Patents by Inventor Khiem Le

Khiem Le has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20130288673
    Abstract: Devices and methods are disclosed for selecting an optimal access network in a wireless communications environment, such as when offloading mobile data traffic. In various embodiments disclosed herein, a contributing device comprises processing logic configured to generate set of communication environment identification data corresponding to the location of the communication device, to generate a set of observed AN availability and communication performance data corresponding to the location of the communication device and, and to transmit the set of communication environment identification data and the set of observed communication performance data to a server. In some embodiments, the contributing device is location-aware and in some embodiments, the contributing device is location-unaware.
    Type: Application
    Filed: May 31, 2011
    Publication date: October 31, 2013
    Applicant: Research in Motion Limited
    Inventors: Khiem Le, Wei Wu, Wing Fai Lo
  • Publication number: 20130235728
    Abstract: Communicating between a first node in a network and a second node includes determining, by a third node in the network that is in communication with the first node, a value of an additive path quality metric for a path segment between the third node and a fourth node, and a value of the additive path quality metric for a path segment between the third node and a fifth node. Path quality is estimated for each of multiple different paths between the first node and the second node based at least in part on the values of the additive path quality metric determined by the third node. At least two of the multiple different paths include at least one path segment in common.
    Type: Application
    Filed: March 12, 2013
    Publication date: September 12, 2013
    Inventors: Khiem Le, Wing Lo, Wei Wu
  • Publication number: 20130235747
    Abstract: Communicating in a network over a path that includes a first node includes: receiving from the first node, at a second node on the path, a packet addressed to a destination; forwarding the packet from the second node to the destination; determining, at the second node, a first time associated with forwarding the packet to the destination; receiving, at the second node, an acknowledgement of the packet from the destination; determining, at the second node, a second time associated with receiving the acknowledgement at the second node; and forwarding the acknowledgment from the second node to the first node. The acknowledgment includes timing information based on the first time and second time.
    Type: Application
    Filed: March 12, 2013
    Publication date: September 12, 2013
    Inventors: Khiem Le, Wing Lo, Wei Wu
  • Patent number: 8491396
    Abstract: Systems and methods that deliver game supplies are described. In some embodiments, a method receives a request for in-game supplies from a first player in an interactive social game. The method presents multiple supply options where each supply option has an associated processing time. A supply option selection is received from the first player that indicates selection of one of the multiple supply options. A supply fulfillment invitation is distributed to a second player of the interactive social game. An in-game benefit is provided to the second player in response to acceptance of the supply fulfillment invitation. The first player is notified upon completion of the processing time for the selected supply option, which indicates availability of the requested in-game supplies to the first player.
    Type: Grant
    Filed: September 4, 2012
    Date of Patent: July 23, 2013
    Assignee: Zynga Inc.
    Inventors: Sean Uberoi Kelly, Alexander Michael Minh Khiem Le
  • Publication number: 20120329560
    Abstract: Systems and methods that deliver game supplies are described. In some embodiments, a method receives a request for in-game supplies from a first player in an interactive social game. The method presents multiple supply options where each supply option has an associated processing time. A supply option selection is received from the first player that indicates selection of one of the multiple supply options. A supply fulfillment invitation is distributed to a second player of the interactive social game. An in-game benefit is provided to the second player in response to acceptance of the supply fulfillment invitation. The first player is notified upon completion of the processing time for the selected supply option, which indicates availability of the requested in-game supplies to the first player.
    Type: Application
    Filed: September 4, 2012
    Publication date: December 27, 2012
    Applicant: Zynga Inc.
    Inventors: Sean Uberoi Kelly, Alexander Michael Minh Khiem Le
  • Patent number: 8311021
    Abstract: A method for saving power, at a mobile terminal, includes receiving a call, at a network entity, wherein the call contains information relating to transmission of the call from the network entity to the mobile terminal. The mobile terminal operates in first and second communications networks, which are different. The mobile terminal detects coverage of the first communications network and activates a first interface corresponding to the first communications network. The mobile terminal can also deactivate the first interface and activate a second interface corresponding to the second communications network while the mobile terminal is located in both the first and second communications networks. The mobile terminal can then enter a low power consumption mode supported by the second communications network.
    Type: Grant
    Filed: June 21, 2006
    Date of Patent: November 13, 2012
    Assignee: Nokia Corporation
    Inventors: Yousuf Saifullah, Stefano Faccin, Naveen Kumar Kakani, Khiem Le
  • Publication number: 20120257566
    Abstract: An IP flow is received by an Internet Protocol (IP) mobility anchor point, where the IP mobility anchor point is to anchor traffic of a mobile node. The IP mobility anchor point routes different subsets of the packets of the IP flow to corresponding different points of attachment of the mobile node.
    Type: Application
    Filed: April 8, 2011
    Publication date: October 11, 2012
    Inventors: Khiem Le, Wei Wu, Stefano Faccin
  • Patent number: 8272956
    Abstract: A supply harvest mechanic with a social fulfillment component for online social games.
    Type: Grant
    Filed: November 16, 2010
    Date of Patent: September 25, 2012
    Assignee: Zynga Inc.
    Inventors: Sean Uberoi Kelly, Alexander Michael Minh Khiem Le
  • Publication number: 20120226802
    Abstract: A sender device is able to send packets over a network destined to a receiver device, and the sender device receives response information that is responsive to the packets. A behavior of the sender device with respect to data transmission on plural subflows of a connection is controlled based on the response information.
    Type: Application
    Filed: March 4, 2011
    Publication date: September 6, 2012
    Inventors: Wei Wu, Khiem Le, Noun Choi
  • Publication number: 20120215851
    Abstract: A method, system and apparatus are provided for performing peer-to-peer (P2P) data sharing operations between user equipment (UE) devices in a wireless-enabled communications environment. A first client node comprises content data and operates in a server peer mode to provide content data. A second client node submits a request to a P2P application server (P2P AS) for the content data. In response, the P2P AS provides the address of the first client node to the second client node. The second client node then uses the provided address to submit a request to the first client node to provide the content data. The first client node accepts the request and then provides the content data to the second client node.
    Type: Application
    Filed: February 21, 2012
    Publication date: August 23, 2012
    Applicant: RESEARCH IN MOTION LIMITED
    Inventors: Wei Wu, Khiem Le, Noun Choi
  • Patent number: 8184561
    Abstract: The invention proposes a method for controlling a packet transmission between a sender and a receiver sent via a packet transport protocol, the receiver being a mobile network element, comprising the steps of detecting whether a mobility event has occurred, detecting whether a downlink packet loss has occurred, and providing, in case a mobility event and a packet loss has been detected, an indication to the sender that a packet loss due to mobility has occurred.
    Type: Grant
    Filed: June 17, 2005
    Date of Patent: May 22, 2012
    Assignee: Nokia Corporation
    Inventors: Shashikant Maheshwari, Khiem Le, Yogesh Swami
  • Publication number: 20120122589
    Abstract: Systems and methods to manage franchise objects in an interactive social game are described. In some embodiments, a method permits a first player to access a virtual game environment of a second player. The virtual game environment being associated with the interactive social game. The method receives a selection of a franchise object from the first player and locates the selected franchise object in the virtual game environment of the second player. Further, the method locates a franchise headquarters object in the virtual game environment of the second player and associates the franchise headquarters object with the selected franchise object.
    Type: Application
    Filed: September 26, 2011
    Publication date: May 17, 2012
    Inventors: Sean Uberoi Kelly, Alexander Michael Minh Khiem Le
  • Publication number: 20120122572
    Abstract: Systems and methods that facilitate placement of franchise objects in an interactive social game are described. In some embodiments, a method receives a request from a first player to locate a franchise object in a virtual game environment of a second player. The franchise object is capable of generating in-game awards for the first player and the second player. The virtual game environment is associated with the interactive social game. The method receives an identification of a location for placement of the franchise object from the second player. The franchise object is located in the virtual game environment at the identified location.
    Type: Application
    Filed: September 26, 2011
    Publication date: May 17, 2012
    Inventors: Sean Uberoi Kelly, Alexander Michael Minh Khiem Le
  • Publication number: 20120122586
    Abstract: A franchise game mechanic for use in an online social game that promotes interaction between users.
    Type: Application
    Filed: November 16, 2010
    Publication date: May 17, 2012
    Applicant: ZYNGA GAME NETWORK, INC.
    Inventors: Sean Uberoi Kelly, Alexander Michael Minh Khiem Le
  • Publication number: 20120122587
    Abstract: A supply harvest mechanic with a social fulfillment component for online social games.
    Type: Application
    Filed: November 16, 2010
    Publication date: May 17, 2012
    Applicant: ZYNGA GAME NETWORK, INC.
    Inventors: Sean Uberoi Kelly, Alexander Michael Minh Khiem Le
  • Patent number: 8137193
    Abstract: Systems and methods that deliver supplies in interactive social games are described. In some embodiments, a method receives a request for supplies from a first player in an interactive social game. A graphical expression of a supply delivery vehicle is presented to the first player. The supply delivery vehicle offers multiple supply options, each having an associated processing time. A supply option selection is received from the first player as well as an identity of additional players. The method distributes a supply fulfillment invitation to the additional players using the graphical expression of the supply delivery vehicle. An in-game benefit is provided to the additional players in response to acceptance of the supply fulfillment invitation. The first player is notified upon completion of the processing time for the selected supply option, which indicates availability of the requested supplies to the first player.
    Type: Grant
    Filed: September 26, 2011
    Date of Patent: March 20, 2012
    Assignee: Zynga Inc.
    Inventors: Sean Uberoi Kelly, Alexander Michael Minh Khiem Le
  • Patent number: 8137194
    Abstract: Systems and methods that deliver supplies in interactive social games are described. In some embodiments, a method initializes an instance of an interactive social game for a first player and identifies a supply fulfillment invitation sent to the first player. The supply fulfillment invitation is associated with a request for in-game supplies from a second player and is presented to the first player using a graphical expression of a supply delivery vehicle. A response is received to the supply fulfillment invitation from the first player. The response indicates acceptance or rejection of the supply fulfillment invitation. An in-game benefit is provided to the first player in response to acceptance of the supply fulfillment invitation. The response is communicated from the first player to the second player using the graphical expression of the supply delivery vehicle.
    Type: Grant
    Filed: September 26, 2011
    Date of Patent: March 20, 2012
    Assignee: Zynga Inc.
    Inventors: Sean Uberoi Kelly, Alexander Michael Minh Khiem Le
  • Patent number: 8133116
    Abstract: Systems and methods that provide a social supply harvest mechanic for interactive social games are described. In some embodiments, a method receives a request for supplies from a first player in an interactive social game. The method presents multiple supply options to the first player, where each supply option has an associated processing time. A supply option selection is received from the first player as well as an identity of a second player. A supply fulfillment invitation is distributed to the second player. The processing time associated with the selected supply option is shortened if the second player accepts the supply fulfillment invitation. A visual indicator is presented to the first player upon completion of the processing time for the selected supply option. The visual indicator represents an availability of the requested supplies to the first player.
    Type: Grant
    Filed: September 26, 2011
    Date of Patent: March 13, 2012
    Assignee: Zynga Inc.
    Inventors: Sean Uberoi Kelly, Alexander Michael Minh Khiem Le
  • Patent number: 7983203
    Abstract: A system and method for including aggregation control information in an aggregate frame that facilitates enhanced power efficiency is provided. Aggregation control information may include lengths of frames addressed to different stations and/or transmission opportunities to different stations. A receiving station is then able to calculate an offset within the aggregate frame that identifies the position of frames addressed to the receiving station and/or offset when it can use the medium to transmit it's data. The receiving station may then enter a sleep mode and awaken at a proper time for using the medium to either receive, or transmit data on the medium. Additionally, aggregation control information may include rate information to facilitate aggregation of multi-rate data in an aggregate frame.
    Type: Grant
    Filed: May 3, 2005
    Date of Patent: July 19, 2011
    Assignee: Nokia Corporation
    Inventors: Naveen Kumar Kakani, Yousuf Saifullah, Nico VanWaes, Srinivas Sreemanthula, Khiem Le
  • Patent number: 7953799
    Abstract: The invention relates to a service control device and method for controlling service execution in a communication network. A service script for a user is loaded in response to the receipt of an incoming message, and it is checked based on a comparison of the loaded service script and the incoming message whether a service is to be triggered. If a service triggering has been determined, a service is activated in an external service execution environment. Due to the fact that the service execution is not performed in the service control point but in an external service execution environment, the service logic does not have to be provided at the service control point. It provides a flexible way to define, execute, and control user-specific, operator, and third party services combining various service capabilities.
    Type: Grant
    Filed: February 23, 2001
    Date of Patent: May 31, 2011
    Assignee: Nokia Siemens Networks Oy
    Inventors: Basavaraj Patil, Khiem Le, Stefano Faccin, Curt Wong, Srinivas Sreemanthula, Kengatharan Sivalingam