Patents by Inventor William Robert Powers, III

William Robert Powers, III has filed for patents to protect the following inventions. This listing includes patent applications that are pending as well as patents that have already been granted by the United States Patent and Trademark Office (USPTO).

  • Patent number: 9405372
    Abstract: A movable game controller for controlling aspects of a computer controlled game display with apparatus for determining the linear and angular motion of that movable controller. The apparatus includes a plurality of self-contained inertial sensors for sensing the tri-axial linear and tri-axial angular motion of the moving controller. Each sensor is mounted at a fixed linear position and orientation with respect to the others. The linear and angular motion of the controller is computed from the correlated motion sensor readings of each of the plurality of self-contained inertial sensors.
    Type: Grant
    Filed: January 25, 2008
    Date of Patent: August 2, 2016
    Assignee: AiLive, Inc.
    Inventors: Wei Yen, Ian Wright, Xiaoyuan Tu, Stuart Reynolds, William Robert Powers, III, Charles Musick, Jr., John Funge, Daniel Dobson, Curt Bererton
  • Patent number: 9352230
    Abstract: Techniques for interpreting motions of a motion-sensitive device are described to allow natural and intuitive interfaces for controlling an application (e.g. video game). A motion-sensitive device includes inertial and generates sensor signals sufficient to derive positions and orientations of the device in six degrees of freedom. The motion of the device in six degrees of freedom is tracked by analyzing sensor data from the inertial sensors in conjunction with data from a secondary source that may be a camera or a non-inertial sensor. Different techniques are provided to correct or minimize errors in deriving the positions and orientations of the device. These techniques include “stop” detection, back tracking, extrapolation of sensor data beyond the sensor ranges, and using constraints from multi trackable objects in an application being interfaced with the motion-sensitive device.
    Type: Grant
    Filed: May 11, 2011
    Date of Patent: May 31, 2016
    Assignee: AiLive Inc.
    Inventors: Dana Wilkinson, Charles Musick, Jr., William Robert Powers, III, Youding Zhu
  • Patent number: 9292734
    Abstract: Techniques for performing accurate and automatic head pose estimation are disclosed. According to one aspect of the techniques, head pose estimation is integrated with a scale-invariant head tracking method along with facial features detected from a located head in images. Thus the head pose estimation works efficiently even when there are large translational movements resulting from the head motion. Various computation techniques are used to optimize the process of estimation so that the head pose estimation can be applied to control one or more objects in a virtual environment and virtual character gaze control.
    Type: Grant
    Filed: July 11, 2014
    Date of Patent: March 22, 2016
    Assignee: AiLive, Inc.
    Inventors: Youding Zhu, Charles Musick, Jr., Robert Kay, William Robert Powers, III, Dana Wilkinson, Stuart Reynolds
  • Publication number: 20160048994
    Abstract: Techniques for rendering the motions of a selected object as naturally as possible in a 3D environment are disclosed. According to one aspect of the techniques, relative changes in position of a controller in the physical world are used to control the motion of a selected (target) object in a virtual world by imparting inertia into the selected object in a relationship to the changes in speed and duration of the controller. As a result, the movements of the object are rendered naturally in a displayed scene in accordance with the changes in motion or position of the controller.
    Type: Application
    Filed: October 6, 2015
    Publication date: February 18, 2016
    Inventors: William Robert POWERS, III, Charles MUSICK, JR., Dana WILKINSON
  • Patent number: 9261968
    Abstract: A video gaming system includes a wireless controller that senses linear and angular acceleration to calculate paths of controller movement over a broad range of controller motion. The system also includes an electromagnetic alignment element, such as a set of LEDS. The controller includes an additional sensor to sense light from the LEDs over a relatively restricted range of controller motion, and use this sensed light to dynamically calibrate the controller when the controller passes through the restricted range of motion over which the sensor senses the light.
    Type: Grant
    Filed: October 16, 2013
    Date of Patent: February 16, 2016
    Assignee: AiLive, Inc.
    Inventors: Wei Yen, Ian Wright, Xiaoyuan Tu, Stuart Reynolds, William Robert Powers, III, Charles Musick, John Funge, Daniel Dobson, Curt Bererton
  • Patent number: 9152248
    Abstract: Techniques for selecting a portion of a 3D virtual environment are disclosed, where the portion of the 3D virtual environment may be one or more objects in the 3D virtual environment or one of scenes in the 3D virtual environment. A motion sensitive device (controller) is used. The controller generates sensor data sufficient to derive position and orientation of the controller in six degrees of freedom. In one embodiment, when selecting the portion of the 3D virtual environment, the controller generates a ray to an interaction of a display screen provided to display the 3D virtual environment, wherein the ray is further projected into the 3D virtual environment by a ray tracing technique as if the user had a real laser pointer that crosses from the physical world into the 3D virtual environment being displayed. Further a user is optionally to use a secondary input device to select one or more points or objects in a 3D space to control a distance along the ray being used.
    Type: Grant
    Filed: February 25, 2013
    Date of Patent: October 6, 2015
    Assignee: AiLive Inc
    Inventors: William Robert Powers, III, Charles Musick, Jr., Dana Wilkinson
  • Patent number: 9050528
    Abstract: Techniques for controlling motions using motion recognizers generated in advance by users are described. According to embodiment, the motion recognizers created by end users are utilized to control virtual objects displayed in a virtual environment. By manipulating one or more motion sensitive devices, end users could command what the objects to do in the virtual environment. Motion signals from each of the motion sensitive devices are recognized in accordance with the motion recognizers created in advance by the users. One or more of the motion signals are at the same time utilized to tune the motion recognizers or create additional motion recognizers. As a result, the motion recognizers are constantly updated to be more accommodating to the user(s).
    Type: Grant
    Filed: February 22, 2010
    Date of Patent: June 9, 2015
    Assignee: AiLive Inc.
    Inventors: Yoichiro Kawano, Xiaoyuan Tu, Charles Musick, Jr., William Robert Powers, III, Stuart Reynolds, Dana Wilkinson, Ian Wright, Wei Yen
  • Patent number: 9007299
    Abstract: Techniques for using a motion sensitive device as a controller are disclosed. A motion controller as an input/control device is used to control an existing electronic device (a.k.a., controlled device) previously configured for taking inputs from a pre-defined controlling device. The signals from the input device are in a different form from the pre-defined controlling device. According to one aspect of the present invention, the controlled device was designed to respond to signals from a pre-defined controlling device (e.g., a touch-screen device). The inputs from the motion controller are converted into touch-screen like signals that are then sent to the controlled device or programs being executed in the controlled device to cause the behavior of the controlled device to change or respond thereto, without reconfiguration of the applications running on the controlled device.
    Type: Grant
    Filed: September 30, 2011
    Date of Patent: April 14, 2015
    Assignee: AiLive Inc.
    Inventors: Charles Musick, Jr., Robert Kay, Stuart Reynolds, Dana Wilkinson, Anupam Chakravorty, William Robert Powers, III, Wei Yen, Youding Zhu
  • Publication number: 20140342830
    Abstract: Techniques for providing compatibility between two different game controllers are disclosed. When a new or more advanced controller is introduced, it is important that such a new controller works with a system originally configured for an existing or old controller. The new controller may provide more functionalities than the old one does. In some cases, the new controller provides more sensing signals than the old one does. The new controller is configured to work with the system to transform the sensing signals therefrom to masquerade as though they were coming from the old controller. The transforming of the sensing signals comprises: replicating operational characteristics of the old controller, and relocating virtually the sensing signals to appear as though the sensing signals were generated from inertial sensors located in a certain location in the new controller responsive to a certain location of the inertial sensors in the old controller.
    Type: Application
    Filed: August 1, 2014
    Publication date: November 20, 2014
    Inventors: Charles Musick, JR., Robert Kay, William Robert Powers, III, Dana Wilkinson, Youding Zhu
  • Publication number: 20140320691
    Abstract: Techniques for performing accurate and automatic head pose estimation are disclosed. According to one aspect of the techniques, head pose estimation is integrated with a scale-invariant head tracking method along with facial features detected from a located head in images. Thus the head pose estimation works efficiently even when there are large translational movements resulting from the head motion. Various computation techniques are used to optimize the process of estimation so that the head pose estimation can be applied to control one or more objects in a virtual environment and virtual character gaze control.
    Type: Application
    Filed: July 11, 2014
    Publication date: October 30, 2014
    Inventors: Youding Zhu, Charles Musick, JR., Robert Kay, William Robert Powers, III, Dana Wilkinson, Stuart Reynolds
  • Patent number: 8795077
    Abstract: A personal control mechanism is disclosed. The personal control mechanism includes at least one controller with full functionalities in a sense that the controller does not need any attachment and is operable with one hand to fully control an interactive environment being shown. According to one embodiment of the controller, the controller has a top surface including a number of buttons and a joystick operable by a finger of one hand, and a bottom surface including a trigger operable by another finger of the hand. A housing of the controller is sized comfortably to fit into either hand of a user and has a holding portion designed in a way that the trigger, the buttons and the joystick are readily operated when the holding portion is being held in either hand.
    Type: Grant
    Filed: October 24, 2010
    Date of Patent: August 5, 2014
    Assignee: AiLive Inc.
    Inventors: Charles Musick, Jr., Robert Kay, William Robert Powers, III, Dana Wilkinson, Youding Zhu
  • Patent number: 8795078
    Abstract: Techniques for providing compatibility between two different game controllers are disclosed. When a new or more advanced controller is introduced, it is important that such a new controller works with a system originally configured for an existing or old controller. The new controller may provide more functionalities than the old one does. In some cases, the new controller provides more sensing signals than the old one does. The new controller is configured to work with the system to transform the sensing signals therefrom to masquerade as though they were coming from the old controller. The transforming of the sensing signals comprises: replicating operational characteristics of the old controller, and relocating virtually the sensing signals to appear as though the sensing signals were generated from inertial sensors located in a certain location in the new controller responsive to a certain location of the inertial sensors in the old controller.
    Type: Grant
    Filed: October 24, 2010
    Date of Patent: August 5, 2014
    Assignee: AiLive Inc.
    Inventors: Charles Musick, Jr., Robert Kay, William Robert Powers, III, Dana Wilkinson, Youding Zhu
  • Patent number: 8781162
    Abstract: Techniques for performing accurate and automatic head pose estimation are disclosed. According to one aspect of the techniques, head pose estimation is integrated with a scale-invariant head tracking method along with facial features detected from a located head in images. Thus the head pose estimation works efficiently even when there are large translational movements resulting from the head motion. Various computation techniques are used to optimize the process of estimation so that the head pose estimation can be applied to control one or more objects in a virtual environment and virtual character gaze control.
    Type: Grant
    Filed: January 5, 2011
    Date of Patent: July 15, 2014
    Assignee: AiLive Inc.
    Inventors: Youding Zhu, Charles Musick, Jr., Robert Kay, William Robert Powers, III, Dana Wilkinson, Stuart Reynolds
  • Patent number: 8655622
    Abstract: Techniques for interpreting orientation invariant motion are disclosed. Unlike a prior art controller that has a specific physical design to induce or force a user to grip the controller in a consistent way, a disclosed controller does not have such a physical design and allows a user to grip the controller in any way that is comfortable to the user. One or more transformations or rotations are designed to transform or rotate readings from inertial sensors housed in the controller to readings independent from how the controller is being gripped by a user.
    Type: Grant
    Filed: July 5, 2008
    Date of Patent: February 18, 2014
    Assignee: AiLive, Inc.
    Inventors: Wei Yen, Ian Wright, Dana Wilkinson, Xiaoyuan Tu, Stuart Reynolds, William Robert Powers, III, Charles Musick, Jr., John Funge
  • Patent number: 8419545
    Abstract: Techniques for controlling movements of an object in a videogame are disclosed. At least one video camera is used at a location where at least a player plays the videogame, the video camera captures various movements of the player. A designated device (e.g., a game console or computer) is configured to the video data to derive the movements of the player from the video data, and cause the object to respond to the movements of the player. When the designated device receives video data from more than one locations, players at the respective locations can play a networked videogame that may be built upon a shared space representing some or all of the real-world spaces of the locations. The video game is embedded with objects, some of which respond to the movements of the players and interact with other objects in accordance with rules of the video games.
    Type: Grant
    Filed: April 26, 2009
    Date of Patent: April 16, 2013
    Assignee: AiLive, Inc.
    Inventors: Wei Yen, Ian Wright, Dana Wilkinson, Xiaoyuan Tu, Stuart Reynolds, William Robert Powers, III, Charles Musick, Jr., John Funge
  • Patent number: 8384665
    Abstract: Techniques for selecting a portion of a 3D virtual environment are disclosed, where the portion of the 3D virtual environment may be one or more objects in the 3D virtual environment or one of scenes in the 3D virtual environment. A motion sensitive device (controller) is used. The controller generates sensor data sufficient to derive position and orientation of the controller in six degrees of freedom. In one embodiment, when selecting the portion of the 3D virtual environment, the controller generates a ray to an interaction of a display screen provided to display the 3D virtual environment, wherein the ray is further projected into the 3D virtual environment by a ray tracing technique as if the user had a real laser pointer that crosses from the physical world into the 3D virtual environment being displayed. Further a user is optionally to use a secondary input device to select one or more points or objects in a 3D space to control a distance along the ray being used.
    Type: Grant
    Filed: July 14, 2010
    Date of Patent: February 26, 2013
    Assignee: AiLive, Inc.
    Inventors: William Robert Powers, III, Charles Musick, Jr., Dana Wilkinson
  • Publication number: 20120256835
    Abstract: Techniques for using a motion sensitive device as a controller are disclosed. A motion controller as an input/control device is used to control an existing electronic device (a.k.a., controlled device) previously configured for taking inputs from a pre-defined controlling device. The signals from the input device are in a different form from the pre-defined controlling device. According to one aspect of the present invention, the controlled device was designed to respond to signals from a pre-defined controlling device (e.g., a touch-screen device). The inputs from the motion controller are converted into touch-screen like signals that are then sent to the controlled device or programs being executed in the controlled device to cause the behavior of the controlled device to change or respond thereto, without reconfiguration of the applications running on the controlled device.
    Type: Application
    Filed: September 30, 2011
    Publication date: October 11, 2012
    Applicant: Ailive Inc.
    Inventors: Charles Musick,, JR., Robert Kay, Stuart Reynolds, Dana Wilkinson, Anupam Chakravorty, William Robert Powers, III, Wei Yen, Youding Zhu
  • Patent number: 8251821
    Abstract: A movable game controller for controlling aspects of a computer controlled game display with apparatus for determining the linear and angular motion of that movable controller. The apparatus includes a plurality of self-contained inertial sensors for sensing the tri-axial linear and tri-axial angular motion of the moving controller. Each sensor is mounted at a fixed linear position and orientation with respect to the others. The linear and angular motion of the controller is computed from the correlated motion sensor readings of each of the plurality of self-contained inertial sensors.
    Type: Grant
    Filed: November 4, 2009
    Date of Patent: August 28, 2012
    Assignee: AiLive, Inc.
    Inventors: Wei Yen, Ian Wright, Xiaoyuan Tu, Stuart Reynolds, William Robert Powers, III, Charles Musick, Jr., John Funge, Daniel Dobson
  • Publication number: 20120169887
    Abstract: Techniques for performing accurate and automatic head pose estimation are disclosed. According to one aspect of the techniques, head pose estimation is integrated with a scale-invariant head tracking method along with facial features detected from a located head in images. Thus the head pose estimation works efficiently even when there are large translational movements resulting from the head motion. Various computation techniques are used to optimize the process of estimation so that the head pose estimation can be applied to control one or more objects in a virtual environment and virtual character gaze control.
    Type: Application
    Filed: January 5, 2011
    Publication date: July 5, 2012
    Applicant: AiLive Inc.
    Inventors: Youding Zhu, Charles Musick, JR., Robert Kay, William Robert Powers, III, Dana Wilkinson, Stuart Reynolds
  • Patent number: 8195585
    Abstract: Techniques for supporting generalized motion recognition are disclosed. A set of motion recognizers created from training sets of labeled processed motion signals is provided, each of the component outputs is transformed. When a motion signal including two or more component outputs is received, the component outputs are transformed into device-independent motion signals, where each of the component outputs describes a different component of a motion made by a user. The motion recognizers are applied to the motion signal to build generalized motion recognizers responsive to the motion sensitive device that has generated the motion signal.
    Type: Grant
    Filed: April 29, 2010
    Date of Patent: June 5, 2012
    Assignee: AiLive, Inc.
    Inventors: Xiaoyuan Tu, Yoichiro Kawano, Charles Musick, Jr., William Robert Powers, III, Stuart Reynolds, Dana Wilkinson, Ian Wright, Wei Yen