Patents by Inventor Masanori Omote

Masanori Omote has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11915685
    Abstract: Techniques are described for training neural networks on variable length datasets. The numeric representation of the length of each training sample is randomly perturbed to yield a pseudo-length, and the samples sorted by pseudo-length to achieve lower zero padding rate (ZPR) than completely randomized batching (thus saving computation time) yet higher randomness than strictly sorted batching (thus achieving better model performance than strictly sorted batching).
    Type: Grant
    Filed: March 23, 2023
    Date of Patent: February 27, 2024
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Zhenhao Ge, Lakshmish Kaushik, Saket Kumar, Masanori Omote
  • Publication number: 20240062081
    Abstract: A method for building an artificial intelligence (AI) model. The method includes accessing data related to monitored behavior of a user. The data is classified, wherein the classes include an objective data class identifying data relevant to a group of users including the user, and a subjective data class identifying data that is specific to the user. Objective data is accessed and relates to monitored behavior of a plurality of users including the user. The method includes providing as a first set of inputs into a deep learning engine performing AI the objective data and the subjective data of the user, and a plurality of objective data of the plurality of users. The method includes determining a plurality of learned patterns predicting user behavior when responding to the first set of inputs. The method includes building a local AI model of the user including the plurality of learned patterns.
    Type: Application
    Filed: October 30, 2023
    Publication date: February 22, 2024
    Inventors: Erik Beran, Michael Taylor, Masanori Omote
  • Patent number: 11803764
    Abstract: A method for building an artificial intelligence (AI) model. The method includes accessing data related to monitored behavior of a user. The data is classified, wherein the classes include an objective data class identifying data relevant to a group of users including the user, and a subjective data class identifying data that is specific to the user. Objective data is accessed and relates to monitored behavior of a plurality of users including the user. The method includes providing as a first set of inputs into a deep learning engine performing AI the objective data and the subjective data of the user, and a plurality of objective data of the plurality of users. The method includes determining a plurality of learned patterns predicting user behavior when responding to the first set of inputs. The method includes building a local AI model of the user including the plurality of learned patterns.
    Type: Grant
    Filed: October 3, 2017
    Date of Patent: October 31, 2023
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Erik Beran, Michael Taylor, Masanori Omote
  • Publication number: 20230326452
    Abstract: Techniques are described for training neural networks on variable length datasets. The numeric representation of the length of each training sample is randomly perturbed to yield a pseudo-length, and the samples sorted by pseudo-length to achieve lower zero padding rate (ZPR) than completely randomized batching (thus saving computation time) yet higher randomness than strictly sorted batching (thus achieving better model performance than strictly sorted batching).
    Type: Application
    Filed: March 23, 2023
    Publication date: October 12, 2023
    Inventors: Zhenhao Ge, Lakshmish Kaushik, Saket Kumar, Masanori Omote
  • Publication number: 20230259553
    Abstract: A system enhances existing audio-visual content with an action a scene annotation module, an action description module, both of which are coupled to a controller. The scene annotation module classifies scene elements from an image frame received from a host system and generates a caption describing the scene elements. The scene annotation module includes a first neural network configured to generate a feature vector from the image frame and a second neural network configured to generate a caption describing elements within the image frame from the feature vector. The action description module recognizes action happening within one or more image frames received from the host system and generates a description of the action happening within one or more image frames.
    Type: Application
    Filed: April 24, 2023
    Publication date: August 17, 2023
    Inventors: Sudha Krishnamurthy, Justice Adams, Arindam Jati, Masanori Omote, Jian Zheng
  • Patent number: 11636673
    Abstract: A system enhances existing audio-visual content with audio describing the setting of the visual content. A scene annotation module classifies scene elements from an image frame received from a host system and generates a caption describing the scene elements.
    Type: Grant
    Filed: October 31, 2018
    Date of Patent: April 25, 2023
    Assignee: SONY INTERACTIVE ENTERTAINMENT INC.
    Inventors: Sudha Krishnamurthy, Justice Adams, Arindam Jati, Masanori Omote, Jian Zheng
  • Patent number: 11631225
    Abstract: Graphical style modification may be implemented using machine learning. A color accommodation module receives an image frame from a host system and generates a color-adapted version of the image frame. A Graphical Style Modification module generates a style adapted video stream by applying a style adapted from a target image frame to each image frame in a buffered video stream.
    Type: Grant
    Filed: April 12, 2021
    Date of Patent: April 18, 2023
    Assignee: SONY INTERACTIVE ENTERTAINMENT INC.
    Inventors: Sudha Krishnamurthy, Ashish Singh, Naveen Kumar, Justice Adams, Arindam Jati, Masanori Omote
  • Patent number: 11615782
    Abstract: Techniques are described for training neural networks on variable length datasets. The numeric representation of the length of each training sample is randomly perturbed to yield a pseudo-length, and the samples sorted by pseudo-length to achieve lower zero padding rate (ZPR) than completely randomized batching (thus saving computation time) yet higher randomness than strictly sorted batching (thus achieving better model performance than strictly sorted batching).
    Type: Grant
    Filed: November 30, 2020
    Date of Patent: March 28, 2023
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Zhenhao Ge, Lakshmish Kaushik, Saket Kumar, Masanori Omote
  • Patent number: 11478704
    Abstract: Methods and systems are provided for displaying voice input of a spectator in a video game. The method includes receiving, by a server, the voice input produced by the spectator while viewing video game video of the video game. The method includes examining, by the server, the voice input to identify speech characteristics associated with the voice input of the spectator. The method includes processing, by the server, the voice input to generate a spectator video that includes text images representing the voice input of the spectator. In one embodiment, the text images are configured to be adjusted in visual appearance based on the speech characteristics of the voice input, wherein the text images are directed in a field of view of an avatar of the spectator. The method includes combining, by the server, video game video with the spectator video to produce an overlay of the text images graphically moving in toward a game scene provided by the video game video.
    Type: Grant
    Filed: November 4, 2020
    Date of Patent: October 25, 2022
    Assignee: Sony Interactive Entertainment Inc.
    Inventor: Masanori Omote
  • Patent number: 11375293
    Abstract: Accommodation for color or visual impairments may be implemented by selective color substitution. A color accommodation module receives an image frame from a host system and generates a color-adapted version of the image frame. The color accommodation module may include a rule based filter that substitutes one or more colors within the image frame with one or more corresponding alternative colors.
    Type: Grant
    Filed: October 31, 2018
    Date of Patent: June 28, 2022
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Naveen Kumar, Justice Adams, Arindam Jati, Masanori Omote
  • Publication number: 20220148569
    Abstract: Techniques are described for training neural networks on variable length datasets. The numeric representation of the length of each training sample is randomly perturbed to yield a pseudo-length, and the samples sorted by pseudo-length to achieve lower zero padding rate (ZPR) than completely randomized batching (thus saving computation time) yet higher randomness than strictly sorted batching (thus achieving better model performance than strictly sorted batching).
    Type: Application
    Filed: November 30, 2020
    Publication date: May 12, 2022
    Inventors: Zhenhao Ge, Lakshmish Kaushik, Saket Kumar, Masanori Omote
  • Publication number: 20220134225
    Abstract: Methods and systems are provided for displaying voice input of a spectator in a video game. The method includes receiving, by a server, the voice input produced by the spectator while viewing video game video of the video game. The method includes examining, by the server, the voice input to identify speech characteristics associated with the voice input of the spectator. The method includes processing, by the server, the voice input to generate a spectator video that includes text images representing the voice input of the spectator. In one embodiment, the text images are configured to be adjusted in visual appearance based on the speech characteristics of the voice input, wherein the text images are directed in a field of view of an avatar of the spectator. The method includes combining, by the server, video game video with the spectator video to produce an overlay of the text images graphically moving in toward a game scene provided by the video game video.
    Type: Application
    Filed: November 4, 2020
    Publication date: May 5, 2022
    Inventor: Masanori Omote
  • Patent number: 11302325
    Abstract: A chatbot learns a person's related “intents” when asking for information and thereafter, in response to an initial query, which the chatbot answers, the chatbot generates a secondary dialogue, either providing the person with additional information or inquiring as to whether the person wishes to know more about a subject. The chatbot may use an external trigger such as time, event, etc. and automatically generate a query or give information to the person without any initial query from the person.
    Type: Grant
    Filed: April 8, 2020
    Date of Patent: April 12, 2022
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Marie Kitajima, Masanori Omote
  • Publication number: 20210233328
    Abstract: Graphical style modification may be implemented using machine learning. A color accommodation module receives an image frame from a host system and generates a color-adapted version of the image frame. A Graphical Style Modification module generates a style adapted video stream by applying a style adapted from a target image frame to each image frame in a buffered video stream.
    Type: Application
    Filed: April 12, 2021
    Publication date: July 29, 2021
    Inventors: Sudha Krishnamurthy, Ashish Singh, Naveen Kumar, Justice Adams, Arindam Jati, Masanori Omote
  • Patent number: 10977872
    Abstract: Graphical style modification may be implemented using machine learning. A color accommodation module receives an image frame from a host system and generates a color-adapted version of the image frame. A Graphical Style Modification module receives a first image frame from a host system and applies a style adapted from a second image frame to the first image frame to generate a style adapted first image frame.
    Type: Grant
    Filed: October 31, 2018
    Date of Patent: April 13, 2021
    Assignee: SONY INTERACTIVE ENTERTAINMENT INC.
    Inventors: Sudha Krishnamurthy, Ashish Singh, Naveen Kumar, Justice Adams, Arindam Jati, Masanori Omote
  • Patent number: 10854109
    Abstract: Accommodation for color or visual impairments may be implemented by selective color substitution. A color accommodation module receives an image frame from a host system and generates a color-adapted version of the image frame. The color accommodation module may include a rule based filter that substitutes one or more colors within the image frame with one or more corresponding alternative colors.
    Type: Grant
    Filed: October 31, 2018
    Date of Patent: December 1, 2020
    Assignee: Sony Interactive Entertainment Inc.
    Inventors: Ashish Singh, Justice Adams, Arindam Jati, Masanori Omote
  • Publication number: 20200234710
    Abstract: A chatbot learns a person's related “intents” when asking for information and thereafter, in response to an initial query, which the chatbot answers, the chatbot generates a secondary dialogue, either providing the person with additional information or inquiring as to whether the person wishes to know more about a subject. The chatbot may use an external trigger such as time, event, etc. and automatically generate a query or give information to the person without any initial query from the person.
    Type: Application
    Filed: April 8, 2020
    Publication date: July 23, 2020
    Inventors: Marie Kitajima, Masanori Omote
  • Publication number: 20200134929
    Abstract: Graphical style modification may be implemented using machine learning. A color accommodation module receives an image frame from a host system and generates a color-adapted version of the image frame. A Graphical Style Modification module receives a first image frame from a host system and applies a style adapted from a second image frame to the first image frame to generate a style adapted first image frame.
    Type: Application
    Filed: October 31, 2018
    Publication date: April 30, 2020
    Inventors: Sudha Krishnamurthy, Ashish Singh, Naveen Kumar, Justice Adams, Arindam Jati, Masanori Omote
  • Publication number: 20200129860
    Abstract: A system enhances existing audio visual content with audio describing the action and setting of the visual content. The system may also provide subtitle content describing the important sound or sounds occurring within audio. Accommodation for color or visual impairments may be implemented by selective color substitution. A Graphical Style Modification module may apply a style from one image to another to adapt the style of a video per a gamer's preference.
    Type: Application
    Filed: October 31, 2018
    Publication date: April 30, 2020
    Inventors: Justice Adams, Arindam Jati, Sudha Krishnamurthy, Masanori Omote, Jian Zheng, Naveen Kumar, Min-Heng Chen, Ashish Singh
  • Publication number: 20200135052
    Abstract: Accommodation for color or visual impairments may be implemented by selective color substitution. A color accommodation module receives an image frame from a host system and generates a color-adapted version of the image frame. The color accommodation module may include a rule based filter that substitutes one or more colors within the image frame with one or more corresponding alternative colors.
    Type: Application
    Filed: October 31, 2018
    Publication date: April 30, 2020
    Inventors: Ashish Singh, Justice Adams, Arindam Jati, Masanori Omote