Abstract: The gaming machine (1) includes a processor (4) with associated memory (5) implementing one of the games, a communications bus (6), a game display (7) for displaying information related to the progress of the game, a game identification display (8) for displaying an image—forming part of the game's resource data set—to allow a potential user to identify the game presently being provided as well as game specific information such as payouts, rules and so on, and a user interface device (9) as user-operable buttons. An output device (10) outputs to the central controller (2) machine performance messages (11) containing machine performance information as time since last play, total drop, total drop over a period of time, total return to player, return to player over a period of time, technical aspects of the gaming machine, and the like.
Abstract: Apparatus and methods for controlling prize funds won by a user in a gaming system are disclosed. The apparatus includes a credit meter memory (1) for storing data indicative of an amount of credit available to a user to be played on a primary game, a won funds meter (2) for storing data indicative of a value of funds won by the user in playing a primary or secondary game, a prize message receiver (3) for receiving a message indicative of a quantum of a prize won by the user, a processor (4) responsive to the prize message receiver for modifying the stored data to augment the value of funds by quantum of the prize, a user input message receiver (13) for receiving a message indicative of the user's desire to use at least a portion of the funds won by the user as a stake for a tertiary game; and a tertiary game interface (14) for communicating with a tertiary game controller (12).
Type:
Grant
Filed:
October 16, 2006
Date of Patent:
May 19, 2015
Assignee:
Paltronics Australia Pty Limited
Inventors:
Stephen Cowan, Dean Wright, Alan Minski
Abstract: An apparatus (1) for providing a game is disclosed, including memory (2) for storing data indicative of a game credit value (3), an input device (4) responsive to an input message from one of a plurality of input terminals (7) for providing a game credit value adjustment message, a controller (9) for adjusting the game credit value in response to the game credit value adjustment message, and a game trigger device (10) selectively operable to generate a game trigger message for causing the game to be executed using at least a portion of the game credit value as a stake value.