Patents by Inventor Satoshi Tajiri

Satoshi Tajiri has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 6764402
    Abstract: An image-display game system which can attract players for a long time to play a game can be implemented by presenting helping data of a0 to a63, and b1 to b5 beneficial in the course of a game to friends, and accordingly communications accompanying therewith can be stimulated and activated thereamong, and the game can be effectively utilized as a communications tool. Such image-display game system is so structured that the players' ID data IDn is communicable or exchangeable therein. With the other player's ID received, items beneficial in the course of the game or the helping data of 10 to 163, and b1 to b5 is generated based on the ID data, and is presented to the player. As a result, exchanging of the ID data IDn is activated among the players. The items presented based on the ID data IDn are determined by operating the ID data using an equation in FIG. 17 which is based on a predetermined rule, or in an operation processing by combining the ID data IDn and a random number R.
    Type: Grant
    Filed: January 23, 2002
    Date of Patent: July 20, 2004
    Assignees: Nintendo Co., Ltd., Game Freak Inc., Creatures Inc.
    Inventors: Satoshi Tajiri, Tsunekazu Ishihara
  • Patent number: 6595858
    Abstract: An image-display game system with an idea of monsters' virus infection comprises an information storage medium 10A in which a game program is stored, an actuator 22, a processor 23 for information processing responding to the actuator 22 and based on the program, an image display 27, and a temporal writable/readable storage 12, 25 including an infection data region 12c where data indicating whether or not the character has been virus infected is stored. When a predetermined condition is satisfied, data is written into at least one infection data region corresponding to the captured characters stored in the temporal storage means.
    Type: Grant
    Filed: June 1, 2000
    Date of Patent: July 22, 2003
    Assignees: Nintendo Co., Ltd., GAME FREAK Inc., Creatures, Inc.
    Inventors: Satoshi Tajiri, Tsunekazu Ishihara
  • Publication number: 20030008714
    Abstract: An image-display game system which can attract players for a long time to play a game can be implemented by presenting helping data of a0 to a63, and b1 to b5 beneficial in the course of a game to friends, and accordingly communications accompanying therewith can be stimulated and activated there among, and the game can be effectively utilized as a communications tool. Such image-display game system is so structured that the players' ID data IDn is communicable or exchangeable therein. With the other player's ID received, items beneficial in the course of the game or the helping data of 10 to 163, and b1 to b5 is generated based on the ID data, and is presented to the player. As a result, exchanging of the ID data IDn is activated among the players. The items presented based on the ID data IDn are determined by operating the ID data using an equation in FIG. 17 which is based on a predetermined rule, or in an operation processing by combining the ID data IDn and a random number R.
    Type: Application
    Filed: January 23, 2002
    Publication date: January 9, 2003
    Applicant: Nintendo Co., Ltd.
    Inventors: Satoshi Tajiri, Tsunekazu Ishihara
  • Patent number: 6482092
    Abstract: An image-display game system which can attract players to play a game for a long time can be implemented by presenting helping data of a0 to a63, and b1 to b5 beneficial in the course of a game to friends, and accordingly communications accompanying therewith can be stimulated and activated thereamong, and the game can be effectively utilized as a communications tool. Such image-display game system is structured such that the player' ID data IDn is communicable or exchangeable therein. With the other player's ID received, items beneficial in the course of the game or helping data of 10 to 163, and b1 to b5 is generated based on the ID data, and is presented to the player. As a result, exchanging of the ID data IDn is activated among the players. The items presented based on the ID data IDn are determined by operating the ID data using an equation in FIG. 17, which is based on a predetermined rule or in an operation processing by combining the ID data IDn and a random number R.
    Type: Grant
    Filed: May 30, 2000
    Date of Patent: November 19, 2002
    Assignees: Nintendo Co., Ltd., Game Freak Inc., Creatures, Inc.
    Inventors: Satoshi Tajiri, Tsunekazu Ishihara
  • Patent number: 6267677
    Abstract: A game machine of a type playing a game by collecting a character electronically generated has a property data storage region storing property data of the collected character and a program storage region storing game programs. A random number is generated, and is compared with a part or the whole of the property data. When the part or the whole of the property data and the random number are in a predetermined relationship, image processing is performed for displaying a screen indicating a winning.
    Type: Grant
    Filed: May 30, 2000
    Date of Patent: July 31, 2001
    Assignees: Nintendo Co., Ltd., Game Freak, Inc., Creatures, Inc.
    Inventors: Satoshi Tajiri, Tsunekazu Ishihara
  • Patent number: 6251010
    Abstract: A game machine of a type that a player object is moved on a map to encounter with a character includes a program storage storing a game program, a clock at least clocking a time, an operation device for operating the player object, and an image processor for varying a display image based on the operation of the operation device. The game program storage stores a program for varying an appearance condition of the character appearing on the game map based on time information of the clock.
    Type: Grant
    Filed: May 18, 2000
    Date of Patent: June 26, 2001
    Assignees: Nintendo Co., Ltd.,, Game Freak Inc., Creatures Inc.
    Inventors: Satoshi Tajiri, Tsunekazu Ishihara