Patents by Inventor Gregory Swedberg

Gregory Swedberg has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20070195101
    Abstract: Video frame buffers are controlled using a sequence of new-frame-indicators (e.g., FLIP) and no-new-frame-indicators (e.g., NOFLIP) in a frame indicator queue that is accessed with each display refresh. Video samples are loaded into a chain of video frame buffers that is “rotated” during the vertical blanking signal of the display to swap an old frame buffer out for a new frame buffer. The rotations of the frame buffer chain are controlled based on the frame indicators in the frame indicator queue to present new video samples to the display in a regular pattern, thereby providing smooth video playback.
    Type: Application
    Filed: February 22, 2006
    Publication date: August 23, 2007
    Applicant: Microsoft Corporation
    Inventors: Jay Senior, Stephen Estrop, Anuj Gosalia, David Blythe, Joseph Ballantyne, Kan Qiu, Gregory Swedberg, John Lee
  • Publication number: 20070057943
    Abstract: A multiple-level graphics processing system and method (e.g., of an operating system) for providing improved graphics output including, for example, smooth animation. One such multiple-level graphics processing system comprises two components, including a tick-on-demand or slow-tick high-level component, and a fast-tick (e.g., at the graphics hardware frame refresh rate) low-level component. In general, the high-level, less frequent component performs computationally intensive aspects of updating animation parameters and traversing scene data structures, in order to pass simplified data structures to the low-level component. The low-level component operates at a higher frequency, such as the frame refresh rate of the graphics subsystem, to process the data structures into constant output data for the graphics subsystem. The low-level processing includes interpolating any parameter intervals as necessary to obtain instantaneous values to render the scene for each frame of animation.
    Type: Application
    Filed: October 31, 2006
    Publication date: March 15, 2007
    Applicant: Microsoft Corporation
    Inventors: Joseph Beda, Gregory Swedberg, Oreste Ungureanu, Kevin Gallo, Paul David, Matthew Calkins
  • Publication number: 20070057952
    Abstract: Described is an adaptive scheduler associated with a desktop window manager that dynamically controls the rate at which graphics frames are composed. Values corresponding to performance when composing a frame are measured, and the frame composition rate is adjusted as necessary based on the values. The measured data is sampled to provide smooth adjustments. The sampled data is evaluated as to whether the current frame rate is too slow, too fast, or acceptable. If too slow, the frame rate may increased relative to the refresh rate, while if too fast, the frame rate is decreased relative to the refresh rate. In one implementation, the frame rate is too fast if a count of missed frames achieves a missed threshold value, or if a count of late frames achieves a late threshold value. The frame rate is too slow if a count of early frames exceeds an early threshold value.
    Type: Application
    Filed: September 14, 2005
    Publication date: March 15, 2007
    Applicant: Microsoft Corporation
    Inventors: Gregory Swedberg, Prashant Ratanchandani, Greg Schechter, Glenn Evans, Leonardo Blanco, Kenneth Reneris, Sameer Nene
  • Publication number: 20070061733
    Abstract: Described is a pluggable policy component that determines the look and feel, or windows visual experience, of a computer user interface. Window-related instructions are redirected to the policy component, while client area change instructions are provided to a substrate (into which the policy component plugs in) that includes a composition component. The plug-in policy component handles windows-related (e.g., structural or attribute) changes to a scene graph to construct and maintain the scene graph, while the substrate handles program content changes to the client areas within windows. The substrate may include a desktop window manager that has access to the client areas in the scene graph, whereby the desktop window manager can copy a client area for rendering. For example, the desktop window manager can provide a supplemental live thumbnail image of a window.
    Type: Application
    Filed: August 30, 2005
    Publication date: March 15, 2007
    Applicant: Microsoft Corporation
    Inventors: Greg Schechter, Gregory Swedberg, Christopher Fortier, Jevan Saks, Ian Hanschen, Leonardo Blanco, Adrian Secchia, Andrey Arsov
  • Publication number: 20060214946
    Abstract: Systems and methods are provided for providing anti-aliasing by introducing a falloff area around a graphics object to be rendered. The falloff area is shaded, using Gouraud shading or texture mapping to reduce the aliasing effects of the graphics object. The outside edge of the falloff area is set to be fully transparent, and the inside edge to an opacity matching the outer edge of the graphics object being rendered. To counteract bloating effects, the graphics object is shrunk by half the width of the falloff area. While the width of the falloff area may vary, generally, the width of the falloff area stays constant. In one embodiment, this width corresponds to the edge or diagonal of the square area mapped to each pixel.
    Type: Application
    Filed: March 16, 2006
    Publication date: September 28, 2006
    Applicant: Microsoft Corporation
    Inventors: Christopher Raubacher, Gregory Swedberg, Ashraf Michail, Michael Kallay
  • Patent number: 7012606
    Abstract: The present invention is directed to a system and method for a unified composition engine that, in general, combines previously separate composition services. The unified composition engine provides a composition service used both in-process in conjunction with application programming interfaces (API's) and on the desktop as the desktop compositor.
    Type: Grant
    Filed: October 23, 2003
    Date of Patent: March 14, 2006
    Assignee: Microsoft Corporation
    Inventors: Gregory Swedberg, Paul David, Andrey Arsov, Don Curtis, Leonardo E. Blanco
  • Publication number: 20060028472
    Abstract: In order to render a primitive, the primitive is subdivided into trapezoids and triangles. The subdivision occurs using scanline-aligned lines. These simple scanline-aligned regions are further subdivided so that the primitive is divided into simple scanline-boundaried trapezoids and other complex scan shapes. The simple scanline-boundaried trapezoids are rasterized. One rasterization method uses a texture map containing slope-based coverage information to edge areas. Gouraud shading may be used to provide the anti-aliasing effects on the scanline-boundaried trapezoids. The simple scanline-boundaried trapezoids may also be rasterized using a software rasterizer. Complex scans are rasterized using a software rasterizer. As data is already rasterized, it is thereby efficiently transferred to the GPU.
    Type: Application
    Filed: October 11, 2005
    Publication date: February 9, 2006
    Applicant: Microsoft Corporation
    Inventors: Ashraf Michail, Kun Zhou, Gregory Swedberg, Adrian Secchia
  • Publication number: 20050243086
    Abstract: A hierarchy of 2D visual objects and 3D scene objects are integrated for seamless processing to render 2D images including a 2D view of a 3D scene on a 2D computer display. The processing of the 3D model objects and 2D visual objects in the visual hierarchy is integrated so that the processing is readily handed off between 3D and 2D operations. Further the number of transitions between processing visual 2D objects and 3D model objects when creating a display image has no architectural limit. A data structure integrates computer program objects for creating 3D images and 2D images in a visual tree object hierarchy having visual 2D objects or 3D scene objects pointing to 3D model objects. The data structure comprises an object tree hierarchy, one or more visual 2D objects, and one or more 3D reference or scene objects pointing to 3D model objects. The visual 2D objects define operations drawing a 2D image.
    Type: Application
    Filed: May 3, 2004
    Publication date: November 3, 2005
    Applicant: Microsoft Corporation
    Inventors: Greg Schechter, Joseph Beda, Gregory Swedberg, Adam Smith
  • Publication number: 20050243085
    Abstract: An application program interface may be used to construct a three-dimensional (3D) scene of 3D models defined by model 3D objects. The interface has one or more group objects and one or more leaf objects. The group objects contain or collect other group objects and/or leaf objects. The leaf objects may be drawing objects or an illumination object. The group objects may have transform operations to transform objects collected in their group. The drawing objects define instructions to draw 3D models of the 3D scene or instructions to draw 2D images on the 3D models. The illumination object defines the light type and direction illuminating the 3D models in the 3D scene. A method processes a tree hierarchy of computer program objects constructed with objects of the application program interface. The method traverses branches of a 3D scene tree hierarchy of objects to process group objects and leaf objects. The method detects whether the next unprocessed object is a group object of a leaf object.
    Type: Application
    Filed: May 3, 2004
    Publication date: November 3, 2005
    Applicant: Microsoft Corporation
    Inventors: Greg Schechter, Gregory Swedberg, Joseph Beda, Adam Smith
  • Publication number: 20050140692
    Abstract: Described are mechanisms and techniques for providing interoperability between two different graphics technologies. An application includes windows of two types, a legacy type and a new type. A graphics system includes components that support each of the two types. Interoperability is achieved by creating legacy structures associated with any windows of the new type. A mapping is created that associates the legacy structures with the windows of the new type. Rendering of legacy windows is performed by a first graphics technology, and rendering of new windows is performed by a second graphics technology. The distinction between the two types of windows is noted by the existence of the legacy structures.
    Type: Application
    Filed: December 30, 2003
    Publication date: June 30, 2005
    Inventors: Gregory Swedberg, Mohamed Sadek, Leonardo Blanco, Kevin Gallo, Joseph Beda, Pravin Santiago, Hirofumi Yamamoto, Andrei Baioura, Sriram Subramanian
  • Publication number: 20050102321
    Abstract: A method and protocol to create and control compositions on a remote device is disclosed. The protocol allows servers and other devices to take advantage of processing capabilities of remote devices to render compositions on the remote devices, thereby increasing server scalability and leveraging the remote device processing capabilities. The protocol provides high-level command packets to communicate resource command packets and control packets to the remote device with the payload having the information needed to process the commands.
    Type: Application
    Filed: October 23, 2003
    Publication date: May 12, 2005
    Applicant: Microsoft Corporation
    Inventors: Paul David, Oreste Ungureanu, Gregory Swedberg, Donald Curtis
  • Publication number: 20050088447
    Abstract: A method and system for rendering a desktop on a computer using a composited desktop model operating system are disclosed. A composited desktop window manager, upon receiving content information from application programs, draws the window to a buffer memory for future reference, and takes advantage of advanced graphics hardware and visual effects to render windows based on content on which they are drawn. The windows may also be rendered based on environment variables including virtual light sources. The frame portion of each window may be generated by pixel shading a bitmap having the appearance of frosted glass based on the content of the desktop on top of which the frame is displayed. Legacy support is provided so that the operating system can draw and render windows generated by legacy applications to look consistent with non-legacy application windows.
    Type: Application
    Filed: October 23, 2003
    Publication date: April 28, 2005
    Inventors: Scott Hanggie, Victor Tan, Gerardo Bermudez, Gregory Swedberg, Mark Ligameri, Greg Melander
  • Publication number: 20050088449
    Abstract: The visual output of legacy child windows intended for display on a non-legacy parent are redirected to an off-screen bitmap buffer. A display component having enhanced visual functionality processes the output of the legacy child window with any of a number of visual effects. The display component composes the parent window by combining the non-legacy visual output with the processed output of the legacy child window. In this way, visual enhancements that have been technologically unavailable to the legacy child windows may be applied to the legacy child windows when used in combination with a new-technology parent window.
    Type: Application
    Filed: October 23, 2003
    Publication date: April 28, 2005
    Inventors: Leonardo Blanco, Andrei Baioura, Mohamed Sadek, Gregory Swedberg, Pravin Santiago
  • Publication number: 20050088452
    Abstract: A method and system for rendering a desktop on a computer using a composited desktop model operating system are disclosed. A composited desktop window manager, upon receiving base object and content object information for one or more content objects from an application program, draws the window to a buffer memory, and takes advantage of advanced graphics hardware and visual effects to render windows based on content on which they are drawn. The frame portion of each window may be generated by pixel shading a bitmap having the appearance of frosted glass based on the content of the desktop on top of which the frame is displayed. Legacy support is provided so that the operating system can draw and render windows generated by legacy applications to look consistent with non-legacy application windows.
    Type: Application
    Filed: October 23, 2003
    Publication date: April 28, 2005
    Inventors: Scott Hanggie, Victor Tan, Gerardo Bermudez, Gregory Swedberg
  • Publication number: 20050088436
    Abstract: The present invention is directed to a system and method for a unified composition engine that, in general, combines previously separate composition services. The unified composition engine provides a composition service used both in-process in conjunction with application programming interfaces (API's) and on the desktop as the desktop compositor.
    Type: Application
    Filed: October 23, 2003
    Publication date: April 28, 2005
    Applicant: Microsoft Corporation
    Inventors: Gregory Swedberg, Paul David, Andrey Arsov, Don Curtis, Leonardo Blanco