Patents by Inventor Jennifer Lynn Spurlock
Jennifer Lynn Spurlock has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).
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Patent number: 11902288Abstract: Aspects of the present disclosure are directed to creating and administering artificial reality collaborative working environments and providing interaction modes for them. An XR work system can provide and control such artificial reality collaborative working environments to enable, for example, A) links between real-world surfaces and XR surfaces; B) links between multiple real-world areas to XR areas with dedicated functionality; C) maintaining access, while inside the artificial reality working environment, to real-world work tools such as the user's computer screen and keyboard; D) various hand and controller modes for different interaction and collaboration modalities; E) use-based, multi-desk collaborative room configurations; and F) context-based auto population of users and content items into the artificial reality working environment.Type: GrantFiled: February 9, 2023Date of Patent: February 13, 2024Assignee: Meta Platforms Technologies, LLCInventors: Michael James Lebeau, Manuel Ricardo Freire Santos, Aleksejs Anpilogovs, Alexander Sorkine Hornung, Björn Wanbo, Connor Treacy, Fangwei Lee, Federico Ruiz, Jonathan Mallinson, Jonathan Richard Mayoh, Marcus Tanner, Panya Inversin, Sarthak Ray, Sheng Shen, William Arthur Hugh Steptoe, Alessia Marra, Gioacchino Noris, Derrick Readinger, Jeffrey Wai-King Lock, Jeffrey Witthuhn, Jennifer Lynn Spurlock, Larissa Heike Laich, Javier Alejandro Sierra Santos
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Patent number: 11836828Abstract: The disclosed computer-implemented method may include generating a virtual item within a virtual environment. The method may also include detecting, using various hardware sensors, a current position of a physical object that is to be portrayed within the virtual environment. The method may next include generating a virtual representation of the physical object within the virtual environment. The virtual representation of the physical object may be configured to at least partially follow movements of the physical object relative to the virtual item. The method may also include presenting the virtual item and the generated virtual representation of the physical object within the virtual environment, where the virtual representation of the physical object is at least partially, controllably decoupled from the movements of the physical object relative to the virtual item. Various other methods, systems, and computer-readable media are also disclosed.Type: GrantFiled: October 29, 2021Date of Patent: December 5, 2023Assignee: Meta Platforms Technologies, LLCInventors: Brandon Furtwangler, Norah Riley Smith, Andrew C Johnson, Etienne Pinchon, Samuel Matthew Levatich, Matthew Alan Insley, Jason Charles Leimgruber, Jennifer Lynn Spurlock, Michael Medlock
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Patent number: 11770384Abstract: Aspects of the present disclosure are directed to creating and administering artificial reality collaborative working environments and providing interaction modes for them. An XR work system can provide and control such artificial reality collaborative working environments to enable, for example, A) links between real-world surfaces and XR surfaces; B) links between multiple real-world areas to XR areas with dedicated functionality; C) maintaining access, while inside the artificial reality working environment, to real-world work tools such as the user's computer screen and keyboard; D) various hand and controller modes for different interaction and collaboration modalities; E) use-based, multi-desk collaborative room configurations; and F) context-based auto population of users and content items into the artificial reality working environment.Type: GrantFiled: February 18, 2022Date of Patent: September 26, 2023Assignee: Meta Platforms Technologies, LLCInventors: Michael James Lebeau, Manuel Ricardo Freire Santos, Aleksejs Anpilogovs, Alexander Sorkine Hornung, Björn Wanbo, Connor Treacy, Fangwei Lee, Federico Ruiz, Jonathan Mallinson, Jonathan Richard Mayoh, Marcus Tanner, Panya Inversin, Sarthak Ray, Sheng Shen, William Arthur Hugh Steptoe, Alessia Marra, Gioacchino Noris, Derrick Readinger, Jeffrey Wai-King Lock, Jeffrey Witthuhn, Jennifer Lynn Spurlock, Larissa Heike Laich, Javier Alejandro Sierra Santos
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Publication number: 20230188533Abstract: Aspects of the present disclosure are directed to creating and administering artificial reality collaborative working environments and providing interaction modes for them. An XR work system can provide and control such artificial reality collaborative working environments to enable, for example, A) links between real-world surfaces and XR surfaces; B) links between multiple real-world areas to XR areas with dedicated functionality; C) maintaining access, while inside the artificial reality working environment, to real-world work tools such as the user's computer screen and keyboard; D) various hand and controller modes for different interaction and collaboration modalities; E) use-based, multi-desk collaborative room configurations; and F) context-based auto population of users and content items into the artificial reality working environment.Type: ApplicationFiled: February 9, 2023Publication date: June 15, 2023Applicant: Meta Platforms Technologies, LLCInventors: Michael James LEBEAU, Manuel Ricardo FREIRE SANTOS, Aleksejs ANPILOGOVS, Alexander SORKINE HORNUNG, Björn WANBO, Connor TREACY, Fangwei LEE, Federico RUIZ, Jonathan MALLINSON, Jonathan Richard MAYOH, Marcus TANNER, Panya INVERSIN, Sarthak RAY, Sheng SHEN, William Arthur Hugh STEPTOE, Alessia MARRA, Gioacchino NORIS, Derrick READINGER, Jeffrey Wai-King LOCK, Jeffrey WITTHUHN, Jennifer Lynn SPURLOCK, Larissa Heike LAICH, Javier Alejandro Sierra SANTOS
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Publication number: 20230140550Abstract: The disclosed computer-implemented method may include generating a virtual item within a virtual environment. The method may also include detecting, using various hardware sensors, a current position of a physical object that is to be portrayed within the virtual environment. The method may next include generating a virtual representation of the physical object within the virtual environment. The virtual representation of the physical object may be configured to at least partially follow movements of the physical object relative to the virtual item. The method may also include presenting the virtual item and the generated virtual representation of the physical object within the virtual environment, where the virtual representation of the physical object is at least partially, controllably decoupled from the movements of the physical object relative to the virtual item. Various other methods, systems, and computer-readable media are also disclosed.Type: ApplicationFiled: October 29, 2021Publication date: May 4, 2023Inventors: Brandon Furtwangler, Norah Riley Smith, Andrew C. Johnson, Etienne Pinchon, Samuel Matthew Levatich, Matthew Alan Insley, Jason Charles Leimgruber, Jennifer Lynn Spurlock, Michael Medlock
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Patent number: 11606364Abstract: Aspects of the present disclosure are directed to creating and administering artificial reality collaborative working environments and providing interaction modes for them. An XR work system can provide and control such artificial reality collaborative working environments to enable, for example, A) links between real-world surfaces and XR surfaces; B) links between multiple real-world areas to XR areas with dedicated functionality; C) maintaining access, while inside the artificial reality working environment, to real-world work tools such as the user's computer screen and keyboard; D) various hand and controller modes for different interaction and collaboration modalities; E) use-based, multi-desk collaborative room configurations; and F) context-based auto population of users and content items into the artificial reality working environment.Type: GrantFiled: October 30, 2020Date of Patent: March 14, 2023Assignee: Meta Platforms Technologies, LLCInventors: Michael James LeBeau, Manuel Ricardo Freire Santos, Aleksejs Anpilogovs, Alexander Sorkine Hornung, Bjorn Wanbo, Connor Treacy, Fangwei Lee, Federico Ruiz, Jonathan Mallinson, Jonathan Richard Mayoh, Marcus Tanner, Panya Inversin, Sarthak Ray, Sheng Shen, William Arthur Hugh Steptoe, Alessia Marra, Gioacchino Noris, Derrick Readinger, Jeffrey Wai-King Lock, Jeffrey Witthuhn, Jennifer Lynn Spurlock, Larissa Heike Laich, Javier Alejandro Sierra Santos
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Patent number: 11582245Abstract: Aspects of the present disclosure are directed to creating and administering artificial reality collaborative working environments and providing interaction modes for them. An XR work system can provide and control such artificial reality collaborative working environments to enable, for example, A) links between real-world surfaces and XR surfaces; B) links between multiple real-world areas to XR areas with dedicated functionality; C) maintaining access, while inside the artificial reality working environment, to real-world work tools such as the user's computer screen and keyboard; D) various hand and controller modes for different interaction and collaboration modalities; E) use-based, multi-desk collaborative room configurations; and F) context-based auto population of users and content items into the artificial reality working environment.Type: GrantFiled: October 30, 2020Date of Patent: February 14, 2023Assignee: Meta Platforms Technologies, LLCInventors: Michael James LeBeau, Manuel Ricardo Freire Santos, Aleksejs Anpilogovs, Alexander Sorkine Hornung, Bjorn Wanbo, Connor Treacy, Fangwei Lee, Federico Ruiz, Jonathan Mallinson, Jonathan Richard Mayoh, Marcus Tanner, Panya Inversin, Sarthak Ray, Sheng Shen, William Arthur Hugh Steptoe, Alessia Marra, Gioacchino Noris, Derrick Readinger, Jeffrey Wai-King Lock, Jeffrey Witthuhn, Jennifer Lynn Spurlock, Larissa Heike Laich, Javier Alejandro Sierra Santos
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Patent number: 11422669Abstract: An artificial reality system is described that renders, presents, and controls user interface elements within an artificial reality environment, and performs actions in response to one or more detected gestures of the user. In one example, an artificial reality system comprises a head-mounted display configured to output artificial reality content; a stylus; a stylus action detector configured to detect movement of the stylus, detect a stylus selection action, and after detecting the stylus selection action, detect further movement of the stylus; a UI engine configured to generate stylus movement content in response to detecting movement of the stylus, and generate a UI input element in response to detecting the stylus selection action; and a rendering engine configured to render the stylus movement content and the UI input element as overlays to the artificial reality content, and update the stylus movement content based on the further movement of the stylus.Type: GrantFiled: June 7, 2019Date of Patent: August 23, 2022Assignee: FACEBOOK TECHNOLOGIES, LLCInventors: Jonathan Ravasz, Jasper Stevens, Adam Tibor Varga, Etienne Pinchon, Simon Charles Tickner, Jennifer Lynn Spurlock, Kyle Eric Sorge-Toomey, Robert Ellis, Barrett Fox
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Publication number: 20220244834Abstract: An artificial reality system is described that renders, presents, and controls user interface elements within an artificial reality environment, and performs actions in response to one or more detected gestures of the user. In one example, an artificial reality system comprises an image capture device configured to capture image data representative of a physical environment; a head-mounted display (HMD) configured to output artificial reality content; a gesture detector configured to identify, from the image data, a gesture comprising a motion of two fingers from a hand to form a pinching configuration and a subsequent pulling motion while in the pinching configuration; a user interface (UI) engine configured to generate a UI input element in response to identifying the gesture; and a rendering engine configured to render the UI input element as an overlay to at least some of the artificial reality content.Type: ApplicationFiled: April 12, 2022Publication date: August 4, 2022Inventors: Jonathan Ravasz, Jasper Stevens, Adam Tibor Varga, Etienne Pinchon, Simon Charles Tickner, Jennifer Lynn Spurlock, Kyle Eric Sorge-Toomey, Robert Ellis, Barrett Fox
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Publication number: 20220172444Abstract: Aspects of the present disclosure are directed to creating and administering artificial reality collaborative working environments and providing interaction modes for them. An XR work system can provide and control such artificial reality collaborative working environments to enable, for example, A) links between real-world surfaces and XR surfaces; B) links between multiple real-world areas to XR areas with dedicated functionality; C) maintaining access, while inside the artificial reality working environment, to real-world work tools such as the user's computer screen and keyboard; D) various hand and controller modes for different interaction and collaboration modalities; E) use-based, multi-desk collaborative room configurations; and F) context-based auto population of users and content items into the artificial reality working environment.Type: ApplicationFiled: February 18, 2022Publication date: June 2, 2022Applicant: Facebook Technologies, LLCInventors: Michael James LEBEAU, Manuel Ricardo FREIRE SANTOS, Aleksejs ANPILOGOVS, Alexander SORKINE HORNUNG, Björn WANBO, Connor TREACY, Fangwei LEE, Federico RUIZ, Jonathan MALLINSON, Jonathan Richard MAYOH, Marcus TANNER, Panya INVERSIN, Sarthak RAY, Sheng SHEN, William Arthur Hugh STEPTOE, Alessia MARRA, Gioacchino NORIS, Derrick READINGER, Jeffrey Wai-King LOCK, Jeffrey WITTHUHN, Jennifer Lynn SPURLOCK, Larissa Heike LAICH, Javier Alejandro Sierra SANTOS
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Patent number: 11334212Abstract: An artificial reality system is described that renders, presents, and controls user interface elements within an artificial reality environment, and performs actions in response to one or more detected gestures of the user. In one example, an artificial reality system comprises an image capture device configured to capture image data representative of a physical environment; a head-mounted display (HMD) configured to output artificial reality content; a gesture detector configured to identify, from the image data, a gesture comprising a motion of two fingers from a hand to form a pinching configuration and a subsequent pulling motion while in the pinching configuration; a user interface (UI) engine configured to generate a UI input element in response to identifying the gesture; and a rendering engine configured to render the UI input element as an overlay to at least some of the artificial reality content.Type: GrantFiled: June 7, 2019Date of Patent: May 17, 2022Assignee: Facebook Technologies, LLCInventors: Jonathan Ravasz, Jasper Stevens, Adam Tibor Varga, Etienne Pinchon, Simon Charles Tickner, Jennifer Lynn Spurlock, Kyle Eric Sorge-Toomey, Robert Ellis, Barrett Fox
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Patent number: 11302085Abstract: Aspects of the present disclosure are directed to creating and administering artificial reality collaborative working environments and providing interaction modes for them. An XR work system can provide and control such artificial reality collaborative working environments to enable, for example, A) links between real-world surfaces and XR surfaces; B) links between multiple real-world areas to XR areas with dedicated functionality; C) maintaining access, while inside the artificial reality working environment, to real-world work tools such as the user's computer screen and keyboard; D) various hand and controller modes for different interaction and collaboration modalities; E) use-based, multi-desk collaborative room configurations; and F) context-based auto population of users and content items into the artificial reality working environment.Type: GrantFiled: October 30, 2020Date of Patent: April 12, 2022Assignee: Facebook Technologies, LLCInventors: Michael James LeBeau, Manuel Ricardo Freire Santos, Aleksejs Anpilogovs, Alexander Sorkine Hornung, Bjorn Wanbo, Connor Treacy, Fangwei Lee, Federico Ruiz, Jonathan Mallinson, Jonathan Richard Mayoh, Marcus Tanner, Panya Inversin, Sarthak Ray, Sheng Shen, William Arthur Hugh Steptoe, Alessia Marra, Gioacchino Noris, Derrick Readinger, Jeffrey Wai-King Lock, Jeffrey Witthuhn, Jennifer Lynn Spurlock, Larissa Heike Laich, Javier Alejandro Sierra Santos
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Patent number: 11294475Abstract: Embodiments described herein disclose methods and systems directed to input mode selection in artificial reality. In some implementations, various input modes enable a user to perform precise interactions with a target object without occluding the target object. Some input modes can include rays that extend along a line that intersects an origin point, a control point, and an interaction point. An interaction model can specify when the system switches between input modes, such as modes based solely on gaze, using long or short ray input, or with direct interaction between the user's hand(s) and objects. These transitions can be performed by evaluating rules that take context factors such as whether a user's hands are in view of the user, what posture the hands are in, whether a target object is selected, and whether a target object is within a threshold distance from the user.Type: GrantFiled: February 8, 2021Date of Patent: April 5, 2022Assignee: Facebook Technologies, LLCInventors: Etienne Pinchon, Jennifer Lynn Spurlock, Nathan Aschenbach, Gerrit Hendrik Hofmeester, Roger Ibars Martinez, Christopher Alan Baker, Chris Rojas
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Publication number: 20220086205Abstract: Aspects of the present disclosure are directed to creating and administering artificial reality collaborative working environments and providing interaction modes for them. An XR work system can provide and control such artificial reality collaborative working environments to enable, for example, A) links between real-world surfaces and XR surfaces; B) links between multiple real-world areas to XR areas with dedicated functionality; C) maintaining access, while inside the artificial reality working environment, to real-world work tools such as the user's computer screen and keyboard; D) various hand and controller modes for different interaction and collaboration modalities; E) use-based, multi-desk collaborative room configurations; and F) context-based auto population of users and content items into the artificial reality working environment.Type: ApplicationFiled: October 30, 2020Publication date: March 17, 2022Inventors: Michael James LeBeau, Manuel Ricardo Freire Santos, Aleksejs Anpilogovs, Alexander Sorkine Hornung, Bjorn Wanbo, Connor Treacy, Fangwei Lee, Federico Ruiz, Jonathan Mallinson, Jonathan Richard Mayoh, Marcus Tanner, Panya Inversin, Sarthak Ray, Sheng Shen, William Arthur Hugh Steptoe, Alessia Marra, Gioacchino Noris, Derrick Readinger, Jeffrey Wai-King Lock, Jeffrey Witthuhn, Jennifer Lynn Spurlock, Larissa Heike Laich, Javier Alejandro Sierra Santos
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Publication number: 20220084288Abstract: Aspects of the present disclosure are directed to creating and administering artificial reality collaborative working environments and providing interaction modes for them. An XR work system can provide and control such artificial reality collaborative working environments to enable, for example, A) links between real-world surfaces and XR surfaces; B) links between multiple real-world areas to XR areas with dedicated functionality; C) maintaining access, while inside the artificial reality working environment, to real-world work tools such as the user's computer screen and keyboard; D) various hand and controller modes for different interaction and collaboration modalities; E) use-based, multi-desk collaborative room configurations; and F) context-based auto population of users and content items into the artificial reality working environment.Type: ApplicationFiled: October 30, 2020Publication date: March 17, 2022Inventors: Michael James LeBeau, Manuel Ricardo Freire Santos, Aleksejs Anpilogovs, Alexander Sorkine Hornung, Bjorn Wanbo, Connor Treacy, Fangwei Lee, Federico Ruiz, Jonathan Mallinson, Jonathan Richard Mayoh, Marcus Tanner, Panya Inversin, Sarthak Ray, Sheng Shen, William Arthur Hugh Steptoe, Alessia Marra, Gioacchino Noris, Derrick Readinger, Jeffrey Wai-King Lock, Jeffrey Witthuhn, Jennifer Lynn Spurlock, Larissa Heike Laich, Javier Alejandro Sierra Santos
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Publication number: 20220086167Abstract: Aspects of the present disclosure are directed to creating and administering artificial reality collaborative working environments and providing interaction modes for them. An XR work system can provide and control such artificial reality collaborative working environments to enable, for example, A) links between real-world surfaces and XR surfaces; B) links between multiple real-world areas to XR areas with dedicated functionality; C) maintaining access, while inside the artificial reality working environment, to real-world work tools such as the user's computer screen and keyboard; D) various hand and controller modes for different interaction and collaboration modalities; E) use-based, multi-desk collaborative room configurations; and F) context-based auto population of users and content items into the artificial reality working environment.Type: ApplicationFiled: October 30, 2020Publication date: March 17, 2022Inventors: Michael James LeBeau, Manuel Ricardo Freire Santos, Aleksejs Anpilogovs, Alexander Sorkine Hornung, Bjorn Wanbo, Connor Treacy, Fangwei Lee, Federico Ruiz, Jonathan Mallinson, Jonathan Richard Mayoh, Marcus Tanner, Panya Inversin, Sarthak Ray, Sheng Shen, William Arthur Hugh Steptoe, Alessia Marra, Gioacchino Noris, Derrick Readinger, Jeffrey Wai-King Lock, Jeffrey Witthuhn, Jennifer Lynn Spurlock, Larissa Heike Laich, Javier Alejandro Sierra Santos
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Patent number: 11086475Abstract: An artificial reality system is described that renders, presents, and controls user interface elements within an artificial reality environment, and performs actions in response to one or more detected gestures of the user. The artificial reality system includes an image capture device configured to capture image data representative of a physical environment, a head-mounted display (HMD) configured to output artificial reality content, a gesture detector configured to identify, from the image data, a gesture comprising a configuration of a hand that is substantially stationary for at least a threshold period of time and positioned such that a thumb of the hand and at least one other finger form approximately a circle or approximately a circular segment, a user interface (UI) engine to generate a UI element in response to the identified gesture, and a rendering engine to render the UI element as an overlay to the artificial reality content.Type: GrantFiled: June 7, 2019Date of Patent: August 10, 2021Assignee: Facebook Technologies, LLCInventors: Jonathan Ravasz, Jasper Stevens, Adam Tibor Varga, Etienne Pinchon, Simon Charles Tickner, Jennifer Lynn Spurlock, Kyle Eric Sorge-Toomey, Robert Ellis, Barrett Fox
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Patent number: 11043192Abstract: An artificial reality system is described that renders, presents, and controls user interface elements within an artificial reality environment, and performs actions in response to one or more detected gestures of the user. The artificial reality system includes an image capture device, a head-mounted display (HMD), a gesture detector, a user interface (UI) engine, and a rendering engine. The image capture device captures image data representative of a physical environment. The HMD outputs artificial reality content. The gesture detector identifies, from the image data, a gesture including a configuration of a hand that is substantially stationary for at least a threshold period of time and positioned such that an index finger and a thumb of the hand form approximately a right angle. The UI engine generates a UI element in response to the identified gesture. The rendering engine renders the UI element as an overlay to the artificial reality content.Type: GrantFiled: June 7, 2019Date of Patent: June 22, 2021Assignee: Facebook Technologies, LLCInventors: Jonathan Ravasz, Jasper Stevens, Adam Tibor Varga, Etienne Pinchon, Simon Charles Tickner, Jennifer Lynn Spurlock, Kyle Eric Sorge-Toomey, Robert Ellis, Barrett Fox
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Patent number: 11003307Abstract: An artificial reality system is described that renders, presents, and controls user interface elements within an artificial reality environment, and performs actions in response to one or more detected gestures of the user. The artificial reality system includes an image capture device, a head-mounted display (HMD), a user interface (UI) engine, and a rendering engine. The image capture device is configured to capture image data representative of a physical environment. The HMD is configured to output artificial reality content including a representation of a wrist. The rendering engine configured to render a user interface (UI) element. The gesture detector configured to identify a gesture that includes a gripping motion of two or more digits of a hand to form a gripping configuration at the location of the UI element, and a pulling motion away from the wrist while in the gripping configuration.Type: GrantFiled: June 7, 2019Date of Patent: May 11, 2021Assignee: Facebook Technologies, LLCInventors: Jonathan Ravasz, Jasper Stevens, Adam Tibor Varga, Etienne Pinchon, Simon Charles Tickner, Jennifer Lynn Spurlock, Kyle Eric Sorge-Toomey, Robert Ellis, Barrett Fox
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Patent number: 10990240Abstract: An artificial reality system is described that renders, presents, and controls user interface elements within an artificial reality environment, and performs actions in response to one or more detected gestures of the user. The artificial reality system captures image data representative of a physical environment and outputs artificial reality content. The artificial reality system renders a container that includes application content items as an overlay to the artificial reality content. The artificial reality system identifies, from the image data, a selection gesture comprising a configuration of a hand that is substantially stationary for a threshold period of time at a first location corresponding to a first application content item within the container, and a subsequent movement of the hand from the first location to a second location outside the container. The artificial reality system renders the first application content item at the second location in response.Type: GrantFiled: June 7, 2019Date of Patent: April 27, 2021Assignee: Facebook Technologies, LLCInventors: Jonathan Ravasz, Jasper Stevens, Adam Tibor Varga, Etienne Pinchon, Simon Charles Tickner, Jennifer Lynn Spurlock, Kyle Eric Sorge-Toomey, Robert Ellis, Barrett Fox