Abstract: A system and method to efficiently deliver multimedia interactive and linear programming on a large-scale network is disclosed. The system is designed to be hierarchical in nature in order to avoid the huge processing and storage requirements of a system utilizing centralized storage and system control. The stored program material is segmented into portions and each program segment is transmitted to the receiving system component in less than real-time on an as-needed basis. Methods for efficiently using system resources such as bandwidth, storage and processing time to maintain an optimally-performing system that results in minimal latency for the end-user's interaction with the system are disclosed.