Abstract: A video game system including a compact disc programmed with video and audio data and designed to continuously update a player device with informational data to facilitate dynamic sequencing of video tracks during video game play. A unique uncomplicated development methodology is disclosed for the format information on the disc and the programming of the player device providing advantages of achieving strategic video gaming and fast action gaming, exclusively from the manipulation of a user's input during play via six operable navigational buttons. The navigational buttons thus affect the player device selection of video tracks through format information added to image frames of the disc. Numerous benefits are provided including the use of high quality video images and DVD style gaming applications in a low cost system which utilizes inexpensive standard disc media, such game discs are developed at substantially reduced programming cost relative to other game programming technologies.
Type:
Grant
Filed:
September 30, 2005
Date of Patent:
July 21, 2009
Assignee:
Hasbro, Inc.
Inventors:
Andrew S. Filo, David G. Capper, Kent Suzuki
Abstract: A method and apparatus for producing a customized jigsaw puzzle is disclosed. The apparatus comprises an image capturing mechanism, such as a camera, that captures one or more images of one or more individuals, animals, or objects or combinations of these posed against a background. A computer that is linked to the mechanism and to a printer is programmed to print an image on flexible sheets having a printable surface. Then a press, having a platen carrying a jigsaw puzzle cutting die, when activated uses pressure to laminate together the flexible sheet bearing the printed image and a foam sheet thicker and more rigid than he flexible sheets, setting pressure responsive adhesive material used as a binder to form a laminated product, and substantially simultaneously to cut the laminated product into jigsaw puzzle pieces.
Abstract: The audio and video information is formatted for right and left stereo tracks of the CD-DA with the bit map video information being stored on one audio channel and the PCM audio being stored on the other stereo channel. The two channels are interleaved and recorded to the CD-DA in a manner similar to CD-DAs that have only audio information recorded thereon. In the preferred embodiment, a CD-DA disc of generally smaller diameter is utilized with the portable reproducing device such that a device of smaller size is realized. The portable reproducing device includes a housing with a display, one or more outputs for communicating audio information to an external device, such as a speaker, a pivoting cover providing access to a loaded CD-DA, and means control the operation of the portable reproducing device.
Abstract: An electronic toy has a head, a body and legs. A display that displays the expression of the eyes is provided to the front of the head, and a speaker and a detection switch that detects the pressing of such speaker are provided on the upper face of the head. A sound sensor and light sensors are housed inside a nose. Ears are rotatably provided on both sides of the head, and a lower jaw capable of being opened/closed is provided below the nose. A tail is provided to the rear of the body. A controller housed in the nose controls the posture, outcry, melody, expression of the eyes, etc. from the communication biorhythm and pet biorhythm prepared in accordance with the way a user contacts the toy through sensory input indicated with detection signals from the sound sensors, infrared sensors, feeding indications, light sensors, and the like.
Abstract: A reconfigurable air table hockey game includes at least one air puck and is designed to be set upon a flat, horizontal surface. The game comprises a perforated, bounded playing surface overlying a plenum chamber that is supplied with air under pressure, at least during game play. A score keeping mechanism receives signals indicative of scoring events. The game includes goals suitable for air hockey game play attached to and positioned at opposite ends of the playing surface to accept an air puck and to signal to the score keeping mechanism the passage of an air puck through a goal. The game further includes a control that, when actuated, reconfigures the game to at least one new and different physical configuration such that the game is no longer suited for air hockey but is well suited for the playing of at least one other type of air table game that also utilizes one or more air pucks.
Abstract: Personalized voice survey delivery systems and methods in which a computer identifies a person to be surveyed, including his or her phone number or Internet login to a specific website, or email address, together with specific identifiers for the person, such as the person's name. The person's phone number is dialed and when the call is answered, the computer concatenates the files having the digitized identifiers such as the person's name, with the file that is the standard message to be delivered as the initial survey content. Computer-generated personalized voice messages are created by concatenating data files of audio that were pre-recorded in the voice of an individual whose live voice is to be simulated during the delivery of the voice survey.
Type:
Grant
Filed:
April 16, 2007
Date of Patent:
June 3, 2008
Assignee:
Extended Data Solutions, Inc.
Inventors:
Scott R. Smith, James E. O'Hara, Brian C. Kipp