Patents by Inventor Glen Van Datta
Glen Van Datta has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Publication number: 20160027053Abstract: A system and method for placing an advertisement in a digital environment based upon a user's choice, subject to certain predetermined parameters, is disclosed. Through the method, a user is assigned a rating based upon, for example, his performance in a game. A list of advertisements which correspond to that rating is displayed to the user, who may then select a desired advertisement from the list. The selected advertisement is then displayed in the digital environment. Reports may be generated based upon the advertisements selected and the number of selections and/or impressions (e.g., uses or viewings) by the user, which may be sent to advertisers.Type: ApplicationFiled: October 5, 2015Publication date: January 28, 2016Inventors: Glen Van Datta, Marty Poulin
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Patent number: 9195991Abstract: A system and method for placing an advertisement in a digital environment based upon a user's choice, subject to certain predetermined parameters, is disclosed. Through the method, a user is assigned a rating based upon, for example, his performance in a game. A list of advertisements which correspond to that rating is displayed to the user, who may then select a desired advertisement from the list. The selected advertisement is then displayed in the digital environment. Reports may be generated based upon the advertisements selected and the number of selections and/or impressions (e.g., uses or viewings) by the user, which may be sent to advertisers.Type: GrantFiled: September 16, 2013Date of Patent: November 24, 2015Assignee: Sony Computer Entertainment America LLCInventors: Glen van Datta, Marty Poulin
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Publication number: 20150294368Abstract: A system and method for delivering content over a network is provided. Content may be primary content (e.g., music or a movie) or ancillary content (e.g., an advertisement). The ancillary content may further be classified as universal ancillary content that all users of the present system will receive; targeted ancillary content that particular users of the present system will receive; and context-specific ancillary content that users of the present system and viewing particular primary content will receive. The type of primary and/or ancillary content delivered to the user will depend, in part, on indicia of the user of a device receiving the content. The present invention seeks to ensure that a user has relevant and up-to-date ancillary content notwithstanding the nature or date of the primary content.Type: ApplicationFiled: April 20, 2015Publication date: October 15, 2015Inventors: Riley R. Russell, Glen Van Datta, Gary Zalewski
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Patent number: 9129301Abstract: A system and method for placing an advertisement in a digital environment based upon a user's choice, subject to certain predetermined parameters, is disclosed. Through the method, a user is assigned a rating based upon, for example, his performance in a game. A list of advertisements which correspond to that rating is displayed to the user, who may then select a desired advertisement from the list. The selected advertisement is then displayed in the digital environment. Reports may be generated based upon the advertisements selected and the number of selections and/or impressions (e.g., uses or viewings) by the user, which may be sent to advertisers.Type: GrantFiled: June 13, 2006Date of Patent: September 8, 2015Assignee: Sony Computer Entertainment America LLCInventors: Glen van Datta, Marty Poulin
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Patent number: 9015747Abstract: A system and method for delivering content over a network is provided. Content may be primary content (e.g., music or a movie) or ancillary content (e.g., an advertisement). The ancillary content may further be classified as universal ancillary content that all users of the present system will receive; targeted ancillary content that particular users of the present system will receive; and context-specific ancillary content that users of the present system and viewing particular primary content will receive. The type of primary and/or ancillary content delivered to the user will depend, in part, on indicia of the user of a device receiving the content. The present invention seeks to ensure that a user has relevant and up-to-date ancillary content notwithstanding the nature or date of the primary content.Type: GrantFiled: July 26, 2011Date of Patent: April 21, 2015Assignee: Sony Computer Entertainment America LLCInventors: Riley R. Russell, Glen van Datta, Gary Zalewski
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Publication number: 20140324576Abstract: Systems and methods for defining and tracking advertising campaigns across a channel video game network are disclosed. The system allows advertisements to be dynamically activated in video games. Advertisements are tracked to determine user impressions and user exposure to the advertisement. In the system, an impression area is defined relative an advertisements in the game. Methods for redefining the impression area or for accounting for the existence of obstructions that distort the view of the advertisement are also provided.Type: ApplicationFiled: July 21, 2014Publication date: October 30, 2014Inventors: Glen van Datta, Gary Zalewski
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Publication number: 20140256449Abstract: The present invention relates to an application that is configured to be operated in a multi-participant environment on a computer network. The application manages participants in an online session of a multi-user application so that if one of the participants exits the session, the session can continue without interruption. The application initiates an online session of the multi-user application, wherein the online session includes two or more participants comprised of network computers that are communicatively linked to a computer network.Type: ApplicationFiled: May 21, 2014Publication date: September 11, 2014Applicant: Sony Computer Entertainment America LLCInventors: Masayuki Chatani, Glen Van Datta
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Patent number: 8795076Abstract: Systems and methods for defining and tracking advertising campaigns across a channel video game network are disclosed. The system allows advertisements to be dynamically activated in video games. Advertisements are tracked to determine user impressions and user exposure to the advertisement. In the system, an impression area is defined relative an advertisements in the game. Methods for redefining the impression area or for accounting for the existence of obstructions that distort the view of the advertisement are also provided.Type: GrantFiled: July 10, 2013Date of Patent: August 5, 2014Assignee: Sony Computer Entertainment America LLCInventors: Glen van Datta, Gary Zalewski
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Patent number: 8793315Abstract: The present invention relates to an application that is configured to be operated in a multi-participant environment on a computer network. The application manages participants in an online session of a multi-user application so that if one of the participants exits the session, the session can continue without interruption. The application initiates an online session of the multi-user application, wherein the online session includes two or more participants comprised of network computers that are communicatively linked to a computer network.Type: GrantFiled: July 21, 2010Date of Patent: July 29, 2014Assignee: Sony Computer Entertainment America LLCInventors: Masayuki Chatani, Glen Van Datta
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Patent number: 8751310Abstract: A targeted in-game advertising system is provided where advertising content may be delivered to a video game network environment. Advertisements may be delivered through the tagging of advertising assets in the video game environment according to one or more characteristics including user geographical location, personal preferences, a personal profile, video game preferences or video game genre. Methodologies for tracking advertising impressions are also provided based on monitoring the video game environment to determine the quality of impression to which the user is exposed in the video game environment.Type: GrantFiled: September 30, 2005Date of Patent: June 10, 2014Assignee: Sony Computer Entertainment America LLCInventors: Glen van Datta, Gary Zalewski
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Patent number: 8645992Abstract: A system and method for delivering content over a network is provided. Content may be primary content (e.g., music or a movie) or ancillary content (e.g., an advertisement). The ancillary content may further be classified as universal ancillary content that all users of the present system will receive; targeted ancillary content that particular users of the present system will receive; and context-specific ancillary content that users of the present system and viewing particular primary content will receive. The type of primary and/or ancillary content delivered to the user will depend, in part, on indicia of the user of a device receiving the content. The present invention seeks to ensure that a user has relevant and up-to-date ancillary content notwithstanding the nature or date of the primary content.Type: GrantFiled: August 12, 2008Date of Patent: February 4, 2014Assignee: Sony Computer Entertainment America LLCInventors: Riley R. Russell, Glen van Datta, Gary Zalewski
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Publication number: 20140019229Abstract: A system and method for placing an advertisement in a digital environment based upon a user's choice, subject to certain predetermined parameters, is disclosed. Through the method, a user is assigned a rating based upon, for example, his performance in a game. A list of advertisements which correspond to that rating is displayed to the user, who may then select a desired advertisement from the list. The selected advertisement is then displayed in the digital environment. Reports may be generated based upon the advertisements selected and the number of selections and/or impressions (e.g., uses or viewings) by the user, which may be sent to advertisers.Type: ApplicationFiled: September 16, 2013Publication date: January 16, 2014Applicant: Sony Computer Entertainment America LLCInventors: Glen van Datta, Marty Polin
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Patent number: 8626584Abstract: A list of advertisements, products, or services for which an impression is generated during the course of a digital environment session (e.g., a video game) may be imported to a list that may be viewed at the conclusion of the digital session. The user may then visit advertiser web sites and/or view/purchase products at their leisure instead of while immersed in the digital experience. Similarly, a list of all advertisements through which an interaction occurred during the course of a video game experience (e.g., physical encounter, purchase of an in-game product, utilizing a sponsored product) may be imported to a list that may be viewed at the conclusion of a game session. The user may then visit the advertiser web sites and/or view/purchase products at their leisure instead of while immersed in the digital environment.Type: GrantFiled: September 26, 2006Date of Patent: January 7, 2014Assignee: Sony Computer Entertainment America LLCInventors: Glen van Datta, Steven Wagner, Gary M. Zalewski
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Publication number: 20130297411Abstract: Systems and methods for defining and tracking advertising campaigns across a channel video game network are disclosed. The system allows advertisements to be dynamically activated in video games. Advertisements are tracked to determine user impressions and user exposure to the advertisement. In the system, an impression area is defined relative an advertisements in the game. Methods for redefining the impression area or for accounting for the existence of obstructions that distort the view of the advertisement are also provided.Type: ApplicationFiled: July 10, 2013Publication date: November 7, 2013Inventors: Glen van Datta, Gary Zalewski
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Patent number: 8574074Abstract: Systems and methods for defining and tracking advertising campaigns across a channel video game network are disclosed. The system allows advertisements to be dynamically activated in video games. Advertisements are tracked to determine user impressions and user exposure to the advertisement. In the system, an impression area is defined relative an advertisements in the game. Methods for redefining the impression area or for accounting for the existence of obstructions that distort the view of the advertisement are also provided.Type: GrantFiled: September 30, 2005Date of Patent: November 5, 2013Assignee: Sony Computer Entertainment America LLCInventors: Glen van Datta, Gary Zalewski
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Publication number: 20130232001Abstract: A targeted in-game advertising system is provided where advertising content may be delivered to a video game network environment. Advertisements may be delivered through the tagging of advertising assets in the video game environment according to one or more characteristics including user geographical location, personal preferences, a personal profile, video game preferences or video game genre. Methodologies for tracking advertising impressions are also provided based on monitoring the video game environment to determine the quality of impression to which the user is exposed in the video game environment.Type: ApplicationFiled: April 4, 2013Publication date: September 5, 2013Inventors: Glen van Datta, Gary Zalewski
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Publication number: 20130232000Abstract: A targeted in-game advertising system is provided where advertising content may be delivered to a video game network environment. Advertisements may be delivered through the tagging of advertising assets in the video game environment according to one or more characteristics including user geographical location, personal preferences, a personal profile, video game preferences or video game genre. Methodologies for tracking advertising impressions are also provided based on monitoring the video game environment to determine the quality of impression to which the user is exposed in the video game environment.Type: ApplicationFiled: April 4, 2013Publication date: September 5, 2013Inventors: Glen van Datta, Gary Zalewski
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Patent number: 8396984Abstract: Methods and apparatus for implementing peer-to-peer relay. In one implementation, a peer-to-peer relay network includes: a plurality of N peer systems; wherein each peer system is connected to a number of other peer systems that is less than or equal to a connection limit, said connection limit is greater than or equal to 2, said connection limit is less than or equal to N-2, and each peer system is configured to relay data to peer systems connected to that peer system according to a set of one or more relay rules.Type: GrantFiled: August 28, 2007Date of Patent: March 12, 2013Assignee: Sony Computer Entertainment America Inc.Inventors: Glen Van Datta, Anthony Mai
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Patent number: 8272964Abstract: Systems and methods for defining and tracking advertising campaigns across a channel video game network are disclosed. The system allows advertisements to be dynamically activated in video games. Advertisements are tracked to determine user impressions and user exposure to the advertisement. In the system, an impression area is defined relative an advertisements in the game. Methods for redefining the impression area or for accounting for the existence of obstructions that distort the view of the advertisement are also provided.Type: GrantFiled: September 30, 2009Date of Patent: September 25, 2012Assignee: Sony Computer Entertainment America LLCInventors: Glen van Datta, Gary Zalewski
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Patent number: 8267783Abstract: Systems and methods for defining and tracking advertising campaigns across a channel video game network are disclosed. The system allows advertisements to be dynamically activated in video games. Advertisements are tracked to determine user impressions and user exposure to the advertisement. In the system, an impression area is defined relative an advertisements in the game. Methods for redefining the impression area or for accounting for the existence of obstructions that distort the view of the advertisement are also provided.Type: GrantFiled: September 30, 2009Date of Patent: September 18, 2012Assignee: Sony Computer Entertainment America LLCInventors: Glen van Datta, Gary Zalewski