Patents Assigned to CYGAMES, INC.
  • Patent number: 11679332
    Abstract: A non-transitory computer readable medium stores a program causing a computer to execute: displaying a player object on a virtual game space; causing the player object to perform a first motion when a first operation has been input; causing the player object to perform a special motion when the player object is not performing the first motion and an appearance of the player object satisfies a predetermined condition, irrespective of an input operation; and changing the appearance of the player object when the player object has performed the special motion.
    Type: Grant
    Filed: June 25, 2021
    Date of Patent: June 20, 2023
    Assignee: CYGAMES, INC.
    Inventors: Kazuya Matsunaga, Xinpeng Huang
  • Patent number: 11673052
    Abstract: The present invention provides a game system including a server and a client terminal. The server includes: a means for controlling an action of a non-player object and sending first NPC action information indicating the content of the action of the non-player object to the client terminal; a means for managing a first parameter value in association with the non-player object and each of a plurality of player objects; a means for setting a target object on the basis of the first parameter value, the target object being a target on which the non-player object performs a predetermined action; and a means for issuing a notification for permitting action control for the non-player object to the client terminal that controls the action of the player object set as the target object. The client terminal includes a means for controlling an action of the non-player object based on the notification.
    Type: Grant
    Filed: January 15, 2021
    Date of Patent: June 13, 2023
    Assignee: CYGAMES, INC.
    Inventor: Mitsuaki Uehara
  • Publication number: 20230166191
    Abstract: An electronic device includes: a raising-game-medium acceptance unit for accepting a raising game medium that is selected by a player and that is to be raised in a raising game; an inherited-game-medium acceptance unit for accepting, as an inherited game medium, a raised game medium selected from a group of raised game media including a plurality of raised game media the raising of which has been completed by the player in the raising game; and a raising-game execution unit for executing the raising game in which the raising game medium is to be raised, changing a raising parameter varying in the raising game on the basis of at least one item of property information possessed by the inherited game medium, and generating a raised game medium by associating a character ID included in the raising game medium with the raising parameter upon completion of the raising game.
    Type: Application
    Filed: January 13, 2023
    Publication date: June 1, 2023
    Applicant: CYGAMES, INC.
    Inventors: Takuma Akitsu, Hironori Sato, Yujiro Deguchi, Kentaro Umeda
  • Publication number: 20230143964
    Abstract: One or more embodiments of the invention is a method that is executed on a computer equipped with a touch panel, wherein an angle indicated by a set of data points is determined on the basis of the data points, the data points being acquired on the basis of a user operation on the touch panel; for each predefined period, one or more acquired data points are held as a data point sequence; a displacement speed in the held data point sequence is determined on the basis of a displacement of data points in the data point sequence as well as a weight coefficient; and at least on the basis of the variation of the most recently determined displacement speed with respect to the average of precedingly determined displacement speeds, a weighted speed for determining a parameter of an operable object is determined.
    Type: Application
    Filed: January 11, 2023
    Publication date: May 11, 2023
    Applicant: CYGAMES, INC.
    Inventor: Shuichi Kurabayashi
  • Publication number: 20230128425
    Abstract: A non-transitory computer readable medium stores a program causing a computer to execute: setting an upper limit value for a parameter of a game object in accordance with a specific condition; changing the parameter within the upper limit value serving as a limit; and assigning, upon the satisfaction of a prescribed condition, a privilege with which it is possible to change the parameter of the game object up to a specified value on advantageous terms even in the case where the specified value exceeds the upper limit value.
    Type: Application
    Filed: December 21, 2022
    Publication date: April 27, 2023
    Applicant: CYGAMES, INC.
    Inventors: Hidenori Sugihara, Masayuki Nagata, Naoki Nishikawa, Akihito Isayama
  • Publication number: 20230117127
    Abstract: One or more embodiments of the invention is a method including: retaining, as a data point sequence at intervals of a predetermined time period, at least one data point that is acquired on the basis of a touch event; determining, on the basis of a displacement of the at least one retained data point in the data point sequence, a displacement speed corresponding to a speed of displacement of the position, in the data point sequence, at which the touch event has been generated and determining a weighted speed on the basis of at least a bias of the latest determined displacement speed with respect to the mean value of displacement speeds determined before the latest displacement speed; and inputting the determined weighted speed into a predetermined function, thereby determining a converted weighted speed for determining a parameter of an operated object in a virtual space.
    Type: Application
    Filed: November 9, 2022
    Publication date: April 20, 2023
    Applicant: CYGAMES, INC.
    Inventor: Shuichi Kurabayashi
  • Publication number: 20230086992
    Abstract: A server among various servers is included in a game system in which the servers are responsible for various respective areas in a game space and manage object information indicating a state of each of various objects movable among the areas. The server stores the object information, updates the object information of an object existing in the area for which the server is responsible, stores the MAC address of a target server, transmits to the target server by packet transfer based on data in the data link layer with the stored MAC address being set as a destination update information that indicates update content of the object information updated by the first update unit and time information indicating an in-game clock time at the time of the update, and updates the object information of an object existing outside the area for which the server is responsible.
    Type: Application
    Filed: November 22, 2022
    Publication date: March 23, 2023
    Applicant: CYGAMES, INC.
    Inventor: Shuichi Kurabayashi
  • Publication number: 20230088429
    Abstract: A processing device may include: an information accumulating unit that obtains execution-time state information and battery information; an estimation-model generating unit that generates an estimation model for estimating a battery consumption amount when the piece of content is executed, from the information indicating the state of the terminal device on the basis of the execution-time state information and the battery information, which are accumulated in the storage unit; an estimation unit that obtains estimation-time state information indicating the state of the terminal device at a predetermined estimation timing and that estimates a battery consumption amount when the piece of content is executed at the terminal device in the state indicated by the estimation-time state information, on the basis of the estimation-time state information and the estimation model; and an output unit that outputs an estimation result obtained from the estimation unit.
    Type: Application
    Filed: November 1, 2022
    Publication date: March 23, 2023
    Applicant: CYGAMES, INC.
    Inventor: Hiroki Hanaoka
  • Publication number: 20230080066
    Abstract: Provided are a content playback program and a content playback device in which a character displayed on a display unit takes a predetermined reaction in response to a screenshot acquisition operation. When execution of a screenshot caused by a user's operation is detected in a state in which a character is displayed on the display unit, a content playback processing unit executes a production in which a facial expression of the character changes and/or a production in which the character speaks, immediately after completion of the screenshot.
    Type: Application
    Filed: November 22, 2022
    Publication date: March 16, 2023
    Applicant: CYGAMES, INC.
    Inventor: Shuichi Kurabayashi
  • Publication number: 20230069411
    Abstract: A non-transitory computer readable medium stores a program causing a computer to execute: storing, in a storage unit, a character for which an acquisition condition is satisfied as a possessed character among a plurality of characters including a first character and a second character, each of the plurality of characters including the acquisition condition for acquiring the character, a special ability available in a prescribed game, and a release condition for releasing the special ability; releasing the special ability of the first character when the release condition of the first character is satisfied; releasing the special ability of the second character when the release condition of the second character is satisfied, the acquisition condition of the second character being different from the acquisition condition of the first character, and the release condition of the second character being different from the release condition of the first character; and setting, when the special ability of at least one
    Type: Application
    Filed: October 26, 2022
    Publication date: March 2, 2023
    Applicant: CYGAMES, INC.
    Inventors: Nozomu Shibata, Ryohei Ishizuka, Michiaki Sakaguchi, Hiroki Tsuda, Koji Nara
  • Publication number: 20230016371
    Abstract: Provided are a method, program, system, and server for verifying a game program. Provided is a method executed by a system for verifying a game program for executing a collaborative game with another player by using a deck including a plurality of game media, wherein a deck set includes a plurality of decks, a deck combination is a combination of decks used to execute one collaborative game, and a deck combination set includes a plurality of deck combinations. The method includes: executing the game program in a plurality of virtual instances generated in order to virtualize a user terminal for playing the game or the software environment of the user terminal; executing the collaborative game in a first mode until a predetermined verification coverage is reached; and executing the collaborative game in a second mode after the predetermined verification coverage has been reached.
    Type: Application
    Filed: September 15, 2022
    Publication date: January 19, 2023
    Applicant: CYGAMES, INC.
    Inventor: Shuichi Kurabayashi
  • Publication number: 20230001296
    Abstract: An information processing system comprises a computer configured to execute: setting a first area and a second area as areas in which game media of a first player are disposed, the second area being different from the first area; setting a third area and a fourth area as areas in which game media of a second player are disposed, the fourth area being different from the third area; displaying the game media disposed in the first area, the second area, and the fourth area in an identifiable manner; displaying the game media disposed in the third area in an unidentifiable manner; setting a game medium disposed in the first area as a first base medium; setting a game medium disposed in an area where game media of the first player are disposed as a first material medium, the area being an area other than the second area; and fusing the first material medium with the first base medium to change the ability of the first base medium, while deleting the first material medium or changing the ability thereof.
    Type: Application
    Filed: September 9, 2022
    Publication date: January 5, 2023
    Applicant: CYGAMES, INC.
    Inventors: Naoyuki Miyashita, Yuki Suzuki
  • Publication number: 20230001299
    Abstract: Provided is a program for a game where a plurality of players battle against a common enemy character, the program causing a computer to execute: storing an enemy common parameter in a storage device commonly to a plurality of items of player identification information; storing enemy next-action information so as to be individually associated with each of the items of the player identification information; executing an action of a player character based on an accepted command input; updating the enemy common parameter on the basis of the action of the player character; executing an action of the enemy character based on. the enemy next-action information that is stored in association with the player identification information; deciding as enemy next action on the basis of the enemy common parameter; and updating the enemy next-action information that is associated with the player identifier, based on the decided enemy next action.
    Type: Application
    Filed: September 2, 2022
    Publication date: January 5, 2023
    Applicant: CYGAMES, INC.
    Inventors: Keita Ueda, Tatsuya Hasegawa, Makoto Akashio
  • Patent number: 11541311
    Abstract: One or more embodiments of the invention is a program that is executed on an electronic device, the program causing the electronic device to execute: holding data points indicated by values on a first axis and values on a second axis, obtained on the basis of touch events; terminating the holding of a data point for which a predefined holding period has expired among the held data points; determining the slope of a regression line on the basis of the held data points; determining an amount of rotation by which the determined slope of the regression line is to be rotated, on the basis of a displacement direction of the set of the held data points; and determining an angle by which the user controls an object being operated in a virtual space, on the basis of the determined slope of the regression line and the determined amount of rotation.
    Type: Grant
    Filed: November 5, 2020
    Date of Patent: January 3, 2023
    Assignee: CYGAMES, INC.
    Inventor: Shuichi Kurabayashi
  • Publication number: 20220410012
    Abstract: An electronic device 10 includes: a setting unit 231 that sets an association between a first game medium that is selected by a player and that serves as an operation target in the game and a second game medium that is selected by the player; a skip-processing-procedure deciding unit 232 that decides, on the basis of priorities respectively associated with skill-related processing procedures of the first game medium and the second game medium, the skill-related processing procedure that becomes a skip target; and a skill-processing-procedure executing unit 233 that executes skill processing procedures respectively associated with the first game medium and the second game medium on the basis of a player input, wherein the skill-processing-procedure executing unit 233 skips the decided skill-related processing procedure when the skill processing procedures associated with the first game medium and the second game medium are executed.
    Type: Application
    Filed: August 25, 2022
    Publication date: December 29, 2022
    Applicant: CYGAMES, INC.
    Inventor: Yuki Ono
  • Publication number: 20220410001
    Abstract: One or more embodiments of the invention provides a system for supporting the creation of a game script including natural language data representing explanation text in a game and also including control data for controlling the game, the natural language data and the control data being associated in accordance with the content of the game, the system including: a data pre-processing module that converts control data included in created game scripts created in advance into control explanation text in the form of natural language data and creates processed script text including the explanation text and control explanation text corresponding to the explanation text; and a learning module that generates a trained model by causing a pre-trained natural language model to learn the processed script text, the pre-trained natural language model having learned in advance grammatical structures and text-to-text relationships concerning natural language text.
    Type: Application
    Filed: August 26, 2022
    Publication date: December 29, 2022
    Applicant: CYGAMES, INC.
    Inventor: Jeongwon Min
  • Publication number: 20220413687
    Abstract: Provided is a content playback program and a content playback device that are capable of selecting a “favorite character” of a user as an application launcher icon, in accordance with the user's progress status of a game. The user selects a single character that is a favorite character from among characters for each of which an already-obtained flag and an icon-setting flag are both set to logical “true”, thereby making it possible to set an icon of the favorite character as a game-application launcher icon on a menu screen displayed by an application launch processing unit.
    Type: Application
    Filed: September 1, 2022
    Publication date: December 29, 2022
    Applicant: CYGAMES, INC.
    Inventor: Shuichi Kurabayashi
  • Publication number: 20220387889
    Abstract: A non-transitory computer readable medium stores a program causing a computer to execute: selectably displaying a plurality of earning games in each of which at least two target objects that can be awarded to a player are set; displaying the at least two target objects of a selected earning game; storing one or more winning-scheduled objects that are selected from the at least two target objects and that are reserved to be awarded to the player, for the selected earning game; indicating the one or more winning-scheduled objects of the selected earning game to the player; and awarding at least one of the one or more winning-scheduled objects to the player by consuming predetermined in-game currency, when an execution operation of the selected earning game is input.
    Type: Application
    Filed: August 16, 2022
    Publication date: December 8, 2022
    Applicant: CYGAMES, INC.
    Inventors: Yasuhiro Tanaka, Shuichi Yamagata, Shohei Sakuraba
  • Publication number: 20220387878
    Abstract: A card image for a first special card or a card image for a second special card, for which a player input for placing the card in the field is acquired, is removed, and a card image for which a player input for selecting a card as a card to be removed is acquired is removed. Furthermore, as an effect of the first special card or second special card placed in the field, a special lottery for determining two cards from a plurality of kinds of cards corresponding to the class of a player at a local terminal is executed, and the two cards determined by the special lottery are added to the hand of the player at the local terminal.
    Type: Application
    Filed: March 3, 2022
    Publication date: December 8, 2022
    Applicant: CYGAMES, INC.
    Inventor: Naoyuki Miyashita
  • Publication number: 20220339535
    Abstract: A non-transitory computer readable medium stores a program causing a computer to execute: forming a team constituted of a plurality of players who try a specific battle game; determining players who have cleared the specific battle game on the basis of player information of the plurality of players; determining whether or not a reward acquiring condition is satisfied, the reward acquiring condition being satisfied when it is determined that the team includes a first player and a second player, the first player being a player who has cleared the specific battle game, and the second player being a player who has not cleared the specific battle game; and assigning a reward to the first player when it is determined that the reward acquiring condition is satisfied and the specific battle game has been cleared by the team.
    Type: Application
    Filed: July 7, 2022
    Publication date: October 27, 2022
    Applicant: CYGAMES, INC.
    Inventors: Nozomu Shibata, Shinichiro Akihama, Go Kikuchi