Patents Assigned to Kabam, Inc.
  • Patent number: 10193999
    Abstract: A system and method for providing online games on client devices based on capabilities of the client devices are disclosed. Device capability information may be obtained from the client devices during the online game. Values of one or more capability parameters may be determined based on the device capability information obtained. Device profiles may be assigned to the client devices based on the determined values of the capability parameters. One or more game features may be adjusted in accordance with the assigned device profile for implementing the online game on the client devices. The adjustable game features may include frame rate, level of detail of rendering, level of 3D graphics, level of collision effects, animation type, gameplay available for user interaction, gameplay content for user interaction, communication mode, physics effects available for display, level of artificial intelligence, and/or any other features of the online game.
    Type: Grant
    Filed: December 10, 2015
    Date of Patent: January 29, 2019
    Assignee: Kabam, Inc.
    Inventors: Jeff Howell, Benjamin Talbot, Russell Warneboldt
  • Patent number: 10188946
    Abstract: One aspect of the disclosure relates to dynamically altering an in-game experience based on a user's connection to the online game. The online game may monitor connection strength of a device of the user to a network via which the user may access the online game. The online game may dynamically alter the user's experience based on the connection strength of the device. The online game may make available or remove the availability of one or more modes of game play to the user based on the connection strength of the user's device.
    Type: Grant
    Filed: August 28, 2017
    Date of Patent: January 29, 2019
    Assignee: Kabam, Inc.
    Inventor: Michael C. DeLaet
  • Patent number: 10188944
    Abstract: A system and method for providing offers to facilitate users to complete active game actions in a game space are disclosed. Offers to forego a group of pending wait periods of active game actions may be generated and presented to the users at the same time or near the same time along with offers to forego these pending wait periods individually and separately. In some examples, for incentivizing the users to accept the offer to forego the group of pending wait periods, a discount may be determined for these offers with respect to the offers to forego the group of pending wait periods individually and separately. In some examples, selection of the group of pending wait periods may be made based on likelihoods as to whether the users will spend stored consideration to forego the group of pending wait periods individually and separately.
    Type: Grant
    Filed: December 14, 2017
    Date of Patent: January 29, 2019
    Assignee: Kabam, Inc.
    Inventors: Henry Rull, Luc Pieron, Kevin Simmons, Jay Jodway
  • Patent number: 10188951
    Abstract: A system and method for providing a quest from a probability item bundle in an online game. The system and method include executing an instance of an online game. The system and method include maintaining inventories of virtual items, and presenting offers to sell probability item bundles. The system and method include associating potential awards in sets of potential awards with different award distribution probabilities. The system and method include receiving activation requests from users for purchased probability item bundles. The system and method include stochastically selecting one of the potential awards in accordance with the award distribution probabilities and providing access to a first quest in an online game in accordance with the selected award.
    Type: Grant
    Filed: July 31, 2017
    Date of Patent: January 29, 2019
    Assignee: Kabam, Inc.
    Inventors: Brent Jason Kawaguchi, Hannah Won Lee, Peter Im
  • Patent number: 10171385
    Abstract: System communications tailored to individual users may be dynamically provided responsive to trigger events in a virtual space. System communications may be sent if (1) triggered by trigger events in the virtual space, and (2) selected based on user state that is separate and discrete from the trigger events. Trigger events may include specific user actions, such as registering as a user in the virtual space. Current states may be obtained responsive to trigger events occurring. A given current state may include (1) a frequency of engagement by the first user in the virtual space, (2) an amount of real-world money spent toward the virtual space, and/or (3) total time spent by a user while engaged in gameplay in the virtual space. An individual system communication is selected and provided for presentation to a user responsive to an individual current state corresponding to the individual system communication.
    Type: Grant
    Filed: November 3, 2014
    Date of Patent: January 1, 2019
    Assignee: Kabam, Inc.
    Inventors: Clive Henrick, Benjamin Yee, Moses Lee
  • Patent number: 10124259
    Abstract: One aspect of the disclosure relates to altering a probability of fulfilling a game objective in a game space. The game objective may be associated with a set of potential reward items, the set of potential reward items including a first item. Probabilities of the first item from the set of potential reward items being provided to individual users as a reward for completing the game objective may be determined based on the rates of usage of the game space by the user. The probability of the first user being provided with the first item as a reward for completing the game objective may be determined based on the rate of usage of the game space by the first user.
    Type: Grant
    Filed: January 23, 2018
    Date of Patent: November 13, 2018
    Assignee: Kabam, Inc.
    Inventors: Matthew Curtis, James Koh, Kellen Christopher Smalley, Michael C. Caldarone
  • Patent number: 10127769
    Abstract: One aspect of the disclosure relates to implementing a system to encourage cross platform operation in an online game. The online game may provide the ability to provide incentives for participating in cross platform game play. The system may monitor the player's performance on a particular console and provide incentives to accomplish tasks through game play on a different platform than the player is currently operating to play the game.
    Type: Grant
    Filed: March 8, 2018
    Date of Patent: November 13, 2018
    Assignee: Kabam, Inc.
    Inventors: Clifford J. Harrington, Kent Wakeford
  • Patent number: 10099134
    Abstract: Facilitating presentation of a view of the virtual space in a first view mode to users through client computing platforms and in a second view mode to users through client computing platforms. The first view mode and second view mode causing the views of the virtual space to have different view characteristics. Different inputs are effectuated when in the different view modes to facilitate interaction by the user with the virtual space in different manners.
    Type: Grant
    Filed: December 16, 2014
    Date of Patent: October 16, 2018
    Assignee: Kabam, Inc.
    Inventor: Wilson John Tang
  • Patent number: 10099128
    Abstract: Recommendations for in-game content are provided to players of an online game. An instance of a virtual space is executed in which an online game is conducted and implemented to facilitate presentation of a view of the virtual space to users through client computing platforms associated with the users. Device specification sets of the client computing devices are determined and recommendations for in-game content are presented to the users based on the obtained device specification sets of the client computing devices associated with the users.
    Type: Grant
    Filed: March 16, 2016
    Date of Patent: October 16, 2018
    Assignee: Kabam, Inc.
    Inventors: Clifford J. Harrington, Kent Wakeford
  • Patent number: 10086261
    Abstract: An online game is provided to players where players may participate in individual episodes of the online racing game. The individual episodes may include individual races within the racing game in which players control game entities through racecourses. User accounts comprising an indication of game entities associated with the players of the online game, an indication of a status of the player, and a game play metric associated with the player may be managed. Races in the online game may be synthesized by simulating participation by game entities of a player in individual synthetic episodes of the online game while the player is absent from the online game. A change in the game play metric of the player may be determined based on the performance of the first game entity in the race of the first synthetic episode.
    Type: Grant
    Filed: February 7, 2014
    Date of Patent: October 2, 2018
    Assignee: Kabam, Inc.
    Inventors: John Kim, Kevin Lee, Kevin Chanthasiriphan, Steven Andrew Martin, William Kim, William Christopher Parry
  • Patent number: 10086263
    Abstract: The disclosure relates to facilitating collaboration between multiple players in an online game to achieve a goal in the game. Achievement of the goal may result in provision of an award related to the goal to one or more of the multiple players and/or to one or more affiliations associated with the multiple player. The goal may comprise a predetermined set of tasks required to be completed by more than one player, or may just comprise a predetermined set of tasks that may be completed by one or more players. Responsive to achieving the goal, the award may be provided to one or more recipients. The recipients may comprise, for example, players that initiated the completion of the goal, one or more players who provided the most input to the goal, one or more affiliations associated with respective one or more players involved in achieving the goal, and/or other entities.
    Type: Grant
    Filed: November 12, 2013
    Date of Patent: October 2, 2018
    Assignee: Kabam, Inc.
    Inventors: Kent Wakeford, Clifford J. Harrington
  • Patent number: 10080973
    Abstract: Systems and methods for online gaming including virtual placeholder items that can be exchanged for virtual items of value based on a quantitative performance of the users relative to other users in events that take place in the online game.
    Type: Grant
    Filed: May 10, 2018
    Date of Patent: September 25, 2018
    Assignee: Kabam, Inc.
    Inventors: Luc Pieron, Henry Rull, Kevin Simmons, Sam McLellan
  • Patent number: 10080972
    Abstract: A system and method for varying the distribution probabilities of individual potential awards associated with probability item bundles depending on a purchase history of a user activating a probability item bundle.
    Type: Grant
    Filed: August 28, 2017
    Date of Patent: September 25, 2018
    Assignee: Kabam, Inc.
    Inventors: Sam McLellan, Luc Pieron, Dylan Swift, Stephanie Schultz
  • Patent number: 10083573
    Abstract: One aspect of the disclosure relates to implementing a refund calculator in an online game. The refund calculator may provide the ability to prioritize what users may receive items, troops, and/or any other in-game parameters. The refund calculator may provide the ability to determine how many items and/or troops the user may be refunded, the time frame in which the user receives the items, troops and/or other aspects of a refund.
    Type: Grant
    Filed: June 11, 2013
    Date of Patent: September 25, 2018
    Assignee: Kabam, Inc.
    Inventors: Luc Pieron, Peter Im
  • Patent number: 10068431
    Abstract: A system and method for facilitating implementation of events in an online game are disclosed. Award information may be received from user. The received award information may define a type of in-game award to be distributed to players of the online game. The award information may include information indicate a corresponding award handler for determine and/or distributing the instances of the award to the players. Event information may be received from user. The received event information may specify details for implementing an event in the online game. The received event information may include event award information indicating one or more instances of an award of an award type defined by the received award information. The event information may be used to automatically implement the event in the online game, and the instances of the award may be distributed to the participating players in accordance with the event award information.
    Type: Grant
    Filed: December 10, 2015
    Date of Patent: September 4, 2018
    Assignee: Kabam, Inc.
    Inventors: Jeff Howell, Benjamin Talbot, Thierry Tremblay, Dan Stovell
  • Patent number: 10058783
    Abstract: A system and method configured to provide limited-time events to users in an online game. The system and method may include executing an instance of an online game and effectuating presentation of offers to users to activate a limited-time event within the online game. Activation of the limited-time event may enable users to perform event runs through the limited-time event for a duration. The execution of event runs through the limited-time event in response to user commands received from a client computing platform associated with the user may deplete the virtual resource in an inventory of the user. The system and method may maintain inventories of the users and recharge the virtual resource as a function of time. The performance of users may be assessed and awards may be distributed to the users based on the assessment of their performance during the event runs. The system and method may include effectuating exchanges by the users of virtual items for the first virtual resource.
    Type: Grant
    Filed: November 15, 2017
    Date of Patent: August 28, 2018
    Assignee: Kabam, Inc.
    Inventors: Luc Pieron, Byung Gon Yoo, Thomas Baxter, Dylan Swift
  • Patent number: 10058782
    Abstract: One aspect of the disclosure relates to providing a customized user experience based on a spend frequency of a user in an online game. The users may be segmented based on a spend frequency associated with the user. A spend frequency may comprise an amount of purchases made by a user in a predetermined time period. The purchases made by the user in the online game may comprise purchases of virtual items made with virtual currency, purchases of real goods made with virtual currency, purchases of virtual items made with real currency, purchases of real goods made with real currency, a combination thereof, and/or other types of purchases.
    Type: Grant
    Filed: August 31, 2016
    Date of Patent: August 28, 2018
    Assignee: Kabam, Inc.
    Inventors: Matthew Curtis, James Koh, Christopher Pitz, Kellen Christopher Smalley
  • Patent number: 10058786
    Abstract: One aspect of the disclosure relates to a system configured to provide a virtual space, in accordance with one or more implementations. Users of virtual spaces may encounter barriers in a game. During these barriers, users may receive and/or provide assistance to other affiliation members. One aspect of the disclosure relates to allowing affiliations or other groups to utilize in-game items to assist other players in game progress in an online game. This may incent positive player actions towards affiliation members, may enhance engagement between affiliation members, may provide an incentive for users to join an affiliation, and/or have other results. These results may ultimately contribute to enhanced retention, enhanced monetization, enhanced user satisfaction, and/or other enhancements.
    Type: Grant
    Filed: June 2, 2017
    Date of Patent: August 28, 2018
    Assignee: Kabam, Inc.
    Inventors: Matthew Curtis, James Koh, Kellen Christopher Smalley, Michael C. Caldarone
  • Patent number: 10035069
    Abstract: An approach to facilitating interface-based game-space contest generation is provided. A user interface may be provided to an administrator. The user interface may be configured to receive user inputs from the administrator that include one or more performance criteria to be associated with a contest to be provided in a game space, one or more awards to be distributed in association with the contest, and one or more qualifications to participate in the contest. A notification that relates to the contest may be provided, based on the user inputs, in the game space. Performance scores of users that participated in the contest may be determined based on the performance criteria and activities that are performed in the game space by the participating users. Automated distribution of the awards to individual ones of the participating users may be facilitated in accordance with the performance scores of the individual participating users.
    Type: Grant
    Filed: October 6, 2017
    Date of Patent: July 31, 2018
    Assignee: Kabam, Inc.
    Inventors: Yuexin Chu, Alex Genco, Jason Lee, Clive Henrick, Matthew Curtis, Kellen Christopher Smalley, Michael C. Caldarone
  • Patent number: 10026093
    Abstract: Participation by multiple users in an online game through client computing platforms associated with the users is facilitated. User accounts associated with the users indicate affiliations having a functional significance between users. Presentation of offers to sell virtual items are provided to users having a first affiliation and to users having a second affiliation. The virtual items associated with the offers are distributed to the users having a first affiliation upon an indication that a threshold number of users having the first affiliation have accepted the offer and are not distributed to users having a second affiliation upon an indication that a threshold number of users having the second affiliation have not accepted the offer.
    Type: Grant
    Filed: January 22, 2014
    Date of Patent: July 17, 2018
    Assignee: Kabam, Inc.
    Inventors: John Kim, Kevin Lee, Kevin Chanthasiriphan, Wei-Ling Wu Deckinga, Tomi Huttula