Patents by Inventor Otho Dale Hill

Otho Dale Hill has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 9953486
    Abstract: Systems and methods for controlling access to online casino games are described herein. In one aspect, an authoritative image of a remote player is received and stored in a biometrical facial recognition database. The authoritative image can be linked with a player profile of a player tracking card holder. To play an online casino game, the remote player can provide an authentication image. The player's presence in the authentication image can be determined using a biometrical facial recognition software application. Upon successful authentication, a selection of online casino games can be displayed to the remote player. The real-time (e.g., during game play) identity of the remote player can be determined. If an authorized remote player has been replaced by an unauthorized remote player, the game play can be terminated. In another aspect, the remote player provides the authoritative image after receiving an invitation.
    Type: Grant
    Filed: March 15, 2017
    Date of Patent: April 24, 2018
    Inventor: Otho Dale Hill
  • Publication number: 20170337769
    Abstract: Systems and methods for controlling access to online casino games are described herein. In one aspect, an authoritative image of a remote player is received and stored in a biometrical facial recognition database. The authoritative image can be linked with a player profile of a player tracking card holder. To play an online casino game, the remote player can provide an authentication image. The player's presence in the authentication image can be determined using a biometrical facial recognition software application. Upon successful authentication, a selection of online casino games can be displayed to the remote player. The real-time (e.g., during game play) identity of the remote player can be determined. If an authorized remote player has been replaced by an unauthorized remote player, the game play can be terminated. In another aspect, the remote player provides the authoritative image after receiving an invitation.
    Type: Application
    Filed: March 15, 2017
    Publication date: November 23, 2017
    Inventor: Otho Dale Hill
  • Patent number: 9619965
    Abstract: Systems and methods for controlling access to online casino games are described herein. In one aspect, an authoritative image of a remote player is received and stored in a biometrical facial recognition database. The authoritative image can be linked with a player profile of a player tracking card holder. To play an online casino game, the remote player can provide an authentication image. The player's presence in the authentication image can be determined using a biometrical facial recognition software application. Upon successful authentication, a selection of online casino games can be displayed to the remote player. The real-time (e.g., during game play) identity of the remote player can be determined. If an authorized remote player has been replaced by an unauthorized remote player, the game play can be terminated. In another aspect, the remote player provides the authoritative image after receiving an invitation.
    Type: Grant
    Filed: May 20, 2016
    Date of Patent: April 11, 2017
    Inventor: Otho Dale Hill
  • Patent number: 9349256
    Abstract: Systems and methods for collecting gaming data from the play of a live table game and using the collected data to conduct and facilitate the remote play of the live table game and independent wagering games, including providing selectable features which enable remote players to, among other things, obtain unique access to the collected gaming data and customize the collected gaming data for use in remote play.
    Type: Grant
    Filed: September 24, 2014
    Date of Patent: May 24, 2016
    Inventor: Otho Dale Hill
  • Publication number: 20150087371
    Abstract: Systems and methods for collecting gaming data from the play of a live table game and using the collected data to conduct and facilitate the remote play of the live table game and independent wagering games, including providing selectable features which enable remote players to, among other things, obtain unique access to the collected gaming data and customize the collected gaming data for use in remote play.
    Type: Application
    Filed: September 24, 2014
    Publication date: March 26, 2015
    Inventor: Otho Dale Hill
  • Publication number: 20130196777
    Abstract: Online gaming integrating sensory data and/or gameplay data from a real-world environment is provided within an environment incorporating playback of a recorded instance of an original, live card game played in a real-world environment delayed or in real-time. Data from a live card game in a real-world environment can be recorded for delayed playback or streamed live and a remote player can participate on-line in the game as if the remote player had been present at the original, live card game. The remote player may play in the online game at the position/seat occupied by areal-world player. In games where a player is dealt his or her own hand of cards, the remote player will receive cards as they were dealt to the original, real-world player that occupied the same position/seat and may make strategic decisions during gameplay that differ from those of the original, real-world player.
    Type: Application
    Filed: February 18, 2011
    Publication date: August 1, 2013
    Applicant: INTERNET GAMING SERVICES INTERNATIONAL
    Inventor: Otho Dale Hill
  • Patent number: 8152641
    Abstract: In one aspect, a method, systems, and apparatuses provide for online gaming that integrates sensory data and/or gameplay data from a real-world environment, and in particular, interactive online gaming within an environment incorporating playback of a recorded instance of an original, live card game played in a real-world environment, wherein the online game may be provided in a delayed manner or in real-time. In one aspect, sensory data and/or gameplay data from a live card game in a real-world environment are recorded for delayed playback or streamed live in real-time, and a remote player is able to access the game online and participate in the game as if the remote player had been present at the original, live card game in the real-world environment. In one aspect, the remote player may play in the online game at the position/seat occupied by one or more of the original, real-world players in the original, real-world game.
    Type: Grant
    Filed: January 28, 2011
    Date of Patent: April 10, 2012
    Inventor: Otho Dale Hill
  • Publication number: 20120004036
    Abstract: A method, system, and apparatus provide for online games integrating sensory data and/or gameplay data from a live game that was played with physical game elements. Sensory data and/or gameplay data from the original live game are recorded for delayed playback or streaming. Data from the live game is incorporated into an online game. A remote player is able to participate in the online game as if the remote player had been present at the, live game. The remote player may play the position/seat occupied by one or more of the original real-world players in the live game. In card games with individual hands of cards, the remote player receives cards as they were dealt to the same position/seat in the live game. The remote player can make strategic decisions that differ from those of the real-world player may affect the outcome of the game for the remote player.
    Type: Application
    Filed: July 1, 2010
    Publication date: January 5, 2012
    Inventor: Otho Dale Hill
  • Publication number: 20120004037
    Abstract: In one aspect, a method, systems, and apparatuses provide for online gaming that integrates sensory data and/or gameplay data from a real-world environment, and in particular, interactive online gaming within an environment incorporating playback of a recorded instance of an original, live card game played in a real-world environment, wherein the online game may be provided in a delayed manner or in real-time. In one aspect, sensory data and/or gameplay data from a live card game in a real-world environment are recorded for delayed playback or streamed live in real-time, and a remote player is able to access the game online and participate in the game as if the remote player had been present at the original, live card game in the real-world environment. In one aspect, the remote player may play in the online game at the position/seat occupied by one or more of the original, real-world players in the original, real-world game.
    Type: Application
    Filed: November 12, 2010
    Publication date: January 5, 2012
    Applicant: Internet Gaming Services International
    Inventor: Otho Dale Hill
  • Patent number: 8088010
    Abstract: A method, system, and apparatus provide online games integrating sensory data and/or gameplay data from a live game that was played with physical game elements. Sensory data and/or gameplay data from the original live game are recorded for delayed playback or live streaming. Data from the live game is incorporated into an online game. A remote player is able to participate in the online game as if the remote player had been present at the live game. The remote player may play the position/seat occupied by one or more of the original real-world players in the live game. In card games with individual hands of cards, the remote player receives cards as they were dealt to the same position/seat in the live game. The remote player can make strategic decisions that differ from those of the real-world player may affect the outcome of the game for the remote player.
    Type: Grant
    Filed: July 1, 2010
    Date of Patent: January 3, 2012
    Inventor: Otho Dale Hill
  • Publication number: 20110300917
    Abstract: In one aspect, a method, systems, and apparatuses provide for online gaming that integrates sensory data and/or gameplay data from a real-world environment, and in particular, interactive online gaming within an environment incorporating playback of a recorded instance of an original, live card game played in a real-world environment, wherein the online game may be provided in a delayed manner or in real-time. In one aspect, sensory data and/or gameplay data from a live card game in a real-world environment are recorded for delayed playback or streamed live in real-time, and a remote player is able to access the game online and participate in the game as if the remote player had been present at the original, live card game in the real-world environment. In one aspect, the remote player may play in the online game at the position/seat occupied by one or more of the original, real-world players in the original, real-world game.
    Type: Application
    Filed: January 28, 2011
    Publication date: December 8, 2011
    Applicant: Internet Gaming Services International
    Inventor: Otho Dale Hill
  • Patent number: 7699694
    Abstract: A system and method including card game dispensing shoe includes a scanner that discerns the value and suit of each card dispensed, and includes a CPU and a memory storing data such as rules for dealing cards, data representing player strategy criteria and card inventory data. The CPU, with the scanner data and wagering data can determine player proficiency in regards to player strategies, can determine whether the card inventory is in favor of the player, determine player first card advantage and can, on a floating basis, determine permitted deck penetration. The system and method can be incorporated into games to be broadcast over a communications network such as the Internet.
    Type: Grant
    Filed: May 16, 2003
    Date of Patent: April 20, 2010
    Assignee: Shuffle Master, Inc.
    Inventor: Otho Dale Hill
  • Publication number: 20030195025
    Abstract: A system and method including card game dispensing shoe includes a scanner that discerns the value and suit of each card dispensed, and includes a CPU and a memory storing data such as rules for dealing cards, data representing player strategy criteria and card inventory data. The CPU, with the scanner data and wagering data can determine player proficiency in regards to player strategies, can determine whether the card inventory is in favor of the player, determine player first card advantage and can, on a floating basis, determine permitted deck penetration. The system and method can be incorporated into games to be broadcast over a communications network such as the Internet.
    Type: Application
    Filed: May 16, 2003
    Publication date: October 16, 2003
    Inventor: Otho Dale Hill
  • Patent number: 6582301
    Abstract: A card dispensing shoe includes a scanner system that discerns the value and suit of each card dispensed, and includes a mechanical barrier to prevent dispensing a card contrary to card game rules. A CPU system within the show executes software pre-programmed with game rules, and controls the barrier to ensure against wrongful dispensing of a card. The card game can be video broadcast along with an image of each scanned card, and the resultant data broadcast over the internet to remotely located bettors who can place bets on the game in progress.
    Type: Grant
    Filed: July 13, 2001
    Date of Patent: June 24, 2003
    Assignee: Smart Shoes, Inc.
    Inventor: Otho Dale Hill
  • Publication number: 20020068635
    Abstract: A card dispensing shoe includes a scanner system that discerns the value and suit of each card dispensed, and includes a mechanical barrier to prevent dispensing a card contrary to card game rules. A CPU system within the show executes software pre-programmed with game rules, and controls the barrier to ensure against wrongful dispensing of a card. The card game can be video broadcast along with an image of each scanned card, and the resultant data broadcast over the internet to remotely located bettors who can place bets on the game in progress.
    Type: Application
    Filed: July 13, 2001
    Publication date: June 6, 2002
    Applicant: Smart Shoes, Inc.
    Inventor: Otho Dale Hill
  • Patent number: 6039650
    Abstract: The present invention is directed to a playing card dispensing shoe apparatus, system and method wherein the shoe has a card scanner which scans the indicia on a playing card as the card moves along and out of a chute of the shoe by operation of the dealer. The scanner comprises an optical-sensor used in combination with a neural network which is trained using error back-propagation to recognize the card suits and card values of the playing cards as they are moved past the scanner. The scanning process in combination with a central processing unit (CPU) determines the progress of the play of the game and, by identifying card counting systems or basic playing strategies in use by the players of the game, provides means to limit or prevent casino losses and calculate the Theoretical Win of the casino, thus also providing an accurate quality method of the amount of comps to be given a particular player.
    Type: Grant
    Filed: February 26, 1998
    Date of Patent: March 21, 2000
    Assignee: Smart Shoes, Inc.
    Inventor: Otho Dale Hill