Patents Assigned to KING.COM LTD.
  • Patent number: 11951408
    Abstract: A computer device configured to: (a) render a game level in which a game board comprises a plurality of user selectable game elements of at least two types; (b) detect that a user has caused two user selectable game elements of the same type to be removed; (c) execute a refill process to refill vacancies on the game board after the game elements have been removed; (d) detect that a user has attained at least one objective of the game level by causing removal of certain user selectable game elements after a refill process; (e) access from a store a first portion of an object to be rendered on the display, the first portion associated with the at least one objective of the game level; and (f) in an environment view, render the first portion of the object within a representation of the virtual environment.
    Type: Grant
    Filed: November 9, 2021
    Date of Patent: April 9, 2024
    Assignee: KING.COM LTD.
    Inventors: Miguel Navio, Marta Cortinas, Michele Airoldi
  • Patent number: 11928094
    Abstract: A device, system, and computer implemented method for storing segmented data in a computer memory, the segmented data indicating which of a plurality of entities belong to which of a plurality of segments, each segment accommodating entities sharing a single binary characteristic. A computer receives a list of entity identifiers selected from a sequence of entity identifiers, each entity identifier in the list representing an entity which belongs to a segment; the computer uses the list to create a bitmap in which each bit has a bit position in a bit sequence corresponding to the sequence of entity identifiers. The state of each bit indicates whether the entity identifier representing that position in the sequence identifies an entity belonging in the segment or not; and the bitmap is stored in a memory in association with a segment identifier, as the segmented data.
    Type: Grant
    Filed: October 19, 2020
    Date of Patent: March 12, 2024
    Assignee: KING.COM LTD.
    Inventor: Galderic Punti
  • Patent number: 11928573
    Abstract: A computer system has a first machine learning module configured to predict a probability of a respective option being selected by a particular user if presented to that user via a computer app. A second machine learning module is configured to determine a respective confidence value associated with the probability. A third module uses the predicted probabilities and confidence values to determine at least one option to be presented to the particular user.
    Type: Grant
    Filed: November 14, 2022
    Date of Patent: March 12, 2024
    Assignee: KING.COM LTD.
    Inventors: Lele Cao, Sahar Asadi
  • Patent number: 11915264
    Abstract: In a computer apparatus, at least processor is arranged to determine values for two or more candidate advertisements. Based on the determined values, one of the candidate advertisements is selected. The selected advertisement is displayed on a user interface.
    Type: Grant
    Filed: May 16, 2022
    Date of Patent: February 27, 2024
    Assignee: KING.COM LTD.
    Inventors: Adam Horwich, Fernando Diaz
  • Patent number: 11883747
    Abstract: The invention relates to a computer implemented method of controlling a display on a first computer device connected via a communication network to a plurality of other computer devices, the method comprising: receiving user inputs from the first and other computer devices during interaction with a game rendered on the display of each computer device, the game being played by users of the computer devices over the communication network; storing the user inputs in computer storage and generating user behaviour data based on the user inputs; accessing computer storage holding a plurality of contact identifiers of the users and controlling the display of the first computer device to display only a selected set of the stored contact identifiers, wherein the set of contact identifiers is selected to be displayed based on the user behaviour data.
    Type: Grant
    Filed: August 30, 2021
    Date of Patent: January 30, 2024
    Assignee: KING.COM LTD.
    Inventors: Todd Green, Tatia Engelmore
  • Patent number: 11883740
    Abstract: A method, implemented as computer code being executed by one or more processors, in which computer game graphics for a casual, social game are shown on a display of a computing device, where the casual, social game is downloaded as an app to a smartphone and/or tablet computer and can be accessed or played using a social network application or environment; and in which one or more of the processors are programmed such that: a notification is automatically generated if a player is stuck at a level for more than a defined time or after more than a defined number of attempts to pass that level, the notification alerting friends of the player so that they can assist him or her.
    Type: Grant
    Filed: December 1, 2020
    Date of Patent: January 30, 2024
    Assignee: KING.COM LTD.
    Inventors: Sebastian Knutsson, Lars Jornow
  • Patent number: 11872489
    Abstract: A set of levels of a game is displayed and a user selection of one of the levels detected. It is determined that the user is partaking in a fragment collection event, the fragment collection event defining a set of collection conditions, and that one of the collection conditions is satisfied. Fragments are assigned to the user, the fragments having no utility within a game environment, wherein only one collection condition can be satisfied per level selection. A fragment count is stored, where assigning the one or more fragments to the user comprises incrementing the fragment count associated with the user by a predefined amount associated with the satisfied collection condition. When the fragment count is equal to or greater than a threshold fragment count, the fragment count is decreased by an amount equal to the threshold fragment count and a utility object assigned to the user.
    Type: Grant
    Filed: October 25, 2021
    Date of Patent: January 16, 2024
    Assignee: KING.COM LTD.
    Inventor: Mick Heijkens
  • Patent number: 11860887
    Abstract: A computer device receives a stream of event data which event data has the data about the event itself and a device or user identifier. One or the events is stored for different identifiers to be used as state. Two or more different scripts are run and the information about at least one event is shared by at least two different scripts.
    Type: Grant
    Filed: March 31, 2017
    Date of Patent: January 2, 2024
    Assignee: KING.COM LTD.
    Inventors: Gyula Fora, Mattias Andersson, Magnus Ramstedt, Jonathan Beck, Jakob Sultan Ericsson
  • Patent number: 11850512
    Abstract: A computer device is configured to provide a computer implemented game. A display displays a game play screen with a game board in a first area and an upgradable image in a second area. First game objects to be collected during game play and in response one or more items are provided in the second area of the display. The upgradable image is upgraded via an upgrade screen. When a level of the computer implemented game is next played, the upgraded image is displayed in the second area of respective game play screen.
    Type: Grant
    Filed: October 22, 2021
    Date of Patent: December 26, 2023
    Assignee: KING.COM LTD.
    Inventors: Borja Guillan, Sebastian Knutsson
  • Patent number: 11850513
    Abstract: A computer implemented method of controlling a user interface of a computer device which is responsive to user engagement with displayed player objects on the interface. The method comprises steps implemented by computer executable code (executed by one or more hardware processors on the computer device) and encompassing, but not limited to, displaying a game area with a number of game objects in a static player graph as well as providing a player object which can be selected to target and shoot game objects in response to player behaviour or to contribute directly to a game objective. A boost action is triggered when game objective is fulfilled.
    Type: Grant
    Filed: April 10, 2022
    Date of Patent: December 26, 2023
    Assignee: KING.COM LTD.
    Inventor: Ignacio Pintos Magdalena
  • Patent number: 11813525
    Abstract: A computer device provides a computer implemented game. The user interface of the computer device receives a first user input to control the movement of a game entity along a path in the computer game. The computer device determines, based on the first user input which is associated with a default movement of the game entity along the path and information about at first and second obstacles on the path, that the game entity is to move with an extended movement instead of the default movement. This is to allow both the first and second obstacles to be navigated in response to the first user input such that the game entity continues to move along the path.
    Type: Grant
    Filed: July 21, 2022
    Date of Patent: November 14, 2023
    Assignee: KING.COM LTD.
    Inventors: Stephen Jarrett, Po Chi Chui, Patrik Swartz
  • Patent number: 11775564
    Abstract: A method and apparatus for processing data are provided. The method and apparatus receive data relating to one or more computer implemented games. The data includes event identity information, which is parsed using an event definition of an event type. The event type is associated with the respective event identity information, wherein each event type belongs to an event class and to at least one semantic class. The parsed data is processed using information that defines one or more event classes or one or more semantic classes in order to provide a set of processed data.
    Type: Grant
    Filed: March 23, 2020
    Date of Patent: October 3, 2023
    Assignee: KING.COM LTD.
    Inventor: Igor Milijasevic
  • Patent number: 11759713
    Abstract: A computer device provides a computer implemented game. A display displays game elements in a game board which has tiles. A first type of game element occupy two or more tiles and a second type of game element occupy one tile. The first type of game element has layers with each layer associated with a matching characteristic. A user interface detects user input when a user engages with a game element in a move. At least one processor determines that second game elements having at least one common matching characteristic satisfy a match condition and at least one of those second game elements is adjacent to a first game element. In response, it is determined if that first game element has a layer associated with the common matching characteristic, and if so, causes the layer associated with the common matching characteristic to be removed.
    Type: Grant
    Filed: November 30, 2021
    Date of Patent: September 19, 2023
    Assignee: KING.COM LTD.
    Inventor: Victor Rodriguez
  • Patent number: 11745111
    Abstract: According to a first aspect, there is provided a computer device having a user interface and a processor. The user interface is configured to provide a gameboard comprising tiles supporting game objects. A pre-defined plurality of the tiles constitutes a segment of the gameboard supporting a group of game objects. The user interface is configured to detect user input when a user engages with a user activatable game element. The processor is configured to receive a detected user input, detect a match game condition of a plurality of adjacent game elements having matching characteristics, and, if the match condition is detected, remove the plurality of game elements and generate new game elements to replenish the gameboard. The processor is further configured to detect a segment condition associated with the segment, and, if detected, to replace the group of game objects of the segment with a replacement group of game objects.
    Type: Grant
    Filed: October 27, 2021
    Date of Patent: September 5, 2023
    Assignee: KING.COM LTD.
    Inventor: Michael Soderqvist
  • Patent number: 11745107
    Abstract: A computer device providing a computer implemented game, the computer device comprising a user interface configured to detect user input from a user of the game, at least one processor, and a display. A processor is configured to cause a game area to be displayed on the display, comprising a first game object and a plurality of third game objects; cause the first game object to be controlled in response to user input to cause a second game object to hit one or more of the third game objects; cause the hit third game objects to be removed from the game area; and determine when given ones of the third game objects have been removed and in response thereto cause another game area to be displayed, the first game object being moved to a position within the another game area.
    Type: Grant
    Filed: December 22, 2017
    Date of Patent: September 5, 2023
    Assignee: KING.COM LTD.
    Inventors: Hugo Lanchares, Julian Perez
  • Patent number: 11738273
    Abstract: Controlling the display of a computer device to deliver functions of a new type of clicker game, in which a player can control the location at which a booster is created on a game board. This provides a player with many more strategic options over game play because the clearing effects of a booster can be targeted more effectively. A game element which a player selects (clicks) to remove a group of adjacent matching game elements is identified and its location on the game board is ‘reserved’. When the game board refills, the ‘reserved’ location is not refilled, but remains as a ‘soft void’ in which a booster object can be created after refill has taken place. At that point the booster may be activated (automatically or by user interaction).
    Type: Grant
    Filed: February 9, 2021
    Date of Patent: August 29, 2023
    Assignee: KING.COM LTD.
    Inventors: Dennis Gustafsson, Grant Lafarge, Gerardo Basurto
  • Patent number: 11717744
    Abstract: A computer device has a user interface which presents a gameboard to a user and detects user input when a user engages with a user selectable game element of the game board. A processor receives a detected user input and detects a qualifying match game condition. The matched elements are removed and new user selectable game elements are provided to replenish the gameboard. The present disclosure provides an activation mode to selectively activate a segment of the gameboard, the segment comprising a subset of gameboard tiles. On detection of a qualifying match game condition, if any of the tiles supporting the user selectable game elements of the match belong to the activated segment, a booster game element is generated.
    Type: Grant
    Filed: May 28, 2021
    Date of Patent: August 8, 2023
    Assignee: KING.COM LTD.
    Inventor: Ida Andersson Junkka
  • Patent number: 11679329
    Abstract: A computer device is configured to provide a computer implemented game. At least one processor of the computer device is configured to determine that one more matches have been made by a plurality of game elements in a game board area and in response to provide one or more game entities in the game board area. The at least one processor is configured to control one or more of the game entities to move from the game board area to an interaction area.
    Type: Grant
    Filed: March 21, 2022
    Date of Patent: June 20, 2023
    Assignee: KING.COM LTD.
    Inventors: Sebastian Knutsson, Klas Norden
  • Patent number: 11673047
    Abstract: A computer device has a user interface which receives user input to control movement of a game entity in a collection run of a computer implemented game. The computer device has a display which displays the game entity moving in response to the user input in the collection run. At least one processor of the computer device determines resources collected by the movement of game entity in the collection run. When one or more required resources have been collected, the at least one processor causes, in response to user input. one or more further items for the computer implemented game to be provided.
    Type: Grant
    Filed: January 24, 2022
    Date of Patent: June 13, 2023
    Assignee: KING.COM LTD.
    Inventor: Stephen Jarrett
  • Patent number: 11666826
    Abstract: A computer implemented method for modifying a limit value determining the number of moves available to a player in a given level of a computer implemented game. The method comprises using a counter to change a move count in response to a user input defining a move in the game, wherein no additional moves can be made if the number of moves made reaches a default limit value. Responsive to further user input, a first set of further moves is provided. The number of moves in the first set of further moves is dependent on the number of times a user has played the given of the computer implemented game and failed to complete an objective associated with the given level of the game.
    Type: Grant
    Filed: April 20, 2020
    Date of Patent: June 6, 2023
    Assignee: KING.COM LTD.
    Inventors: Vince Darley, Vladislav Protsenko