole view changing based on aspects of the moveable window's spatiality in multi-dimensional space relative to a stationary window. A display can present an image of a virtual space, and an additional, moveable display can present an additional image of the same virtual space. Technology is used to determine aspects of the spatiality of the display devices in the physical world, and use the determined spatiality to affect the images displayed on the displays.Type: ApplicationFiled: June 3, 2011Publication date: November 24, 2011Inventors: Genyo TAKEDA, Howard CHENG
-
Publication number: 20110190052Abstract: An example game system includes a home-console type game device and a terminal device. The terminal device includes a touch panel and an inertia sensor, and wirelessly transmits to the game device operation data including touch panel data and inertia sensor data. The game device receives the operation data from the terminal device, and performs game processes based on the operation data. Moreover, the game device generates first game images and second game images based on the game processes. The first game images are compressed, and the compressed image data is wirelessly transmitted to the terminal device. The second game image is output to, and displayed on, an external display device which is separate from the terminal device. The terminal device receives the compressed image data from the game device, expands the received compressed image data, and displays the first game images on a display section.Type: ApplicationFiled: February 2, 2011Publication date: August 4, 2011Applicant: NINTENDO CO., LTD.Inventors: Genyo TAKEDA, Eizi Kawai
-
Publication number: 20110190061Abstract: An example game system includes a home-console type game device, a controller device, and a portable display device. The portable display device includes an infrared emitter capable of emitting infrared light. The controller device wirelessly transmits to the game device operation image data from an image-capturing section, inertia sensor data, and operation button data. The game device receives the operation data from the controller device, and performs game processes based on the operation data. Moreover, the game device compresses first game images, which are generated based on the game processes, to generate compressed image data. The compressed image data is wirelessly transmitted to the portable display device. The portable display device receives the compressed image data from the game device, expands the compressed image data to obtain the game images, and displays the game images.Type: ApplicationFiled: February 2, 2011Publication date: August 4, 2011Applicant: NINTENDO CO., LTD.Inventors: Genyo TAKEDA, Eizi Kawai
-
Publication number: 20110172015Abstract: A home entertainment system for video games and other applications includes a main unit and handheld controllers. The handheld controllers sense their own motion by detecting illumination emitted by emitters positioned at either side of a display. The controllers can be plugged into expansion units that customize the overall control interface for particular applications including but not limited to legacy video games.Type: ApplicationFiled: March 24, 2011Publication date: July 14, 2011Applicant: Nintendo Co., Ltd.Inventors: Akio IKEDA, Kuniaki Ito, Ryoji Kuroda, Genyo Takeda, Masahiro Urata
-
Patent number: 7976392Abstract: An advantageous set of external interfaces for home video game platform provide modularity and expandability while maintaining and preserving the proprietary nature of the platform. A disk drive interface provides flexible communications with an internal disk drive. Various serial bus interfaces provide expandability and interconnectability with a variety of internal and external devices including, for example, flash memory, broadband adapters, modems, and various other devices. A 4-port game controller interface provides serial interconnectability with handheld game controllers and various other input/output device. Power supply, digital and analog audio/video connections, and parallel memory expansion connections are also provided.Type: GrantFiled: November 13, 2006Date of Patent: July 12, 2011Assignee: Nintendo Co., Ltd.Inventors: Dan Shimizu, Genyo Takeda, Ko Shiota, Munehito Oira, Kazuo Koshima, Satoshi Nishiumi
-
Patent number: 7927216Abstract: A home entertainment system for video games and other applications includes a main unit and handheld controllers. The handheld controllers sense their own orientation by detecting illumination emitted by emitters positioned at either side of a display. The controllers can be plugged into expansion units that customize the overall control interface for particular applications including but not limited to legacy video games.Type: GrantFiled: September 15, 2006Date of Patent: April 19, 2011Assignee: Nintendo Co., Ltd.Inventors: Akio Ikeda, Kuniaki Ito, Ryoji Kuroda, Genyo Takeda, Masahiro Urata
-
Publication number: 20110081969Abstract: A home entertainment system for video games and other applications includes a main unit and handheld controllers. The handheld controllers illumination emitted by emitters positioned at either side of a display, and information derived from the sensed illumination is used to calculate the orientation of the controllers. The controllers can be plugged into expansion units that customize the overall control interface for particular applications including but not limited to legacy video games. Further, the controllers can be used in one-handed or two-handed modes of operation.Type: ApplicationFiled: September 24, 2010Publication date: April 7, 2011Inventors: Akio IKEDA, Kuniaki Ito, Ryoji Kuroda, Genyo Takeda, Masahiro Urata
-
Publication number: 20100009762Abstract: An inflatable air cushion or other type seat a person can sit on is instrumented with electronic input devices that can sense motion of the cushion and/or motion of the person's body. Such input devices provide inputs to a computer graphics system that dynamically generates a responsive scene on a real time display. The sensed motion can be used to generate a graphics simulation of horseback riding.Type: ApplicationFiled: January 15, 2009Publication date: January 14, 2010Inventors: Genyo Takeda, Junji Takamoto, Howard Cheng, Noboru Wakitani
-
Publication number: 20070197291Abstract: An advantageous set of external interfaces for home video game platform provide modularity and expandability while maintaining and preserving the proprietary nature of the platform. A disk drive interface provides flexible communications with an internal disk drive. Various serial bus interfaces provide expandability and interconnectability with a variety of internal and external devices including, for example, flash memory, broadband adapters, modems, and various other devices. A 4-port game controller interface provides serial interconnectability with handheld game controllers and various other input/output device. Power supply, digital and analog audio/video connections, and parallel memory expansion connections are also provided.Type: ApplicationFiled: November 13, 2006Publication date: August 23, 2007Inventors: Dan Shimizu, Genyo Takeda, Ko Shiota, Munehito Oira, Kazuo Koshima, Satoshi Nishiumi
-
Publication number: 20070066394Abstract: A home entertainment system for video games and other applications includes a main unit and handheld controllers. The handheld controllers sense their own motion by detecting illumination emitted by emitters positioned at either side of a display. The controllers can be plugged into expansion units that customize the overall control interface for particular applications including but not limited to legacy video games.Type: ApplicationFiled: September 15, 2006Publication date: March 22, 2007Applicant: Nintendo Co., Ltd.Inventors: Akio Ikeda, Kuniaki Ito, Ryoji Kuroda, Genyo Takeda, Masahiro Urata
-
Patent number: 7134960Abstract: An advantageous set of external interfaces for home video game platform provide modularity and expandability while maintaining and preserving the proprietary nature of the platform. A disk drive interface provides flexible communications with an internal disk drive. Various serial bus interfaces provide expandability and interconnectability with a variety of internal and external devices including, for example, flash memory, broadband adapters, modems, and various other devices. A 4-port game controller interface provides serial interconnectability with handheld game controllers and various other input/output device. Power supply, digital and analog audio/video connections, and parallel memory expansion connections are also provided.Type: GrantFiled: June 23, 2003Date of Patent: November 14, 2006Assignee: Nintendo Co., Ltd.Inventors: Dan Shimizu, Genyo Takeda, Ko Shiota, Munehito Oira, Kazuo Koshima, Satoshi Nishiumi
-
Patent number: 7003588Abstract: A peripheral device is provided for connection to a home video game system having a recess formed in an external surface thereof. The peripheral device includes an electrical component, an electrical connector coupled to the electrical component for connecting to a connector of the home video game system, and a housing. The housing of the peripheral device is configured so that when the peripheral device is inserted in the recess of the home video game system, it is substantially flush with the external surface of the home video game system. In this way, the footprint of the video game system can remain the same, even if peripheral devices are added.Type: GrantFiled: August 22, 2002Date of Patent: February 21, 2006Assignee: Nintendo Co., Ltd.Inventors: Genyo Takeda, Ko Shiota, Munchito Oira, Kazuo Koshima, Satoshi Nishiumi
-
Patent number: 6781635Abstract: A display processing system 10 includes a portable phone 20, a conversion adaptor 40, a controller 50, and a television monitor 60. When the portable phone 20 is attached to the conversion adaptor 40 to be connected therewith and receives a display switching signal from the controller 50, the CPU 23 supplies image display data to a video memory 44 and supplies audio data to an audio buffer 46. Thereby, the television monitor 60 displays an image and a speaker of the television monitor 60 outputs audio. In this manner, it is possible to display, on a large screen of the television monitor 60, game images based on game data, and various kinds of characters and symbols such as news, weather report, fortune-telling, or the like, received from information providing servers by the portable terminal 20.Type: GrantFiled: August 11, 2000Date of Patent: August 24, 2004Assignee: Nintendo Co., Ltd.Inventor: Genyo Takeda