Patents by Inventor Ramin Ravanpey

Ramin Ravanpey has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 7417600
    Abstract: A data processing system and method in which, by way of example, a memory system is coupled to a video game program processing system. The video game program processing system has a predetermined address space for executing programs stored in a program memory portion of the memory system. The contents of a plurality of storage locations determine a configuration of the memory system depending on which of a plurality of different game programs is to be executed by the video game program processing system.
    Type: Grant
    Filed: May 18, 2006
    Date of Patent: August 26, 2008
    Assignee: Nintendo Co., Ltd.
    Inventors: Darren C. Smith, Kenji Nishizawa, David J. McCarten, Ramin Ravanpey, Russell G. Braun
  • Publication number: 20060208959
    Abstract: A data processing system and method in which, by way of example, a memory system is coupled to a video game program processing system. The video game program processing system has a predetermined address space for executing programs stored in a program memory portion of the memory system. The contents of a plurality of storage locations determine a configuration of the memory system depending on which of a plurality of different game programs is to be executed by the video game program processing system.
    Type: Application
    Filed: May 18, 2006
    Publication date: September 21, 2006
    Applicant: Nintendo, Co., Ltd.
    Inventors: Darren Smith, Kenji Nishizawa, David McCarten, Ramin Ravanpey, Russell Braun
  • Patent number: 7068239
    Abstract: A data processing system and method in which, by way of example, a memory system is coupled to a video game program processing system. The video game program processing system has a predetermined address space for executing programs stored in a program memory portion of the memory system. The contents of a plurality of storage locations determine a configuration of the memory system depending on which of a plurality of different game programs is to be executed by the video game program processing system.
    Type: Grant
    Filed: June 28, 2004
    Date of Patent: June 27, 2006
    Assignee: Nintendo Co., Ltd.
    Inventors: Darren C. Smith, Kenji Nishizawa, David J. McCarten, Ramin Ravanpey, Russell G. Braun
  • Publication number: 20040237119
    Abstract: A data processing system and method in which, by way of example, a memory system is coupled to a video game program processing system. The video game program processing system has a predetermined address space for executing programs stored in a program memory portion of the memory system. The contents of a plurality of storage locations determine a configuration of the memory system depending on which of a plurality of different game programs is to be executed by the video game program processing system.
    Type: Application
    Filed: June 28, 2004
    Publication date: November 25, 2004
    Applicant: Nintendo Co., Ltd.
    Inventors: Darren C. Smith, Kenji Nishizawa, David J. McCarten, Ramin Ravanpey, Russell G. Braun
  • Patent number: 6762733
    Abstract: A video game/communications system is disclosed which permits guest room guests to actively participate in video game play or to use other data processing/communication services. A multi-tasking master host computer stores video games and other application programs on its hard disk, downloads programs to an array of game playing engines in response to guest selections.
    Type: Grant
    Filed: August 20, 2001
    Date of Patent: July 13, 2004
    Assignee: Nintendo Co. Ltd.
    Inventors: Darren C. Smith, Kenji Nishizawa, David J. McCarten, Ramin Ravanpey, Russell G. Braun
  • Patent number: 6559812
    Abstract: An airline-based video game system includes a multitasking master computer, which preferably stores video game and other application programs on its hard disk. The master computer is coupled to a set of airplane zone control computers which also perform conventional cabin management tasks. The zone control computers receive data from the master control computer and couple data to identified seat controlling processing units (SEBs). Each SEB receives data from, and couples data to, a set of unique seat display units which are associated with each seat in the airplane. The system downloads application software to the seat display units from the master computer. After receipt of a downloading request, the master computer responds by setting up an application program transmission for generating the display menu which appears on each SDU.
    Type: Grant
    Filed: May 19, 1998
    Date of Patent: May 6, 2003
    Assignee: Nintendo Co., Ltd.
    Inventors: David J. McCarten, Darren C. Smith, Kenji Nishizawa, Ramin Ravanpey
  • Publication number: 20020054016
    Abstract: A video game/communication system is disclosed which permits guest room guests to actively participate in video game play or to use other data processing/communication services. A multi-tasking master host computer stores video games and other application programs on its hard disk, downloads programs to an array of SNES game playing engines in response to guest selections. Each guest room guest room includes a terminal device which is coupled to the guest's color television and to a game controller. By pressing a game controller menu key, the guest room guest initiates the downloading of applications software by the host computer to the array of SNES engines located within the guest room. A dowmloaded applications program generate a display menu which appears on the guest's television.
    Type: Application
    Filed: August 20, 2001
    Publication date: May 9, 2002
    Applicant: Nintendo Co. Ltd.
    Inventors: Darren C. Smith, Kenji Nishizawa, David J. McCarten, Ramin Ravanpey, Russell G. Braun
  • Patent number: 6154186
    Abstract: An electronic entertainment and communications system permits users to actively participate in video game play or to use other data processing/communication services. In a guest room based entertainment system or in a passenger based entertainment system, each guest or passenger is associated with a terminal device including a display and a controller. An array of video graphics processing systems is provided where the number of video graphics processing systems in the array is less than the number of guest or passenger terminals. Each video graphics processing system includes a video graphics program executing processor, which processes information generated during an interactive video graphics display session, and a memory system storing a video graphics program. Each video graphics processing system in the array is assignable to any of the guest or passenger terminals.
    Type: Grant
    Filed: June 19, 1998
    Date of Patent: November 28, 2000
    Assignee: Nintendo Co., Ltd.
    Inventors: Darren C. Smith, Kenji Nishizawa, David J. McCarten, Ramin Ravanpey, Russell G. Braun
  • Patent number: 6147663
    Abstract: A video game/communications system permits users to actively participate in video game play or to use other data processing/communication services. A master host computer stores video games and other application programs. Those programs are provided to an array of video graphic processing systems in response to user selections from a user terminal. Each user terminal device is coupled to a display and to a game controller. Each video graphics processing system includes (1) a memory system for storing a video graphics program and (2) a processor that executes the video graphics program and receives information generated during an interactive video graphics display session. A halt controller halts the video graphics program being executed in the video graphics processor at a first point in a video graphics program where a first command is received. In response thereafter to a second command, the halt controller resumes execution of the video graphics program at the first point.
    Type: Grant
    Filed: February 17, 1999
    Date of Patent: November 14, 2000
    Assignee: Nintendo of America, Inc.
    Inventors: Darren C. Smith, Kenji Nishizawa, David J. McCarten, Ramin Ravanpey, Russell G. Braun
  • Patent number: 6147696
    Abstract: A video game/comunications system is disclosed which permits guest room guests to actively participate in video game play or to use other data processing/communication services. A multi-tasking master host computer stores video games and other application programs on its hard disk, downloads programs to an array of SNES game playing engines in response to guest selections. Each guest room guest room includes a terminal device which is coupled to the guest's color television and to a game controller. By pressing a game controller menu key, the guest room guest initiates the downloading of applications software by the host computer to the array of SNES engines located within the guest room. A downloaded applications program generate a display menu which appears on the guest's television.
    Type: Grant
    Filed: March 14, 1997
    Date of Patent: November 14, 2000
    Assignee: Nintendo Co. Ltd.
    Inventors: Darren C. Smith, Kenji Nishizawa, David J. McCarten, Ramin Ravanpey, Russell G. Braun
  • Patent number: 6047127
    Abstract: An airline-based video game system includes a multitasking master computer, which preferably stores video game and other application programs on its hard disk. The master computer is coupled to a set of airplane zone control computers which also perform conventional cabin management tasks. The zone control computers receive data from the master control computer and couple data to identified seat controlling processing units (SEBs). Each SEB receives data from, and couples data to, a set of unique seat display units which are associated with each seat in the airplane. The system downloads application software to the seat display units from the master computer. After receipt of a downloading request, the master computer responds by setting up an application program transmission for generating the display menu which appears on each SDU. The initial applications program downloading results in a menu display at every passenger seat which initiated a request.
    Type: Grant
    Filed: June 6, 1995
    Date of Patent: April 4, 2000
    Assignee: Nintendo Co. Ltd.
    Inventors: David J. McCarten, Darren C. Smith, Kenji Nishizawa, Ramin Ravanpey
  • Patent number: 5959596
    Abstract: An airline-based video game system includes a multitasking master computer, which preferably stores video game and other application programs on its hard disk. The master computer is coupled to a set of airplane zone control computers which also perform conventional cabin management tasks. The zone control computers receive data from the master control computer and couple data to identified seat controlling processing units (SEBs). Each SEB receives data from, and couples data to, a set of unique seat display units which are associated with each seat in the airplane. The system downloads application software to the seat display units from the master computer. After receipt of a downloading request, the master computer responds by setting up an application program transmission for generating the display menu which appears on each SDU. The initial applications program downloading results in a menu display at every passenger seat which initiated a request.
    Type: Grant
    Filed: June 24, 1993
    Date of Patent: September 28, 1999
    Assignee: Nintendo Co., Ltd.
    Inventors: David J. McCarten, Darren C. Smith, Kenji Nishizawa, Ramin Ravanpey
  • Patent number: 5923306
    Abstract: A video game/communications system is disclosed which permits guest room guests to actively participate in video game play or to use other data processing/communication services. A multi-tasking master host computer stores video games and other application programs on its hard disk, downloads programs to an array of SNES game playing engines in response to guest selections. Each guest room guest room includes a terminal device which is coupled to the guest's color television and to a game controller. By pressing a game controller menu key, the guest room guest initiates the downloading of applications software by the host computer to the array of SNES engines located within the guest room. A downloaded applications program generate a display menu which appears on the guest's television.
    Type: Grant
    Filed: June 7, 1995
    Date of Patent: July 13, 1999
    Assignee: Nintendo Co. Ltd.
    Inventors: Darren C. Smith, Kenji Nishizawa, David J. McCarten, Ramin Ravanpey, Russell G. Braun
  • Patent number: 5581270
    Abstract: A video game/communications system is disclosed which permits guest room guests to actively participate in video game play or to use other data processing/communication services. A multi-tasking master host computer stores video games and other application programs on its hard disk, downloads programs to an array of SNES game playing engines in response to guest selections. Each guest room guest room includes a terminal device which is coupled to the guest's color television and to a game controller. By pressing a game controller menu key, the guest room guest initiates the downloading of applications software by the host computer to the array of SNES engines located within the guest room. A downloaded applications program generate a display menu which appears on the guest's television.
    Type: Grant
    Filed: October 6, 1993
    Date of Patent: December 3, 1996
    Assignee: Nintendo of America, Inc.
    Inventors: Darren C. Smith, Kenji Nishizawa, David J. McCarten, Ramin Ravanpey, Russell G. Braun