Patents Assigned to Konami Corporation
  • Patent number: 7824260
    Abstract: To display a plurality of symbols in a plurality of display regions, upon starting a game, and in a case where trigger symbols are stop displayed in any of the plurality of display regions, to draw for specific display regions where trigger symbols are displayed, from a plurality of types of symbols so that the symbols are displayed having a predetermined relationship among the symbols in at least game units, and at the same time, to draw for general display regions that have symbols other than the trigger symbol displayed, from a plurality of types of symbols so that arbitrary symbols are independently displayed.
    Type: Grant
    Filed: April 29, 2004
    Date of Patent: November 2, 2010
    Assignee: Konami Corporation
    Inventor: Eiji Aida
  • Patent number: 7798904
    Abstract: Provided is an input device for a billiard game comprising: a simulative ball provided as an object to be shot by a player; a link portion having a ball axis on which the simulative ball is mounted; a support portion for movably supporting the link portion; and a sensor for outputting a signal that corresponds to an operation of the link portion, wherein at least either one of rotational motion of the simulative ball around an axle of a ball axis and linear motion of the simulative ball in a predetermined range along an axial direction of the ball axis is permitted.
    Type: Grant
    Filed: December 19, 2005
    Date of Patent: September 21, 2010
    Assignee: Konami Corporation
    Inventors: Takashi Hamano, Koki Atobe, Hiroshi Kinomoto, Hideki Hashimoto, Ryo Mahara
  • Patent number: 7717780
    Abstract: A game machine is comprised of means for producing a field having two or more stages which are connected with each other on world coordinates, means for respectively locating two or more characters appearing in a game in the stage, means for locating an operation character, means for computing a character density in the stage where the operation character is located, means for judging as to whether or not the character density is lower than a predetermined character density, means for computing a number of short characters, and means for extracting the short characters from the stages other than the stage where the operation character is located and relocating the short characters.
    Type: Grant
    Filed: July 1, 2005
    Date of Patent: May 18, 2010
    Assignee: Konami Corporation
    Inventors: Noriaki Okamura, Takashi Muto, Satoshi Hirayae
  • Patent number: 7699705
    Abstract: First, the coordinate position on a game screen of each point is calculated (S501). Then, a path which circulates through the coordinate positions (or their vicinities) of all the points is obtained (S502). A line segment is drawn to extend from the barycentric position of the points in a direction corresponding to an input direction, and the coordinate position of the intersection point of the obtained line segment and the path is calculated as a position on the path through which a cursor passes (S503). Finally, the image of the cursor is moved to the calculated intersection point coordinate position and is displayed (S504).
    Type: Grant
    Filed: February 26, 2004
    Date of Patent: April 20, 2010
    Assignee: Konami Corporation
    Inventor: Noriaki Okamura
  • Patent number: 7670226
    Abstract: A game is divided into a plurality of charged playing sections which a player can play by paying a point and the thus divided charged playing sections are set. Game cards to which proper passwords are respectively assigned are distributed. The password is transmitted from a game playing terminal to a server, and the point corresponding to the password is set by the server. At this time, data comprising an image of a present item usable in the game is downloaded into the game playing terminal. In the game playing terminal, the image of the present item is produced and is displayed, and the server controls for allowing the player to play the charged playing section within bounds of the point which has been set on the account.
    Type: Grant
    Filed: June 28, 2004
    Date of Patent: March 2, 2010
    Assignee: Konami Corporation
    Inventors: Satoshi Shimomura, Yuko Tamada
  • Patent number: 7601056
    Abstract: Music game program stored in a computer readable medium for causing a computer to output music data that corresponds to music, selected by a player, through an input device from a sound output device. The program also causes the computer to execute a procedure for displaying, on a display, a background image that corresponds to the music data. A computing a demand command invites a user to operate a specific key in correspondence with partial song data. Each demand command is produced as a command image which corresponds to each key. The command images are displayed in the order of playback of the partial song data and move on the display. A procedure for judging determines whether or not keys were operated with a predetermined timing. A procedure is also provided for outputting partial song data in which playback pitch is changes according to the result of the judgment procedure.
    Type: Grant
    Filed: April 21, 2004
    Date of Patent: October 13, 2009
    Assignee: Konami Corporation
    Inventor: Tsutomu Watanabe
  • Patent number: 7591727
    Abstract: A game-machine operation-member rotation structure 3 is provided in which an operation member 31 attached to a rotation shaft 34 supported so as to rotate is turned right and left, including: a moving body 352 which protrudes in the radial direction of the rotation shaft 34, rotates together with the rotation shaft 34 and moves freely in the axial direction; a spiral guide 36 which is concentric with the rotation shaft 34 and moves the moving body 352 in the axial direction as the rotation shaft 34 rotates; and a stopper which is disposed on a movement locus of the moving body 352.
    Type: Grant
    Filed: March 10, 2004
    Date of Patent: September 22, 2009
    Assignee: Konami Corporation
    Inventors: Hirofumi Mamitsu, Yuji Tamura
  • Patent number: 7555126
    Abstract: A license managing apparatus comprises an inputting device, an encrypting device for encrypting information inputted from the inputting device to produce encrypted information, and an outputting device for outputting the encrypted information. The encrypting device encrypts at least identification information of the game apparatus to be licensed and license condition information thereof to produce the foregoing encrypted information. The game apparatus includes an inputting device for inputting the outputted encrypted information, an encryption decoding device for decoding the inputted encrypted information, and a controller for controlling execution of a game program. The game apparatus further includes a storing device for storing identification information of the game apparatus, and a storing device for storing internal information.
    Type: Grant
    Filed: November 30, 2001
    Date of Patent: June 30, 2009
    Assignee: Konami Corporation
    Inventors: Masahiro Okada, Shozo Fukunaga, Akira Takeda
  • Patent number: 7479055
    Abstract: In a running device for a model (6) comprising a pair of motors (7), a pair of left and right wheels (8) which are independently driven by the pair of motors (7), and a control device (20) which controls operations of the pair of motors (7) based on instructions concerning speed and direction, the control device (20) controls the pair of motors (7) such that the pair of motors (7) are alternately rotated in an instructed direction when the instructed speed (Vm) is in a low speed range (L, M), and the pair of motors (7) are rotated in the instructed direction simultaneously when the instructed speed is in a high speed range (H) which is higher than the low speed range.
    Type: Grant
    Filed: July 26, 2004
    Date of Patent: January 20, 2009
    Assignee: Konami Corporation
    Inventor: Kazuyuki Saeki
  • Patent number: 7458893
    Abstract: Provided is an input device for a billiard game comprising: a simulative ball provided as an object to be shot by a player; a link portion having a ball axis on which the simulative ball is mounted; a support portion for movably supporting the link portion; and a sensor for outputting a signal that corresponds to an operation of the link portion, wherein at least either one of rotational motion of the simulative ball around an axle of a ball axis and linear motion of the simulative ball in a predetermined range along an axial direction of the ball axis is permitted.
    Type: Grant
    Filed: November 21, 2002
    Date of Patent: December 2, 2008
    Assignee: Konami Corporation
    Inventors: Takashi Hamano, Koki Atobe, Hiroshi Kinomoto, Hideki Hashimoto, Ryo Mahara
  • Patent number: 7452277
    Abstract: A network game system includes a center server and game machine. The center server includes a first transmitter, which transmits, to the game machine, first data indicating a settled play amount out of a played amount which is represented by either an accumulated number or time period that a game program has been executed. The game machine includes a first storage, operable to store the first data; a second storage, operable to store second data indicating the played amount; a first receiver; an updater, which updates the first data stored in the first storage with first data received by the first receiver; a third storage, operable to store third data indicating an allowable unsettled play amount which represents either an allowable number or time period of which the game program is executed without settlement; and a controller, which controls the game machine based on the first, second, and third data.
    Type: Grant
    Filed: March 13, 2003
    Date of Patent: November 18, 2008
    Assignee: Konami Corporation
    Inventors: Kazuya Takahashi, Masahiko Kami
  • Patent number: 7434490
    Abstract: In a turning drive apparatus (10) for turning a movable portion (3) of a model (1) by transmitting power from a drive source to the movable portion (3) through a gear train (11), a pair of gears (16, 17) included in the gear train (11) are coupled concentrically with each other through a common slip plate (18). A friction transmitting portion (30) is arranged by combining at least any one (17) of the gears with the slip plate (18) so that it makes a slip motion to the slip plate (18) in a circumferential direction.
    Type: Grant
    Filed: July 26, 2004
    Date of Patent: October 14, 2008
    Assignee: Konami Corporation
    Inventor: Ryoji Hayashi
  • Patent number: 7410169
    Abstract: In a random number selector using a selection ball, a first selector is provided with a passage and a plurality first pockets each associated with a symbol and operable to receive the selection ball. A second selector is provided with a plurality of second pockets each associated with a jackpot and operable to receive the selection ball. A guide member guides the selection ball which has been passed through the passage in the first selector to the second selector. In a bingo game machine, a first bingo game using only the first selector and a second bingo game using both of the first selector and the second selector are performed.
    Type: Grant
    Filed: August 29, 2003
    Date of Patent: August 12, 2008
    Assignee: Konami Corporation
    Inventors: Takashi Uchiyama, Nobuhiro Goto, Shingo Yasuda
  • Patent number: 7397482
    Abstract: A string display system for displaying display target strings includes a storage unit 50 that correlates and stores detection target strings and display numbers, a display time determination unit 56 that provisionally determines display times of the display target strings, and a detection unit 52 that detects the detection target strings included in the display target strings. The display time determination unit 56 conducts processing where, when the detection target strings are detected, the display numbers of the detection target strings are read from the storage unit 50, and the display times of the display target strings are shortened in accordance with the read display numbers. The string display system further includes a display unit 58 that displays the display target strings over the shortened display times of the display target strings.
    Type: Grant
    Filed: March 3, 2005
    Date of Patent: July 8, 2008
    Assignees: Konami Corporation, Konami Computer Entertainment Tokyo, Inc.
    Inventors: Mikio Saito, Takao Yamagishi
  • Patent number: 7393260
    Abstract: A controller (2) which transmits code signals in accordance with operation contents of a user, a drive unit (1) driven and controlled based on the code signals, and an extension unit (10) detachably mounted on the controller (2) are provided. A code signal obtaining device (31, 51, and 52) for obtaining the code signals output from the controller (2) and a process performing device (30 and 61) for deciding a state of the drive unit (1) based on the obtained code signals to perform a predetermined process based on the decision result are provided in the extension unit (10).
    Type: Grant
    Filed: January 16, 2004
    Date of Patent: July 1, 2008
    Assignee: Konami Corporation
    Inventor: Takashi Yamaguchi
  • Patent number: 7379794
    Abstract: A remote control system to remote control a plurality of moving machines and to cause interaction based on communication among the moving machines without complexity and an increase in electric power consumption. A transmitting device of data containing operation control information and communication control information, and a device which specifies a transmission timing from the data from another transmitter and a transmission schedule, are provided. A controlling device controls operation on the basis of operation control information and transmission to another moving machine on the basis of communication control information at the time of receipt from the transmitter and executes a predetermined process at the time of receipt from another moving machine. The controlling device specifies a self transmission timing from the data from the transmitter and the transmission schedule, and transmits it. A transmission schedule stipulates respective transmission timings such that they do not overlap.
    Type: Grant
    Filed: September 27, 2002
    Date of Patent: May 27, 2008
    Assignee: Konami Corporation
    Inventors: Ryoji Hayashi, Takashi Yamaguchi
  • Patent number: 7371165
    Abstract: A card game program has a routine for displaying areas of a player and an opponent, each being comprised of a plurality of hexes, a routine for displaying selective disposition of card on the hex, a routine for removing for displaying remove of a card between the hexes, a routine for dealing with battle for seizing damage between the cards of a player and the opponent and displaying the result, and a routine for computing point for computing victory point from a form of location of a card. A player can fight against the opponent, seizing damage between the player and the opponent by removing the card between the respective areas. Therefore, an element like strategic simulation game of attacking the respective areas can be added in addition to the interest as a card game.
    Type: Grant
    Filed: December 10, 2002
    Date of Patent: May 13, 2008
    Assignee: Konami Corporation
    Inventors: Hirotaka Reizei, Kazunobu Uchida
  • Patent number: 7367882
    Abstract: The preset invention provides a game system wherein data is prepared for each stage to execute plural stages separately. When a user has made a predetermined result in one stage, the user progresses to the next stage. The game executes each stage in a predetermined sequence. When a predetermined condition for ability improvement is satisfied, a parameter specifying the ability of a game character is increased. The game allows the user to select one stage from the plural stages out of the predetermined sequence, and the selected stage is executed with the parameter specifying the character ability set to a value below that which would be expected for the selected stage, for example, an initial value for a first stage.
    Type: Grant
    Filed: October 9, 2002
    Date of Patent: May 6, 2008
    Assignee: Konami Corporation
    Inventor: Hideaki Fukutome
  • Patent number: 7367533
    Abstract: A point switching device that is disposed at a diverging point on tracks on which a movable body travels is provided. This point switching device includes: a point that rotates around a support point on one end, and can move between a first position and a second position; a first coil that generates an induction field to drive the point to the first position; a second coil that generates an induction field to drive the point to the second position; and an excitation control unit that selectively supplies an intermittent exciting current to the first coil or the second coil.
    Type: Grant
    Filed: January 16, 2004
    Date of Patent: May 6, 2008
    Assignee: Konami Corporation
    Inventors: Takashi Yamaguchi, Jingo Wada
  • Patent number: 7328900
    Abstract: An impact simulation apparatus is provided which allows a player to feel an impact simulation according to an impact image on a monitor screen. This apparatus includes: a seat belt as a body fixing member which fastens the player; an impact simulation giving portion which gives an impact to the player by straining this seat belt and has a winding drum, a belt pressing member, a driving motor, and the like; and a control unit which outputs, to the driving motor, a control signal for giving an impact when a simulated vehicle bumps on a predetermined condition, so that the seat belt can be slackened and strained.
    Type: Grant
    Filed: June 29, 2005
    Date of Patent: February 12, 2008
    Assignee: Konami Corporation
    Inventors: Hirofumi Mamitsu, Tomohisa Tanaka, Satoru Yoshida