Patents Assigned to Creative Kingdoms, LLC
  • Patent number: 7500917
    Abstract: The invention provides a unique interactive play experience carried out utilizing a toy “wand” and/or other actuation/tracking device. In one embodiment the wand incorporates a wireless transmitter and motion-sensitive circuitry adapted to actuate the transmitter in response to particular learned wand motions. The wand allows play participants to electronically and “magically” interact with their surrounding play environment simply by pointing, touching and/or using their wands in a particular manner to achieve desired goals or produce desired effects. Various wireless receivers or actuators are distributed throughout the play facility to support such wireless interaction and to facilitate full immersion in a fantasy experience in which participants can enjoy the realistic illusion of practicing, performing and mastering “real” magic.
    Type: Grant
    Filed: March 25, 2003
    Date of Patent: March 10, 2009
    Assignee: Creative Kingdoms, LLC
    Inventors: Jonathan A. Barney, Denise Chapman Weston
  • Publication number: 20090051653
    Abstract: The invention provides a unique interactive play experience carried out utilizing a toy “wand” and/or other actuation/tracking device. In one embodiment the wand incorporates a wireless transmitter and motion-sensitive circuitry adapted to actuate the transmitter in response to particular learned wand motions. The wand allows play participants to electronically and “magically” interact with their surrounding play environment simply by pointing, touching and/or using their wands in a particular manner to achieve desired goals or produce desired effects. Various wireless receivers or actuators are distributed throughout the play facility to support such wireless interaction and to facilitate full immersion in a fantasy experience in which participants can enjoy the realistic illusion of practicing, performing and mastering “real” magic.
    Type: Application
    Filed: October 30, 2008
    Publication date: February 26, 2009
    Applicant: Creative Kingdoms, LLC
    Inventors: Jonathan A. Barney, Denise Chapman Weston
  • Patent number: 7488231
    Abstract: A playmate toy or similar children's toy is provided having associated wireless, batteryless ID tag that can be read from and/or written to using a radio-frequency communication protocol. The tag is mounted internally within a cavity of the toy and thereby provides wireless communication of stored information without requiring removal and reinsertion of the tag. In this manner, a stuffed animal or other toy can be quickly and easily identified non-invasively, without damaging the toy. Additional information (e.g., unique personality traits, special powers, skill levels, etc.) can also be stored on the ID tag, thus providing further personality enhancement, input/output programming, simulated intelligence and/or interactive gaming possibilities.
    Type: Grant
    Filed: September 30, 2005
    Date of Patent: February 10, 2009
    Assignee: Creative Kingdoms, LLC
    Inventor: Denise Chapman Weston
  • Patent number: 7445550
    Abstract: The invention provides a unique interactive play experience carried out utilizing a toy “wand” and/or other actuation/tracking device. In one embodiment the wand incorporates a wireless transmitter and motion-sensitive circuitry adapted to actuate the transmitter in response to particular learned wand motions. The wand allows play participants to electronically and “magically” interact with their surrounding play environment simply by pointing, touching and/or using their wands in a particular manner to achieve desired goals or produce desired effects. Various wireless receivers or actuators are distributed throughout the play facility to support such wireless interaction and to facilitate full immersion in a fantasy experience in which participants can enjoy the realistic illusion of practicing, performing and mastering “real” magic.
    Type: Grant
    Filed: September 29, 2004
    Date of Patent: November 4, 2008
    Assignee: Creative Kingdoms, LLC
    Inventors: Jonathan A. Barney, Denise Chapman Weston
  • Publication number: 20080014835
    Abstract: Embodiments of the invention provide a unique interactive game that includes multiple dynamic layers in which a participant may complete a variety of challenges and/or tasks. For example, the participant may obtain a toy “wand” from a retail phase that is usable in an interactive entertainment phase. The interactive entertainment phase may include multiple interrelated layers such that progress in one or more layers may affect the participant's experience in one or more other layers. The participant may also receive training on how to use the wand and/or complete one or more special effects, adventures and/or quests. During or following the interactive entertainment phase, the participant may use accumulated points and/or powers to redeem prizes and/or compete against other participants, such as in a duel.
    Type: Application
    Filed: July 13, 2007
    Publication date: January 17, 2008
    Applicant: CREATIVE KINGDOMS, LLC
    Inventors: Denise Weston, Rick Briggs, Jonathan Barney
  • Publication number: 20070249425
    Abstract: An interactive play structure is provided for facilitating team-oriented and/or group play to achieve a desired effect. The play structure includes play elements disposed at various locations and elevations throughout the play structure. Each play element can be activated or operated by one or more play participants to complete steps in a chain of triggering events. The overall completion of the chain of events results in a desired result or effect, such as a domino-like cascade of various mechanisms, balls, water the like. In one example, the effect includes the release of a cannonball from the top of a vertical structure. As the cannonball reaches the end of its descent, it causes water to be radially dispersed from a pool, such as onto nearby play participants. The cannonball is then advantageously returned to the top of the vertical structure through the use of one or more return conduits.
    Type: Application
    Filed: April 13, 2007
    Publication date: October 25, 2007
    Applicant: CREATIVE KINGDOMS, LLC
    Inventors: Denise Weston, Rick Briggs
  • Patent number: 7029400
    Abstract: An interactive water attraction and system of game play is provided wherein the gaming is carried out within a pool, water park or water attraction. The game utilizes electronically identifiable objects, cards, bands, tags and/or the like, to provide an interactive game play experience generally simulative of a computer adventure game experience. Play participants are challenged to work and cooperate with other play participants to find identified objects, clues or other information and to use the objects, clues or information to solve various puzzles or problems that present encumbrances inhibiting players' advancement in the game. Each play participant possesses a unique RFID band, card or the like, that electronically identifies the play participant and enables the play system to award and track points or other rewards to successful play participants individually or working with other play participants as a team.
    Type: Grant
    Filed: August 1, 2003
    Date of Patent: April 18, 2006
    Assignee: Creative Kingdoms, LLC
    Inventor: Rick A. Briggs
  • Patent number: 6967566
    Abstract: An interactive treasure hunt game is provided. Game participants receive a card, map and/or identification badge configured with an RFID tag, bar-code or a magnetic “swipe” strip or the like. The RFID tag or other identifying device is used to store certain information identifying each play participant and/or describing certain powers or abilities possessed by an imaginary character that the card may represent. Players advance in the game by finding clues and solving various puzzles presented by the game. Players may also gain (or lose) certain attributes, such as magic skills, magic strength, fighting ability, various spell-casting abilities, etc. All of this information is preferably stored on the RFID tag or card so that the character attributes may be easily and conveniently transported to other similarly-equipped play facilities, computer games, video games, home game consoles, hand-held game units, and the like.
    Type: Grant
    Filed: April 7, 2003
    Date of Patent: November 22, 2005
    Assignee: Creative Kingdoms, LLC
    Inventors: Denise Chapman Weston, Jonathan A. Barney
  • Patent number: 6796908
    Abstract: The invention provides an interactive dark ride configured and designed to stimulate the development of creative thinking and problem solving abilities and to encourage group cooperation and team work. A dark ride vehicle is also provided having inward-facing seating adapted to facilitate socializing and group gaming activities among ride participants during the ride sequence. Various interactive effects are provided along a defined ride path and/or along various associated ride cueing areas. The interactive effects are configured and arranged such that ride participants selectively actuate the various effects by successfully completing various requested tasks. Some or all of the interactive effects require the cooperation of multiple ride participants (either on the same vehicle, other vehicles and/or in adjacent queuing areas) in order to actuate the desired effect(s).
    Type: Grant
    Filed: June 14, 2002
    Date of Patent: September 28, 2004
    Assignee: Creative Kingdoms, LLC
    Inventor: Denise Chapman Weston
  • Patent number: 6761637
    Abstract: A method of interactive game play is provided wherein a seemingly magical wand toy is provided for enabling a trained user to electronically send and receive information to and from other wand toys, a master system and/or to actuate various play effects within a play environment. The toy wand or other seemingly magical object is configured to use a send/received radio frequency communications protocol which provides a basic foundation for a complex, interactive entertainment system to create a seemingly magical interactive play experience.
    Type: Grant
    Filed: February 22, 2001
    Date of Patent: July 13, 2004
    Assignee: Creative Kingdoms, LLC
    Inventors: Denise Chapman Weston, Jonathan A. Barney
  • Patent number: 6746334
    Abstract: The present invention provides an interactive play structure including an active targeting system for automatically sensing the location of a play participant and spraying or propelling water or other play media at the sensed location. Play participants race against the clock to determine and enter a secret code to disable the active targeting system or otherwise activate a desired self-destruct sequence or other desired sequence of events. But the active targeting system sprays water or shoots other play media at play participants who attempt to approach the structure. The secret code is periodically scrambled so that play participants must act quickly and cooperate with one another to determine and enter the correct code. These and other improvements increase the challenge and enjoyment of interactive play structures incorporating such improvements.
    Type: Grant
    Filed: December 27, 2002
    Date of Patent: June 8, 2004
    Assignee: Creative Kingdoms, LLC
    Inventor: Jonathan A. Barney
  • Patent number: 6682074
    Abstract: An interactive treasure hunt game played in a public forum that includes interactive clue sources and personal game pieces and which allows for play by multiple, contemporaneous or consecutive players and encourages player interaction to prevent non-participants from entering the game.
    Type: Grant
    Filed: December 11, 2001
    Date of Patent: January 27, 2004
    Assignee: Creative Kingdoms, LLC
    Inventor: Denise Chapman Weston
  • Patent number: 6634949
    Abstract: A multi-media interactive play system has a number of play elements situated in a variety of play environments or play media. The play elements are linked to a common record of participant performance, progress, character attributes, etc. The participant's performance in the play elements determines the play elements to which the participant may proceed as well as the play parameters of the play element in which the participant is currently involved. The play elements are thus interlinked to define a sequence or path network along which the participant advances. By advancing through the play elements the participant carries out a plot, story, theme, etc. that attaches a significance to the successful completion of a given play element or elements. Also disclosed in a variety of play elements suitable for use in the system, an example of a plot or theme that may be carried out by the system, and a send/receive radio frequency network that may be used to track play participants in a play center.
    Type: Grant
    Filed: February 28, 2000
    Date of Patent: October 21, 2003
    Assignee: Creative Kingdoms, LLC
    Inventors: Rick A. Briggs, Denise Westin
  • Patent number: 6608563
    Abstract: The present invention provides an improved system and method for automated photo/video capture and retrieval using RFID tags containing a unique person and/or group identifier number. The system allows automated capturing and indexing of individual or group photo/video images according to each unique person and/or group identifier. Tags are worn by each park patron during their visit to the park or other entertainment facility. Various readers distributed throughout the park or entertainment facility are able to read the RFID tags. Thus, the unique identifier numbers can be conveniently read and provided to an associated photo/video capture system for purposes of providing indexing of captured photo/video images according to the unique identifiers of all individuals standing within the field of view of the camera.
    Type: Grant
    Filed: January 26, 2001
    Date of Patent: August 19, 2003
    Assignee: Creative Kingdoms, LLC
    Inventors: Denise Chapman Weston, Thomas J. Lochtefeld