Abstract: Systems, electronic devices, and methods for redeeming user activity level or other desired user behaviors for virtual currency are disclosed. In some implementations, a method includes: at a computer system, obtaining user activity information indicating an activity level of a user; and computing an in-application credit based on the activity level. The in-application credit can be redeemed by the user in an associated application. The in-application credit can be redeemed by the user for a coupon that can be applied towards out-of-application purchases. In some implementations, the activity level is determined in accordance with (i) a motion parameter reported by an activity sensor of an electronic device associated with the user, (ii) information obtained from a cell phone tower or a GPS device (e.g., using cell tower triangulation techniques); and (iii) self-reported user activity information.
Abstract: Systems, electronic devices, and methods for redeeming user activity level or other desired user behaviors for virtual currency are disclosed. In some implementations, a method includes: at a computer system, obtaining user activity information indicating an activity level of a user; and computing an in-application credit based on the activity level. The in-application credit can be redeemed by the user in an associated application. The in-application credit can be redeemed by the user for a coupon that can be applied towards out-of-application purchases. In some implementations, the activity level is determined in accordance with (i) a motion parameter reported by an activity sensor of an electronic device associated with the user, (ii) information obtained from a cell phone tower or a GPS device (e.g., using cell tower triangulation techniques); and (iii) self-reported user activity information.
Abstract: Systems, electronic devices, and methods for redeeming user activity level or other desired user behaviors for virtual currency are disclosed. In some implementations, a method includes: at a computer system, obtaining user activity information indicating an activity level of a user; and computing an in-application credit based on the activity level. The in-application credit can be redeemed by the user in an associated application. The in-application credit can be redeemed by the user for a coupon that can be applied towards out-of-application purchases. In some implementations, the activity level is determined in accordance with (i) a motion parameter reported by an activity sensor of an electronic device associated with the user, (ii) information obtained from a cell phone tower or a GPS device (e.g., using cell tower triangulation techniques); and (iii) self-reported user activity information.