Patents Assigned to BANDAI NAMCO Games Inc.
  • Patent number: 10661174
    Abstract: An image generation system includes a processor including hardware, the processor being configured to implement an object space setting process, an image generation process generating a projection image, a process receiving a captured image from an imaging section, and a hit determination process calculating a screen spotlight position based on a position of a spotlight within the captured image, calculates a direction from a set position toward the screen spotlight position to be an emission direction of an emitting element, and determines whether or not an object among the plurality of objects disposed in the object space has been hit based on the calculated emission direction, the screen spotlight position being a position of the spotlight on a projection screen, the spotlight being formed by light emitted from the emitting element, and the set position being set to be a representative position of the emitting element or a player.
    Type: Grant
    Filed: August 9, 2016
    Date of Patent: May 26, 2020
    Assignee: BANDAI NAMCO GAMES INC.
    Inventors: Kazuhisa Minato, Mitsugu Makino, Futoshi Matsushita, Motonaga Ishii
  • Patent number: 9652927
    Abstract: A server notifies another user that a virtual item of the user has been registered when the virtual item of the user has been registered, receives a registration request for the virtual item of the user from the terminal of the other user, and registers the virtual item of the user in association with the identification information of the other user as a virtual item of the other user when the registration request for the virtual item of the user from the terminal of the other user has been received.
    Type: Grant
    Filed: August 5, 2011
    Date of Patent: May 16, 2017
    Assignee: BANDAI NAMCO GAMES INC.
    Inventor: Kunihiro Sadamoto
  • Patent number: 9155967
    Abstract: A technique is disclosed that makes it possible to prevent or suppress various problems that may occur due to character placement control when implementing a multi-player game that utilizes an augmented reality space. A basic area is set based on the relative position of each game device with respect to an AR marker, and an element area is set so that the AR marker does not lie outside the imaging range of a CCD camera module of each game device. An overlapping area of the basic area and the element area is calculated to be a placement area. The motion of an attention object is controlled so that the attention object remains within the placement area.
    Type: Grant
    Filed: August 31, 2012
    Date of Patent: October 13, 2015
    Assignee: BANDAI NAMCO GAMES INC.
    Inventors: Tsutomu Koganezawa, Shinichiro Umetani
  • Patent number: 9120008
    Abstract: A game apparatus includes a prize support section that supports a prize, a prize moving section that moves the prize supported by the prize support section by making a movement and a motion, a prize outlet that allows a player to remove the prize, and a prize guiding space that guides the prize toward the prize outlet. The game apparatus further includes a control section that controls the movement and the motion of the prize moving section based on operation information, and controls a motion force of the prize moving section based on motion force information, and a motion force change section that changes the motion force information based on a position of the prize moving section.
    Type: Grant
    Filed: February 17, 2010
    Date of Patent: September 1, 2015
    Assignee: BANDAI NAMCO GAMES INC.
    Inventors: Takashi Shiino, Kouji Sasajima, Makiko Sakurai
  • Patent number: 9106906
    Abstract: An image generation system includes an object space setting section that sets an object space in which a plurality of objects are disposed, and an image generation section that generates a first-viewpoint image viewed from a first viewpoint in the object space, and a second-viewpoint image viewed from a second viewpoint in the object space, the first viewpoint and the second viewpoint implementing stereovision. The image generation section performs a drawing process to generate the first-viewpoint image and the second-viewpoint image, the drawing process changing a display state of an object in a direction from an inner drawing area toward an area outside the inner drawing area, the inner drawing area being positioned within a common area of a first-viewpoint view volume corresponding to the first viewpoint and a second-viewpoint view volume corresponding to the second viewpoint.
    Type: Grant
    Filed: September 7, 2011
    Date of Patent: August 11, 2015
    Assignee: BANDAI NAMCO GAMES INC.
    Inventors: Motonaga Ishii, Takashi Imagire
  • Patent number: 9049428
    Abstract: An image generation system includes a captured image acquisition section that acquires a captured image captured by an imaging section, a depth information acquisition section that acquires depth information about a photographic object observed within the captured image, an object processing section that performs a process that determines a positional relationship between the photographic object and a virtual object in a depth direction based on the acquired depth information, and synthesizes the virtual object with the captured image, and an image generation section that generates an image in which the virtual object is synthesized with the captured image.
    Type: Grant
    Filed: September 7, 2011
    Date of Patent: June 2, 2015
    Assignee: BANDAI NAMCO GAMES INC.
    Inventor: Yosuke Kuroda
  • Patent number: 9044669
    Abstract: An image generation system performs a game process of causing a game character to make a predetermined movement for a given object based on an operation input from an operation section including an acceleration sensor and causing the given object to move in an object space. The image generation system includes: an operation input detection section which detects whether or not a plurality of operation inputs including a first operation input and a second operation input for causing the game character to make a predetermined movement have been performed based on an output value from the acceleration sensor; a character movement control section which controls the game character to make a predetermined movement based on the first operation input; and an object movement control section which controls a movement state of the given object based on at least one of the first operation input and the second operation input.
    Type: Grant
    Filed: May 2, 2007
    Date of Patent: June 2, 2015
    Assignees: NINTENDO CO., LTD., BANDAI NAMCO GAMES INC.
    Inventors: Toyokazu Nonaka, Takahiro Harada, Yasushi Ono
  • Patent number: 9030448
    Abstract: An image control system controls an image displayed on a display screen of a display section based on a detection value output from a detection section, the detection section outputting the detection value corresponding to a first position when an operation state of a touch operation performed on an operation surface is a first operation state in which a first touch operation is performed at the first position on the operation surface, and outputting the detection value corresponding to a midpoint between the first position and a second position when the operation state is a second operation state in which a second touch operation is performed at the second position on the operation surface in addition to the first touch operation.
    Type: Grant
    Filed: September 17, 2010
    Date of Patent: May 12, 2015
    Assignee: BANDAI NAMCO Games Inc.
    Inventors: Maya Ito, Masanobu Suzui
  • Patent number: 9005002
    Abstract: A given content list stores information about a content that has been given to a player. When a prize content selected by a lottery has been registered in the given content list, it is determined that the prize content satisfies a duplication condition, and an alternative content is selected from an alternative content list, and given to the player instead of the prize content selected by the lottery. An alternative content notification screen that notifies the player that the alternative content has been given to the player is displayed.
    Type: Grant
    Filed: January 21, 2013
    Date of Patent: April 14, 2015
    Assignee: BANDAI NAMCO Games Inc.
    Inventors: Hiroaki Oochi, Yousuke Futami
  • Patent number: 8998718
    Abstract: An image generation system includes an image information acquisition section that acquires image information from an image sensor, a grasp motion determination section that determines whether or not a player has made a grasp motion with one hand that is a right hand or a left hand based on the image information, a grasp-linked motion determination section that determines whether or not the player has made a grasp-linked motion that follows the grasp motion with the other hand based on the image information when the grasp motion determination section has determined that the player has made the grasp motion with the one hand, and an image generation section that generates an image based on the determination results of the grasp motion and the grasp-linked motion.
    Type: Grant
    Filed: March 30, 2011
    Date of Patent: April 7, 2015
    Assignee: Bandai Namco Games Inc.
    Inventors: Taketoshi Inagaki, Tadashi Sakakibara, Kentaro Yamaguchi
  • Patent number: 9001062
    Abstract: When a cube has been selected, and a touch operation has been canceled, a retouch determination area that is larger than the original selection area for selecting the cube is set based on a touch cancellation position. When a retouch operation has been detected within the retouch determination area after the touch operation has been canceled, it is determined that the same position as the touch cancellation position has been retouched, and the cube (object) is moved.
    Type: Grant
    Filed: October 18, 2012
    Date of Patent: April 7, 2015
    Assignee: BANDAI NAMCO Games Inc.
    Inventors: Shogo Ito, Takashi Nakagawa, Yoshihito Nakagawa
  • Patent number: 8986123
    Abstract: An information provision apparatus includes a storage section that stores item data, an update section that updates the item data when an item quantity change event has occurred during a first game that is executed by a first terminal, and a control section that causes a communication section to transmit item information to a second terminal when a purchase request operation has been performed by using a second terminal.
    Type: Grant
    Filed: July 30, 2012
    Date of Patent: March 24, 2015
    Assignee: BANDAI NAMCO Games Inc.
    Inventors: Shinya Satake, Masahiro Akatsuka
  • Patent number: 8958895
    Abstract: An information processing system includes a storage section that stores a plurality of templates respectively corresponding to a plurality of preset sounds, an acquisition section that acquires external sound data corresponding to an external sound detected by a sound detection section, a determination section that compares the external sound data with each of the plurality of templates, and determines the type of preset sound corresponding to the external sound, and an execution section that executes a process corresponding to the determined type of preset sound.
    Type: Grant
    Filed: October 1, 2010
    Date of Patent: February 17, 2015
    Assignee: BANDAI NAMCO Games Inc.
    Inventors: Hiroyuki Hiraishi, Asuka Shimizu
  • Patent number: 8915784
    Abstract: A program for playing a game based on an input from an operation section including a first controller and a second controller, the program causing a computer to function as: a movement operation input detection section which determines whether or not an output value from a movement sensor provided in at least one of the first controller and the second controller satisfies a detection condition for a movement operation input; a game calculation section which performs a game calculation process based on the movement operation input; an operation input display control section which performs a display control process of a movement operation input display object for displaying a detection result of the movement operation input; and an image generation section which generates a game image including the movement operation input display object.
    Type: Grant
    Filed: May 2, 2007
    Date of Patent: December 23, 2014
    Assignees: Bandai Namco Games Inc., Nintendo Co., Ltd.
    Inventors: Aisaku Yamanaka, Tatsuro Okamoto
  • Patent number: 8905848
    Abstract: A server system that is communicably connected to a game device that is installed in a game operating entity includes a game data storage section, a read section that reads user data about a player, a transmission section that transmits the user data to the game device before the player starts playing the game, a reception section that receives game result data from the game device after the player has finished playing the game, a write section that writes the game result data into the game data storage section, and a charging section that performs a charging process that charges the game operating entity for at least one of a load process and a save process, the load process reading the user data and transmitting the user data to the game device, and the save process receiving the game result data from the game device and writing the game result data into the game data storage section.
    Type: Grant
    Filed: May 14, 2010
    Date of Patent: December 9, 2014
    Assignee: Bandai Namco Games Inc.
    Inventors: Takashi Umaki, Yoshitaka Watanabe, Yukio Ooba, Shigeo Hashimoto, Tadashi Hiraoka
  • Publication number: 20140357366
    Abstract: A technique is disclosed that makes it possible to prevent or suppress various problems that may occur due to character placement control when implementing a multi-player game that utilizes an augmented reality space. A basic area is set based on the relative position of each game device with respect to an AR marker, and an element area is set so that the AR marker does not lie outside the imaging range of a CCD camera module of each game device. An overlapping area of the basic area and the element area is calculated to be a placement area. The motion of an attention object is controlled so that the attention object remains within the placement area.
    Type: Application
    Filed: August 31, 2012
    Publication date: December 4, 2014
    Applicant: BANDAI NAMCO GAMES INC.
    Inventors: Tsutomu Koganezawa, Shinichiro Umetani
  • Patent number: 8899585
    Abstract: A lottery game apparatus includes a distribution section (discharge section) that discharges a ball that has been discharged in response to an operation input performed using an operation section, a plurality of open areas that receive the ball that has fallen from the distribution section, a plurality of lottery sections that implement a lottery using the ball, a moving path that guides the ball that has fallen into a first open area to a first lottery section, a moving path that guides the ball that has fallen into a second open area to a second lottery section, and a moving path that guides the ball that has fallen into a third open area to a third lottery section. The distribution section changes the discharge position or the discharge direction of the ball.
    Type: Grant
    Filed: March 22, 2013
    Date of Patent: December 2, 2014
    Assignee: BANDAI NAMCO Games Inc.
    Inventors: Akihiko Tokue, Tetsuo Tokitou, Yoshinori Sato