Patents Assigned to Aftershock Services, Inc.
  • Patent number: 9934653
    Abstract: A system and method for aggregating results in a slot game are disclosed. In a given pull outcome of the slot game, multiple results may be determined. An order or orders for aggregating the results in the given pull outcome may be obtained. In some examples, the obtained order(s) may specify temporal sequence for applying different types of results in the given pull outcome. In some examples, the order(s) may be based on the player character(s). In some examples, the order(s) may be based on a difficulty level selected by the player. In some examples, such orders may be for purchase for selection by the players. In some implementations, the results in the pull outcome may include gameplays for implementation in a game space associated with the slot game. In those implementations, the implementation of those gameplays may be in accordance with the obtained order(s).
    Type: Grant
    Filed: August 15, 2016
    Date of Patent: April 3, 2018
    Assignee: Aftershock Services, Inc.
    Inventors: Clive Henrick, Jay Ambrosini
  • Patent number: 9931570
    Abstract: A system and method for facilitating player interaction with instances of virtual containers in an online game are disclosed. After player activation of an instance of virtual container in the online game, one or more virtual items may be determined as initial payouts to be distributed to the player. One or more redetermined offers may be presented to the player such that the player may enable to pay an amount of consideration in exchange for having some or all of the items in the initial payout redetermined to improve the initial payout. Responsive to player selection of a redetermination offer, an outcome whether the player wins the reward may be determined stochastically. Distribution of virtual items may be effectuated accordance with the stochastically determined outcome.
    Type: Grant
    Filed: January 13, 2017
    Date of Patent: April 3, 2018
    Assignee: Aftershock Services, Inc.
    Inventors: Christopher Yu, Inyang Akpan, David McNeill, Wynne Chyou, Kevin Lee
  • Patent number: 9928688
    Abstract: A system and method for providing currency multiplier items to one or more users of an online game is described. A user of an online game may obtain a currency multiplier item by purchase, by award, responsive to one or more actions taken in the online game, and/or by other methods. Use of the currency multiplier item may enable the user to adjust the amount of virtual currency in the inventory in the user's user account, wherein the adjustment to the amount of currency is not provided to the first user prior to use of the currency multiplier item.
    Type: Grant
    Filed: September 21, 2017
    Date of Patent: March 27, 2018
    Assignee: Aftershock Services, Inc.
    Inventors: John Kim, Bryan Tsao, Inyang Akpan, Kevin Chanthasiriphan, Albert Wei, David McNeill
  • Patent number: 9919218
    Abstract: Virtual reality content in an online game may be provided by providing access to users attempting to join a game instance via virtual reality platforms and denying access to users attempting to join the game instance via non-virtual reality platforms. Virtual reality content in an online game may be provided by requiring users playing the online game via virtual reality platforms during a time period to achieve a first objective, and requiring users playing the online game via non-reality platforms during the time period to achieve a second objective. The first objective may require interaction with the virtual reality content and the second object may not require interaction with the virtual reality content. Virtual reality content in an online game may be provided by requiring all users to achieve an objective during a time period. The objective may require interaction with the virtual reality content.
    Type: Grant
    Filed: February 19, 2016
    Date of Patent: March 20, 2018
    Assignee: Aftershock Services, Inc.
    Inventors: Kent Wakeford, Tomi Huttula
  • Patent number: 9901823
    Abstract: An approach to facilitating battle-attribute-based arrangement of map areas is provided. Battle-related records that indicate battle attribute values associated with users of a game space may be maintained. Responsive to the battle attribute values associated with individual ones of the users corresponding to the battle attribute values associated with other ones of the users, generation of one or more secondary maps having secondary areas associated with the individual users that are arranged together with secondary areas associated with the other users may be initiated. For example, the secondary area associated with a first user and the secondary area associated with a second user may be arranged together in one of the secondary maps responsive to a first battle attribute value associated with the first user corresponding to a second battle attribute value associated with the second user.
    Type: Grant
    Filed: February 2, 2017
    Date of Patent: February 27, 2018
    Assignee: Aftershock Services, Inc.
    Inventor: Michael Sellers
  • Patent number: 9901826
    Abstract: One aspect of the present disclosure relates to increasing an attribute of a virtual item type in a virtual space. Users, having virtual item instances of a virtual item, may be presented with an offer to increase a performance level of virtual item instances of the virtual item as a group in exchange for pooled consideration from the users as a group. The performance level of the virtual item instances of the virtual item may be increased as a group in exchange for the users, as a group, tendering the pooled consideration.
    Type: Grant
    Filed: July 13, 2016
    Date of Patent: February 27, 2018
    Assignee: Aftershock Services, Inc.
    Inventors: Kevin Lee, Christopher Yu, Aaron Port, Daniel Hoffman
  • Patent number: 9901818
    Abstract: Online games may include game content that may be played cooperatively by groups of users. The game content may include a group roles set for the users in individual groups. Users of an online game may interact with the online game via client computing platforms. The client computing platforms may include virtual reality platforms and non-virtual reality platforms. Access to the game content of the online game may be regulated by determining whether the users are attempting to play a game instance of the online game via the virtual reality platforms or the non-virtual reality platforms. A first set of group roles may be presented to users attempting to play the game instance via the virtual reality platforms. A second set of group roles may be presented to users attempting to play the game instance via the non-virtual reality platforms.
    Type: Grant
    Filed: February 19, 2016
    Date of Patent: February 27, 2018
    Assignee: Aftershock Services, Inc.
    Inventors: Kent Wakeford, Tomi Huttula
  • Patent number: 9895613
    Abstract: A system and method for facilitating multigame currencies in multiple online games and security therewith is disclosed. The multigame currencies may be “spent” and/or “earned” by the players in the individual ones of the multiple online games. A request to use the multigame currencies in a given player account in a given online game may be authenticated through a third party identity that has been associated with the given player for the given online game. In situations where such an association does not exist, a third party identity associated with the given player for any other online game may be used to authenticate the request. In situations where no third party identity is associated with the given player for any one of the online games, an association of a third party identity and the given player for the given online game may be facilitated for subsequent authentication of requests.
    Type: Grant
    Filed: October 30, 2014
    Date of Patent: February 20, 2018
    Assignee: Aftershock Services, Inc.
    Inventors: Brian Holtz, Deniz Ipek, Dale Cook, Miikka Skaffari, Katherine Wiemelt
  • Patent number: 9889381
    Abstract: One aspect of the disclosure relates to providing an online game for facilitating assumption of a player identity. The online game comprises a player account associated with the player. By facilitating assumption of a first player identity associated with a first player account, game support personnel and/or an administrator may be substituted for a player in the online game. The assumption of the first player identity may be accomplished through transmission and/or implementation of a private key stored on a client computing platform associated with the first player account, in order to facilitate a different client computing platform (e.g., associated with support personnel) to be authenticated to the first player account. This may allow the support personnel and/or an administrator to directly experience the player problems in the online game.
    Type: Grant
    Filed: April 24, 2017
    Date of Patent: February 13, 2018
    Assignee: Aftershock Services, Inc.
    Inventors: Charles Bowman, Brian Brause
  • Patent number: 9892658
    Abstract: Tutorial assets may be dynamically integrated into a mobile application at different locations in game play in a staged manner such that individual tutorial assets can be integrated into the mobile application without requiring a wholesale update of the mobile application. The staged updating may be effected without requiring users to access an updated version of the application from an “app store” or other similar online marketplace for mobile applications. This may be accomplished by implementing the mobile application as an “app” including compiled code that implements game assets and tutorial assets to provide a view of the game to the user. The game assets and tutorial assets may be non-compiled information objects, such as images, scripts, and/or other non-compiled information.
    Type: Grant
    Filed: April 18, 2017
    Date of Patent: February 13, 2018
    Assignee: Aftershock Services, Inc.
    Inventors: Matthew Curtis, Michael C. Caldarone, Quynh Phan, Nathan Forget
  • Patent number: 9873040
    Abstract: A system and method for facilitating a cross-game competitive event are disclosed. The cross-game competitive event may measure user performance in multiple online games during an event time period. For such measurement, the cross-game competitive event may be associated with an event metric. The event metric may correspond to gameplay metrics for users of the multiple online games. The value of the event metric may be determined for a given user based on aggregation of changes in the values of gameplay metrics in the multiple online games within the event time period. An award may be distributed to the given user based on the event metric value determined for the given user upon conclusion of the cross-game competitive event.
    Type: Grant
    Filed: January 31, 2014
    Date of Patent: January 23, 2018
    Assignee: Aftershock Services, Inc.
    Inventors: John Kim, Kevin Chanthasiriphan, Kevin Lee
  • Patent number: 9876782
    Abstract: A system and method for facilitating users to obfuscate user credentials in credential responses for user authentication are disclosed. A string sequence may be presented to a user for prompting the user to input credential characters sequentially but not continuously. The string sequence may comprise a set of prompt strings containing a prompt character sequence associated with the user and a set of noise strings that do not contain the prompt character sequence. The individual prompt strings in the set of prompt strings may be composed by obfuscating the prompt sequence among noise characters. A user credential response may be received and a user provided credential may be extracted from the received user credential for user authentication.
    Type: Grant
    Filed: October 26, 2015
    Date of Patent: January 23, 2018
    Assignee: Aftershock Services, Inc.
    Inventor: Brian Holtz
  • Patent number: 9871837
    Abstract: A virtual space may be presented within a plurality of virtual environments provided by different platforms without requiring idiosyncratic APIs associated with the virtual space for each different platform. An API adaptor module may be configured to facilitate interfacing between a single virtual space API and platform APIs associated with two or more different platforms. A space module may be configured to execute an instance of a virtual space, and to implement the instance of the virtual space to determine view information defining views of the instance of the virtual space for presentation via two or more virtual environments provided by the two or more platforms. Facilitating user interactivity with the virtual space via a given virtual environment provided by a given platform may include interfacing between the virtual space API and a platform API associated with the given platform.
    Type: Grant
    Filed: February 1, 2017
    Date of Patent: January 16, 2018
    Assignee: Aftershock Services, Inc.
    Inventor: Clifford J. Harrington
  • Patent number: 9868063
    Abstract: A virtual space is provided to users via client computing devices. Device information related to a client computing platform used by a user to interact with the virtual space may be obtained. Customized in-game capabilities available for the user may be determined based on the device information, which may include a description of or otherwise identify the client computing platform. The device information may include or otherwise by used to obtain device capabilities such as hardware, software, network, and/or other specifications. Different users using different client computing platforms may be provided with different in-game capabilities such as user roles, content items, levels, and/or other content or actions available for the user in the virtual space based on the client computing platform used by the users to access the virtual space. The device information may be used to facilitate enhanced party formation between users of the virtual space.
    Type: Grant
    Filed: March 22, 2017
    Date of Patent: January 16, 2018
    Assignee: Aftershock Services, Inc.
    Inventors: Kent Wakeford, Clifford J. Harrington
  • Patent number: 9868055
    Abstract: A system and method for generating individual player bases in a virtual space using markup information are disclosed. Player base definitions specific individual players may be managed. The player base definitions may indicate boundaries of player bases in the virtual space, a base type for the player bases, and/or any other information related to the player bases. Player base markup information may be obtained for a given player base type. The obtained player base markup information may indicate, in a markup language format, building information regarding one or more default buildings within a player base having the given base type. Individual player bases may be generated in the virtual space base on the boundaries of the player bases as indicated in the player base definitions associated with the individual players and further based on the player base markup information for the base type of the player bases.
    Type: Grant
    Filed: October 1, 2013
    Date of Patent: January 16, 2018
    Assignee: Aftershock Services, Inc.
    Inventors: Justin Rhinesmith, Christopher Vukicevich
  • Patent number: 9846958
    Abstract: A system and method for recursively rendering, caching, and/or retrieving a display object bitmap is provided. In some implementations, an image may be rendered on a client computing platform using an image list of one or more bitmap objects. The one or more object bitmaps may be generated in response to obtaining information defining a vector image in an image frame in an animation. An image list may be maintained for an image to be rendered based on the vector image of a frame of animation and/or some or all of the frames in the animation. The image list may store one or more references to one or more respective bitmap objects that are associated with the image to be rendered.
    Type: Grant
    Filed: October 4, 2012
    Date of Patent: December 19, 2017
    Assignee: Aftershock Services, Inc.
    Inventor: Raymond Cook
  • Patent number: 9814981
    Abstract: A system configured to facilitate user customization of the distribution of virtual items usable in a virtual space. Virtual items may be distributed via probability item bundles. Probability item bundles may be associated with a set of potential awards. The potential awards included in the set of potential awards may be individually associated with a probability of being distributed once the probability item bundle is activated by a user. Customization of probability item bundles may comprise facilitating user selection of the potential awards included in the sets of potential awards of the probability item bundles.
    Type: Grant
    Filed: October 26, 2016
    Date of Patent: November 14, 2017
    Assignee: Aftershock Services, Inc.
    Inventors: Sam McLellan, Luc Pieron, Stephanie Schultz
  • Patent number: 9814968
    Abstract: The disclosure relates to facilitating presentation of a combination of virtual units as a single entity during a battle in an online game. A user may be in control of and/or be associated with a first set of virtual units in the game space of the online game. Some of the virtual units of the user may be involved in a battle facilitated in the game space. A plurality of the virtual units controlled by and/or associated with the user may be combined as a single virtual entity, such that the plurality of virtual units is portrayed in the view of the game space of the online game as the single virtual entity. The attributes of the single virtual entity in the game space may be dictated by the collective set of attributes of the respective virtual units of the plurality of virtual units combined as the single virtual entity.
    Type: Grant
    Filed: October 15, 2013
    Date of Patent: November 14, 2017
    Assignee: Aftershock Services, Inc.
    Inventors: John Kim, Kevin Chanthasiriphan, Joshua Forester, David McNeill
  • Patent number: 9799059
    Abstract: A virtual space is provided to users via client computing devices where the user cost associated with purchasable virtual items may be adjusted. A game shop interface may be presented to users, comprising offers to purchase sets of one or more virtual items to the user. The associated user cost for the one or more sets of virtual items may be adjusted based upon a determination that the rate of purchase of and/or the revenue generated from the virtual items is more than a specified threshold from the average rate of purchase and/or average revenue generation rate.
    Type: Grant
    Filed: September 9, 2013
    Date of Patent: October 24, 2017
    Assignee: Aftershock Services, Inc.
    Inventors: Matthew Curtis, Kellen Christopher Smalley, Christopher Pitz, Michael C. Caldarone
  • Patent number: 9795885
    Abstract: System and method for providing cross-game virtual containers in online games are disclosed. Virtual items usable in multiple online games may be packaged in a cross-game virtual container. Instances of cross-game virtual container may be presented for purchase by user in a virtual store. The price of a given instance of cross-game virtual container may be set as a fraction of the total of the individual prices of the virtual items in the given instance of cross-game virtual container. After an activation of a purchased instance of cross-game virtual container by a user in one of the online games, virtual items in the purchased instance of cross-game virtual container may be made available for access to the user in respective online games. In some examples, a notification may be generated for informing the user of the availability of the virtual items in the activated instance of cross-game virtual container.
    Type: Grant
    Filed: March 11, 2014
    Date of Patent: October 24, 2017
    Assignee: Aftershock Services, Inc.
    Inventors: John Kim, Kevin Chanthasiriphan, Kevin Lee