Patents by Inventor Satoshi Kira

Satoshi Kira has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 11926619
    Abstract: The present disclosure provides novel pladienolide compounds, pharmaceutical compositions containing such compounds, and methods for using the compounds as therapeutic agents. These compounds may be useful in the treatment of cancers, particularly cancers in which agents that target the spliceosome and mutations therein are known to be useful. Also provided herein are methods of treating cancers by administering at least one compound disclosed herein and at least one additional therapy.
    Type: Grant
    Filed: April 8, 2019
    Date of Patent: March 12, 2024
    Assignee: Eisai R & D Management Co., Ltd.
    Inventors: Gregg F. Keaney, John Wang, Baudouin Gerard, Kenzo Arai, Xiang Liu, Guo Zhu Zheng, Kazunobu Kira, Lisa A. Marcaurelle, Marta Nevalainen, Ming-Hong Hao, Morgan Welzel O'Shea, Parcharee Tivitmahaisoon, Sudeep Prajapati, Tuoping Luo, Nicholas C. Gearhart, Jason T. Lowe, Yoshihiko Kotake, Satoshi Nagao, Regina Mikie Kanada Sonobe, Masayuki Miyano, Norio Murai, Andrew Cook, Shelby Ellery, Atsushi Endo, James Palacino, Dominic Reynolds
  • Patent number: 11633664
    Abstract: A game system includes a mode switching unit switching a play mode between a one-player play mode and a two-player play mode, on the basis of at least one of first operation data from a left controller and second operation data from a right controller, and a control unit controlling a player character and a sub-player character in a virtual space. In the one-player play mode, the control unit switches an operation target between the player character and the sub-player character is set as an operation target, on the basis of the first operation data and the second operation data, and in the two-player play mode, the control unit controls the player character on the basis of the first operation data and controls the sub-player character on the basis of the second operation data.
    Type: Grant
    Filed: October 8, 2019
    Date of Patent: April 25, 2023
    Assignee: NINTENDO CO., LTD.
    Inventors: Satoshi Kira, Yoshihito Ikebata, Bryce Holliday, Christopher Rice, Jeffrie Wu
  • Publication number: 20200269129
    Abstract: A game system includes a mode switching unit switching a play mode between a one-player play mode and a two-player play mode, on the basis of at least one of first operation data from a left controller and second operation data from a right controller, and a control unit controlling a player character and a sub-player character in a virtual space. In the one-player play mode, the control unit switches an operation target between the player character and the sub-player character is set as an operation target, on the basis of the first operation data and the second operation data, and in the two-player play mode, the control unit controls the player character on the basis of the first operation data and controls the sub-player character on the basis of the second operation data.
    Type: Application
    Filed: October 8, 2019
    Publication date: August 27, 2020
    Inventors: Satoshi KIRA, Yoshihito IKEBATA, Bryce HOLLIDAY, Christopher RICE, Jeffrie WU
  • Patent number: 9904982
    Abstract: An example of an information processing system displays, on a display device, a plurality of panoramic images associated with locations on a map. Here, a predetermined virtual object is set for at least one of the plurality of panoramic images. an information processing system 1 determines one of the locations on the map as a current location based on a user operation. Where the virtual object is set for a panoramic image associated with the current location, the virtual object is placed at a predetermined position of the panoramic image. The information processing system 1 displays, on the display device, an image of a partial area of the panoramic image associated with the current location. A predetermined information process is performed in response to satisfaction of a predetermined condition regarding the virtual object while the panoramic image for which the virtual object is set is displayed.
    Type: Grant
    Filed: May 20, 2014
    Date of Patent: February 27, 2018
    Assignee: Nintendo Co., Ltd.
    Inventors: Toshiaki Suzuki, Satoshi Kira, Akihiro Umehara
  • Patent number: 9687743
    Abstract: A first information processing apparatus executes an application, and generates control data in accordance with a state of an execution of the application. The control data is transmitted to a second information processing apparatus. Video data is stored in advance in the second information processing apparatus. The second information processing apparatus receives the control data transmitted from the first information processing apparatus, determines a video to be reproduced based on the control data, and reproduces the video based on the video data.
    Type: Grant
    Filed: October 29, 2009
    Date of Patent: June 27, 2017
    Assignee: NINTENDO CO., LTD.
    Inventors: Toru Osawa, Satoshi Kira, Shinya Saito, Kenta Tanaka, Jumpei Horita, Kozo Makino, Yoshiteru Fukuda, Masayuki Kuwajima, Takashi Yoshimi
  • Patent number: 9554119
    Abstract: A method for generating a stereoscopic panorama image may include acquiring panorama images respectively captured by three or more panorama cameras located in a real space. A left-eye image and a right-eye image for stereoscopic display may be generated by synthesizing parts of the acquired panorama images. The generated left-eye image and the generated right-eye image may be displayed stereoscopically on a display.
    Type: Grant
    Filed: April 25, 2013
    Date of Patent: January 24, 2017
    Assignee: NINTENDO CO., LTD.
    Inventors: Satoshi Kira, Shinya Saito, Yasushi Mikawa
  • Publication number: 20160364178
    Abstract: A non-limiting example game apparatus includes a CPU, and the CPU performs a non-contact communication with an IC tag that is incorporated in a figure by using a non-contact communication module. When card information data is read from each of two figures (EEPROM incorporated in the IC tag) and the same card object is set usable, for example, the card object concerned is changed to a special card object. That is, a special card object is produced.
    Type: Application
    Filed: August 28, 2015
    Publication date: December 15, 2016
    Inventors: Toshiharu IZUNO, Akira OTANI, Satoshi KIRA, Shunsuke KOBAYASHI, Jun IWASAKI
  • Patent number: 9477902
    Abstract: A game apparatus includes a CPU, and in a mode of examining a flower based on an imaged image, the CPU activates two outward cameras to allow a user to image a flower. The CPU obtains color information, shape information and a size of the imaged flower from the imaged image. A shape category is obtained from the shape information, and with the shape category, data for search included in a database for search is filtered. Then, by comparing color information, shape information, and the size of the imaged flower with the data for search to be used, a score of a degree of approximation of the color information and scores of the degree of matching of the shape information and size, etc. are obtained. Then, images of flowers as candidates are presented in the descending order of the score (similarity level).
    Type: Grant
    Filed: August 8, 2011
    Date of Patent: October 25, 2016
    Assignee: Nintendo Co., Ltd.
    Inventors: Satoshi Kira, Kentaro Nishimura, Shinya Saito, Ken-ichi Minegishi, Takamitsu Tsuji, Naoshi Suzue
  • Patent number: 9294673
    Abstract: A left panorama image and a right panorama image respectively captured by a left panorama camera and a right panorama camera are acquired. A rearward image area, of a rearward area, included in the right panorama image and captured by the right panorama camera is synthesized to the left panorama image, instead of a rearward image area, of the rearward area, included in the left panorama image and captured by the left panorama camera, to generate a left-eye image. The rearward image area, of the rearward area, included in the left panorama image and captured by the left panorama camera is synthesized to the right panorama image, instead of the rearward image area, of the rearward area, included in the right panorama image and captured by the right panorama camera, to generate a right-eye image.
    Type: Grant
    Filed: April 25, 2013
    Date of Patent: March 22, 2016
    Assignee: NINTENDO CO., LTD.
    Inventors: Satoshi Kira, Shinya Saito, Yasushi Mikawa, Mitsuhiro Kanaya
  • Patent number: 9005035
    Abstract: A game apparatus includes a CPU, and when a virtual game is started, the CPU generates game image data and displays a corresponding game screen on a monitor. In the game screen, an operating instruction describing operation procedure is displayed and contents of the instruction changes according to a progress of the game. For example, as the game advances, an operating instruction including how to perform a new operation is displayed when a player object learns a new attack, or when a level (experience) of the player object increases or an operation level of the player increases. However, if the virtual game has not been played for a relatively long period of time, the operating instruction is displayed regardless of the progress of the game.
    Type: Grant
    Filed: September 2, 2009
    Date of Patent: April 14, 2015
    Assignees: Nintendo Co., Ltd., Kabushiki Kaisha Taito
    Inventors: Satoshi Kira, Toshiharu Izuno, Isao Okamoto
  • Publication number: 20140354683
    Abstract: An example of an information processing system displays, on a display device, a plurality of panoramic images associated with locations on a map. Here, a predetermined virtual object is set for at least one of the plurality of panoramic images. an information processing system 1 determines one of the locations on the map as a current location based on a user operation. Where the virtual object is set for a panoramic image associated with the current location, the virtual object is placed at a predetermined position of the panoramic image. The information processing system 1 displays, on the display device, an image of a partial area of the panoramic image associated with the current location. A predetermined information process is performed in response to satisfaction of a predetermined condition regarding the virtual object while the panoramic image for which the virtual object is set is displayed.
    Type: Application
    Filed: May 20, 2014
    Publication date: December 4, 2014
    Applicant: NINTENDO CO., LTD.
    Inventors: Toshiaki SUZUKI, Satoshi KIRA, Akihiro UMEHARA
  • Patent number: 8851986
    Abstract: A game apparatus includes a first LCD and a second LCD. The first LCD and the second LCD are arranged in either side of a predetermined axis. A computer of the game apparatus respectively displays a first character image and a second character image on the first LCD and the second LCD, and further respectively displays a first message image and a second message image on the first LCD and the second LCD. Then, in response to a predetermined operation performed via a touch panel, etc., at least one of the first message image and the second message image respectively displayed on the first LCD and the second LCD is updated.
    Type: Grant
    Filed: April 24, 2007
    Date of Patent: October 7, 2014
    Assignee: Nintendo Co., Ltd.
    Inventors: Takuya Miyagawa, Satoshi Kira
  • Publication number: 20140152764
    Abstract: An example of an information processing system includes a plurality of information processing apparatuses each capable of displaying, on a display device, a plurality of panoramic images associated with points on a map. A transmission-side apparatus determines a target point on the basis of an operation of a user, and displays, on a first display device, an image of a partial area, corresponding to a line-of-sight direction determined in accordance with an operation of the user, of a panoramic image associated with the target point. The transmission-side apparatus stores path information regarding a path along which the target point is moved during a predetermined period. A reception-side apparatus acquires the two or more panoramic images identified by the path information stored in the transmission-side apparatus, and displays, on a second display device, the acquired two or more panoramic images in an order identified by the path information.
    Type: Application
    Filed: November 13, 2013
    Publication date: June 5, 2014
    Applicant: NINTENDO CO., LTD.
    Inventors: Satoshi KIRA, Akihiro Umehara, Toshiaki Suzuki
  • Publication number: 20140132706
    Abstract: Panorama images respectively captured by three or more panorama cameras located in a real space are acquired. A left-eye image and a right-eye image are generated by synthesizing parts of the acquired panorama images.
    Type: Application
    Filed: April 25, 2013
    Publication date: May 15, 2014
    Applicant: NINTENDO CO., LTD.
    Inventors: Satoshi KIRA, Shinya SAITO, Yasushi MIKAWA
  • Publication number: 20140132705
    Abstract: A left panorama image and a right panorama image respectively captured by a left panorama camera and a right panorama camera are acquired. A rearward image area, of a rearward area, included in the right panorama image and captured by the right panorama camera is synthesized to the left panorama image, instead of a rearward image area, of the rearward area, included in the left panorama image and captured by the left panorama camera, to generate a left-eye image. The rearward image area, of the rearward area, included in the left panorama image and captured by the left panorama camera is synthesized to the right panorama image, instead of the rearward image area, of the rearward area, included in the right panorama image and captured by the right panorama camera, to generate a right-eye image.
    Type: Application
    Filed: April 25, 2013
    Publication date: May 15, 2014
    Applicant: NINTENDO CO., LTD.
    Inventors: Satoshi KIRA, Shinya SAITO, Yasushi MIKAWA, Mitsuhiro KANAYA
  • Patent number: 8687012
    Abstract: An example of a game apparatus includes a CPU, and in a mode of examining a flower based on an imaged image, the CPU activates two outward cameras to thereby display an imaging screen on a stereoscopic LCD and a lower LCD. In the center of an upper screen displayed on the stereoscopic LCD, a designation image for adjusting a position and a size of an object to be imaged is displayed. Also, on the upper screen, a through image imaged by the outward camera is displayed, and the designation image is displayed in front of the through image. At this time, the designation image is displayed in a complementary color of a color of the through image.
    Type: Grant
    Filed: January 13, 2012
    Date of Patent: April 1, 2014
    Assignee: Nintendo Co., Ltd.
    Inventors: Satoshi Kira, Shinya Saito, Ken-ichi Minegishi, Takamitsu Tsuji, Naoshi Suzue
  • Publication number: 20130331161
    Abstract: An image display system that has access to a display unit capable of stereoscopic display is provided. The image display system includes a background setting unit for setting a two-dimensional stereo image for stereoscopic view as a background; a reference surface setting unit for setting a reference surface in a virtual space such that the reference surface corresponds to a pseudo-surface that appears to exist in the two-dimensional stereo image when the two-dimensional stereo image is stereoscopically displayed; an object placing unit for placing at least an object on the reference surface; a stereoscopic image creating unit for creating an image for stereoscopic view, based on a stereo image created by picking-up an image of the object using a stereo virtual camera in the virtual space and on the two-dimensional stereo image; and a display control unit for causing the display unit to display the image for stereoscopic view.
    Type: Application
    Filed: October 22, 2012
    Publication date: December 12, 2013
    Applicant: NINTENDO CO., LTD.
    Inventors: Satoshi KIRA, Masahiko MASHIMO, Kaname WADA, Koichi NIIDA, Naoki SAKAMOTO
  • Patent number: 8600971
    Abstract: An example of a game apparatus includes a CPU. The CPU activates two outward cameras to allow a user to image, for example, a flower. The CPU filters data for search included in a database. The CPU obtains color information, shape information and a size of the imaged flower. A shape category is obtained, and with the shape category, data for search included in a database for search is further filtered. Then, by comparing the color information, the shape information, and the size of the imaged flower with the data for search to be used, a score of a degree of approximation of the color information and scores of the degree of matching of the shape information and size, etc. are obtained. Then, images of flowers as candidates are presented in the descending order of the score (similarity level).
    Type: Grant
    Filed: January 13, 2012
    Date of Patent: December 3, 2013
    Assignee: Nintendo Co., Ltd.
    Inventors: Satoshi Kira, Kentaro Nishimura, Shinya Saito, Ken-ichi Minegishi, Takamitsu Tsuji, Naoshi Suzue
  • Patent number: 8403761
    Abstract: A game apparatus stores a history in relation to a game operation as replay data in a memory, and displays a replay image on the basis of the stored replay data on a monitor. A CPU of the game apparatus creates highlight scene positional information indicating a at least temporal position of a highlight scene in the replay image on the basis of a highlight scene position designating operation, stores the created highlight scene positional information by bringing it into association with the replay data in the memory, and displays a time-line image representing a temporal position of the highlight scene in the replay image on the monitor on the basis of the highlight scene positional information when the replay image is displayed on the monitor.
    Type: Grant
    Filed: September 2, 2009
    Date of Patent: March 26, 2013
    Assignees: Nintendo Co., Ltd., Kabushiki Kaisha Taito
    Inventors: Satoshi Kira, Toshiharu Izuno, Yuichi Kimura
  • Publication number: 20130050237
    Abstract: An example of a game apparatus includes a CPU, and in a mode of examining a flower based on an imaged image, the CPU activates two outward cameras to thereby display an imaging screen on a stereoscopic LCD and a lower LCD. In the center of an upper screen displayed on the stereoscopic LCD, a designation image for adjusting a position and a size of an object to be imaged is displayed. Also, on the upper screen, a through image imaged by the outward camera is displayed, and the designation image is displayed in front of the through image. At this time, the designation image is displayed in a complementary color of a color of the through image.
    Type: Application
    Filed: January 13, 2012
    Publication date: February 28, 2013
    Applicant: NINTENDO CO, LTD.
    Inventors: Satoshi Kira, Shinya Saito, Ken-ichi Minegishi, Takamitsu Tsuji, Naoshi Suzue