Patents by Inventor Nathan Bradley Duke

Nathan Bradley Duke has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11287947
    Abstract: Aspects of the present disclosure relate to contextual input in a three-dimensional (3D) environment. In an example, a 3D environment is authored using an authoring application, wherein the author selects and positions one or more content items within the 3D environment. The 3D environment has a set of possible environment events that are associated with user input events. As a result, an environment event is generated when a user input event is received from an input device. An author uses the authoring application to associate an environment event with an action of the content item. A user is able to use a variety of input devices to interact with the 3D environment. When an input event is received from an input device, an environment event is generated accordingly, and a content item action associated with the environment event is performed in response to the environment event.
    Type: Grant
    Filed: May 15, 2019
    Date of Patent: March 29, 2022
    Assignee: MICROSOFT TECHNOLOGY LICENSING, LLC
    Inventors: Vidya Srinivasan, Andrew John Howe, Michael Lee Smith, Harold Anthony Martinez Molina, Nathan Bradley Duke, Amy Scarfone, Purnima Rao, Colton Brett Marshall, Aniket Handa
  • Patent number: 11164395
    Abstract: Aspects of the present disclosure relate to structure switching in a 3D environment. In examples, an authoring application is used to select characteristics for the 3D environment and to insert content. For example, a structure is selected in which to present the content in the 3D environment. An asset container comprises assets associated with the selected structure, which are included in the 3D environment. In some examples, a common asset container comprises other assets that are included in the 3D environment. End users are able to view the 3D environment using a viewer application. If the author decides to change the selected structure, an asset container associated with the new structure is identified. Assets for the old structure are removed from the 3D environment and assets for the new structure are included instead. Thus, a set of asset containers is used generate the 3D environment and change characteristics therein.
    Type: Grant
    Filed: May 15, 2019
    Date of Patent: November 2, 2021
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Vidya Srinivasan, Andrew John Howe, Michael Lee Smith, Harold Anthony Martinez Molina, Nathan Bradley Duke, Amy Scarfone, Purnima Rao, Colton Brett Marshall, Aniket Handa, Spencer J. Kopach
  • Patent number: 11087560
    Abstract: Methods and systems for normalizing a 3D object with a 2D graphical user interface of an authoring application includes retrieving the 3D object, which has an existing offset center, removing the existing the offset center, defining a bounding box about the 3D object, calculating and assigning a new center of the 3D object, and adding the 3D object to the 3D environment including displaying the 3D object within the 3D environment within the 2D GUI according to the new bounding box and new center.
    Type: Grant
    Filed: May 15, 2019
    Date of Patent: August 10, 2021
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Vidya Srinivasan, Andrew John Howe, Michael Lee Smith, Amy Scarfone, Purnima Rao, Aniket Handa, Nathan Bradley Duke, Colton Brett Marshall, Harold Anthony Martinez Molina
  • Patent number: 11048376
    Abstract: Examples of the present disclosure describe systems and methods for rendering 3D text in a 3D environment. In aspects, a three dimensional (3D) object may be generated in a virtual reality, augmented reality, or mixed reality (MR) environment. A two dimensional (2D) graphical user interface (GUI) texture may be applied to a plane of the 3D object. A graphical control element, such as a text frame, and associated content may be rendered on the GUI texture. In some aspects, the graphical control element may be associated with editing controls that enable the dimensions and/or orientation of the graphical control element to be modified within the boundaries of the GUI texture and/or the 3D object.
    Type: Grant
    Filed: May 15, 2019
    Date of Patent: June 29, 2021
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Vidya Srinivasan, Edward Averett, Andrew John Howe, Michael Lee Smith, Harold Anthony Martinez Molina, Nathan Bradley Duke, Amy Scarfone, Purnima Rao, Colton Brett Marshall, Aniket Handa
  • Patent number: 11039061
    Abstract: Systems and methods of maintaining a focal point of a camera in a 3D environment of a 2D graphical user interface of an authoring application includes displaying a surface upon which one or more content items can be placed and a camera centrally positioned relative to the surface. Further, responsive to an indication to add a content, determining a first elevation of the camera, determining an angle of view of the camera at the first elevation and elevating the camera to a second elevation that is greater than the first elevation of the camera while maintaining a perceived angle of view of the camera. Systems and methods for translating a 3D object include preventing translation of the 3D object in one of three dimensions of the three-dimensional environment while enabling simultaneous translation of the 3D object in the two remaining dimensions of the three dimensions of the 3D environment.
    Type: Grant
    Filed: May 15, 2019
    Date of Patent: June 15, 2021
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Vidya Srinivasan, Andrew John Howe, Michael Lee Smith, Amy Scarfone, Purnima Rao, Aniket Handa, Nathan Bradley Duke, Colton Brett Marshall, Harold Anthony Martinez Molina
  • Patent number: 11030822
    Abstract: Methods and systems for displaying a content indicator in a 3D environment of a 2D graphical user interface of an authoring application includes receiving an indication to load the object into the 3D environment, displaying the content indicator, which indicates a loading status of the object, based on receipt of the indication and scaling the content indicator. The scaling includes determining a forward direction of the camera, determining a difference in position between the forward direction of the camera and the content indicator, determining a scalar value based on the difference in position and applying the scalar value to the content indicator.
    Type: Grant
    Filed: May 15, 2019
    Date of Patent: June 8, 2021
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Vidya Srinivasan, Andrew John Howe, Michael Lee Smith, Amy Scarfone, Purnima Rao, Aniket Handa, Nathan Bradley Duke, Colton Brett Marshall, Harold Anthony Martinez Molina
  • Publication number: 20200363929
    Abstract: Examples of the present disclosure describe systems and methods for rendering 3D text in a 3D environment. In aspects, a three dimensional (3D) object may be generated in a virtual reality, augmented reality, or mixed reality (MR) environment. A two dimensional (2D) graphical user interface (GUI) texture may be applied to a plane of the 3D object. A graphical control element, such as a text frame, and associated content may be rendered on the GUI texture. In some aspects, the graphical control element may be associated with editing controls that enable the dimensions and/or orientation of the graphical control element to be modified within the boundaries of the GUI texture and/or the 3D object.
    Type: Application
    Filed: May 15, 2019
    Publication date: November 19, 2020
    Applicant: Microsoft Technology Licensing, LLC
    Inventors: Vidya SRINIVASAN, Edward AVERETT, Andrew John HOWE, Michael Lee SMITH, Harold Anthony MARTINEZ MOLINA, Nathan Bradley DUKE, Amy SCARFONE, Purnima RAO, Colton Brett MARSHALL, Aniket HANDA
  • Publication number: 20200364941
    Abstract: Methods and systems for displaying a content indicator in a 3D environment of a 2D graphical user interface of an authoring application includes receiving an indication to load the object into the 3D environment, displaying the content indicator, which indicates a loading status of the object, based on receipt of the indication and scaling the content indicator. The scaling includes determining a forward direction of the camera, determining a difference in position between the forward direction of the camera and the content indicator, determining a scalar value based on the difference in position and applying the scalar value to the content indicator.
    Type: Application
    Filed: May 15, 2019
    Publication date: November 19, 2020
    Applicant: Microsoft Technology Licensing, LLC
    Inventors: Vidya SRINIVASAN, Andrew John HOWE, Michael Lee SMITH, Amy SCARFONE, Purnima RAO, Aniket HANDA, Nathan Bradley DUKE, Colton Brett MARSHALL, Harold Anthony MARTINEZ MOLINA
  • Publication number: 20200364943
    Abstract: Aspects of the present disclosure relate to structure switching in a 3D environment. In examples, an authoring application is used to select characteristics for the 3D environment and to insert content. For example, a structure is selected in which to present the content in the 3D environment. An asset container comprises assets associated with the selected structure, which are included in the 3D environment. In some examples, a common asset container comprises other assets that are included in the 3D environment. End users are able to view the 3D environment using a viewer application. If the author decides to change the selected structure, an asset container associated with the new structure is identified. Assets for the old structure are removed from the 3D environment and assets for the new structure are included instead. Thus, a set of asset containers is used generate the 3D environment and change characteristics therein.
    Type: Application
    Filed: May 15, 2019
    Publication date: November 19, 2020
    Applicant: Microsoft Technology Licensing, LLC
    Inventors: Vidya SRINIVASAN, Andrew John HOWE, Michael Lee SMITH, Harold Anthony MARTINEZ MOLINA, Nathan Bradley DUKE, Amy SCARFONE, Purnima RAO, Colton Brett MARSHALL, Aniket HANDA, Spencer J. KOPACH
  • Publication number: 20200364942
    Abstract: Methods and systems for normalizing a 3D object with a 2D graphical user interface of an authoring application includes retrieving the 3D object, which has an existing offset center, removing the existing the offset center, defining a bounding box about the 3D object, calculating and assigning a new center of the 3D object, and adding the 3D object to the 3D environment including displaying the 3D object within the 3D environment within the 2D GUI according to the new bounding box and new center.
    Type: Application
    Filed: May 15, 2019
    Publication date: November 19, 2020
    Applicant: Microsoft Technology Licensing, LLC
    Inventors: Vidya SRINIVASAN, Andrew John Howe, Michael Lee Smith, Amy Scarfone, Purnima Rao, Aniket Handa, Nathan Bradley Duke, Colton Brett Marshall, Harold Anthony Martinez Molina
  • Publication number: 20200363930
    Abstract: Aspects of the present disclosure relate to contextual input in a three-dimensional (3D) environment. In an example, a 3D environment is authored using an authoring application, wherein the author selects and positions one or more content items within the 3D environment. The 3D environment has a set of possible environment events that are associated with user input events. As a result, an environment event is generated when a user input event is received from an input device. An author uses the authoring application to associate an environment event with an action of the content item. A user is able to use a variety of input devices to interact with the 3D environment. When an input event is received from an input device, an environment event is generated accordingly, and a content item action associated with the environment event is performed in response to the environment event.
    Type: Application
    Filed: May 15, 2019
    Publication date: November 19, 2020
    Applicant: Microsoft Technology Licensing, LLC
    Inventors: Vidya SRINIVASAN, Andrew John HOWE, Michael Lee SMITH, Harold Anthony MARTINEZ MOLINA, Nathan Bradley DUKE, Amy SCARFONE, Purnima RAO, Colton Brett MARSHALL, Aniket HANDA
  • Publication number: 20200366832
    Abstract: Systems and methods of maintaining a focal point of a camera in a 3D environment of a 2D graphical user interface of an authoring application includes displaying a surface upon which one or more content items can be placed and a camera centrally positioned relative to the surface. Further, responsive to an indication to add a content, determining a first elevation of the camera, determining an angle of view of the camera at the first elevation and elevating the camera to a second elevation that is greater than the first elevation of the camera while maintaining a perceived angle of view of the camera. Systems and methods for translating a 3D object include preventing translation of the 3D object in one of three dimensions of the three-dimensional environment while enabling simultaneous translation of the 3D object in the two remaining dimensions of the three dimensions of the 3D environment.
    Type: Application
    Filed: May 15, 2019
    Publication date: November 19, 2020
    Applicant: Microsoft Technology Licensing, LLC
    Inventors: Vidya SRINIVASAN, Andrew John HOWE, Michael Lee SMITH, Amy SCARFONE, Purnima RAO, Aniket HANDA, Nathan Bradley DUKE, Colton Brett MARSHALL, Harold Anthony MARTINEZ MOLINA
  • Patent number: 10803671
    Abstract: Computing devices for authoring content in computer-based 3D environments are disclosed herein. In one embodiment, a computing device is configured to provide, on a display, a user interface of a 3D authoring application having a 3D working area with a predefined shape and size. The computing device is also configured to, in response to receiving a user input selecting a 3D component, retrieve one or more files of the 3D component containing data that is pre-processed according to the predefined shape and size of the 3D working area. Based on the retrieved data of the 3D component, the computing device can produce (i) a graphical representation of one or more objects or (ii) a sound in the 3D working area without modifying, outside of the 3D authoring application, underlying data of the one or more objects or sound.
    Type: Grant
    Filed: May 4, 2018
    Date of Patent: October 13, 2020
    Assignee: Microsoft Technology Licensing, LLC
    Inventors: Amy Scarfone, Vidya Srinivasan, Colton Brett Marshall, Aniket Handa, Nathan Bradley Duke, Edward Boyle Averett
  • Publication number: 20190340831
    Abstract: Computing devices for authoring content in computer-based 3D environments are disclosed herein. In one embodiment, a computing device is configured to provide, on a display, a user interface of a 3D authoring application having a 3D working area with a predefined shape and size. The computing device is also configured to, in response to receiving a user input selecting a 3D component, retrieve one or more files of the 3D component containing data that is pre-processed according to the predefined shape and size of the 3D working area. Based on the retrieved data of the 3D component, the computing device can produce (i) a graphical representation of one or more objects or (ii) a sound in the 3D working area without modifying, outside of the 3D authoring application, underlying data of the one or more objects or sound.
    Type: Application
    Filed: May 4, 2018
    Publication date: November 7, 2019
    Inventors: Amy Scarfone, Vidya Srinivasan, Colton Brett Marshall, Aniket Handa, Nathan Bradley Duke, Edward Boyle Averett
  • Publication number: 20190004675
    Abstract: A flexible layout system is disclosed herein that improves infinite scrolling capabilities and other animations in software calendars. In an implementation, a time period of a viewport in a user interface may change relative to a panel in a calendar. As the viewport changes, a mapping component informs other components of a new time period coming into view in the view port as a result of a scrolling event. The mapping component may also respond to requests from another component with layout information for the visual representation of the new time period (e.g. position and dimension). In this manner, the responsibility for determining layout information is encapsulated.
    Type: Application
    Filed: June 29, 2017
    Publication date: January 3, 2019
    Inventors: Nathan Bradley Duke, Zachary Justin Miller, Steven G. Frank, Robert Steven Meyer, Matthew Nicholas McKnett