Patents Assigned to Konami Digital Entertainment Co., Ltd.
  • Patent number: 10300391
    Abstract: A management device includes: a controller configured to control an invitation processing for introducing a first application from a first terminal of a first user to a second terminal of a second user. The first application and a second application have been executed in the first terminal. The first and second users are inter-related with respect to the second application. The controller further includes: an invitation request receiver configured to receive, from the first terminal of the first user, an invitation request information for inviting the second user to the first application; and an invitation notifier configured to transmit, to the second terminal of the second user, an invitation notification information that is based on the invitation request information for inviting the second user that has been received by the invitation request receiver.
    Type: Grant
    Filed: September 22, 2015
    Date of Patent: May 28, 2019
    Assignee: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventors: Shinsaku Inukai, Daisuke Sato, Masato Miyazaki, Kenshiro Hanamoto, Hiroyuki Hosoyama
  • Publication number: 20190143217
    Abstract: An in-terminal display device causes at least one first icon to appear and displays the at least one first icon in at least one of a plurality of areas. An in-terminal input device receives an operation of switching areas and an operation of selecting a first icon. An in-terminal controller or an in-server controller controls a game corresponding to a selected first icon such that the game can be played when any one of first icons is selected in a switched area. The in-terminal controller of the in-server controller limits the number of first icons to be caused to appear to an upper limit value or less.
    Type: Application
    Filed: January 10, 2019
    Publication date: May 16, 2019
    Applicant: Konami Digital Entertainment Co., Ltd.
    Inventors: Minoru Yoneyama, Kensuke Kokami
  • Patent number: 10249130
    Abstract: A game machine comprises a physical lottery mechanism including a plurality of lottery portions, wherein an image display device having a transmissive screen through which each lottery portion can be seen is arranged on each of the front and back of the lottery mechanism; games different from each other are simultaneously performed so as to make a difference between a lottery portion to be used in a game for one side of the lottery mechanism and a lottery portion to be used in a game for the other side of the lottery mechanism, and display of the image display device is controlled so that a lottery state of a lottery portion being used in a game is seen through the transmissive region of the screen, while a lottery state of a lottery portion not being used in the game is less visible or invisible in the game.
    Type: Grant
    Filed: February 27, 2017
    Date of Patent: April 2, 2019
    Assignee: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventors: Ryu Sasaki, Takashi Sakuma, Kensaku Yoshida, Yoshihiro Ando
  • Patent number: 10245515
    Abstract: A game management device includes a game information storage control unit for storing in a storage device, an each user's game information, the game information storage control unit including an owned object information storage control unit for storing in a storage device, an object owned by each user; a priority setting unit for setting a priority for an object owned by a first user according to a first user's gift destination selecting operation of selecting a second user as a gift destination, the priority setting unit setting the priority based on a second user's game information for recommending the object owned by the first user for a gift to the second user; and a priority notification unit for transmitting to a terminal device of the first user, an information for notifying the priority set for the object owned by the first user.
    Type: Grant
    Filed: September 29, 2014
    Date of Patent: April 2, 2019
    Assignee: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventors: Masayoshi Suzuki, Nobuya Kitamura, Hiroyuki Tomita, Takehiro Tsutsumi
  • Patent number: 10220315
    Abstract: A management server issues a game link identifier associated with friend network identification information corresponding to an inviting game and sends the game link identifier to a terminal apparatus corresponding to the friend network identification information. In the terminal apparatus, the game link identifier is passed from the inviting game to an invited game, and the program of the invited game sends the passed game link identifier and identification information of an inviting user, corresponding to the invited game, to the management server. The management server searches already issued game link identifiers, and, when a game link identifier that matches the received game link identifier is found, associates friend network identification information corresponding to the invited game associated with the received game link identifier, with the friend network identification information corresponding to the inviting game associated with the issued game link identifier.
    Type: Grant
    Filed: November 25, 2014
    Date of Patent: March 5, 2019
    Assignee: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventors: Takashi Taniguchi, Yuji Osato, Takaaki Kotera
  • Publication number: 20190060749
    Abstract: A server device includes: a set information acquisitor, a first storage, a set information request receiver, and an output controller. The set information acquisitor is configured to acquire from a first terminal device a set information which indicates a set of objects and which is associated with a first user. The first terminal device is configured to process a game by using the set information and to proceed with reference to the set of objects extracted from the set information. The set information request receiver is configured to receive an output request related to the set information from a second terminal device corresponding to a second user. The output controller is configured to cause, on the basis of the set information stored in the first storage, an output device to output at least one of the set information corresponding to the output request and information related to the set information.
    Type: Application
    Filed: October 25, 2018
    Publication date: February 28, 2019
    Applicant: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventor: Kensuke KOKAMI
  • Patent number: 10195527
    Abstract: The game system provides a game in which, by a player operating a touch panel when an object reaches a first determination line, the object can be hit back to a second determination line. The game machine includes a detection unit that detects tilting of the game machine. In a case that the detection unit detects tilting of the game machine when the player operates the touch panel, in a partial section of a moving path, the object moves at a moving speed that is set according to the tilting, and, in a remaining section, the object moves at a moving speed that is set so that the object moves from the first determination line to the second determination line in a setting time.
    Type: Grant
    Filed: January 5, 2015
    Date of Patent: February 5, 2019
    Assignee: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventor: Takao Yamamoto
  • Publication number: 20180353847
    Abstract: A game machine includes an input device that is capable of detecting a position at which a user performs an operation, and a control device that commands the user respective positions and timings at which a plurality of operations is to be performed by the user upon the input device, and that evaluates the operations by the user: wherein the control device includes an operation determination device that determines presence or absence of an operation corresponding to a command for any one operation, on the basis of whether or not the operation has been detected within a range of determination; and when an operation is detected in an overlapped region between ranges of determination, the operation determination device allocates an operation detected in the overlapped region as an operation detected in one of the ranges, and excludes the operation in relation to another of the ranges.
    Type: Application
    Filed: August 16, 2018
    Publication date: December 13, 2018
    Applicant: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventors: Kazuya NISHIMURA, Toru MAKINO
  • Publication number: 20180353848
    Abstract: A game machine includes an input device that is capable of detecting a position at which a user performs an operation, and a control device that commands the user respective positions and timings at which a plurality of operations is to be performed by the user upon the input device, and that evaluates the operations by the user: wherein the control device includes an operation determination device that determines presence or absence of an operation corresponding to a command for any one operation, on the basis of whether or not the operation has been detected within a range of determination; and the operation determination device includes a determination range adjustment device that adjusts a range of determination corresponding to a subsequent operation following the one operation so as not to include the position at which the one operation has been detected.
    Type: Application
    Filed: August 16, 2018
    Publication date: December 13, 2018
    Applicant: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventor: Hiroaki Takahashi
  • Publication number: 20180345125
    Abstract: A lottery device includes: a drawing body having medium entrance units which are provided along a circumferential direction thereof, and into each of which a game medium can enter; a driving mechanism driving the drawing body in the circumferential direction; a dividing device dividing a periphery of a path of the medium entrance units, in which path the medium entrance units travel, into lottery segments in the circumferential direction; a medium introduction mechanism introducing the game medium individually into each lottery segment; an entrance unit detection device detecting a medium entrance unit into which the game medium has entered; a displacement amount detection device detecting an amount of displacement in the circumferential direction; and a lottery segment distinguishing device distinguishing from which of the lottery segments the game medium has entered into the medium entrance unit based on a result of detection by the displacement amount detection device.
    Type: Application
    Filed: August 13, 2018
    Publication date: December 6, 2018
    Applicant: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventors: Shogo AZUMA, Kensaku YOSHIDA, Toshihiro KUSANO, Kazuo TSUBOTA
  • Patent number: 10130887
    Abstract: There is stored in a storage device a conversion coefficient for correcting the difference between payment methods with respect to the correlation between the unit for enumerating a consumption amount and monetary value and treating the consumption amount of monetary value of each payment method as an enumerated value in the same unit system. Obtained from a payment apparatus is consumption record data where the consumption amount of monetary consumption by a user is represented by the number of units for each payment method. Calculated is an enumerate value corresponding to the consumption amount of each payment method based on the consumption amount of each payment method included in the consumption record data and the conversion coefficient. Based on the enumerated value obtained for each payment method and a predetermined unit price, calculated is a counter value to be charged from the first party to the second party.
    Type: Grant
    Filed: December 28, 2011
    Date of Patent: November 20, 2018
    Assignee: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventors: Tadanobu Otaki, Masahiko Kami, Jiro Hotta
  • Patent number: 10118094
    Abstract: Provided is a game machine which can actualize a play between games having different difficulty levels. The game machine is applied to a game system that progresses a game between game machines connected via a network. The game machine comprises an external storage that stores sequence data wherein each operation timing is written so as to differ from each other. And, the game machine: teaches each operation timing, based on sequence data that differs from sequence data used in another machine functioning as another terminal in the game system; obtains operation information for the other machine; and, based on it, determines whether or not prescribed reflection conditions have been fulfilled. Then, when the prescribed reflection conditions have been fulfilled based on its results, the game machine reflects the operation information for the other machine in a travel path for an object for teaching the operation timing for the game machine.
    Type: Grant
    Filed: November 6, 2012
    Date of Patent: November 6, 2018
    Assignee: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventors: Yoshitaka Nishimura, Masahiro Kiyomoto, Shota Katagiri, Takao Yamamoto, Mayumi Okuyama, Tatsuya Iyama
  • Patent number: 10099139
    Abstract: A controller of a game apparatus causes a display unit of a player to display a first game screen on which commencement of a battle event can be instructed. When the player instructs the commencement of the battle event on the first game screen, if the player has a collection-not-completed item group in which only some items have been collected among a plurality of items, the controller causes the display unit to display, immediately after the first game screen, a second game screen on which another player who owns an item not yet collected by the player in the collection-not-completed item group can be selected as a candidate from whom the item is to be taken when the battle event is achieved.
    Type: Grant
    Filed: June 7, 2012
    Date of Patent: October 16, 2018
    Assignee: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventor: Taku Endo
  • Patent number: 10092846
    Abstract: A game device for controlling a game in which a function is applied to a movable object by moving an aiming cursor to be superimposed on the movable object, includes a cursor moving unit for moving the aiming cursor according to a user's operation; a specific region setting unit for setting a specific region on a screen, in which the aiming cursor is movable; a cursor within region setting unit for setting a size of the aiming cursor within the specific region so as to change the size of the aiming cursor according to a location within the specific region; and a specific region moving unit for moving the specific region according to a user's operation before a movement of the movable object is started.
    Type: Grant
    Filed: September 9, 2014
    Date of Patent: October 9, 2018
    Assignee: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventors: Daisuke Sogabe, Keiji Matsukita, Yuji Kawakami
  • Patent number: 10092840
    Abstract: A first display control unit displays an item selecting screen, which receives a selection of at least one of a plurality of items, on a display unit. A second display control unit displays a setting screen on the display unit in response to a first operation for selecting at least one of the items in a case where the item selecting screen is being displayed, the setting screen receiving a change of content of the selected item. The item selecting screen includes an area displaying information on content of a specified item among the plurality of items. A change control unit changes the content of the specified item displayed on the area in response to a second operation that is different from the first operation, in a case where the item selecting screen is being displayed.
    Type: Grant
    Filed: July 28, 2015
    Date of Patent: October 9, 2018
    Assignee: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventor: Masayasu Kamiya
  • Patent number: 10089832
    Abstract: A game device includes a lottery unit to decide stop positions of spinning slot reels of a first reel group displayed on a display and select a type of battle action among plural types of battle action, with reference to the stop positions. The device includes a decision unit configured to decide the selected type of battle action as a battle action by a player character. Each type of battle action has an attribution associated with a set of symbols of the slot reels at the stop positions. The plural types of battle action include a first type of battle action having a first attribution to attack an enemy character and a second type of battle action having a second attribution different from the first attribution. The device includes a determination unit configured to decrease hit points of the enemy character and the player character.
    Type: Grant
    Filed: November 26, 2013
    Date of Patent: October 2, 2018
    Assignee: Konami Digital Entertainment Co., Ltd.
    Inventors: Kazuya Takahashi, John Kirkland, Andrew Klinzing
  • Patent number: 10083569
    Abstract: A gaming machine comprises: a gaming machine body; a recessed portion formed on the gaming machine body, being recessed from a front side to a back side of the gaming machine body, and having an inner side surface, the inner side surface being a reflective surface; and a reflective object at least partially positioned in a space defined by the recessed portion, and formed with a reflected image by means of the reflective surface.
    Type: Grant
    Filed: July 6, 2016
    Date of Patent: September 25, 2018
    Assignee: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventors: Yukie Takahashi, Takahiro Yoshino, Koichi Tomita
  • Publication number: 20180225931
    Abstract: A game apparatus includes: a moving image acquirer configured to acquire a movement image of an operation result generation device that generates an operation result used in a game; a movable display device having a transformable display surface; a game related information acquirer configured to acquire game related information including at least one of information on the operation result generation device and information on the game; and a form determiner configured to determine a form of the display surface based on the game related information, and the movable display device displays the movement image acquired by the moving image acquirer in the form determined by the form determiner.
    Type: Application
    Filed: April 6, 2018
    Publication date: August 9, 2018
    Applicant: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventors: Norifumi KAWAI, Shinya SUGA, Fumitaka TAKEYAMA, Kazuyasu OGURA, Kensaku YOSHIDA
  • Publication number: 20180225910
    Abstract: A game apparatus is configured to acquire a movement image of an operation result generation device that generates a physical operation result of selecting one or more physical regions from among a plurality of physical regions; display a moving image based on the acquired movement image; receive an operation input, from a player, of assigning one or more symbols on one or more physical regions among the plurality of physical regions; set a symbol in accordance with the operation input by the player, in one or more of the physical regions that are displayed in the acquired movement image; acquire information indicative of the operation result of selecting the physical region; and generate a game result for the player based on the acquired information and setting content.
    Type: Application
    Filed: April 9, 2018
    Publication date: August 9, 2018
    Applicant: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventors: Norifumi KAWAI, Fumitaka TAKEYAMA, Shinya SUGA
  • Patent number: 10016686
    Abstract: A game control device includes: an acquirer configured to acquire user access information for a user of a game; a calculator configured to calculate a number of users accessing the game during a period of time or a number of users accessing the game at a greater frequency than a given value, based on the user access information acquired by the acquirer; and a display controller configured to display a larger region in a game image visible by a game-playing user, as the number of users calculated by the calculator increases.
    Type: Grant
    Filed: November 26, 2012
    Date of Patent: July 10, 2018
    Assignee: KONAMI DIGITAL ENTERTAINMENT CO., LTD.
    Inventors: Takuro Eika, Takayuki Takahara