Abstract: A message creator encodes message information into an original message. The message creator transmits the original message to a message recipient via a first medium. The message recipient receives the original message and decodes the original message to extract the encoded message information. The message recipient adds and/or modifies an attribute of the original message and re-encodes the message information in a modified message. The computer system transmits the modified message as if it were transmitted from the message creator to the message recipient. One attribute that the message recipient may modify is the message medium. As a result, the modified message may be transmitted via a different medium than the original message.
Abstract: A message creator encodes message information into an original message. The message creator transmits the original message to a message recipient via a first medium. The message recipient receives the original message and decodes the original message to extract the encoded message information. The message recipient adds and/or modifies an attribute of the original message and re-encodes the message information in a modified message. The computer system transmits the modified message as if it were transmitted from the message creator to the message recipient. One attribute that the message recipient may modify is the message medium. As a result, the modified message may be transmitted via a different medium than the original message.
Abstract: A computer system creates, stores, transmits, modifies, and enables users to exchange units of social currency, referred to as “social currency events” (SCEs). Each SCE represents social approval and/or disapproval of a behavior of one or more users by the same user or one or more other users. The users who send and receive an SCE may each assign their own distinct values to it. The computer system generates various metrics based on one or more SCEs, such as by generating a single SCE score for a user based on variables such as the number and value of SCEs the user has sent and received. SCEs are used to recognize positive and/or negative social behaviors by users of the system, to encourage such users to engage in additional positive social behaviors, and to discourage such users from engaging in additional negative social behaviors.
Abstract: A computer system creates, stores, transmits, modifies, and enables users to exchange units of social currency, referred to as “social currency events” (SCEs). Each SCE represents social approval and/or disapproval of a behavior of one or more users by the same user or one or more other users. The users who send and receive an SCE may each assign their own distinct values to it. The computer system may generate various metrics based on one or more SCEs. For example, the computer system may generate a single SCE score for a user based on variables such as the number and value of SCEs the user has sent and received. SCEs may be used to recognize positive and/or negative social behaviors by users of the system, to encourage such users to engage in additional positive social behaviors, and to discourage such users from engaging in additional negative social behaviors.
Abstract: A message creator encodes message information into an original message. The message creator transmits the original message to a message recipient via a first medium. The message recipient receives the original message and decodes the original message to extract the encoded message information. The message recipient adds and/or modifies an attribute of the original message and re-encodes the message information in a modified message. The computer system transmits the modified message as if it were transmitted from the message creator to the message recipient. One attribute that the message recipient may modify is the message medium. As a result, the modified message may be transmitted via a different medium than the original message.
Abstract: A computer system creates, stores, transmits, modifies, and enables users to exchange units of social currency, referred to as “social currency events” (SCEs). Each SCE represents social approval and/or disapproval of a behavior of one or more users by the same user or one or more other users. The users who send and receive an SCE may each assign their own distinct values to it. The computer system may generate various metrics based on one or more SCEs. For example, the computer system may generate a single SCE score for a user based on variables such as the number and value of SCEs the user has sent and received. SCEs may be used to recognize positive and/or negative social behaviors by users of the system, to encourage such users to engage in additional positive social behaviors, and to discourage such users from engaging in additional negative social behaviors.