Patents by Inventor Hajime Matsumaru
Hajime Matsumaru has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 9791846Abstract: To include an analysis processing unit that obtains a movement command for moving on a movement path in a machining program, and vibration conditions for vibrating along the movement path, a command-movement-amount calculation unit that calculates a command-movement amount per unit time, a vibrational-movement-amount calculation unit that uses the vibration conditions to calculate a vibrational-movement amount per unit time at a time corresponding to the movement command, and a movement-amount combining unit that combines the command-movement amount with the vibrational-movement amount to calculate a combined movement amount, and that acquires a movement amount within the unit time such that a position, which has moved from a reference position for calculating the combined movement amount by the combined movement amount, is located on the movement path.Type: GrantFiled: February 12, 2013Date of Patent: October 17, 2017Assignees: Mitsubishi Electric Corporation, CITIZEN WATCH CO., LTD., CITIZEN MACHINERY CO., LTD.Inventors: Mitsuo Watanabe, Masakazu Sagasaki, Junichi Kamata, Hiroshi Shinohara, Hajime Matsumaru, Hitoshi Matsumoto, Takanori Shinohara, Akihiko Shinohara, Shigeo Yanagidaira
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Publication number: 20170220091Abstract: The present invention provides a power-supply management device which can efficiently connect and disconnect power supply to an electric-powered section, and a machine tool including the power-supply management device. The power-supply management device (101) detects a synchronization command of a control program, and compares an operation time of the electric-powered section between synchronizations in each control system which is a synchronization target by the synchronization command on the basis of the detected synchronization command. Then, the power-supply management device (101) disconnects the power supply to the electric-powered section belonging to the control system except the control system having the maximum operation time of the electric-powered section between the synchronizations, and restarts the power supply at the end of the synchronization in each control system.Type: ApplicationFiled: April 3, 2017Publication date: August 3, 2017Inventors: Hajime Matsumaru, Satoru Akimoto, Hitoshi Matsumoto, Yutaka Shibui, Umeo Tsuyusaki, Hiroshi Shinohara, Shigeo Yanagidaira
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Patent number: 9690280Abstract: A power consumption output device for an apparatus that manufactures a plurality of products from a quantity of supplied material in a series of repeated cycles, includes a detector for detecting power consumption in a time period that includes at least the time needed for manufacturing all of the products that can be manufactured from a given quantity of supplied material, from the time at which the supply of the material to the apparatus commences to the time at which any remaining material is ejected, and delivers an output indicating power consumption per product by using the power consumption detected by the power detector and the number of products manufactured from the given quantity of supplied material. The device is thus capable of precisely calculating the electricity cost per product manufactured by an apparatus whose power consumption varies from one cycle of operation to another.Type: GrantFiled: October 19, 2011Date of Patent: June 27, 2017Assignees: Citizen Watch Co., Ltd., Citizen Machinery Co., Ltd.Inventors: Hajime Matsumaru, Hitoshi Matsumoto, Yutaka Shibui
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Patent number: 9676036Abstract: A polygon machining method whereby first polygon machining using a polygon cutter is carried out on a workpiece, followed by machining using tools other than the polygon cutter, then second polygon machining using the polygon cutter again.Type: GrantFiled: March 7, 2014Date of Patent: June 13, 2017Assignees: CITIZEN WATCH CO., LTD., CITIZEN MACHINERY CO., LTD.Inventor: Hajime Matsumaru
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Patent number: 9645599Abstract: The present invention provides a power-supply management device which can efficiently connect and disconnect power supply to an electric-powered section, and a machine tool including the power-supply management device. The power-supply management device (101) detects a synchronization command of a control program, and compares an operation time of the electric-powered section between synchronizations in each control system which is a synchronization target by the synchronization command on the basis of the detected synchronization command. Then, the power-supply management device (101) disconnects the power supply to the electric-powered section belonging to the control system except the control system having the maximum operation time of the electric-powered section between the synchronizations, and restarts the power supply at the end of the synchronization in each control system.Type: GrantFiled: September 30, 2011Date of Patent: May 9, 2017Assignees: Citizen Watch Co., Ltd., Citizen Machinery Co., Ltd.Inventors: Hajime Matsumaru, Satoru Akimoto, Hitoshi Matsumoto, Yutaka Shibui, Umeo Tsuyusaki, Hiroshi Shinohara, Shigeo Yanagidaira
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Patent number: 9630253Abstract: A polygon machining method whereby first polygon machining is carried out on a workpiece held by a main axis, by using a polygon cutter attached to a tool main axis, then machining using a tool other than the polygon cutter is carried out, and second polygon machining after said machining is carried out, using the polygon cutter.Type: GrantFiled: March 14, 2014Date of Patent: April 25, 2017Assignees: CITIZEN WATCH CO., LTD., CITIZEN MACHINERY CO., LTD.Inventor: Hajime Matsumaru
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Publication number: 20160045959Abstract: A polygon machining method whereby first polygon machining using a polygon cutter is carried out on a workpiece, followed by machining using tools other than the polygon cutter, then second polygon machining using the polygon cutter again.Type: ApplicationFiled: March 7, 2014Publication date: February 18, 2016Inventor: Hajime MATSUMARU
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Publication number: 20160039009Abstract: A polygon machining method whereby first polygon machining is carried out on a workpiece held by a main axis, by using a polygon cutter attached to a tool main axis, then machining using a tool other than the polygon cutter is carried out, and second polygon machining after said machining is carried out, using the polygon cutter.Type: ApplicationFiled: March 14, 2014Publication date: February 11, 2016Inventor: Hajime MATSUMARU
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Publication number: 20160011579Abstract: To include an analysis processing unit that obtains a movement command for moving on a movement path in a machining program, and vibration conditions for vibrating along the movement path, a command-movement-amount calculation unit that calculates a command-movement amount per unit time, a vibrational-movement-amount calculation unit that uses the vibration conditions to calculate a vibrational-movement amount per unit time at a time corresponding to the movement command, and a movement-amount combining unit that combines the command-movement amount with the vibrational-movement amount to calculate a combined movement amount, and that acquires a movement amount within the unit time such that a position, which has moved from a reference position for calculating the combined movement amount by the combined movement amount, is located on the movement path.Type: ApplicationFiled: February 12, 2013Publication date: January 14, 2016Inventors: Mitsuo WATANABE, Masakazu SAGASAKI, Junichi KAMATA, Hiroshi SHINOHARA, Hajime MATSUMARU, Hitoshi MATSUMOTO, Takanori SHINOHARA, Akihiko SHINOHARA, Shigeo YANAGIDAIRA
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Patent number: 8827808Abstract: A game device acquires gazing position information relating to a position where a game player is gazing at a game screen, and a first determination unit determines whether or not the game player is aware of a game character based on the gazing position information and a position of the game character. A second determination unit determines whether or not the game character is aware of a virtual viewpoint or an operation subject of the game player based on the position and a sight line of the game character and a position of the virtual viewpoint or the operation subject of the game player. An action control unit causes the game character to perform an action corresponding to the gazing position information or a predetermined action based on determination results obtained by the first determination unit and the second determination unit.Type: GrantFiled: October 22, 2012Date of Patent: September 9, 2014Assignee: Konami Digital Entertainment Co., Ltd.Inventors: Hajime Matsumaru, Keisuke Kariya
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Patent number: 8827785Abstract: To provide a game device capable of preferably producing an image of a picture in which a first game character loses sight of a second game character having moved so as to disappear from view of the first game character, and thus delays in responding to the second game character. An operation target selection unit (72) selects an operation target character from among the plurality of first game characters. An operation target control unit (74a) changes a state of the first game character selected by the operation target selection unit (72), in the game space, based on a signal input from an operation unit. A selection restriction unit (72b) restricts, in the case where it is determined by the determination unit (72a) that the position of the second game character is included in a determination target area determined based on the position and orientation of the first game character, selection of that first game character by the operation target selection unit (72).Type: GrantFiled: March 6, 2007Date of Patent: September 9, 2014Assignee: Konami Digital Entertainment Co., Ltd.Inventors: Eiji Suzuki, Hajime Matsumaru
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Patent number: 8678893Abstract: To provide a game system capable of preferably producing a picture in which a first game character loses sight of a second game character having moved so as to disappear from the view of the first game character. The present invention relates to a game system for displaying on a display unit (82a) a picture of a display target area in a common game space where a first game character corresponding to a game machine A (10a) and a second game character corresponding to a game machine B (10b) are placed. A position condition determination unit (78a) determines whether or not a position of the second game character included in the display target area satisfies a position condition based on the position and orientation of at least one of the first game characters. A display control unit (80a; display restriction means) restricts display output of the second game character included in the display target area on the display unit (82a), based on a result of determination.Type: GrantFiled: March 6, 2007Date of Patent: March 25, 2014Assignee: Konami Digital Entertainment Co., Ltd.Inventors: Eiji Suzuki, Hajime Matsumaru
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Publication number: 20130204417Abstract: To provide a power consumption output device capable of precisely calculating the electricity cost per product manufactured by an apparatus whose power consumption differs in each cycle of operation for manufacturing a product. The power consumption output device for an apparatus that manufactures a plurality of products from a supplied material includes: power detection means (102) capable of detecting power consumption in a target period, including at least a period needed for manufacturing all products that can be manufactured from a single material from the beginning of supplying the material to the end of ejecting a remaining material; and output means (104) for outputting power consumption per product by using the power consumption detected by the power detecting means (102) and the number of products manufactured from the single material.Type: ApplicationFiled: October 19, 2011Publication date: August 8, 2013Applicant: CITIZEN HOLDINGS CO., LTD.Inventors: Hajime Matsumaru, Hitoshi Matsumoto, Yutaka Shibui
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Publication number: 20130184893Abstract: The present invention provides a power-supply management device which can efficiently connect and disconnect power supply to an electric-powered section, and a machine tool including the power-supply management device. The power-supply management device (101) detects a synchronization command of a control program, and compares an operation time of the electric-powered section between synchronizations in each control system which is a synchronization target by the synchronization command on the basis of the detected synchronization command. Then, the power-supply management device (101) disconnects the power supply to the electric-powered section belonging to the control system except the control system having the maximum operation time of the electric-powered section between the synchronizations, and restarts the power supply at the end of the synchronization in each control system.Type: ApplicationFiled: September 30, 2011Publication date: July 18, 2013Applicants: Citizen Machinery Miyano Co., LTD., Citizen Holdings Co., LTD.Inventors: Hajime Matsumaru, Satoru Akimoto, Hitoshi Matsumoto, Yutaka Shibui, Umeo Tsuyusaki, Hiroshi Shinohara, Shigeo Yanagidaira
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Patent number: 8172657Abstract: Provided is a game machine capable of desirably demonstrating an “extent of field-of-view” of a player in a sports game. A field-of-view area setting unit (64) sets, based on a location and orientation of an operational target player character, a field-of-view area of the operational target player character. A pass-partner-search-area setting area (74) sets a pass-partner search area, based on the location of the operational target player character and a direction specified by a pass-direction instructing operation.Type: GrantFiled: July 9, 2007Date of Patent: May 8, 2012Assignee: Konami Digital Entertainment Co., Ltd.Inventor: Hajime Matsumaru
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Publication number: 20100248804Abstract: Provided is a game machine capable of desirably demonstrating an “extent of field-of-view” of a player in a sports game. A field-of-view area setting unit (64) sets, based on a location and orientation of an operational target player character, a field-of-view area of the operational target player character. A pass-partner-search-area setting area (74) sets a pass-partner search area, based on the location of the operational target player character and a direction specified by a pass-direction instructing operation.Type: ApplicationFiled: July 9, 2007Publication date: September 30, 2010Applicant: Konami Digital Entertainment Co., Ltd.Inventor: Hajime Matsumaru
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Publication number: 20100240451Abstract: To provide a game system capable of preferably producing a picture in which a first game character loses sight of a second game character having moved so as to disappear from the view of the first game character. The present invention relates to a game system for displaying on a display unit (82a) a picture of a display target area in a common game space where a first game character corresponding to a game machine A (10a) and a second game character corresponding to a game machine B (10b) are placed. A position condition determination unit (78a) determines whether or not a position of the second game character included in the display target area satisfies a position condition based on the position and orientation of at least one of the first game characters. A display control unit (80a; display restriction means) restricts display output of the second game character included in the display target area on the display unit (82a), based on a result of determination.Type: ApplicationFiled: March 6, 2007Publication date: September 23, 2010Applicant: KONAMI DIGITAL ENTERTAINMENT CO., LTD.Inventors: Eiji Suzuki, Hajime Matsumaru
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Publication number: 20100234103Abstract: To provide a game machine for preferably producing a picture in which a first game character, in the case where a second game character moves so as to disappear from the view of the first game character, loses sight of the second game character and thus does not respond well to the second game character. An operation target control unit (76) causes a first game character to take an action according to an operation signal input from operation means, based on action control information in which an operation signal condition corresponds to each of a plurality of actions. A determination unit (72) determines whether or not a position of a second game character is included within a determination target area in the game space, the area being based on the position and orientation of the first game character.Type: ApplicationFiled: March 6, 2007Publication date: September 16, 2010Applicant: KONAMI DIGITAL ENTERTAINMENT CO., LTD.Inventor: Hajime Matsumaru
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Patent number: 7633255Abstract: At the time of two-dimensionally moving a mobile body of a machine tool, to a predetermined position, a speed of the mobile body is gently increased/decreased at an acceleration/deceleration equal to or less than the maximum acceleration/deceleration, from the time when the mobile body reaches a direction change point. Therefore, the moving time is shortened and a rapid acceleration/deceleration may be avoided.Type: GrantFiled: June 6, 2005Date of Patent: December 15, 2009Assignee: Citizen Holdings Co., Ltd.Inventors: Yutaka Shibui, Hajime Matsumaru, Keita Kazuie
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Publication number: 20090291724Abstract: To provide a game device capable of preferably producing an image of a picture in which a first game character loses sight of a second game character having moved so as to disappear from view of the first game character, and thus delays in responding to the second game character. An operation target selection unit (72) selects an operation target character from among the plurality of first game characters. An operation target control unit (74a) changes a state of the first game character selected by the operation target selection unit (72), in the game space, based on a signal input from an operation unit. A selection restriction unit (72b) restricts, in the case where it is determined by the determination unit (72a) that the position of the second game character is included in a determination target area determined based on the position and orientation of the first game character, selection of that first game character by the operation target selection unit (72).Type: ApplicationFiled: March 6, 2007Publication date: November 26, 2009Applicant: KONAMI DIGITAL ENTERTAINMENT CO., LTD.Inventors: Eiji Suzuki, Hajime Matsumaru