Abstract: A game machine enabled to make various responses by adding the psychosomatic state and emotion of the player as one of conditions for determining the responding manner. The psychosomatic state of the player is grasped to change the responses in accordance with the psychological state of the player by making use of both a chaos attractor obtained by numerically processing the information sampled from the player and the index indicating the degree how the chaos attractor matches the defining condition of the chaos.
Type:
Grant
Filed:
October 22, 1993
Date of Patent:
March 7, 1995
Assignee:
Simiconductor Energy Laboratory Co., Ltd.
Abstract: A semiconductor device which is excellent in reliability and electrical characteristics. The semiconductor device is formed on an insulating substrate. A channel region is formed between a source and a drain by the voltage applied to a gate electrode. The channel region, the source, and the drain are fabricated from a semiconductor having a large mobility. The other regions including the portion located under the channel region are fabricated from a semiconductor having a small mobility.
Type:
Grant
Filed:
February 14, 1994
Date of Patent:
November 15, 1994
Assignee:
Simiconductor Energy Laboratory Co., Ltd.