Patents by Inventor Tetsuya Yoshimi

Tetsuya Yoshimi has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Publication number: 20200284444
    Abstract: A pipe unit allows refrigerant to divide or merge and includes: branch pipes; and a main pipe. The pipe unit is connected to a connection pipe, and the pipe unit and the connection pipe together form a liquid-side refrigerant channel between an outdoor unit and indoor units. The main pipe communicates with each of the branch pipes, forms a channel through which the refrigerant flows to or from each of the branch pipes, and is disposed, in an installed state, on an outdoor unit side of the branch pipes in the liquid-side refrigerant channel. The main pipe includes a first part that extends in a first direction, at least one of the branch pipes includes a second part that extends in a second direction intersecting the first direction, the first direction is horizontal in the installed state, and the second direction is vertical in the installed state.
    Type: Application
    Filed: September 25, 2018
    Publication date: September 10, 2020
    Inventors: Tetsuya SHIRASAKI, Atsushi YOSHIMI
  • Publication number: 20200256598
    Abstract: An air-conditioning system that performs a refrigeration cycle in a refrigerant circuit, includes: an outdoor unit; a plurality of indoor units; and a connection pipe disposed between the outdoor unit and the indoor units and that forms at least a refrigerant passage through which refrigerant in a gas-liquid two-phase state flows. The connection pipe includes: a branch portion that includes an indoor-side pipe group including indoor-side pipes that each communicates with any one of the indoor units, and diverges refrigerant flowing from the outdoor unit side; and a trap portion disposed in at least any one of the indoor-side pipes and is filled with refrigerant in a gas state.
    Type: Application
    Filed: July 20, 2018
    Publication date: August 13, 2020
    Inventors: Tetsuya SHIRASAKI, Atsushi YOSHIMI
  • Patent number: 6773350
    Abstract: A game is provided based on real data which changes with time reflecting phenomena occurring in real life. In a game system 10 for providing a virtual stock trade game to players base on the real life stock price data, stock price data is obtained in almost real time from a broker etc., and stock virtually owned by the player in a game space corresponding to real life is evaluated by the stock price data. By allowing the players to compete for a time period until a target total asset value is achieved, a new player can compete under almost the same circumstances as the preceding players regardless of the timing at which they started participating in the game.
    Type: Grant
    Filed: July 27, 2001
    Date of Patent: August 10, 2004
    Assignee: Konami Corporation
    Inventors: Tetsuya Yoshimi, Yoshinori Mishina, Yoshihiro Tanaka
  • Patent number: 6634950
    Abstract: The appeal of a game can be increased by notifying actions performed in the game by other players. In a game system 10 for providing a virtual stock trade game to a plurality of players, the player-owned brand data is stored which represents the stock brands virtually owned by each player in a game space. At least one of the plurality of players is selected based on, for example, his/her performance in the game, and the portfolio of the selected player is publicized to the other players based on the player-owned brand data.
    Type: Grant
    Filed: July 27, 2001
    Date of Patent: October 21, 2003
    Assignee: Konami Corporation
    Inventors: Tetsuya Yoshimi, Yoshinori Mishina, Tsuneaki Matsuyama
  • Publication number: 20020016206
    Abstract: A game is provided based on real data which changes with time reflecting phenomena occurring in real life. In a game system 10 for providing a virtual stock trade game to players base on the real life stock price data, stock price data is obtained in almost real time from a broker etc., and stock virtually owned by the player in a game space corresponding to real life is evaluated by the stock price data. By allowing the players to compete for a time period until a target total asset value is achieved, a new player can compete under almost the same circumstances as the preceding players regardless of the timing at which they started participating in the game.
    Type: Application
    Filed: July 27, 2001
    Publication date: February 7, 2002
    Applicant: KONAMI CORPORATION, FISCO LTD.
    Inventors: Tetsuya Yoshimi, Yoshinori Mishina, Yoshihiro Tanaka
  • Publication number: 20020013176
    Abstract: The appeal of a game can be increased by notifying actions performed in the game by other players. In a game system 10 for providing a virtual stock trade game to a plurality of players, the player-owned brand data is stored which represents the stock brands virtually owned by each player in a game space. At least one of the plurality of players is selected based on, for example, his/her performance in the game, and the portfolio of the selected player is publicized to the other players based on the player-owned brand data.
    Type: Application
    Filed: July 27, 2001
    Publication date: January 31, 2002
    Applicant: KONAMI CORPORATION, FISCO LTD.
    Inventors: Tetsuya Yoshimi, Yoshinori Mishina, Tsuneaki Matsuyama
  • Publication number: 20020013762
    Abstract: A virtual venture trade game is provided in which significant venture target related information (such as, for example, stock related information) can be selectively provided to a user or a player. In a virtual stock trade game system 10 for allowing a plurality of players to virtually experience stock trade, buying orders and selling orders for stocks are received from a portable phone 22 of each player. At least the brand of the stock virtually owned by each player in the game space is managed based on the buying and selling orders. Stock related information is obtained from a data input terminal 12 for a stock analyst with association to a stock brand, and an electronic mail containing the stock related information is transmitted to the destination determined as the player who owns, in the game space, the stock brand associated with the stock related information.
    Type: Application
    Filed: July 27, 2001
    Publication date: January 31, 2002
    Applicant: KONAMI CORPORATION, FISCO LTD.
    Inventors: Tetsuya Yoshimi, Yoshinori Mishina, Tsuneaki Matsuyama