Patents by Inventor Michal Bortnik

Michal Bortnik has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20070173323
    Abstract: Groups are formed, in a computer-based (e.g., on-line) gaming environment, based on social relationships between players. Teams are formed from members of the group. Team formation is based on a game related interest. Each team is assigned an identity that is maintained within a single game and across multiple sessions of a game. The team can interact within the gaming environment much like an individual user can interact. Teams can play games with other in-group and out-of-group teams. Team members can play games with each other. Team statistics and achievements can be accumulated and aggregated. Team profiles provide information about the team, such as a list of the members of the team. Via team profiles, a member of a team can see information about other members of the team, such as other teams to which they belong. Team members can send and receive intra-team messages.
    Type: Application
    Filed: January 20, 2006
    Publication date: July 26, 2007
    Applicant: Microsoft Corporation
    Inventors: Jerry Johnson, Johan Hansen, Michal Bortnik, Patrick O'Kelley
  • Publication number: 20070173327
    Abstract: A game console has the capability to execute programming to unlock an achievement. After the achievements are unlocked, a data store accessible by the game console over a network stores the information in the profile of the user. The achievements associated with the user profiles can be retrieved from the store along with an indicator, that is indicative of a tier level associated with the achievement where the tier indicates a certain performance level associated with unlocking a particular achievement.
    Type: Application
    Filed: January 20, 2006
    Publication date: July 26, 2007
    Applicant: Microsoft Corporation
    Inventors: Benjamin Kilgore, Michal Bortnik, Patrick O'Kelley, Vincent Curley, Alan Shen
  • Publication number: 20070173325
    Abstract: A computer-based, multi-player, on-line, game session is capable of being joined while the session is in progress without requiring an invitation from the host of the game session. A player can join the game session via a set of User Interfaces (UIs) provided by the gaming system. The player is not required to contact the host prior to joining the game session. A game session is joinable if slots are available for additional players, the host has not declared the game session private, the player requesting to join the game session is not currently in the game session, and parental controls have not be set preventing the player from joining the game session.
    Type: Application
    Filed: January 20, 2006
    Publication date: July 26, 2007
    Applicant: Microsoft Corporation
    Inventors: David Shaw, Steve Proteau, Johan Hansen, Michal Bortnik, James Jen, Patrick O'Kelley
  • Publication number: 20070173326
    Abstract: A user profile for an online gaming service is created. The user profile contains user gaming information received from a first location. The user profile is stored in a database, and the user is permitted to access the user profile from a second location.
    Type: Application
    Filed: January 20, 2006
    Publication date: July 26, 2007
    Applicant: Microsoft Corporation
    Inventors: Claire Jennings, J. Clinton Fowler, Kurtis Chinn, Michal Bortnik, Steven Lamb, Walter Rector
  • Publication number: 20070173321
    Abstract: Accomplishments among players in a gaming environment are compared. A data store that stores a plurality of user profiles which comprise information gathered from users playing one or more video games on a game console. Various accomplishments and achievements attained by the players are associated with the user profile and includes achievement stamps for unlocking various achievements in particular games. At least two user profiles may be selected from the data store to extract information related to accomplishments and achievements the selected players. The selected information may then be displayed simultaneously to facilitate comparison of the players accomplishments.
    Type: Application
    Filed: January 20, 2006
    Publication date: July 26, 2007
    Applicant: Microsoft Corporation
    Inventors: Alan Shen, Henry Morgan, Michal Bortnik, Patrick O'Kelley, Vincent Curley
  • Publication number: 20070164100
    Abstract: Mechanisms are disclosed for visual identification of a user in a gaming environment. For example, a digital image is used to identify a user, whether the user is on-line or off-line. This digital image is easily verifiable as an appropriate and non-offensive image because it may come form a controlled digital image source (or set of sources). The digital image is also revocable in a variety of gaming environment contexts by a gaming authority. Lastly, the digital image is changeable depending on the context of the gaming environment, in one aspect, being configured to be visible to the entire gaming environment in one form, and being visible to a subset of the gaming environment in another form.
    Type: Application
    Filed: January 13, 2006
    Publication date: July 19, 2007
    Applicant: Microsoft Corporation
    Inventors: Michal Bortnik, Henry Morgan, Steven Lamb, Vincent Curley
  • Publication number: 20070130150
    Abstract: A gamercard associated with an integrated gamer profile to identify a gamer is provided to the gamer and other PC/console users who also participate in other online gaming community activities such as game-related web sites. The gamercard is also provided to the user in a modular fashion formatted in a way suitable for the user to display it directly within other applications of the user (such as their personal web sites and mobile device applications for display on their cell phone) without the user having to update the information within the other applications when the information changes in the central database.
    Type: Application
    Filed: November 18, 2005
    Publication date: June 7, 2007
    Applicant: Microsoft Corporation
    Inventors: J. Fowler, Dax Hawkins, John Gehlsen, Michal Bortnik, Steven Lamb, Walter Rector
  • Publication number: 20060247055
    Abstract: A service that receives feedback from players in a game playing service. The service provides an aggregation of the feedback so that a reputation score can be determined by various players in the system. The service takes into account direct feedback from other players about positive and negative experiences with a particular player and expectations about appropriate conduct and type of game being played before a player joins the game session.
    Type: Application
    Filed: April 19, 2005
    Publication date: November 2, 2006
    Applicant: Microsoft Corporation
    Inventors: Patrick O'Kelley, Steven Lamb, Michal Bortnik, Johan Hansen
  • Publication number: 20060121987
    Abstract: Systems and methods for providing a digital identity or profile in a gaming console that communicates to a remote service. A “Gamer Profile” is created that serves as a building block for services and applications that aim to create a social community of gamers and grow relationships among players. In accordance with the present invention, the Gamer Profile is the entirety of information (e.g., metadata) related to a specific user. The Gamer Profile is developed from a set of services that collect and expose this information in a meaningful way to the community. Feedback information may be included that is provided by other users to further enhance the profile. The Gamer Profile also provides for personalization such that users can customize their gaming experience.
    Type: Application
    Filed: December 7, 2004
    Publication date: June 8, 2006
    Applicant: Microsoft Corporation
    Inventors: Michal Bortnik, Scott Henson, Patrick O'Kelley, Johan Hansen, Ling Chen, Jerry Johnson
  • Publication number: 20060121992
    Abstract: Systems and method for providing a single sign in a gaming console that associates online activity that is out-of-game/cross game, and/or online activity that is in-game, and/or activity that is offline and in-game with that account. While online, a service tracks activity of gamers and provides usage statistics in a profile. While offline, the game console tracks the player's activity via a mechanism to collect detailed information about a specific player's in-game statistics and accomplishments. The offline activity is cached and uploaded when the console connects to the online service. Players can accumulate achievements offline that are credited towards online activities.
    Type: Application
    Filed: December 7, 2004
    Publication date: June 8, 2006
    Applicant: Microsoft Corporation
    Inventors: Michal Bortnik, Erik Arthur, James Macauley, Ling Chen, Yasser Asmi, Steven Lamb, James Helm
  • Publication number: 20060121990
    Abstract: A matchmaking service that selects matches based on personal/social characteristics as well as skill and experience. The service takes into account direct feedback from other players about positive and negative experiences with a particular player and expectations about appropriate conduct and type of game being played before a player joins the game session.
    Type: Application
    Filed: December 8, 2004
    Publication date: June 8, 2006
    Applicant: Microsoft Corporation
    Inventors: Patrick O'Kelley, Jerry Johnson, Michal Bortnik, Ling Chen, Johan Hansen
  • Publication number: 20060121989
    Abstract: Information is shared among users in a system by the use of a service. The service receives information from at least two different game applications that each have a configuration file (defined with a common schema) that defines information from the game application to share with a service. An intermediary program executing on a computer that is also executing one of said game applications receives information from the application as defined by said configuration files and stores at least a portion of the information received from the application. At least a portion of the information is sent to the service when the intermediary is in communication with the service over a network wherein the service provides information about a user of said at least two game applications based on information received by said service.
    Type: Application
    Filed: December 8, 2004
    Publication date: June 8, 2006
    Applicant: Microsoft Corporation
    Inventors: Patrick O'Kelley, Steven Lamb, Vincent Curley, Ling Chen, Michal Bortnik, James Jen, Jerry Johnson, Johan Hansen
  • Publication number: 20060122716
    Abstract: Systems and method for providing a game achievements system where players are rewarded with game achievements based on mastering certain in-game facets of the games they play. Each game achievement may be conveyed in a profile as a badge or trophy, title, description, date, etc. Players may also accumulate points based on game achievements. A display interface may be made available such that a player may see his achievements and total points, as well as those of others.
    Type: Application
    Filed: December 7, 2004
    Publication date: June 8, 2006
    Applicant: Microsoft Corporation
    Inventors: Michal Bortnik, Vincent Curley, James Jen, James Macauley, Ling Chen, Steven Lamb
  • Publication number: 20050278041
    Abstract: A multilevel online tournament is provided. The first tournament round has a single bracket and each subsequent tournament round has a winners bracket and a losers bracket corresponding to a bracket in the previous tournament round. The tournament format allows players to match-up against any other player located within the same bracket. The online tournament format also allows participants to start playing match in a round of the tournament prior to the official start of that round. Thus, players are able to more quickly advance through the tournament and spend less time waiting for a suitable opponent. The tournament format also allows for players to request available tournament byes and to automatically progress when they are unable to connect with other players due to quality of service issues.
    Type: Application
    Filed: May 25, 2004
    Publication date: December 15, 2005
    Applicant: Microsoft Corporation
    Inventors: Michal Bortnik, Steven Lamb, Max Hoberman, Johan Hansen