Patents by Inventor Takumi Masuda

Takumi Masuda has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 10080969
    Abstract: A game system 100, which is an example of a matching system, includes a game server 500 and a plurality of game devices 300 that are connected to the game server 500 over a network. The game system 100 includes a related player presenting section 331 for presenting, to a participating player who is attempting to join a game and for whom matchmaking is to be performed in any of matching rooms that are matching ranges, a related player related to the participating player, a matching room identification section 54 for identifying a matching room that is associated with the related player presented by the related player presenting section 331, and a matching processor 55 for performing matchmaking in the matching room identified by the matching room identification section 54.
    Type: Grant
    Filed: July 17, 2012
    Date of Patent: September 25, 2018
    Assignee: Nintendo Co., Ltd.
    Inventors: Tetsuya Nakata, Atsushi Asakura, Yusuke Shiraiwa, Takumi Masuda, Keigo Nakano, Kosuke Yabuki
  • Patent number: 9878426
    Abstract: A method for manufacturing a grinding wheel which is formed by fitting a cylindrical grindstone chip including abrasive grains to a base metal formed to be of a columnar shape, comprises an adhesive agent applying step, a linear guide member arranging step for arranging and attaching a plurality of linear guide members on at least one of the outer peripheral surface of the base metal and the inner peripheral surface of the cylindrical grindstone chip, in parallel with a rotation axis of the base metal and with an equal distance separated in a circumferential direction from one another and a base metal and grindstone chip fitting step for fitting the base metal and the cylindrical grindstone chip to each other by relatively moving the base metal and the cylindrical grindstone chip, interposing therebetween the plurality of linear guide members arranged and attached with the equal distance separated from one another.
    Type: Grant
    Filed: October 23, 2015
    Date of Patent: January 30, 2018
    Assignee: TOYODA VAN MOPPES LTD.
    Inventors: Takuma Kono, Takashi Kojima, Motohiro Mizuno, Takumi Masuda
  • Patent number: 9498708
    Abstract: A game apparatus detects an input position, on an input plane, at which an input operation has been performed. The game apparatus also detects an operation sound that occurs due to the input operation performed on the input plane. The game apparatus evaluates the detected operation sound, and obtains a result of the evaluation (e.g., volume of the operation sound). The game apparatus performs game processing by using the detected input position and the result of the evaluation. This enables the game apparatus to perform more complex processing by using a touch operation as input information, and allows a player to provide more complex instructions based on the touch operation.
    Type: Grant
    Filed: December 12, 2008
    Date of Patent: November 22, 2016
    Assignee: NINTENDO CO., LTD.
    Inventors: Takumi Masuda, Ryosuke Kanata, Yoshinobu Nakano, Masahiko Nishimura
  • Publication number: 20160184977
    Abstract: A method for manufacturing a grinding wheel which is formed by fitting a cylindrical grindstone chip including abrasive grains to a base metal formed to be of a columnar shape, comprises an adhesive agent applying step, a linear guide member arranging step for arranging and attaching a plurality of linear guide members on at least one of the outer peripheral surface of the base metal and the inner peripheral surface of the cylindrical grindstone chip, in parallel with a rotation axis of the base metal and with an equal distance separated in a circumferential direction from one another and a base metal and grindstone chip fitting step for fitting the base metal and the cylindrical grindstone chip to each other by relatively moving the base metal and the cylindrical grindstone chip, interposing therebetween the plurality of linear guide members arranged and attached with the equal distance separated from one another.
    Type: Application
    Filed: October 23, 2015
    Publication date: June 30, 2016
    Applicant: TOYODA VAN MOPPES LTD.
    Inventors: Takuma KONO, Takashi KOJIMA, Motohiro MIZUNO, Takumi MASUDA
  • Publication number: 20130102392
    Abstract: A game system 100, which is an example of a matching system, includes a game server 500 and a plurality of game devices 300 that are connected to the game server 500 over a network. The game system 100 includes a related player presenting section 331 for presenting, to a participating player who is attempting to join a game and for whom matchmaking is to be performed in any of matching rooms that are matching ranges, a related player related to the participating player, a matching room identification section 54 for identifying a matching room that is associated with the related player presented by the related player presenting section 331, and a matching processor 55 for performing matchmaking in the matching room identified by the matching room identification section 54.
    Type: Application
    Filed: July 17, 2012
    Publication date: April 25, 2013
    Applicant: NINTENDO CO., LTD.
    Inventors: Tetsuya NAKATA, Atsushi ASAKURA, Yusuke SHIRAIWA, Takumi MASUDA, Keigo NAKANO, Kosuke YABUKI
  • Publication number: 20090163282
    Abstract: A game apparatus detects an input position, on an input plane, at which an input operation has been performed. The game apparatus also detects an operation sound that occurs due to the input operation performed on the input plane. The game apparatus evaluates the detected operation sound, and obtains a result of the evaluation (e.g., volume of the operation sound). The game apparatus performs game processing by using the detected input position and the result of the evaluation. This enables the game apparatus to perform more complex processing by using a touch operation as input information, and allows a player to provide more complex instructions based on the touch operation.
    Type: Application
    Filed: December 12, 2008
    Publication date: June 25, 2009
    Inventors: Takumi Masuda, Ryosuke Kanata, Yoshinobu Nakano, Masahiko Nishimura
  • Patent number: D826387
    Type: Grant
    Filed: May 18, 2017
    Date of Patent: August 21, 2018
    Assignees: AISIN SEIKI KABUSHIKI KAISHA, LIXIL CORPORATION
    Inventors: Takumi Masuda, Hideaki Tsuzuki, Daisuke Matsumoto
  • Patent number: D885536
    Type: Grant
    Filed: July 20, 2018
    Date of Patent: May 26, 2020
    Assignee: Lixil Corporation
    Inventors: Daisuke Matsumoto, Hidehiro Nakashima, Takumi Masuda, Kenya Hara
  • Patent number: D893001
    Type: Grant
    Filed: August 5, 2019
    Date of Patent: August 11, 2020
    Assignee: AISIN SEIKI KABUSHIKI KAISHA
    Inventor: Takumi Masuda
  • Patent number: D944369
    Type: Grant
    Filed: October 5, 2020
    Date of Patent: February 22, 2022
    Assignee: LIXIL Corporation
    Inventors: Daisuke Matsumoto, Hideaki Tsuzuki, Takumi Masuda
  • Patent number: D1017018
    Type: Grant
    Filed: September 3, 2021
    Date of Patent: March 5, 2024
    Assignee: AISIN CORPORATION
    Inventors: Takumi Masuda, Yoko Sakamoto