Patents Assigned to Spielo International Canada ULC
  • Patent number: 8579689
    Abstract: A game played on a gaming machine, or any other suitable device, is described wherein a player plays a base game, such as the random selection and display of symbols where combinations of symbols across one or more paylines grant awards to a player. Upon a triggering event, such as a certain outcome in the base game, special features are randomly selected for application to the base game. The special features may include wild cards, multipliers, and the number of game to which the special features apply. Any combination of special features may be randomly selected in response to a triggering event. Many other features are described.
    Type: Grant
    Filed: September 4, 2003
    Date of Patent: November 12, 2013
    Assignee: Spielo International Canada ULC
    Inventor: Michael Gauselmann
  • Patent number: 8574079
    Abstract: A wireless wagering system includes a wireless game control and a video wagering terminal. The wireless game control can include a button configured to receive game-play input from a game player, a battery configured to supply power to the wireless game control, and a first transceiver configured to transmit a master data packet from the wireless game control to a video wagering terminal, wherein the master data packet has a payload which includes information related to a voltage and a charging status of the battery.
    Type: Grant
    Filed: November 13, 2008
    Date of Patent: November 5, 2013
    Assignee: Spielo International Canada, ULC
    Inventor: Patrick Gene Russell
  • Publication number: 20130273996
    Abstract: A mobile gaming device may be a player's own personal tablet, smartphone, PDA, etc., with an application program installed via the internet for carrying out a remote gaming session. All gaming functions are carried out by a stationary gaming terminal communicating with the mobile device, such as by using WiFi. The mobile device operates as a user interface. While the player is playing one game on the mobile device, the venue's system recommends other games to the player via the player's tablet either based on the player's past gaming history, if the player used a player tracking card, or based on real time game play, if the player is anonymous. Upon the player selecting a different game, the system automatically transfers communications to a different gaming terminal and transfers the player's credits. The gaming terminals may be gaming machines, where each gaming machine carries out a different game.
    Type: Application
    Filed: April 11, 2013
    Publication date: October 17, 2013
    Applicant: Spielo International Canada ULC
    Inventors: David Vincent Froy, JR., Peter Babin, Bharat Gadher, Fayez Idris
  • Publication number: 20130273998
    Abstract: A mobile gaming device may be a player's own personal tablet, smartphone, PDA, etc., with an application program installed via the internet for carrying out a remote gaming session. All gaming functions are carried out by a stationary gaming terminal communicating with the mobile device, such as by using WiFi. The mobile device operates as a user interface. If the communications link is temporarily broken during a game, the mobile device will create the appearance that the game is continuous, such as by continuing to spin reels, until communications are reestablished. The reels will stop once the mobile device receives the final outcome from the gaming terminal. The player may pause the game to temporarily suspend the minimum game frequency rules. The mobile device may switch between gaming terminals. For 3D video, the original format is adjusted for the mobile device. The gaming terminal may be a gaming machine.
    Type: Application
    Filed: April 11, 2013
    Publication date: October 17, 2013
    Applicant: Spielo International Canada ULC
    Inventors: David Vincent Froy, JR., Peter Babin, Bharat Gadher
  • Publication number: 20130267325
    Abstract: A mobile gaming device may be a player's own personal tablet, smartphone, PDA, etc., with an application program installed via the internet for carrying out a remote gaming session. All gaming functions are carried out by a stationary gaming terminal communicating with the mobile device, such as by using WiFi. The mobile device operates as a user interface. While the player is playing one game on the mobile device, the venue's system recommends other games to the player via the player's tablet either based on the player's past gaming history, if the player used a player tracking card, or based on real time game play, if the player is anonymous. Upon the player selecting a different game, the system automatically transfers communications to a different gaming terminal and transfers the player's credits. The gaming terminals may be gaming machines, where each gaming machine carries out a different game.
    Type: Application
    Filed: April 11, 2013
    Publication date: October 10, 2013
    Applicant: Spielo International Canada ULC
    Inventors: David Vincent Froy, JR., Peter Babin, Bharat Gadher, Fayez Idris
  • Publication number: 20130267326
    Abstract: A mobile gaming device may be a player's own personal tablet, smartphone, PDA, etc., with an application program installed via the internet for carrying out a remote gaming session. All gaming functions are carried out by a stationary gaming terminal communicating with the mobile device, such as by using WiFi. The mobile device operates as a user interface. Registration for the mobile device may be via a registration terminal connected in a network with a plurality of gaming terminals. The mobile device may communicate wirelessly with the registration terminal, and the registration terminal then communicates with the played gaming terminal via the network. The mobile device may select to play games offered by any available gaming terminal. The gaming terminals may be gaming machines. The registration terminal may also be a cashing out terminal and print a ticket.
    Type: Application
    Filed: April 11, 2013
    Publication date: October 10, 2013
    Applicant: Spielo International Canada ULC
    Inventors: David Vincent Froy, JR., Peter Babin, Bharat Gadher, Fayez Idris
  • Publication number: 20130267324
    Abstract: A mobile gaming device may be a player's own personal tablet, smartphone, PDA, etc., with an application program installed via the internet for carrying out a remote gaming session. All gaming functions are carried out by a stationary gaming terminal communicating with the mobile device, such as by using WiFi. The mobile device operates as a user interface. If the communications link is temporarily broken during a game, the mobile device will create the appearance that the game is continuous, such as by continuing to spin reels, until communications are reestablished. The reels will stop once the mobile device receives the final outcome from the gaming terminal. The player may pause the game to temporarily suspend the minimum game frequency rules. The mobile device may switch between gaming terminals. For 3D video, the original format is adjusted for the mobile device. The gaming terminal may be a gaming machine.
    Type: Application
    Filed: April 11, 2013
    Publication date: October 10, 2013
    Applicant: Spielo International Canada ULC
    Inventors: David Vincent Froy, JR., Peter Babin, Bharat Gadher
  • Publication number: 20130267327
    Abstract: A mobile gaming device may be a player's own personal tablet, smartphone, PDA, etc., with an application program installed via the internet for carrying out a remote gaming session. All gaming functions are carried out by a stationary gaming terminal communicating with the mobile device, such as by using WiFi. The mobile device operates as a user interface. If the communications link is temporarily broken during a game, the mobile device will create the appearance that the game is continuous, such as by continuing to spin reels, until communications are reestablished. The reels will stop once the mobile device receives the final outcome from the gaming terminal. The player may pause the game to temporarily suspend the minimum game frequency rules. The mobile device may switch between gaming terminals. For 3D video, the original format is adjusted for the mobile device. The gaming terminal may be a gaming machine.
    Type: Application
    Filed: April 11, 2013
    Publication date: October 10, 2013
    Applicant: Spielo International Canada ULC
    Inventors: David Vincent Froy, Jr., Peter Babin, Bharat Gadher, Fayez Idris
  • Patent number: 8512122
    Abstract: Systems and methods of generating electronic gaming tickets provide for receiving an asynchronous reply from an access device over a network. An electronic gaming ticket is sent toward the access device over the network based on the asynchronous reply. By providing asynchronous communication with the access device, a number of advantages are achieved.
    Type: Grant
    Filed: October 5, 2010
    Date of Patent: August 20, 2013
    Assignee: Spielo International Canada, ULC
    Inventor: Miroslaw Kula
  • Patent number: 8496530
    Abstract: The present invention is a small tablet that wirelessly communicates with a stationary gaming machine. The player makes bets using the tablet. The gaming machine, and not the tablet, determines the outcome of the game and transmits the award information to the tablet. The gaming machine may be an ordinary slot machine displaying random symbols in an array or displaying another game. The player using the tablet views the display on the gaming machine to see the outcome of a game, so the tablet does not need a large display to play a game. The player who operates the gaming machine bets independently from the player using the tablet. In another embodiment, the gaming machine is operated automatically, and multiple players with tablets independently bet on a common game.
    Type: Grant
    Filed: June 14, 2007
    Date of Patent: July 30, 2013
    Assignee: Spielo International Canada ULC
    Inventor: David Dean
  • Publication number: 20130184070
    Abstract: Systems and methods for automated discovery of gaming preferences and delivery of gaming choices based gaming preferences are disclosed. The systems and methods may operate in real time and may detect and analyze data representing various game features and/or game player behavior and match the data with predetermined models, profiles or game player types. Game choices may then be presented to the game player based on the analysis of the data. Systems and methods to analyze and categorize the game player behavior are also disclosed, including mining data in a cluster model based analysis to identify and develop the models, profiles or game player types and to select the games to be provided for each of the identified models, profiles or game player types. A different collection of games may be provided for each of the identified models, profiles or game player types.
    Type: Application
    Filed: January 10, 2013
    Publication date: July 18, 2013
    Applicant: SPIELO INTERNATIONAL CANADA, ULC
    Inventor: Spielo International Canada, ULC
  • Publication number: 20130184071
    Abstract: Systems and methods for automated discovery of gaming preferences and delivery of gaming choices based gaming preferences are disclosed. The systems and methods may operate in real time and may detect and analyze data representing various game features and/or game player behavior and match the data with predetermined models, profiles or game player types. Game choices may then be presented to the game player based on the analysis of the data. Systems and methods to analyze and categorize the game player behavior are also disclosed, including mining data in a cluster model based analysis to identify and develop the models, profiles or game player types and to select the games to be provided for each of the identified models, profiles or game player types. A different collection of games may be provided for each of the identified models, profiles or game player types.
    Type: Application
    Filed: January 10, 2013
    Publication date: July 18, 2013
    Applicant: SPIELO INTERNATIONAL CANADA, ULC
    Inventor: SPIELO INTERNATIONAL CANADA, ULC
  • Publication number: 20130184061
    Abstract: An electronic gaming machine (EGM) or game computer for on-line gaming receives a player's unique ID. The host system then detects a stored status level of the player and communicates the status level to the game computer. The status level may be determined by a survey answered by the player identifying self-impose loss limits. The game computer then presents a plurality of games available to the player based on the status level of the player, there being different sets of games presented to the player depending on the player's status level. Games associated with a higher status level may be more complex and/or have higher possible wagering limits. The player selects and plays one of the games. Over time, the host system accumulates information about the player's performance and imposes the loss limits and/or gaming time limits.
    Type: Application
    Filed: May 29, 2012
    Publication date: July 18, 2013
    Applicant: SPIELO INTERNATIONAL CANADA ULC
    Inventors: Yan Meunier, Justin White, Mark Poltarowicz
  • Patent number: 8488789
    Abstract: This invention relates to reprogramming of in-circuit programmable chips installed in video lottery terminals (VLTs) by downloading electronic information (software) to such chips. Encrypted electronic information is downloaded from a host device to a gaming terminal through a communications link. The terminal comprises a decryption component configured for decrypting the encrypted electronic information using at least two security keys, at least one said key being resident in the terminal and at least another said key being delivered to the terminal at the time of the downloading (the downloading facilitating a replacement of existing software in terminal with corresponding decrypted software obtained from decrypting the encrypted information). The encrypted information transmitted to the terminal comprises at least one next version key for later use by the decryption component in decrypting a next version of encrypted electronic information.
    Type: Grant
    Filed: February 12, 2007
    Date of Patent: July 16, 2013
    Assignee: Spielo International Canada, ULC
    Inventors: Timothy Alexander Gordon, Bartholmew Matthew Kelly, Joseph Emile Junior Cormier
  • Patent number: 8475259
    Abstract: A reel-type secondary game is played simultaneously with a conventional reel-type main game on a gaming machine. The secondary game is initiated only after the player meets certain criteria, such as betting additional credits. Once the secondary game is initiated, one or more special symbols are added to the leftmost reel and the rightmost reel used in the main game, but not the reels in-between. The added special symbols do not affect the symbols used in the main game. All the reels containing the symbols used in the main game and the one or more special symbols are rotated and randomly stopped. Awards are granted for winning symbol combinations obtained in the main game. If the special symbols align with a certain stop position, a special bonus game is played or the player wins a progressive jackpot.
    Type: Grant
    Filed: June 27, 2008
    Date of Patent: July 2, 2013
    Assignee: Spielo International Canada ULC
    Inventor: Franz Weber
  • Publication number: 20130109463
    Abstract: A method of facilitating the play of a progressive game and a system for facilitating the play of a progressive game are disclosed. The method may include accruing a portion of wagers to a multi-vendor progressive prize fund, tracking the total amount accrued to the multi-vendor progressive prize fund by the first set of game terminals in a first prize determination interval. The method may include receiving a second wager from a second player of a second game of chance, the second game of chance operating on a second game terminal in a second set of game terminals. The method may include determining that the second player has won a progressive. The method may also include determining the value of the progressive prize, the value of the progressive prize depending on the size of the multi-vendor progressive prize fund and on an amount of contributions accrued from the second set of game terminals to the multi-vendor progressive prize fund during a second prize determination interval.
    Type: Application
    Filed: December 18, 2012
    Publication date: May 2, 2013
    Applicant: Spielo International Canada, ULC
    Inventor: Spielo International Canada, ULC
  • Patent number: 8414389
    Abstract: Systems for facilitating the play of a progressive game. The systems are configured to accrue a portion of wagers to a multivendor progressive prize fund and track the amount accrued to the prize fund by a first set of game terminals in a first prize determination interval. Optionally, the system is configured to receive a second wager from a second player of a second game of chance, the second game of chance operating on a second game terminal in a second set of game terminals. Optionally the system determines that the second player has won a progressive prize. Optionally the system is configured to determine the value of the progressive prize, the value depending on the size of the multivendor progressive prize fund and on an amount of contributions accrued from the second set of game terminals to the multivendor progressive prize fund during a second prize determination interval.
    Type: Grant
    Filed: December 29, 2011
    Date of Patent: April 9, 2013
    Assignee: Spielo International Canada, ULC
    Inventors: Tom Cahill, Glenn Caldwell, Heather Clifford, Deborah Hach, Ryan Reddy
  • Patent number: 8337311
    Abstract: A base game may be a conventional video reel-type game. During play of the base game, at least a first progressive jackpot is accumulated by a first percentage of the wagers. A community Bingo game is concurrently initiated for all eligible players (players betting above the minimum bet) when an eligible player achieves a special symbol combination in the base game. The number of virtual Bingo cards dealt to each eligible player is based on the player's average bet. A central controller then random selects Bingo numbers, one at a time, and the first player to fill in a Bingo card wins the bonus game and an award. Only the player that triggered the bonus game is eligible for the first progressive jackpot. At various levels of the game, the players are motivated to bet above the minimum bet to be eligible for the bonus game and increase the player's chances of winning the bonus game.
    Type: Grant
    Filed: November 14, 2008
    Date of Patent: December 25, 2012
    Assignee: Spielo International Canada ULC
    Inventors: William George Amos, Sean Michael Miller