Word, Sentence, Or Equation Forming Patents (Class 273/299)
  • Patent number: 5547199
    Abstract: A method of playing a sentence forming game is disclosed which consists of a plurality of cards with a plurality of sentences (12) known as sentence cards or sentence means (10), a plurality of cards with a plurality of pictorial elements (16) known as picture cards or picture means (14), and a plurality of rewards or scoring means (36). Players chose a sentence (12) from sentence card or sentence means (10) to form by finding relationships between words in sentence (12) on sentence card or sentence means (10) and pictorial elements (16) on picture cards or picture means (14). These relationships are subjectively judged by the other players. Players receive rewards and/or scoring means (36) based on if their explanations are subjectively judged by the other players to be interesting, creative, and/or entertaining.
    Type: Grant
    Filed: June 12, 1995
    Date of Patent: August 20, 1996
    Inventor: Christopher A. Calhoun
  • Patent number: 5524899
    Abstract: A youth oriented alphabet learning cardgame is set forth in several generic-variants, the preferred embodiment featuring a special corner oriented arrangement of alphabetic indicia, in combination with a related key visual picture-pairing object illustration arranged centrally within the card format. Thus, on each individual card a different alphabet character is represented in both upper and lower case ("A" and "a" for example), preferably positioned upper-case immediately above lower-case.
    Type: Grant
    Filed: May 15, 1995
    Date of Patent: June 11, 1996
    Inventor: Rhonda F. Haqedorn
  • Patent number: 5505458
    Abstract: An educational card game designed to develope mathematical abilities, to perform various combined operations by dealing cards to each player and selecting at random a card designating the number that must be calculated from the card numbers of each players hand; wherein a timing device is provided to deal out the cards.
    Type: Grant
    Filed: February 2, 1995
    Date of Patent: April 9, 1996
    Inventors: Leonid Blokh, George Spector
  • Patent number: 5478087
    Abstract: A mathematical board game including a game board bearing a rectangular grid defining a plurality of ranks and files. Additionally, the game board includes a scoring apparatus composed of two groups of labeled scoring bins, one group for each playing team, for the purpose of recording the score as the game is played. The game board also includes a sum/point tabulation table which provides a cross reference, relating sums with scoring points awarded for each sum. A plurality of scoring `stones` are provided for each player. Upon scoring, the scoring player places a single stone in his labeled scoring bin corresponding to the number of points scored. A plurality of tiles are also provided for each player, each tile being marked with a symbol representing one of the numbers in the range [1, 2, 3, . . . , N.times.M] for placing on the board, where N is the number of ranks and M is the number of files.
    Type: Grant
    Filed: March 23, 1995
    Date of Patent: December 26, 1995
    Inventor: Dwaine Dumisani
  • Patent number: 5451062
    Abstract: A method for playing a card game in which the card deck has four series of numerical value cards, such as each series ranking from "2" through "20". Each player is dealt a predetermined number of cards. The remaining cards form a draw pile, and one card from the draw pile is turned face up to start a separate discard pile. The dealer then selects from his or her hand or from the discard pile cards the numerical value of which may be divided in half by the numbers of other selected cards or may be used to divide in half the numbers of other selected cards and plays them on the playing surface in a vertical row. The player may alternatively select from the sequential order and play in separate vertical rows on the playing surface matching cards the numbers of which cannot be used to divide in half the number of another card or to be used to be divided in half by the number of another card by placing one matching card uppermost and another matching card lowermost in a vertical row.
    Type: Grant
    Filed: September 29, 1994
    Date of Patent: September 19, 1995
    Inventor: William E. Malone
  • Patent number: 5441278
    Abstract: An educational game for teaching the fundamentals of dimensional analysis, including a chip imprinted with an equal sign, and at least one set of cards. Each set of cards includes at least three (3) cards, each card having first and second faces, each face imprinted with a line bisecting the face to form top and bottom generally rectangular halves. On each card a first symbol is imprinted on the top half of the first face and the same symbol is imprinted on the bottom half of the second face, while a different symbol is imprinted on the bottom half of the first face and that symbol is also imprinted on the top half of the second face. Each symbol appears on an even number of cards.
    Type: Grant
    Filed: November 1, 1994
    Date of Patent: August 15, 1995
    Inventor: Gregory T. Nalder
  • Patent number: 5417432
    Abstract: A deck of 56 standard size playing cards. Each card representing one letter of the alphabet and having a duplicate card within the deck. Therefore, there are 52 playing cards being two of 26 cards each having one letter of the alphabet on its face side, and four cards being wild cards or written game play instruction cards; completing a total of 56 cards per card deck. The distribution of the alphabetic letters in the deck is equal as there are two copies of each letter card per deck. The cards are arranged and combined in matching letter recognition games, an alphabetic letter sequence racing game and simple word-forming games.
    Type: Grant
    Filed: March 24, 1994
    Date of Patent: May 23, 1995
    Inventor: Priscilla J. Dwyer
  • Patent number: 5409237
    Abstract: A word rummy game includes two different decks of cards. The first deck includes a plurality of playing cards with each card having two sides with a letter on one side. Words are provided to each player while keeping these words secret from other players. This is accomplished through the use of a different second deck of mystery word cards. Every player then receives a predetermined number of letter playing cards and one mystery word card from the dealer while each player keeps his cards hidden from other players. Each individual player then uses his letter playing cards to form the given words on the word card. The first individual to match all of his letters to his given words wins the game.
    Type: Grant
    Filed: November 15, 1993
    Date of Patent: April 25, 1995
    Inventors: Fredrick R. Marcley, Gerald L. Marcley
  • Patent number: 5395118
    Abstract: A game board apparatus for use by two teams of players is provided. The game board apparatus includes a grid of equal sized squares. Two of the squares represent starting points for each of the teams, respectively. Further, two adjacent clusters of squares form reserved areas for each of the two teams, respectively, which permits only the team that owns the reserved area to start a word within the reserved area. A bonus bridge dividing line is positioned between the two reserved areas. Bridging the two arrays emanating from the respective starting points and forming a word which crosses the bonus bridge dividing line yields additional bonus points.
    Type: Grant
    Filed: May 10, 1994
    Date of Patent: March 7, 1995
    Inventor: Robert E. Barrett
  • Patent number: 5374065
    Abstract: A language building game for two to four players utilizing a grid marked game playing board, a pool of playing tiles each bearing a letter of the alphabet on its face, and a scoring sheet for each player. The game method includes placing a first plurality of tiles on the board by a first player, placing only a single tile on the board adjacent to the first plurality of tiles by the second player, wherein the first and second players continue to build about the first plurality of tiles and the single tile by placing additional pluralities of tiles on the board.
    Type: Grant
    Filed: July 23, 1993
    Date of Patent: December 20, 1994
    Inventor: Samuel Motskin
  • Patent number: 5314191
    Abstract: A reflective word game is provided in which letter tiles placed into a game plate by a player will simultaneously form both a real word and a reciprocal image word that is reflected in either one or two adjacent mirrors. A challenger player must make up a matching word by placing letter tiles into the game plate which will also be reflected in either one or two adjacent mirrors. The scoring values of the letters making up the words are added up and are cumulative, whereby the player with the highest score at the end of the game is the winner.
    Type: Grant
    Filed: June 10, 1993
    Date of Patent: May 24, 1994
    Inventor: Marcel B. Mayas
  • Patent number: 5310347
    Abstract: A card game to facilitate the learning of spelling words. The card game is comprised of a number deck and a word deck. Players play the numbered cards and are then commanded to spell a word from a card from the word deck having a length equal to the additive sum of the numbered playing cards played.
    Type: Grant
    Filed: November 23, 1992
    Date of Patent: May 10, 1994
    Inventor: Chester Brand
  • Patent number: 5288068
    Abstract: This puzzle game system utilizes a movable base frame 12 which defines within its body a cut-out template 26 which defines a crossed word pattern. The cut-out template 26 defines at least two intersecting word files 28, with each word file 28 being oriented at an angle to each other word file with which it intersects. A plurality of movable elements 14 which are size and shape to be received within the word files 28 are provided. Each element 14 has a display surface 18 for at least one symbol 16. To play the game, one edge of one word file 28 within base frame 12 is oriented cross-wise in front of the player and a plurality of symbol bearing movable elements 14 are provided which are at least sufficient to solve the puzzle. As a next step, base frame 12 is turned to orient one edge of a different word file 28 cross-wise in front of the player, and the puzzle is again solved. This process is continued until the base frame 12 has been solved in each of its edge orientations.
    Type: Grant
    Filed: August 4, 1989
    Date of Patent: February 22, 1994
    Assignee: Way With Words, Inc.
    Inventor: Jules N. Roth
  • Patent number: 5282631
    Abstract: Word construction system (10) is provided to allow a user to form crossword puzzles or other indicia related games. System (10) includes strips of tape (16) which are divided into zoned elements (18, 18' and 18") having individual regions (20) on each where indicia (14) may be placed. The user then manipulates and relocates zoned elements (18, 18' and 18") using common indicia (14) to allow one zoned element to be an overlay for another zoned element. In this manner, there is provided a mechanism and method where a user may form a word game which is individualistic in nature and may have differing patterns for the same words or indicia (14) used.
    Type: Grant
    Filed: September 22, 1992
    Date of Patent: February 1, 1994
    Inventor: Dorothee A. Baker
  • Patent number: 5271623
    Abstract: A game for building words and form concepts form the selection and arrangement of symbols within a given topic. A card with longitudinal slots is adapted to receive one topic chip per slot and one or more symbols that form a word related to each one of those topics. The symbols chips are pre-organized through the use of unique relief patters that are accepted in position with complementary relief patterns in a carrier for these symbol chips. As the players build their words they are called to defend them as being relevant to the topic categories where they were built.
    Type: Grant
    Filed: November 23, 1992
    Date of Patent: December 21, 1993
    Inventor: Alberto J. Torres
  • Patent number: 5242171
    Abstract: A set of game cards includes a plurality of first cards respectively indicating each number from 1 to 9, and a plurality of second cards each indicating a figure generated by multiplying together figures, respectively indicated on arbitrary first cards. Thus, the game cards help players learn multiplication tables when they are used.
    Type: Grant
    Filed: January 6, 1992
    Date of Patent: September 7, 1993
    Assignee: Good Game Limited Responsibility Company
    Inventor: Hidefumi Hata
  • Patent number: 5230518
    Abstract: A mediated name game apparatus having a playing board involving randomly drawn playing tiles to be matched with names of noteworthy people having a first set of uniformly colored playing tiles inscribed with letters of and English alphabet and numbers, a second of playing tiles having a second uniform color, also inscribed with letters and numbers, a plurality of bag containers for concealed containment of the first and second sets of playing tiles, the playing board consisting of a tray board divided into a plurality of columns for accepting and retaining the playing tiles corresponding to the first letters of selected by players of names of noteworthy people, and including a game card for listing the names and for scoring the associated numbers contained on the playing tiles selected and for a procedure for challenging and mediationg names selected wherein the mediation is performed by referring to a mutually agreed upon reference source typically a book.
    Type: Grant
    Filed: December 6, 1991
    Date of Patent: July 27, 1993
    Inventors: Christina Crowe, Karen L. duLong
  • Patent number: 5207435
    Abstract: A game for play between two or more players/teams with a deck of clue cards each having a set of scrambled words imprinted thereon and an unsolved main word thereabove which is represented only by blank spaces and its first and possibly second letters to serve as a clue. The players/teams take turns drawing clue cards and attempting to unscramble the scrambled words and solve the main word with a set time period. The main word is a synonym or the name of a category of which the scrambled words are like synonyms or elements of the category, respectively. A second deck of cards having only one scrambled word thereon are provided to play bonus and challenge rounds. Points are awarded according to how many words are solved by each player/team and the first player/team to reach 100 pints wins the game.
    Type: Grant
    Filed: April 27, 1992
    Date of Patent: May 4, 1993
    Inventor: Scott Tanner
  • Patent number: 5199714
    Abstract: A deck of 52 standard-sized playing cards, with 50 cards, each having one letter of the alphabet on its obverse side, and 2 cards each having nothing on its obverse side; the blanks standing for any letter of the alphabet. The distribution of the letters in the deck is as indicated on the attached FIG. 4. The cards are arranged and combined in a word-forming game following the general organizational principles of Klondike Solitaire.
    Type: Grant
    Filed: April 22, 1991
    Date of Patent: April 6, 1993
    Inventor: Dorothy D. Harper
  • Patent number: 5078403
    Abstract: Card game components comprising a playing board (10), a series of program cards (24), and a set of input cards (34). Input cards (34) are randomly drawn from a draw pile area (12) and placed in a memory area (16) according to the order indicated on a program card (24) in the program card area (14). Input cards (34) not immediately playable are placed in a temporary storage area (18). Input cards (34) may be taken from the temporary storage area (18) as they become playable in any one of the four segments (20) of the memory area (16). The program card (24) contains four columns (30) of a series of characters (32) arranged in a non-repetitive sequence that is unique from other series on the card (24).
    Type: Grant
    Filed: March 19, 1990
    Date of Patent: January 7, 1992
    Inventor: Michael P. Chernowski, Jr.
  • Patent number: 5067725
    Abstract: The present invention, designed especially for preschoolers, is a number-sense card game comprising four decks of one, number, and word cards, representing the numbers from one to ten. As the players have fun playing cards, they name the one cards by counting their ones; they name the numbers on the cards; they name the words on the cards; and they show the correct sequence of the numbers, expressed in ones, numbers, and/or words. The players can win this card game without using up all the cards in a deck. They merely have to have the most stars, which are exchanged for points earned when on the first try, players name a one, number, or word card or show the correct sequence of the numbers. As the players play with the present invention, they have fun, show what they know, and see that numbers make sense.
    Type: Grant
    Filed: December 3, 1990
    Date of Patent: November 26, 1991
    Inventor: Leonora M. Leach
  • Patent number: 5054788
    Abstract: The present invention relates to an improved board game played on a board with a multiplicity of circular spaces printed thereon. Some of the spaces have indicia such as the face of a character forming the basis of the game. Other spaces have other information thereon such as information concerning scoring and the choosing of cards or chips. The object of the game is to build words out of letter chips and thereby to score the most points.
    Type: Grant
    Filed: September 27, 1989
    Date of Patent: October 8, 1991
    Inventor: Agnes L. Kirby
  • Patent number: 5033754
    Abstract: Card game apparatus and method of play involve the systematic solution of algebraic equations. The apparatus includes an algebraic equation and a set of cards having indicia denoting the mathematical operations of "multiply", "divide", "add X's", "subtract X's", "add constant", and "subtract constant". Players are dealt cards and take turns modifying the equation by performing mathematical operations directed by cards they hold. The person who solves the equation is the winner. Play money may be used to keep score.
    Type: Grant
    Filed: September 24, 1990
    Date of Patent: July 23, 1991
    Inventor: Kenneth B. Finch
  • Patent number: 5026071
    Abstract: A board game has an adherent playing surface for players to competitively develop words from individual alphabetical letters formed by placing removable strips on ordered matrix patterns incorporated onto the surface of the board. A die having opposite surfaces embossed with duplicate numbers of dots producing random totals of 1, 2, and 3 when thrown generate numerical information effecting player-agreed use options for disposition of the strips relative to the matrix patterns and for advancing the game to a win conclusion. The word game according to the invention is primarily a board game, but would be suitable as a computer game programmed on a disc or cartridge useful with computer graphics.
    Type: Grant
    Filed: March 5, 1990
    Date of Patent: June 25, 1991
    Inventor: Humbert G. Miraglia, Jr.
  • Patent number: 5018976
    Abstract: A flash card type of teaching system includes problem cards that are divided into sets by color coding. A key card that is in view of the student(s) contains answer information that is also color coded to assist the student(s) in choosing the correct response to a particular problem.
    Type: Grant
    Filed: January 11, 1990
    Date of Patent: May 28, 1991
    Inventor: Dorothy P. Kuyath
  • Patent number: 5014996
    Abstract: A game utilizing a deck of playing cards. The playing cards each have letter designations in the upper left hand corner in each of two different invertible positions of the card with the letter designation differing from each other. In the lower right hand corner of each of the two invertible positions of the card, there is provided an "information center" giving the letter designation of the card should the card be inverted. Thus, as the cards are held in a hand, one adjacent to the other, both the letter designating the card in its upright position as well as the letter available to the card, should the card be inverted, are both visible to the player. Cards are selected and a word must be formed with the cards being able to be positioned in either of their two inverted positions. After the word is formed, the word is then used as an acronym in the formation of a sentence, with the sentence preferably being associated with the word itself.
    Type: Grant
    Filed: October 6, 1989
    Date of Patent: May 14, 1991
    Inventor: Harold von Braunhut
  • Patent number: 4957443
    Abstract: An educational game system consisting of three or more individual decks of cards, and, in some embodiments, an extra set of cards used for special situations to be described hereinafter, and consisting of at least two individual games. The first of the two games is for developing a working knowledge of a set of mathematical (e.g. arithmetic, propositional, lingual) relations, and can be played by two to a given number n of players using one deck, up to 2n players using two decks, up to 3n players using three decks, etc. The second game is a game of skill and chance, played using all of the decks, which is also a means of separating the decks from each other.
    Type: Grant
    Filed: January 5, 1989
    Date of Patent: September 18, 1990
    Inventor: Franklin B. Schwartz
  • Patent number: 4944519
    Abstract: A board game that wherein a number of messages have been divided in half in several cards and the players are urged to match them when they receive the cards either originally when they were dealt or subsequently as the game progresses and they take the cards from other players. Game tokens are used to represent each one of the players as they travel around the periphery of the board. Centrally and peripheraly located spaces are provided to correspond with the alphabet and with the pairs of cards of the game. Whenever a player matches two cards with one message he or she can claim one of the centrally disposed spaces. When a player lands on a particular peripheral space, he or she can take the pair previously claimed by another player.
    Type: Grant
    Filed: August 14, 1989
    Date of Patent: July 31, 1990
    Inventor: Heriberto Canela
  • Patent number: 4934711
    Abstract: The present invention is a word game having a plurality of letter tiles and category cards. The game may also include a letter bag, a plurality of letter racks, and/or a playing board. By taking turns, individual letter tiles are drawn at random by players. If a drawing player chooses to use that drawn letter tile in the composition of a word relating to a randomly selected category identified on a current category card, that player may place that letter tile on that player's letter rack. If the player discards the letter tile, the letter tile is placed face-upward within a designated playing area, such as upon the game board. During each player's turn, such player may exchange individual letter tiles between his or her letter rack and the game board in an effort to spell a word belonging to the designated category. When a person correctly composes a complete word which belongs to the chosen category, the round is ended and points are allocated.
    Type: Grant
    Filed: August 11, 1989
    Date of Patent: June 19, 1990
    Inventor: Neil W. Runstein
  • Patent number: 4923199
    Abstract: A word game utilizes a deck of sixty cards having letters that appear in numbers corresponding to their frequency of use in the English language. Six E's are provided, for example, while one each are provided of J, K, Q, V, X and Z. Fifteen cards are dealt to each player who must then make as many words as possible from the fifteen letters, using the letters again from word to word. The words are scored based on length with one point being given for each word having three letters and a larger number of points being given for words having a greater number of letters, up to the maximum of fifteen letters, for any one word.
    Type: Grant
    Filed: March 13, 1989
    Date of Patent: May 8, 1990
    Inventor: Eugene W. Hahn
  • Patent number: 4877255
    Abstract: A game utilizing a deck of playing cards. The playing cards each have letter designations in the upper left hand corner in each of two different invertible positions of the card with the letter designation differing from each other. In the lower right hand corner of each of the two invertible positions of the card, there is provided an "information center" giving the letter designation of the card should the card be inverted. Thus, as the cards are held in a hand, one adjacent to the other, both the letter designating the card in its upright position as well as the letter available to the card, should the card be inverted, are both visible to the player. Cards are selected and a word must be formed with the cards being able to be positioned in either of their two inverted positions. After the word is formed, the word is then used as an acronym in the formation of a sentence, with the sentence preferably being associated with the word itself.
    Type: Grant
    Filed: April 19, 1988
    Date of Patent: October 31, 1989
    Inventor: Harold von Braunhut
  • Patent number: 4826175
    Abstract: A card word game wherein each card has a numerical and alphabetical designation. In addition each card contains identifying indicia which places the card in one of at least three card groups. Each player takes turns creating words said words may only be created from letters contained within the same card group. In addition to creating new words each player during his turn may place letters from his hand on top of letters from the same group which have already been used to create words so as to form new words and receive the point values indicated on all the letters comprising said word. At the end of each players turn that player discards one playing card. The discarded card being placed upon discard pile designated for that card group. Each player at the beginning of his turn having the option of choosing a card from the draw pile or to take all the cards in any one discard pile.
    Type: Grant
    Filed: May 18, 1987
    Date of Patent: May 2, 1989
    Inventor: Janet W. Quatrino
  • Patent number: 4775157
    Abstract: A deck of playing cards having fifty-two cards consisting of varying numbers of the letters b, i, n, g, and o in three suit colors is shown. The cards are used in a card game which combines the random dealing of a fixed number of cards and discard and draw of a variable number of cards to maximize the spelling of a specific word with increased points for all letters in the same color and partial points for a partial spelling of the word.
    Type: Grant
    Filed: May 22, 1987
    Date of Patent: October 4, 1988
    Inventor: Thomas E. Armstrong
  • Patent number: 4773651
    Abstract: A hand of cards bearing letters of the alphabet and a combined scoring and word card are dealt to each player, the players drawing a card from the deck and discarding in turn until one player's letter cards spell the word of his word card, the player then placing the word card in a space adapted to receive it on a score board having graduated spaces for each of the players, and continuing the game until one player has filled the spaces provided for him on the score board.
    Type: Grant
    Filed: July 28, 1987
    Date of Patent: September 27, 1988
    Inventor: George Papapavlou
  • Patent number: 4690409
    Abstract: A game includes an indicator board having a pointer pivotally supported over a first dial face divided into sectors, each sector having indicia to identify an integer therein. The board also includes a pointer pivotally mounted over a second dial face having at least twenty six sectors, each sector including indicia to identify a letter of the alphabet. In addition, letter indicia members corresponding to the letters identified in the second dial piece are manipulated by a player to form abbreviations, acronyms, or initials. The method of practicing the game includes randomly selecting an integer on the first dial face to be used to determine the number of letters to be used during a player's turn, randomly selecting alphabetic letters on the second dial face to determine the particular letters to be used during a player's turn, and selecting corresponding indicia members which are then arranged and juxtapositioned to make abbreviations, acronyms or initials recognizable to the player.
    Type: Grant
    Filed: April 29, 1986
    Date of Patent: September 1, 1987
    Inventor: Antonino Scalia
  • Patent number: 4690410
    Abstract: A word game has a set of tiles each formed on one face with a letter and the frequency of occurrence of the letters in the set corresponds to that occurring in the American language. Rules are provided by which a word formed by a player during the progress of the game is taken by the player but may subsequently be taken by another player who incorporates that word into another word. The tiles may be kept in alignment by interlocking formations along their side edges or by fitting them into a rectangular slot in a playing frame.
    Type: Grant
    Filed: July 29, 1986
    Date of Patent: September 1, 1987
    Assignee: Incomm Direct Pty. Ltd.
    Inventor: Andrew S. Berton
  • Patent number: 4684135
    Abstract: A game is provided for stimulating innovation and exercising fundamental thinking and communication skills. Each game player is provided with a game card which is imprinted with pictorial illustrations and legends characterizing a predetermined number of different kinds of stories which each player is to tell during the course of play. Each player in turn randomly selects the primary characteristics of a story to be told. The player then randomly selects a randomly predetermined number of graphic images, these being then used by the player in telling a story of the previously selected character. On successfully completing the telling of the story, the player is given a frame to place about the particular pictorial illustration bearing the characterizing legend for the story just told. The game is completed when a player has first provided frames about all the pictorial illustrations on his game card.
    Type: Grant
    Filed: June 15, 1984
    Date of Patent: August 4, 1987
    Inventor: Robert A. Bouchal
  • Patent number: 4671515
    Abstract: A card game device embodying a first set of cards and a second set of cards with there being a plurality of spaced apart indicia on at least one face of each card of the first set of cards. The indicia are of a predetermined size and are arranged on each card of the first set of cards in a predetermined pattern. A character is disposed through each card of the second set of cards and is constructed and arranged to permit a predetermined number of indicia to be exposed therethrough upon the superimposition of each card of the second set of cards over a corresponding card from the first set of cards.
    Type: Grant
    Filed: October 21, 1985
    Date of Patent: June 9, 1987
    Inventor: Step L. Burgess
  • Patent number: 4671516
    Abstract: A game is disclosed which consists of plurality of cards each bearing indicia thereon representing at least one word and a plurality of rewards. The cards are randomly selected and used to construct complete sentences whose meaning and grammar must be subjectively acceptable by the players. Awards are granted for the acceptable sentences.
    Type: Grant
    Filed: October 31, 1985
    Date of Patent: June 9, 1987
    Assignee: 501 Maxigames Corporation
    Inventors: Claudio Lizzola, Marina Lizzola
  • Patent number: 4512746
    Abstract: A series of mathematical teaching cards consisting of a plurality of decks each having a level of difficulty identification, a plurality of sets of mathematical statements having the same answer, and a deck identification number is disclosed and described. The teaching cards may be used for multiplication, division, subtraction, and addition or any combination thereof.
    Type: Grant
    Filed: September 15, 1982
    Date of Patent: April 23, 1985
    Inventor: Donald Turner
  • Patent number: 4428582
    Abstract: Apparatus is disclosed for the playing of a variety of educational games by players of all ages and skills. Cards or tiles are provided with numbers on one side and letters on the other.
    Type: Grant
    Filed: September 23, 1981
    Date of Patent: January 31, 1984
    Inventor: William Smith
  • Patent number: 4402513
    Abstract: A spelling, counting and memory game is disclosed in which a word card is provided having a word printed on the reverse face thereof and a numerical representation of that word on the obverse side thereof. A plurality of playing cards are provided having indicia printed theron. The indicia can either be letters of the alphabet or numbers representing letters of the alphabet. The playing cards are played from the players' hands in a pile in the order revealed on the word card.
    Type: Grant
    Filed: April 30, 1982
    Date of Patent: September 6, 1983
    Inventor: Robert M. Head
  • Patent number: 4379700
    Abstract: A multiplication-division game containing chips (16) representing multiplication products and playing cards (14) representing multiplier-multiplicand combinations which equal the products of said chips. Each player has a placemat (10) for holding dealt and drawn cards. The chips are arranged in three piles (16) and the players take turns trying to capture the chips by combining pairs of cards whose products equal those of any one of the three top chips. The player who captures the most chips is declared winner; successful multiplier-multiplication cards being discarded. The players alternate play; with each turn a player draws a new card from a stack and matches pairs of cards against the chips until such player can no longer capture any more chips.
    Type: Grant
    Filed: May 18, 1981
    Date of Patent: April 12, 1983
    Inventor: Clyde Pollock
  • Patent number: 4333656
    Abstract: A deck of playing cards including 104 individual cards divided into four suits of 26 cards each. Each card of each suit bears a suit marking, e.g., hearts, diamonds, clubs, or spades, and a different one of the 26 letters of the English alphabet. Each card of each suit also bears a number representative of the frequency with which the letter borne by that card occurs in words in the English language; the lower numbers correspond to more frequently used letters and the higher numbers correspond to less frequently used letters. The numbers one to thirteen, inclusive, in a consecutive series appear on at least thirteen cards of each suit, and preferably each number between one and thirteen appears on two cards of each suit. If desired, tiles or any other suitable medium for carrying the letters, numbers, and suit markings may be used in place of cards.
    Type: Grant
    Filed: February 27, 1981
    Date of Patent: June 8, 1982
    Inventor: Steven Sommer
  • Patent number: 4306725
    Abstract: A card game comprising a pack of playing cards including fifty-two cards each having the same rectangular configuration and size and visually similar rear face. The front face of each card is divided into a first and second visually distinct zone, each of the first and second zones bearing the same readily recognizable letter of the alphabet and being either of one color or another color. Each zone of each card includes indicia of a different word representative of a selected subject of category of words followed by a dictionary definition. A spin dial in the nature of a board having a spinning pointer and an annular ring divided into fifty-two equal sectors allows spinning of the point with the head of the pointer eventually coming to rest on one of the sectors which uniquely identifies one of the fifty-two cards.
    Type: Grant
    Filed: August 22, 1980
    Date of Patent: December 22, 1981
    Inventor: Hermon R. Sawyer
  • Patent number: 4281835
    Abstract: A game method and apparatus utilizes a first and second plurality of card-like devices, each bearing indicia. The first plurality of card-like devices, include indicia depicting various arithmetic symbols, while the second plurality of card-like devices include indicia representing numerals. The symbol bearing cards determine the method of play of the game in which the numeral bearing cards may be matched, added, subtracted, multiplied, divided, or deleted from play, in accordance with a method of play determined by the rules of the game.BACKGROUND OF THE INVENTIONField of the InventionThis invention relates to playing cards used for educational purposes.In order to induce children, especially, to practice arithmetic concepts among themselves without the aid of a teacher, the present invention makes such an endeavor more fun. Children, even adults, like to play games, and many like to play card games.
    Type: Grant
    Filed: August 3, 1979
    Date of Patent: August 4, 1981
    Inventor: Nat Seiden
  • Patent number: 4243225
    Abstract: A game in the course of which tiles carrying portions of chosen insignia such as letters or digits are combined to form complete letters or digits which combinations carry a value which together with the values of similar adjacent combinations provide a score total in a game. Also provided for is apparatus by which the game according to the invention may be played.
    Type: Grant
    Filed: December 6, 1978
    Date of Patent: January 6, 1981
    Inventor: Maxim D. Levinrad
  • Patent number: 4234189
    Abstract: There is disclosed herein a deck of educational playing cards consisting of fifty-two cards divided into four suits, each suit being representative of two different forms of speech and being so marked. Each card in each suit is representative of two different letters of the alphabet, and is so marked, the thirteen cards in each suit being representative of the twenty-six letters of the alphabet.
    Type: Grant
    Filed: December 26, 1978
    Date of Patent: November 18, 1980
    Inventor: Robert E. Chunn
  • Patent number: 4219197
    Abstract: A deck of playing cards with two rows of word components printed in the card corners along with standard playing card suit designations. In addition, a row designator device, such as a six-sided die, is used with the deck to mandate which row or rows of letters on the cards must be used by the players in word formation. The result is a card game which combines the concept of word formation with the organizational principles of poker.
    Type: Grant
    Filed: November 27, 1978
    Date of Patent: August 26, 1980
    Inventor: Daniel S. Acuff
  • Patent number: 4202548
    Abstract: One embodiment of the invention includes a 15 by 15 matrix having International Code Flags representative of various numbers which create multiple values. In addition, there are International Code Flag tiles with letter symbols on one side thereof for use in creating words. On the reverse side of the tiles is the equivalent Roman letter. The tiles are laid out on the board in such a manner as to create a word. The value of the word is determined by the number of colors in the flag on the tile, as well as by multiple values on the board.
    Type: Grant
    Filed: June 30, 1978
    Date of Patent: May 13, 1980
    Inventor: M. Robert Reitz